r/feedthebeast • • 6d ago

Discussion Work-In-Progress

2 Upvotes

Welcome to Work-In-Progress!

Show off your current builds, finished and finalised or still under maintenance. They can be anything from a base tour to a small machine that you made, whatever you are working on. Whether you want to just show off or ask for some help just make a post. You can keep us up-to-date with your builds week by week and, once you're done, feel free to make a dedicated post to the main sub!

Top-level comments should include a link to an Imgur album (and suitable captions would be nice). Constructive criticism should be used to express opinions on other's work. Don't forget the OP would have spent a lot of time on their project.

To find previous "Work-In-Progress" posts, click here.

As always, please abide by the subreddit's rules.


r/feedthebeast • • 1h ago

I made something Villagers took every floor of my house, so I made a mod to evict them

• Upvotes

So in my hardcore world the whole village decided my house was their house now. In hindsight that's on me, I had a lectern and a bed in the bedroom, a cauldron in the kitchen, smokers and blast furnaces downstairs, a grindstone in the attic and probably a dozen or more barrels. The villagers were everywhere, even in the attic.

I really didn't want to swap my copper and spruce doors for iron ones or invert them (it ruins the look), so I ended up making a small Fabric mod instead.

With this mod I can now stand in my house and run /eviction set home 24, that makes a zone 24 blocks out in every direction. Villagers path around it, don't claim anything inside and if one still wanders in it gets moved back out. They still live in the village and I can still trade with them, we're just now not forced roommates anymore.

It's server-side so it works in singleplayer and people joining a server don't need it. 26.1 to 26.3 for now. The gold particles in the clip are only there to show where the zone ends, the mod doesn't show them yet.

Link's in the comments. Curious what you think and which versions you'd want it on.


r/feedthebeast • • 3h ago

Discussion Finally someone actually did something different

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144 Upvotes

r/feedthebeast • • 19h ago

I made something Imaginary Technique: Hexcast Purple

1.1k Upvotes

Hex casting is a wonderful mod


r/feedthebeast • • 2h ago

I made something My first official WorldPainter map (5 weeks in the making). Feedback appreciated!

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20 Upvotes

I made this map for a realistic survival modpack I am currently working on. What do you think?

(BTW if you noticed, the trees which may seem artificial are just for display, it contains a mixture of survival friendly and display trees.)

Should I Publish the Map online?


r/feedthebeast • • 9h ago

Discussion Insane Speeds w/ Elytra (835 b/s : 8,990 km/h : 5,590 mph : Mach 7.2)

50 Upvotes

What's the fastest you've flown?

This was done using:

- "Do a Barrel Roll" mod with 'Thrust' mode enabled and cranked up to 100x

- "Chunky" to pregen 10k strip, and "DH+Seedgen" for render distance.

-"Tectonic" for world gen (10k wide ocean)

How speed was calculated: (rough estimates rounded down - actual speed was HIGHER)

Total distance: 11,700 blocks

Flight time: 14 seconds

= 835 b/s

[[Bonus points to the first person to comment what game this song is from]]


r/feedthebeast • • 21h ago

Discussion Homestead seed with funny generation at spawn

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477 Upvotes

-4338735055677111597 feel free to build in the crack

upd: Homestead as in the modpack. default world gen, last version, no other mods added.


r/feedthebeast • • 11h ago

I made something Minecraft Invasions

62 Upvotes

Excuse the very poorly made and scripted video above, this is a mod im working on that brings Dark Souls styled invasions to Minecraft, where you and your friends can take on, or become the very invaders trying to kill players in Minecraft.

Basically, you open your world to invasions to gain certain strong items, like gapples, netherite upgrade templates etc. The more invaders you choose to take on, the stronger the loot! Then everyone is locked in survival until the Invader arrives with the goal of killing a certain player. (Matchmaking is handled by the mod itself) It's still a very early W.I.P with me and my friends just having our first playtesting session today, if you have any questions or ideas for what to add please let me know! Im looking for feedback early on.


r/feedthebeast • • 10h ago

Problem How do I remove terrablender on my forever world?

