r/playtesters • • 10h ago

Paid Playtest Recruiting RPG lovers / 10 usd an hour

17 Upvotes

Hey all!

we're recruiting our first batch of playtesters who are interested in getting paid to play lovely rpg games and perhaps generate your own on the platform too :)

You'll play games, record your gameplay, and share honest feedback to help developers improve their games.

If you're interested, leave a comment or DM me!


r/playtesters • • 22h ago

Paid Playtest Questions about paid playtesting

17 Upvotes

Is US$5 per person for a 15–20-minute session, including signup, walkthrough and brief feedback, is a reasonable offer?

What i will be asking people to do...

  • US$5 per tester, for roughly 20 minutes of your time.
  • You must speak english.
  • Play one complete three-round game.
  • Account registration required.
  • Average game time is around about 13 minutes.
  • Walkthrough the game play.
  • Total expected time, including a short feedback form 20 minutes.
  • 7 paid places to begin with.

I would be paying for participation and honest feedback regardless of whether you like it or not...

The game itself is a competitive multiplayer card game with hand-building, and direct player interaction, played in your browser.

Brand new to this, and want some critical feedback. critical meaning useful, not "it sucks".

If you think it sucks, what about it sucked? the game play? the time it takes to play? certain actions that are played?

What did you like?

Was the onboarding off?

Also, i'm reading a lot of posts saying Paypal is the way to pay people? Is that the best option, or is there another way?

Are there any questions that others have asked or not asked that they wish they had asked???

Thanks


r/playtesters • • 22h ago

Paid Playtest [PAID] Looking for 4 iPhone Game Testers — $5 Each!

10 Upvotes

CLOSED FOR ROUND ONE

Hey everyone! 👋
I’m an indie developer looking for 4 people to test my new cooking/time-management game, Counter Craze! 🍔☕🍟
💰 Pay: $5 via PayPal
⏱️** Time**: Approximately 10-15 minutes
📱 Requirements: iPhone and Apple’s free TestFlight app
📝 Task: Play assigned levels and complete a short feedback questionnaire.
⭐ Bonus: 2 testers may be invited back for a second round to earn an additional $5!
Just looking for honest feedback!
Interested? Send me a DM with your iPhone model! I’ll provide additional details to selected testers.
Thanks! ❤️


r/playtesters • • 6h ago

Unpaid Playtest Would anyone be interested in trying a safe, fun, and immersive dating experience?

5 Upvotes

Hey everyone! I’ve worked in the gaming industry for over 15 years on multiple console titles, and recently decided to pivot into building a more immersive dating experience.
My view on dating apps, they have become endless swiping, texting, and conversations that often go nowhere.
That’s why I’m creating Nakala, where once you match, you can jump straight into a virtual 3D date, talk, have fun, and see if there’s actual chemistry. It’s safer and takes away a lot of the pressures of traditional first dates.
The idea actually came from how my wife and I met. Our first date was supposed to be dinner, but we got rained in and ended up playing Left 4 Dead for nearly 16 hours. That’s when I knew she was the one, lol.
I’m trying to recreate that kind of connection using my years of experience in the gaming industry.
We have an early playable version and are looking for 5 men and 5 women to test it for free. Preferably folks who are currently using dating apps. All we want is your honest take!

If interested, let me know. Thanks!


r/playtesters • • 21h ago

Unpaid Playtest [Web] MovieEmoji — a daily "guess the movie from its plot in emoji" game. Looking for 3- 4 days of play + honest feedback

5 Upvotes

Hi! I'm a solo dev and I built a small daily browser game: you get a movie's plot told in emoji and have 5 tries to name the film. Wrong guesses tell you if the year is earlier/later and whether the genre matches; extra hints unlock as you miss. After the answer you get a short "why these emoji" breakdown and the trailer.

