r/Megaman • u/zetasstra • 1h ago
r/Megaman • u/IIVixoII • 1h ago
Merch & Collectables MegaMan Galaxy Version S 01: Dimension Cross
This Megaman Galaxy Version Set 01 is beautiful. I'm seriously considering buying the whole set, and hopefully in the future I'll get to see X's armor—a Blade Armor would be gorgeous.
Source: https://x.com/BlokeesUS/status/2112707966251999288?s=20
r/Megaman • u/Sword-freak • 2h ago
Discussion Inmortal Kuwanger (Issues with a ROM)
I was playing Mega-man X1 but the Xtra power mod.
Im almost done with all Mavericks but Boomer Kuwanger seems to come back from its death after defeated.
The fight is completely normal, Kuwanger gets damage, the explosion and victory music play, and X performs the weapon-acquisition animation, including the demonstration of the Boomerang Cutter.
Then, the stage selection menu will show that Kuwanger hasn't been beated yet (and if you try going to another stage, the boomerang cutter won't show on the weapon menu), and its level will start as if nothing had happened.
Some of the enemies (just turn cannons, slide cannons and sine fallers) have their sprites messed up but they act as usual, I also went to other stages with the same enemies (in this case Spark Mandrill's stage) but they looked and behaved normaly.
Stuff I already tried:
Defeating him again six times (and crying later)
Getting another collectable (in this case a heart tank) and finishing another stage before beating Kuwanger again
Restarting in a new tab
Try again without my VPN
Checking my password with a MMX decoder
My current progress: all four armor upgrades, seven bosses defeated, seven Heart Tanks, and three E-Tanks.
I'm not sure whether the graphical glitches and Kuwanger's defeat not registering are related.
Has anyone encountered this issue with Xtra Power or RetroGames.cc? I'd rather not restart my whole playthrough if I can avoid it.
Im playing here: https://www.retrogames.cc/snes-games/mega-man-x-xtra-power.html
My 12 digit password:
2137
6382
8266
r/Megaman • u/goodnight_jerome • 4h ago
Unofficial YouTube Channel Video I Made Covering the Mega Man Comic History
Hey everyone! I make videos about comics and in my last video I briefly covered the comic history of the Blue Bomber. There's some really interesting things I covered and I honestly should've gone more in-depth on the Sonic crossover, but I'm sure I'll save that for a later date!
r/Megaman • u/fox_in_yellow_socks • 5h ago
Gameplay Showcase Would ROCK beat GRAVITY BEETLE? (No Damage, Uncharged X-Buster Only, No Dash, No Wall Jump, No Miss)
Discussion How is Protoman that strong?
So as far as I know, Protoman wasn't originally made for combat at all. He then got a a gun, a shield and an organ transplant from Wiley.
How come he is more powerful than most robot masters? Where did his "big bang strike" come from and why did Wiley never replicate it?
Is there any implication Dr. Light built Protoman with at least some combat potential in mind?
r/Megaman • u/XxXsM0k3w33d4LyPh342 • 5h ago
Zero with ZX's Jacket designs
I was bored and wondered what Zero would look like with ZX's jacket designs so I made these edits.
r/Megaman • u/Left_Question_7172 • 7h ago
Fan Game Is mm8bdm online safe?
I haven't played in years and was considering picking it back up, but given it isn't an official game and it is designed to be mod friendly I'm concerned about whether theres a risk of getting a virus or hacked from playing online. Is this something I should worry about or am I just being paranoid?
r/Megaman • u/Rubik_365 • 7h ago
Fan Art - OC Soy el único que cree que estás 2 chiquillas harían una bonita amistad?
Soy principiante en dibujo, pero no me va a impedir expresarme como artista, al fin y al cabo con el paso del tiempo iré mejorando 💪😁
Ya dejando eso de lado: Diana y Roll me parecen de las cosas más adorables que pudo producir Capcom, y sinceramente creo que ambas se llevarían muy bien, si alguna vez Capcom produce un nuevo crossover como tanto les gustaban a ellos, estás 2 tienen que estar en un mismo equipo SI O SI >:3
P.D. Me base en una imagen de Bob esponja para dibujarle esos rostros tan funny XD
r/Megaman • u/SimplePuzzleheaded35 • 7h ago
Fan Art - OC Megaman and Kirby (fanart by me)
r/Megaman • u/Fuse_Man • 7h ago
Mega Man: Gears Of Fate / IMPACT MAN
After a full year of work, It's finally done!
r/Megaman • u/Sparkthe1 • 7h ago
Shitpost V6C's New Items (MM8BDM Parody Meme)
r/Megaman • u/Intrepid-Emotion-465 • 10h ago
I fixed the oil man designer
I hate how the portrayals of Black characters are so heavily stereotyped.
r/Megaman • u/speedballharo9 • 10h ago
Merch & Collectables Blokees Megaman Galaxy vol 1 Dimension Cross display
r/Megaman • u/Steller_NZ • 10h ago
Discussion A Mega Man Hero Shooter
I was watching a guy play that really old Mega Man first person shooter- I believe it was called Mega Man Death battle or something like that- it let you fight against other people using various characters from the Mega Man series, or just play base Mega Man within a fps environment.