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51 Upvotes

I'm trying to update my forever world from 1.20.1 to the highest I'll be able to get it. It was lightly modded and all other mods have been removed without trouble. I am able to launch it with Terrablender, but removing Terrablender or updating Terrablender and launcher to 1.21.1 will give me the following error on world load, any help is appreciated


r/feedthebeast • • 4h ago

I made something Every dragon in my mod has its own breath attack – here are all six (plus a hybrid)

13 Upvotes

Hey, I'm the dev! The mod is called Dragons – on CurseForge:

https://www.curseforge.com/minecraft/mc-mods/dragonss

What's in it:

- 6 elemental dragons: fire, frost (freezes + slows), lightning (chains between enemies), venom (poison cloud), void (teleport + shockwave) and water (knockback, puts out fire)

- Tame them with meat, saddle them and fly – including a power dive and sprint

- Breed them with golden apples: eggs hatch into babies that grow up

- 30 hybrids – the baby gets the body of one parent and the blood of the other, so it looks and fights like a mix of both

- Fully custom models, animations and sounds, works in multiplayer

Versions: Fabric (needs Fabric API), NeoForge and Forge, Minecraft 1.21.8 – 26.3

The latest update fixed wing flickering with shaders and added heavier footsteps, based on feedback from players. Next on the list: unique roars for every dragon and dragon scale armor. Which dragon should I add next?


r/feedthebeast • • 4h ago

I made something Raid bar: Show raiders on locator bar

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10 Upvotes

Searching for pillagers hiding in a cave durig a raid really annoyed me. That's why I wrote raid bar: a small datapack displaying them on your locator bar.

Modrinth: https://modrinth.com/datapack/raid-bar


r/feedthebeast • • 18h ago

I made something Im developing an Ars Nouveau Addon that allows you to use Iron's Spells as glyphs! (its a WIP, unreleased, dont judge.)

70 Upvotes

srry about no sound, i forgot to turn up my game volume again


r/feedthebeast • • 4h ago

I made something I made a vending block mod with its own currency: stock a block, set a price, people buy while you're away (Fabric/NeoForge/Forge)

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5 Upvotes

This is Tradery, a mod I've been making for survival servers where people want to trade without being online at the same time.

You put down a vending block, fill it and set a price, either in money or in items. Other players can buy from it while you're off doing something else. Flip it to buyback and it buys from them instead (the cobblestone stall in the pics pays 1.00 per 8 cobble).

Money is a balance in the corner of the screen. It comes from coin ore (copper, silver and gold, stone and deepslate) and from rewards for mobs, mining, fishing, crafting and advancements, all configurable. By default mining coin ore pays straight into your balance; a server can switch that to physical coins.

What I use most is not opening the menu at all. Look at a block and a small card shows the owner, the offer and the key. Hold Shift + right-click to keep buying (about 5 trades a second), Shift + left-click to sell to a buyback block.

For servers: LuckPerms nodes, /pay, /baltop, a daily transaction log, a 2% fee on money sales as a money sink, and hoppers can't touch the blocks. Optional Jade/JEI/REI support, and on Fabric it's a Common Economy API provider.

The part that took way longer than I thought was crashes. Minecraft saves a changed chunk about 10 seconds after a trade, but balances and inventories only at the next autosave, so a crash in between could duplicate an item through a buyback. Now they get saved together with the chunk, and I test it by kill -9'ing a server mid-trade.

Versions: 26.3 and 1.21.1 (Fabric, NeoForge), 1.20.1 (Fabric, Forge). Fabric needs Fabric API. Has to be on both client and server.

Screenshots are 1.21.1 NeoForge with Complementary Reimagined.

CurseForge: https://www.curseforge.com/minecraft/mc-mods/tradery
Source: https://github.com/eliasnvx/Tradery

What would you want a shop block to do that this one doesn't?


r/feedthebeast • • 10h ago

Looking for mod(s) Is Terallith the best world gen mod or whats your suggestion?

11 Upvotes

Already played on Regions Unexplored, friends thought it was kind of plain. Terralith looks promising with its floating islands and what not.


r/feedthebeast • • 7h ago

Question Why is it not working?