Play: https://movieemoji.com (no sign-up, no ads, works on phone, ~2 min a day)

What I'm asking: play it 3–4 days in a row (new puzzle at midnight New York time) and leave a comment here:

  • Was today's puzzle too easy / too hard / unfair? Which emoji threw you off?
  • Did you understand what to do without reading anything?
  • Anything broken or annoying on your device?

Spoiler etiquette: please put the movie title in spoiler tags (>!title!<). Thanks — every comment gets read and I'll post what I changed.


r/playtesters • • 12h ago

Unpaid Playtest Robosim - Be the robot operator

3 Upvotes

What is RoboSim? RoboSim is a first-person teleoperation game. You don't play the robot, you're the human operating it. Take gig jobs on a fictional platform, pilot real-world-inspired robots (robot arms, quadrupeds) through real physics, and level up from rookie operator to legend.

What you'll do 🦾 Pick jobs from the Career Board: an industrial hall, a lab bench, a lab corridor, an industrial yard 🎮 Control the robot with gamepad or keyboard + mouse, using the timer, progress ring and gripper camera ⭐ Finish each job for a star rating and your time 🔓 Earn licenses to unlock harder work and new robots

Real robots, real physics, real tasks, real you.

📹 https://youtu.be/mHInG_AlK_U

Where to get it ⬇️ Download (alpha, Windows / macOS / Linux): https://robosim.spinworks.tech

What we need from you Please play for 30–60 minutes and tell us:

  • 🐛 What broke (crashes, stuck robots, odd physics, UI glitches)? Please add your OS and a screenshot or clip.
  • 🎮 How did the controls feel on gamepad or keyboard?
  • 😵 Where did you get lost or frustrated, especially in the first 10 minutes?
  • 🏁 Was a job too easy, too hard or boring?
  • 🏆 If you're technical: try Studio and the Arena. Was the kit, upload and board flow clear?

Post feedback in our discord: https://discord.gg/DJfJvbsDz . Short and messy is fine. A one-line "this broke" helps us more than a perfect report.

This is an alpha, so expect rough edges. Thank you for being first in. 💙 — SPINWorks Robotics

New: RoboSim Studio and the Arena → https://robosim-studio.spinworks.tech Train a policy, beat the community. Studio is the other side of RoboSim. Instead of driving the robot, you teach it to drive itself.

  1. Download a training kit for a job (a physics copy of the game's job).
  2. Train your own AI policy and export it as an ONNX file.
  3. Upload it on the Studio site.
  4. The real game runs your policy on hidden seeds and scores it. The game is the judge, so there is no self-reported score.
  5. Your policy lands on the Arena boards, on the site and in the game. You can watch its runs and replays, and see who it beat.

You can play the game, train a robot, or do both.


r/playtesters • • 19h ago

Playtester [Playtester][Unpaid]

3 Upvotes

Looking for games to test across a five day period starting from the 9th of November for a Work Experience module in my course. Preferably on either Mobile or PC.

Must agree to be contacted by a teacher and the signing of a time sheet.


r/playtesters • • 19h ago

Unpaid Playtest FruitWorks - An Incremental Idle Fruit-slicing RPG

3 Upvotes

Hey guys!

We are currently looking for playtesters for FruitWorks.

In active playtesting now on Android with iOS in active development (TestFlight will be available within the next few days, you can pre-register on the site)

We are looking for players who enjoy incremental or idle style casual games to help with finding bugs and overall balance suggestions.

To join the playtest hit the link below!

https://idistudios.io/games/fruitworks


r/playtesters • • 48m ago

Playtester [UNPAID] Looking for 8 Closed Beta Testers — Zombie Lost Memories (Windows PC)

• Upvotes

Hi everyone!

I'm a solo indie game developer working on Zombie Lost Memories, a survival horror adventure built with Unreal Engine 5.

You play as a zombie with no memory of your past, trying to escape a mysterious research camp and explore an abandoned village.

I'm looking for 8 players to test the game and provide honest feedback.

Platform: Windows PC

Playtime: Approximately 15–30 minutes

Access: Free private beta

Feedback: Short questionnaire

Optional: Gameplay screen recording

I'm especially interested in navigation, puzzles, atmosphere, performance, and bugs.

