r/itchio • • Sep 03 '26

itch app Steam shortcuts and headless launching

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2 Upvotes

We've got a new update for the app out today which may make your life a bit easier. Check the link for more info. Enjoy


r/itchio • • Jun 16 '26

The Summer Sale is Coming

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6 Upvotes

It's time to put your games and projects on sale for the Summer Sale. Find the link on the top of your dashboard.


r/itchio • • 3h ago

Free I’ve just released the first demo of my new game. I need feedback!

18 Upvotes

Hello everyone!
Over the past few months, I have been actively working on my new project - SYSTEM INTRUDER.

This is an atmospheric, first-person survival horror game set in a dark retro-cyberpunk world.
As Anna, a fragile young woman, you must survive the depths of a hostile skyscraper and uncover the sinister secret behind your presence in this nightmare.

So far, my wife is the only critic this game has ever had. I think it's time to get some feedback from a slightly wider audience!

The first demo is out now on Itch io: https://purmalis.itch.io/system-intruder

And you can wishlist it on Steam: https://store.steampowered.com/app/5210800/SYSTEM_INTRUDER/


r/itchio • • 18h ago

Discussion It ain't much but it still makes me very happy to see this

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117 Upvotes

Sold my asset pack 4 times and then received 1 donation for a free pack. I release PSX related assets on my Itch page and I know the numbers ain't much I still get very happy knowing that people download it. So a big thanks!

here's the page if anybody's looking for psx assets, they're all cc0 and most are free:

https://animimostudios.itch.io/


r/itchio • • 5h ago

A Sacred Sin | Сакральне Святотатство

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5 Upvotes

Hi everyone! We’re currently preparing a demo for A Sacred Sin, which we plan to release in English and Ukrainian.

We are doing our best to combine eroticism, humor, and dark fantasy atmosphere.

At the start of the game, you’ll be able to choose whether to play as a succubus or an incubus.

From there, the story leads into a world of unexpected (hopefully) comedic plot twists, dark and relatively grounded lore with strong religious aesthetics. There is magic in the setting, but it's not really strong — keeping it believable story matters to us.

You'll have to manage mana: a resource you can gain and spend on certain dialogue options. 

We want this game to be a space where players can meet characters with very different desires, boundaries, and kinks — and maybe discover something new about their own sexuality along the way.


r/itchio • • 17h ago

Demo The first playable build of my Zelda 1 / Zelda 2-inspired adventure game is up. Browser only, early-version. I'd love any feedback on gameplay

45 Upvotes

I've been building a top-down adventure game in the spirit of Zelda 1, with elements from Zelda 2. There's an overworld, a town, secret caves, a desert with sandstorms that push you around, and two full dungeons with bosses so far.

It's probably ~1h of playtime in its current state, and a few things in the world are clearly unfinished (a couple of cave entrances that don't work just yet).

I'm posting this early in hopes that I might get feedback and can improve it early on rather than run into problems later, so please let me know what you think

https://danyl4o.itch.io/alura-quest

Also.. there is a CRT filter in game. I turned it off for the video (although I usually play with it on), you can turn it off in-game if you prefer it off


r/itchio • • 54m ago

Habit tracker basado en persona 5

• Upvotes

Hola a todos, he hecho una aplicación inspirada en el persona 5 donde puedes subir tus estadísticas haciendo acciones en la vida real como si estuvieras en el juego. Se llama Phantom Habits. Agradezco mucho cualquier sugerencia o apoyo <3


r/itchio • • 1h ago

Free Haze Breakers

• Upvotes

Made a game about fighting forest fires to reduce the haze, which is currently affecting a few countries in south east Asia. Check it out at

https://zychew.itch.io/haze-breakers

www.hazebreakers.com

Would love some feedback on how to improve the game.

Thank you!


r/itchio • • 1h ago

Free My first Horror game inspired from the movie "Get Out"

• Upvotes

r/itchio • • 2h ago

Questions How do they get RATINGS?

2 Upvotes

I’ve been uploading resources to itch.io for six months. Some users have acquired my materials (both paid and free), but out of the 126 people who have downloaded something, only one has left a rating for a single asset. I’d like to draw users' attention to this and encourage them to leave a rating.

Do you have any tips or strategies for achieving this? I’d be very interested to hear your thoughts.


r/itchio • • 2h ago

Demo My Isometric Cozy Builder Game - Final Fantasy Tactics inspired!

2 Upvotes

Playable Browser Demo: https://crabbybara.itch.io/tactics-cartographer

Feedback is appreciated!


r/itchio • • 3h ago

Free I just released my first game: a Mars terraforming sim where your suit holds 60 seconds of air

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2 Upvotes

r/itchio • • 7h ago

Haunted Cathedral 👻

4 Upvotes

Designed using my Chroma Noir game assets. Retro and stylish assets for game devs!

Cheers!


r/itchio • • 10h ago

Discussion Solo devs: what's your routine after shipping an update?

7 Upvotes

I just released an update for my game and started thinking about what everyone else does right afterward.

Do you spend time promoting it? Collecting feedback? Watching stats? Planning the next update? Or do you mostly move on and let it sit for a while?

I'm curious to hear what your post-update routine looks like and whether you've found any strategies that actually help bring players back.