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5 Upvotes

I'm currently playing the Project Infinity modpack and I'm wondering why it is not woking. Maybe somone has a Idea on what I'm doing wrong?


r/feedthebeast • • 1d ago

Problem I can see my background windows through certain modpacks in game!

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185 Upvotes

Im currently playing GregFermaTech-Modern (latest version off curseforge)

Im having an issue where I can see a slight haze of an application underneath the minecraft instance, for exmaple; I can see the colours and slightly make out the curseforge ad banner on the right side, and even my task bar.

Im pretty sure its mod/modpack specific as othermods like ATM10tts does not have this issue.

Im playing on a 9070xt, 9800x3d, at 1440p.


r/feedthebeast • • 1d ago

Mod Identification Why it dosent Work ?

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364 Upvotes

I just got every eye and i place them but the portal wont Work but why ? 😭 I wanna beat the dragon so i can made some touls and armor

This is on Cisco medieval ultimate rpg


r/feedthebeast • • 15m ago

Mod Identification I’m working on Fatebound, a story-driven Minecraft RPG mod with classes, custom bosses, and cinematic intros

• Upvotes

Hey everyone! I wanted to share a mod I’ve been working on called Fatebound: Kingdoms and Souls.

It adds a chapter-based RPG adventure to Minecraft, with custom towns, NPCs, classes, and bosses built around the story.

Here’s what’s in it so far:

  • Seven story chapters, with towns to explore and characters to meet.
  • Classes and hidden specializations, with their own combat skills.
  • Custom bosses with attack patterns, phase changes, and cinematic introductions.
  • A dungeon selection menu showing entry requirements and recommended levels.
  • New weapons and enemies, plus boss soulstones you can use to craft equipment and other useful items.

One of my favorite parts to work on has been giving each boss its own identity, both visually and through how it fights. I’ve also been expanding the weapon progression so boss drops give you something useful to work toward.

The mod is still in development, and I’d love to hear what people think—especially about the boss designs, combat, and class system.

Minecraft version: 26.2
Mod loader: NeoForge
Download / project page: [YOUR MOD LINK]

Thanks for taking a look!


r/feedthebeast • • 20m ago

Looking for mod(s) Gate progress & push players to settle close

• Upvotes

Context

I've been assembling a modpack for a small server I run that I want to embody the sandbox feel of minecraft and be as organically interactive as possible (for example minimal GUIs). Currently the core mods are Tinkers' Construct 3 (perfect fit I love) and the Let's Do Vinery and Farm mods as per request of my players.

Issues

  • All the servers I run for the group descend into everyone setting up thousands of blocks away from each other, which can sometimes be partially solved with fast travel mods such as waystones but I would like to have more organic travel this time around. Ideally they'd actually construct infrastructure to get around, one way I considered going about this is setting a fairly small world border and having the Nether and Overworld scale 1:1, but that would cause it's own issues mainly with resource gathering.

  • A lot of the people involved play a lot more than the others (yay employment), so I want to gate progression in some way to push them to play around with the sandbox while the others aren't around. I've been considering artificially disabling the end until everyone is ready but that's honestly a half measure because the bulk of the progression is pre end and I'd like it to feel more organic.

Any suggestions would be appreciated. I have some very basic mod making knowledge and can use KubeJS if anyone has ideas on how to solve these issues but no specific mod recommendations.


r/feedthebeast • • 28m ago

Problem cant load into any of my saves

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• Upvotes

i installed streams reflecting into my modpack but crashed on launch so i removed the mod, game starts like normal but game now gives me internal expection: io.netty.handler.codec.EncoderExpection: failed to encode packet 'clientbound/minecraft:custom_payload' all my mods and saves worked before installing the mod. i cant even make a new save since it gives me the same error.