If you're interested, leave a comment or send me a DM. I'll share a private download key with selected testers.

Thank you!


r/playtesters • • 7h ago

Unpaid Playtest [Unpaid] [PC] RogueForge – Draw your own weapons, build your home, explore a 3D open world (co-op up to 4)

2 Upvotes

Hi everyone! I'm the developer of **RogueForge**, and I'm looking for playtesters for the current Steam Playtest build.

**Gameplay video:** https://youtu.be/UkKodm3yv-Q

**What is it?**
You wake up empty-handed in a large open world with nothing but a single ember. Gather, craft and build whatever you like: draw your own weapons on a canvas, tailor armor to your character's body, build a house wall by wall, farm, cook, tame animals, swim and dive, and head down into caves and dungeons. There are no quests telling you where to go, so you explore at your own pace. You can play solo or co-op with up to 4 players.

**What I'd love feedback on**
- **The first hour:** was it clear what to do next? Where did you get stuck or lose interest?
- **Controls and combat feel:** mouse look, left-click to act, right-click to guard.
- **Performance:** your specs and roughly what FPS you got.
- **Bugs and crashes:** what you were doing when it happened (screenshots help a lot).
- **Co-op:** if you can play with friends, did joining and playing together work smoothly?

**Details**
- **Platform:** Windows 10/11 (64-bit)
- **Minimum specs:** Intel i3-6100 / AMD FX-6300, 4 GB RAM, DirectX 11 GPU with 2 GB VRAM, 1 GB disk space
- **Languages:** English, Korean
- **Cost:** free (Steam Playtest). This is an **unpaid** test.
- **Time:** play as much or as little as you like. Even 30–60 minutes of honest impressions helps.
- **How to join:** open the Steam page below and click **"Request Access"** on the RogueForge Playtest. Access is granted right away, so you can start playing immediately.
- **Where to send feedback:** our Discord, or reply here / DM me.

Gameplay video: https://youtu.be/UkKodm3yv-Q
Steam: https://store.steampowered.com/app/5254360/RogueForge/
Discord: https://discord.gg/7EjxXRARr9

It's still in active development, so expect rough edges. Honest, even harsh, feedback is exactly what I need. Thanks for reading!


r/playtesters • • 10h ago

Unpaid Playtest Try out this modern take on a classic lander game

2 Upvotes

Hey - I built a classic lander game... I need some testers before I buy a domain name. All feedback is appreciated!

https://lander-topaz.vercel.app/


r/playtesters • • 12h ago

Unpaid Playtest [Unpaid / Browser] Hey Mayor! — does the opening make sense? Five-minute playtest

2 Upvotes

I'm Felipe, the creator. I'm looking for 3–5 people to try the opening of Hey Mayor!, a city-building puzzle where you fit blocks of homes, shops and industry around City Hall.

This is an unpaid test. About five minutes on a phone or desktop browser is enough; mouse and touch both work. No account or download is needed.

Play: https://heymayor.app/play/

Please try the opening without extra hints, then leave a comment here:

  1. What did you think your first goal was?
  2. Was there a placement or building interaction you couldn't explain? Tell me which one.
  3. Where did you stop, and what made you stop?

A sentence or two is useful, including if you quit early. Please mention phone/desktop and browser if something broke. No recording or private contact details needed.

Felipe, TripFish

Disclosure: AI-assisted development and post preparation; AI tools were also used for the logo, app icon and some website artwork.


r/playtesters • • 20h ago

Unpaid Playtest [Mobile] Paris Galère: a free browser game about surviving Paris (jobs, rent, métro strikes). Feedback wanted

2 Upvotes

Hi everyone, I'm the developer of Paris Galère, a free, satirical life-sim you play in your phone browser. You arrive in Paris with a few balles and try to get by: find a job, pay the rent, take the métro (without a ticket if you dare: 1 ride in 3 is checked), and survive the strikes.