Would love to hear your experiences.


r/itchio • • 10m ago

Burrowlings: tiny miners dig to the planet's core before their lamp burns out (free, in the browser)

• Upvotes

Free demo, plays in the browser: https://kubessandra.itch.io/burrowlings

It's a short incremental game: your crew digs until the oil lamp burns out, you upgrade, and they go deeper. Four walls that each need a different crew, something very noisy at the core, and online co-op or versus for up to 4 players.

Any feedback is welcome!


r/itchio • • 20m ago

Flipyard – slam milk caps, flip them, fill a 1,120-cap album (free, browser, PC + phone)

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• Upvotes
Hi! I made a small physics game about the milk-cap ("pog" / "tazo") craze I grew up with in 90s Turkish schoolyards.

Aim at the edge of the stack, hold to charge, release in the orange zone. Every cap that lands face-up is yours. Tilting your slammer, switching to a heavier or oddly shaped one, or changing the table surface all change how the caps fly. It's real physics, no hidden assists.

- 1,120 caps across 7 series, from cardboard to crystal

- Hire neighbourhood kids who keep flipping stacks while you're away

- 12 rivals to beat in stake matches, 42 trick challenges

- Runs in the browser on PC and phone (portrait), 7 languages

- Free, no ads, no sign-up

It's an early version and I'd love feedback, especially: did the first few minutes make sense, and when did you stop? Art was made with AI tools; the code and design are mine. The game sends anonymous gameplay stats (you can turn them off in Settings).

r/itchio • • 30m ago

Web Fox vs Fang prototype

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• Upvotes

Like everyone else in here, I too would like to hawk my latest game. It is an action platformer with very light puzzle elements starring a mountain fox.

The game is a prototype and I am happy to announce that the number of Fox vs Fang prototypes in the world has gone from a disappointingly low zero to a respectable one.

If anyone where to find this acceptable for streaming and/or recording on youtube, that would be a reason for celebration on my part, just spreading the mountain fox love around. Just a fair warning, the total gameplay time is approximately 5 minutes.


r/itchio • • 4h ago

Web Pebble to Star (web demo): an idle game where a 1-bit pebble grows into a star, free in the browser

2 Upvotes

Hi, dev here. It's an idle game: you start as a gray rock in a black and white sky, click the stuff floating by to pull it in, right click to push away what you don't want. What you eat changes what you become (lots of ice = oceans, lots of metal = iron planet), and the screen gets more colors as you grow, from 1-bit to full color.

The demo ends when your planet turns into a star, around 20-40 min. Progress saves in the browser. First load is a bit slow because it compiles shaders.

Play: https://mazesteps.itch.io/pebble-to-star

Steam page (wishlist, Steam demo coming soon): https://store.steampowered.com/app/5336210/Pebble_to_Star/?utm_source=reddit&utm_medium=social&utm_campaign=demo_itchio

Would love to hear where you got stuck or bored.

AI generated content disclosure

This game is a solo project; the developer made it with the help of AI tools:

- The game's content and text were conceived by the developer and written up with AI assistance (drafting and polishing); the other languages were translated with AI assistance. Every line was reviewed and edited by hand.

- All visuals and sound are rendered and synthesized by code at runtime.

- That code (the shaders and the audio synthesis) was written by the developer with the help of AI coding tools; no AI image-generation or audio-generation models were used.

- The store capsule artwork was commissioned from a human artist.

The game does not use AI to generate any content at runtime.


r/itchio • • 50m ago

I made psychological horror in Godot "Have a good weekend, Mr. Redko"

• Upvotes

r/itchio • • 1h ago

Free for your horror game: a pixel font and analog horror screen overlays (REC HUD, VHS grain, scanlines)

• Upvotes

r/itchio • • 1h ago

Hey, can you check my asset pack?I made an animated background pack for 2D games (fans, steam, moths, fog, crystal glow) with a Godot demo. Would love your honest feedback. [https://zinou12x9.itch.io/living-backgrounds]

• Upvotes

r/itchio • • 1h ago

Free Evolution Chess — build your army while you play

• Upvotes

I released Evolution Chess, a chess variant where your army grows during the match.

You start with only a King, Queen, and Pawns, then compete for resources to:

Spawn more Pawns, evolve them into stronger pieces, and unlock special attributes.

I also use a larger board with obstacles to give armies more room to develop and balance long-range pieces.

Play on itch.io:
https://haithientung.itch.io/evolution-chess


r/itchio • • 5h ago

Free Free Grassland Plattformer Asset Pack

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2 Upvotes

What originally was meant to be a little tileset practice in Aseprite became my first asset pack!

Check it out, it's free: https://silberstein666.itch.io/silbersteins-grassland-pack

Feedback is very much appreciated, as I want to become better in gameart! :)


r/itchio • • 9h ago

Free It took me 3 months to develop this, let me know what you think, the game link is in the first comment

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3 Upvotes

r/itchio • • 3h ago

Voxel Security Bots

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1 Upvotes

New voxel based asset pack from Funky Tiefighter.

5 unique voxel created bots.

  • Modular parts like the tracks, sprockets, and weapons for game and animation.
  • Files: .vox, .obj with .mtl and .png palette

https://funky-tiefighter.itch.io/voxel-security-bots

#3d #voxelart #voxel #voxelgamedev #itch