r/feedthebeast • • 6h ago

Question Which mod adds this tooltip? Fabric 1.21.11

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3 Upvotes

"Limitless" Banners

3d-Skin-Layers

Abyssaline Nether

Accessories

Accurate Block Placement

AmbientEnvironment

Anvian's Lib

AppleSkin

Architectury

Armor Statues

Armored Foes

Artifacts

Artifacts Crafting

Axiom

BBE

BadOptimizations

Balm

Banner Flags

Bartering Station

Beltborne Lanterns

Better Biome Blend

Better Combat

Better End Sky

Better Statistics Screen

Better Tridents

BetterDays

BetterThanMending

Bobby

Break Free

Bridging Mod

Building Wands

CICADA

Cardinal Components API

Carpet AMS Addition

Carpet Extra

Carpet Mod

Carpet Org Addition

Carpet TIS Addition

Carry On

CarryOnExtend

Chat Heads

Cherished Worlds

Chunky

CleanCut

ClientSort

Cliff Face

CliffTree

Cloth Config v20

CodxLib

Collective

Comforts

Configurable

Configured Defaults

Continuity

Controlling

CoolRain

CopperGratesBubbleThru

Cosmetic Armor Reworked (Fabric)

Crafting Tweaks

Crawl on Demand

CreativeCore

Cristel Lib

Cryonic Config

Cubes Without Borders

Custom Crosshair Mod

Death Backup

Debugify

Decorative Blocks Reborn

Diversity

Do a Barrel Roll

Dyed Flames

EMF Compat: Better Combat

EMF Compat: Carry On

EMF Compat: Core

EMF Compat: Not Enough Animations

EMF Compat: Take a Seat

Easter's Delight

Easy Anvils

Easy Magic

Easy Shulker Boxes

Echo Chest

Effect Insights

Effectual

Effortless Building

Elemental Enchantments

Elytra Accessory

Elytra Contrails

Emotecraft

Emotecraft: Borrow Their Emote (EBTE)

Enchanted Fishing Line

Enchantment Glint Outline

Enchantment Insights

Enchantment Switch

Enchantment Transfer

Enchantments Expansion

End Remastered

Ender Dragon Destroys End Island

Entity Model Features

Entity Sound Features

Entity Texture Features

EntityCulling

Eternal Nether

Euphoria Patcher

Explorations

Explorer's Compass

Fabric API

Fabric Language Kotlin

Fadeless

Faewulf's Lib

Fancy World Animations

Far Block Entity Rendering

Farmer's Delight

Fast Item Frames

Fast Noise

FerriteCore

Festive Frenzy

Fleeing Mobs

Forge Config API Port

Forgiving Void

Framework

FriendlyFire

Friends&Foes

Fright's Delight

From The Fog

FrozenLib

Fzzy Config

GPUBooster

GUI Tween

GeckoLib 5

Geophilic

GlitchCore

HT's TreeChop

Hole Filler Mod

Hopper Gadgetry

Iceberg

Illager Invasion

ImmediatelyFast

Immersive Aircraft

Immersive Optimization

ImmersiveThunder: Reforged

Invariable Paintings

InventoryCrouch

Iris

Item Borders

Item Stat Tracker

ItemLore

ItemPhysic

ItemSwapper

Ixeris

Just Enough Items

Just Enough Resources

Just Pet Bed

KeepMyModMenuScroll

Krypton

LambDynamicLights

Language Reload

Leave My Bars Alone

LibJF

Linked Chests

Lithium

Lithostitched

Living Horizon

Macaw's Doors

Macaw's Holidays

Macaw's Paintings

Macaw's Trapdoors

Many More Banners

MezzConfig

MezzConfig GUI

MidnightLib

Mod Menu

Mod Menu Filter

ModernMinecarts

More Culling

More Delight

More Furnaces (Polymer)