It's an early build and I'd really like honest feedback:

  • Did you understand what to do in the first few minutes?
  • What was confusing, broken or boring?
  • What would you want next?

A few notes:

  • It's made for mobile. It plays best on your phone, and it's nicer installed as an app: on iPhone, open it in Safari, tap Share, then "Add to Home Screen"; on Android, open it in Chrome, tap the menu, then "Install app".
  • No account needed. A guest game is erased after 3 days without playing, so you can save it with Google if you like it.
  • While I'm testing, the quarters of Paris that are normally locked are open.
  • There's an idea box in the game (Phone > Boutique), or you can reply here.

Play it here: https://parisgalere.demc.blog/?s=testeur

Thanks for trying it, and tell me what you'd change.


r/playtesters • • 22h ago

Playtester [OFFERING] PC & Console Playtester | Honest Gameplay Feedback | $10–$15 per Session

2 Upvotes

Hey! I'm looking to help indie developers improve their games by playing them and providing honest, constructive feedback.

I'm not particularly interested in traditional QA testing or intentionally trying to break a game. I'd rather experience a game naturally and give feedback on how enjoyable, engaging, and polished it feels from a player's perspective.

A little about me:

I enjoy competitive shooters, survival games, open-world exploration, story-driven games, and games with satisfying progression systems.

Some games I've spent time playing include Valorant, Counter-Strike, Minecraft, ARK: Survival Evolved, Watch Dogs, and Alan Wake. I'm also open to trying genres outside my usual preferences!

What I can offer:

  • 30–60 minutes of genuine gameplay
  • Honest feedback on mechanics, difficulty, and overall enjoyment
  • Opinions on progression, balancing, controls, and replayability
  • Feedback on anything confusing, frustrating, or repetitive
  • A written summary of what I enjoyed, disliked, and would improve
  • Feedback from both a competitive and casual player's perspective

Pricing:

  • $10 — 30-minute session: Gameplay + written feedback summary
  • $15 — 60-minute session: Gameplay + more detailed written feedback

Payment: Venmo only.

Availability: Usually around 8 PM Central Time.

Platforms: PC and console.

I'm happy to try early prototypes, demos, or games nearing release. You don't need a finished or polished game for me to give useful feedback!

If you're a developer looking for genuine feedback from someone who enjoys gaming, feel free to reach out!

Discord: acidvocs — Feel free to add me! :)


r/playtesters • • 23h ago

Unpaid Playtest [PC] [Unpaid] Looking for playtesters for the closed alpha of an old-school MMORPG

2 Upvotes

Hi! I'm the developer of Tales of Orrin, an MMORPG I'm building on my own. Its closed alpha opened last weekend, and I need more people on the realm than the handful who are there now.

What you'd be testing

- Levelling from 1 to 60 across two continents, with quests, a ship crossing and a five-player dungeon at the top
- Two races and five classes, four of them with a full spec to level 60
- Mining, Herbalism and Alchemy
- How the server holds up with more people on it at once, which is the thing I can't test alone

What it involves

- Windows PC. You install the game through our launcher.
- Free. Play as much or as little as you like.
- Tell me what breaks or feels wrong. There's a feedback button in the game that sends me the bug, with a screenshot if you want.
- It's an alpha: the numbers are placeholders and things will break.

A lot of the art, the models and the client code started as AI output that I direct and fix. I'd rather you know that before you sign up.

How to join

Comment here or send me a DM, and I'll send you the invite to our Discord, where I set up your account myself. You never need to post your email anywhere public.


r/playtesters • • 50m ago

Unpaid Playtest Looking for Volunteer Playtesters for a Historical RPG Demo

• Upvotes

Hey everyone! I'm working on Limes Must Burn, a historical RPG.

I'm at the stage where I'd really like some fresh eyes on the game. I'm looking for a handful of people who enjoy tactical RPGs and wouldn't mind trying an unfinished build.