While watching this stream and seeing all the unique tech between characters I noticed that Napalm man was made to function eeriely similar to Junkrat from Overwatch- so, that got me thinking, especially after remembering the itch.io project Mega Man X online Death Battle: a Mega Man Hero Shooter would be awesome. So this discussion post is more of a pitch to anyone with the coding expertise that I of course don't have.
What I DO have however is an idea for Rosters!!!
Thinking about the size of the Overwatch roster as an example, my picks for a Mega Man Hero shooter would very obviously include the roster from Mega Man 1- all of the Robot Masters, plus Rock Roll and Protoman- MAYBE Wily as a Jetpack Cat kind of character, maybe even pulling an Ultron and making him a support. Afterwards, the only other additions I'd suggest I'd either the robot Masters from MM2, or be interchangeable with the bosses from Mega Man X 1, including form 1 Sigma fron that game. Regardless of which one is chosen, X and Zero should be added as well and MAYBE some fan characters like BNetwork MM being used like a Sombra esque character, or something along those lines.
Since this is a discussion post I want to know what y'all think of the idea, or if you have more to add- maybe even ability or ult discussions. And if SOMEONE with ANY coding knowledge wants to work to make this a reality? Good luck solider
r/Megaman • u/Delicious-Claim-5768 • 11h ago
Shitpost Without context, this pic looks like "X just spouted some nonsense again, everyone's cringing"
r/Megaman • u/Newguy309 • 11h ago
Merch & Collectables Give me roll, give me roll, give me roll GIVE ME ROLL!!!!
Ill also be jumping to the moon with joy if we also get a Tron Bonne model kit as well 😁😁😁😁
r/Megaman • u/Expert_Resource1816 • 12h ago
Fan Art - OC Roll Kimono
Inspired by the OVAs
r/Megaman • u/Flausgul • 12h ago
TIL Scarface is Epsilon's Prototype
Not necessarily a spoiler or even meaningful lore. It's entirely a fun fact revealed in the Japanese strategy guide (really the only source on this matter, so it could be false). If genuinely true though, it can change the way we interpret Scarface's actions in the game. And I can't help but make comparisons between him and Proto Man.
Masked, defenders, prototypes, independent to a fault... Pretty edgy and cool characters all the same!
r/Megaman • u/Purple-Sand5734 • 12h ago
Discussion The Strange Appearances of Metallic Silver Mega Man
Introducing the obscure Silver Mega Man where they changed the cyan color of his body including his buster into metallic silver,which you can see with how he was portrayed in Europe back in the day along in the VHS boxarts of the Ruby Spears cartoon show.
I always find it fascinating with the changes they made in these localization.Was this a misinterpretation of his original design or did they just want to make him look more cool and appealing to the audience?
Well,for me personally I really like the look. I think it really contrasts with the Darker blue color really well!
Also they give him abs. That’s rad.
Also I decided to draw my take on it at the last slide. Couldn’t resist his chrome-yness
r/Megaman • u/Common_Life_5335 • 12h ago
Discussion Not selling any product just wanted to glaze a little.
The comics written by Ian Flynn are dope. I got the collection of volumes 1-12 deluxe edition thing and I gotta say as a fan for the last 7 or 8 years man I love the retelling of Mega Man 1😭
r/Megaman • u/Kinto9x • 12h ago
Discussion The first X is easier than I remember... Or maybe I just played too much Mega Man
I mean I have played every game in the series now Classic, X, Zero and it's been like 2 years since played X1 but I am almost done with the 8 bosses in less than 2 hours with all the lives, it's not a complaint by the way I think the hardest part of the game is the climb to fight Vile in Sigma stage 1
r/Megaman • u/MemeMonkey_Games • 13h ago
Discussion Headcanon idea: Twinkle Girl looks up to Blast Man as an older brother, which makes sense since they are both designed to provide explosive special effects. (Fanart at the end by 4am_sandlake.)
What do you guys think?
r/Megaman • u/StatisticianPrior681 • 14h ago
Fan Art - OC My 4th Fan-Maverick, Vanish Vulture!! Aside from Dark Necrobat, we really don’t have enough spooky mavericks.
I really want to get one of my designs into a fan game someday so if ya know any that are accepting designs, lmk!
This is Vanish Vulture! he’s a dark, illusive, wizard maverick equipped with advanced stealth technology that allows him to vanish in an instant.
My other mavericks!
https://www.reddit.com/r/Megaman/s/YMLPGSHP1B
https://www.reddit.com/r/Megaman/s/jDlyJG0clM
https://www.reddit.com/r/Megaman/s/2aGzfRqCA9
I’ll be posting one of these each day until all 8 are posted so do keep up!
Weapon Function:
Spirit Storm: Creates a flurry of ghosts that track enemies and latch onto them, draining their health bit by bit. Pressing the shoot button sends one ghost, pressing twice sends three, that is the maximum. Never will more than one ghost target a single enemy.
Charged: This will shoot a huge ghost formed by 10 smaller ghosts that will damage nearly every enemy on screen, leaving the enemies with the same health-draining effect when the ghost passes by them.