Im a family man who develops a game solo next to my job as an administrator. The background is that I have been playing games regularly out of passion since the early 90s. For many years successfully online role playing games, racing games and other games on PC and console.
In this game I tried to combine, as well as i could, all the mechanics I came across over the last decades that gave me joy and fun. It was important to me to move with the times. From my point of view the future lies away from PC and console, in mobile devices. Fast paced, available everywhere, that is exactly what the game should offer. In return, complex systems that make players think. That doesnt work for everyone, but it is my own standard. Successful titles in the genre take you by the hand and lead you from A to B.
I would like to know if graphically simple games, far away from DLSS, still have a chance in the future. Games whose content grows from many years of experience of real players, far away from AI ideas that offer little substance.
English isn't my first language. I wrote this in German and translated it with AI.
The game Grauwacht, a dark fantasy keep builder with idle production, hunts, gear from D to SSS, guilds, raid bosses and castle sieges. Free, no ads, no energy bar.
Android: https://play.google.com/store/apps/details?id=de.grauwacht.app&referrer=utm_source%3Dreddit-incremental
Browser, phone or PC: https://grauwacht.web.app/?von=reddit-incremental
AI disclosure: All painted pictures and all item art are AI-generated, and some of the pictures are animated with an AI video tool. Some 3D beasts and buildings started as AI models (Meshy) and are rendered in Blender. The code is written with an AI coding assistant (Claude Code). The main story was drafted with AI help and edited by me, and the translations are AI-assisted. The ideas, the systems, game design and balancing are mine.