I'm particularly interested in hearing what feels fun, what doesn't make sense, and what needs work. No QA experience needed, and I'm not looking for people to tell me the game is great, honest criticism is much more useful!

This is an unpaid playtest, and the game is still a work in progress.

If you're interested, leave a comment or send me a message. I'd really appreciate the help!


r/playtesters • • 1h ago

Unpaid Playtest Do you like incremental shooters?

• Upvotes

Hello I'm trying to find playtesters for my game. Its an incremental shooter about using finger guns to clean kitchens, defending against small-man-eating roaches, and fighting magical rats.

This is my first game and I would gladly return the favor.


r/playtesters • • 1h ago

Playtester Variety Gamer/CS Student looking for Paid Testing

• Upvotes

since my last post i have made a portfolio at vectorgamingportfolio.vercel.app
it's vibecoded because web developement isn't the focus of this

as a tester please tell me anything i should change

as a dev what info would u usually wanna see that's missing, and what info is completely unnecessary


r/playtesters • • 2h ago

Unpaid Playtest I'm developing my own game — STARFALL: The Last Warden (looking for playtesters!)

1 Upvotes

Hey everyone!

I've been working on my own game called STARFALL: The Last Warden, and I'm looking to get people involved in the development process!

I'm currently working on the game and would love to get some people interested early on, whether that's helping test builds, sharing feedback, spotting bugs, or just following along with development.

I'm looking for playtesters! If you're interested in trying the game as development progresses and helping me improve it, I'd love to have you involved.

Where to get involved

I've created a dedicated section for STARFALL in my Discord server for my YouTube channel, The Tech Bench. I'll be using it to share development updates, discuss the project and hopefully organise testing as the game progresses.

If you'd like to get involved, you can:

  • Join the Discord server and check out the STARFALL section.
  • Comment on this post if you're interested or have any questions.
  • DM me if you'd like to know more.

I'm happy to answer any questions about the game, its development or what I'm planning for it.

I'm excited to see where this project goes, and it'd be great to have some people along for the journey!

Discord Server :)
Youtube Channel :)

Thanks for reading!


r/playtesters • • 3h ago

Unpaid Playtest Looking for playtesters for Grand Gambit — a browser game combining chess and card strategy

1 Upvotes

Hey everyone! I’ve been working on Grand Gambit, a strategy game that combines chess with deckbuilding, cards, and historical commanders. I’m looking for people to try the browser version and give me some honest feedback.

The familiar chessboard is the starting point, but your deck adds another layer of decisions around how you support your pieces and respond to your opponent.

Play here: grandgambit.cards

I’m especially interested in your first impressions:

  • Is it clear how to start playing and what the cards do?
  • Do the cards create interesting choices?
  • Is anything confusing, frustrating, or slow?
  • Did you encounter any bugs?

You don’t need to be good at chess. Feedback from someone learning the game is just as useful.

Even one match would help. If something makes you stop playing, I’d genuinely like to know what it was. Screenshots and your browser/device details would also help with bug reports.

Thanks for giving it a try!


r/playtesters • • 8h ago

Unpaid Playtest Atlas Frontier

1 Upvotes

Game Title: Atlas Frontier

Playable Link: https://atlasfrontier.itch.io/atlas-frontier

Platform: Windows PC

Description:

Atlas Frontier is a survival crafting game with an isometric camera and a 3D world rendered in a pixel style. You gather resources, craft tools and equipment, build a shelter, fight creatures, and explore different biomes, including forests, snowy areas, and coastlines. You can also build boats to explore the water.

I’m a hobby developer, and I’ve been tinkering with this game in my free time for about a month. Most of my projects get forgotten after a week, but I’ve kept coming back to this one and wanted to see what other people think.

I’m looking for people to try the first 20–30 minutes and share some honest feedback. Is it clear what to do when you start? Do gathering, combat, and building feel good? What feels confusing or frustrating, and what would make you want to keep playing?

It’s still an early build with rough edges, so bug reports and suggestions are welcome. You can leave feedback here or on itch. Thanks for checking it out!

Free to Play Status:

  • Free to play
  • Demo/Key available
  • Paid (Allowed only on Tuesdays with [TT] in the title)

Involvement: I’m the hobby developer behind Atlas Frontier, working on its gameplay, world, and overall development.


r/playtesters • • 16h ago

Unpaid Playtest My first Roblox game (need help game testing)

1 Upvotes

Hello, a bit about me I want to school for a couple months for game development, I ended up not enjoying it as much so I gave up. I then saw Roblox game creation all over my YouTube and tried to give it a shot again. I created this Roblox game called BLOB MINIGAMES, I am looking for game testers for feedback, I want you to be as honest as you can be this is my first Roblox game after all. Please let me know if you find any bugs or if the gameplay is any fun if it’s worth spending my time to revamp it all. Here’s the Roblox link to my game (https://www.roblox.com/share?code=2a984c203d78f04db0f62f59e6019818&type=ExperienceDetails&stamp=1792709569185). Thank you to anyone who helps me out on this journey!


r/playtesters • • 17h ago

Unpaid Playtest The 7th Pond Game. Sorry Meets Bomberman

1 Upvotes

Title: Free Browser Board Game – Looking for Playtesters!

Hey everyone!

I've created a new multiplayer browser board game called The 7th Pond.

The idea is simple: have fun playing games while meeting new people and making friends.

I'm looking for a few volunteers to test the game and give honest feedback.

  • Free to play
  • Browser-based
  • No download required
  • Still in development

I'd love to know if the game is fun, easy to understand, and something you'd play again.

Play here: https://the7thpond.com/play

Thanks for helping an indie creator!


r/playtesters • • 17h ago

Unpaid Playtest [Unpaid - iOS / Closed Pre-Alpha] Looking for 20 tactical strategy players to test our space-combat game

1 Upvotes

We're a small indie team developing Abitrium, a tactical space-combat game where you command a warship and crew forced to fight as gladiators in an alien arena.

This isn't arcade dogfighting. You configure your ship, assign crew, manage systems, and make tactical decisions under pressure.

We're recruiting 20 iPhone players for our closed pre-alpha testing program.

Abitrium is currently in pre-alpha, an early development stage where we're testing core gameplay systems, evaluating mechanics, and gathering feedback to guide development.

We're specifically looking for feedback on tactical combat, ship management, crew systems, and anything that feels confusing, unbalanced, or frustrating.

Selected testers who participate in the program will receive a limited-edition Abitrium T-shirt as a thank-you for helping us improve the game.

If you enjoy tactical strategy games and want to help shape Abitrium during its early development, we'd love to have you involved.

Apply for pre-alpha access:
Abitrium Pre-Alpha Testing

Happy to answer any questions about the game or the testing process.


r/playtesters • • 21h ago

Unpaid Playtest [Unpaid] Five adult pairs wanted to test an offline mystery PDF

1 Upvotes

I’m testing The Lantern Pier Envelope, a gentle fictional mystery for two adults. Compare interviews and records to work out who moved a missing donation envelope, how much it held and where it was hidden. No acting or live host is needed.
The prototype has eight player pages plus a separate hints-and-solution guide. You can print it in black and white or read it on a screen. There is no cutting, installation or game account. Playing time is not measured yet; try it at your own pace and stop whenever you wish.
Free prototype files: https://lantern-pier-playtest.mweis750.chatgpt.site
This is an unpaid, free playtest, not a sale. The story, puzzles and layout were created with ChatGPT. Internal checks are complete; real-player testing is not. A revised case might eventually be sold, but no purchase, rating or positive review is requested.
I’m looking for up to five pairs, both players 18+, who have not seen the solution. Please comment if interested. Feedback will be by Reddit message to this account: preparation/play time, hints used, confusing or boring parts, and what made you want to continue or stop. Please do not post the answers publicly or send names, email addresses, photos or recordings.