MossyLib

Mouse Tweaks

Moving Elevators

MrCrayfish's Furniture Mod: Refurbished

Name Tag Upgrade

Nature's Compass

Nether Chested

Nice Keep Inventory

Nice Things

No Build Limit

No Feather Trample

NotEnoughAnimations

Nyf's Spiders

Ohmega

OmniCut: Better Wood, Copper, and Stone Cutter

OneDimension

PPeTP

Packed Packs

Packet Fixer

Partial Hearts

Particle Core

Particle Rain

Particular Reforged

Permanent Sponges

Pick Up Notifier

Placeholder API

Player Animation Library

PneumonoCore

Polytone

Presence Footsteps

Punchy

Puzzles Lib

Raised

Real Serene Seasons

Realistic Mechanics

Reese's Sodium Options

Resource Pack Options

Resource Pack Overrides

Resourceful Lib

Resourcefulconfig

Resourcify

Roleplayer's Atlas

Rustic Delight

Sapling

ScalableLux

Searchables

Serene Seasons Plus

SereneSeasons

Shoulder Surfing Reloaded

Skeleton AI Fix

Slabbed

SmoothCamera

SmoothGL

SmoothMount

Sodium

Sodium Extra

Sodium Extra Information

Sodium FPS Step Fix

Sodium Relief

Sodium Shadowy Path Blocks

Sound Physics Perfected

SparseStructures

Spyglass Astronomy

Stellarity

Stellarity x True Ending (Compatibility)

Stendhal

Stfu

Stoneworks

Storage Delight

Storage Drawers

Straw Statues

StrawberryLib

Subtle Effects

SuperMartijn642's Config Library

SuperMartijn642's Core Lib

TCDCommons API

TLib

TT20

Take a Seat

Tectonic

Terracotta Shingles

TextureToMap

The Copperier Age

ThreadTweak

TimelessLib

Tiny Skeletons

ToadLib

Too Many Paintings!

Tool Trims

Touch'n Motion

Towns and Towers

Trade Cycling

Trading Post

TrashSlot

Traveler Tool Belt

Traveler's Backpack

True Ending: Ender Dragon Overhaul

Tweaks Delight

Unbreakable Enchantment

Underlay

Universal Bone Meal

Upgraded Mobs

Useful Mobs

Useful Snow Golems

Vehicle Upgrade

Veinminer

Veinminer Enchantment

Villages&Pillages

Visible Traders

Visual Workbench

Void Fog

Voxy

Voxy Seam Fix

Voxy World Gen V2

Wakes

Wandering Pets

Wild Pets

Wither Spawn Animation

Wither's Wrath

XP Tomes

YetAnotherConfigLib

Zoomify

breakingplace_fabric_1_21_9

flora

hallowseve

inventorybuttons

oωo

root project 'Prism'

sodium-lod-fixer


r/feedthebeast • • 56m ago

Looking for mod(s) Quest to Find A Giant MUSHROOM MOD

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• Upvotes

Here's the deal, over 3 years ago me and my friends had a modded server that included these MASSIVE naturally generated mushrooms. They were very high, and had multiple branches like the included images. I have no idea what mod spawned them, I've been looking for months, I still have no clue. No mod that directly has the names "giant mushrooms" or "giant trees" includes them. I'm convinced this whole thing was a fever dream at this point. I've been making a giant pack with around 500 mods that includes some of my favorites, classics (both remakes and originals), old mods me or my friends have used, modern gems, etc, and I'm desperate to find this mod because these giant fungi were so neat. Please, for the love of god, help.


r/feedthebeast • • 19h ago

ModJam i think the factory is officially a cancer after adding the digital miner

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27 Upvotes

a tumor has appeared in the world and its draining the world resources by excracting it and using it to grow even more


r/feedthebeast • • 1d ago

I made something An update on the Minecraft horror mod I'm developing

354 Upvotes

This is running inside 1.21.1 NeoForge


r/feedthebeast • • 1h ago

Looking for mod(s) Mod Recommendations

• Upvotes

Just a bit of context. I finally saved up enough money to buy a pc and finished building it a couple weeks ago. Been playing other games and thought about Minecraft and went down a rabbit hole trying to find all the old mods i used to watch people on YouTube play. I found most of the ones i always wanted to play, but looks like they can’t work on the new Minecraft updates. If there are ANY new mods for Java edition that you think fit these descriptions, please let me know. These probably wont all be used at the same time, but for different worlds or playthroughs when i want to go back to my childhood, so if it seems like im asking for vanilla friendly stuff only and then switching to something else right after, thats why. (Some of these probably don’t exist, but this is just me trying to live my 10 year old imagination. Also for the few people that im sure will ask why i dont do this myself, i don’t have much time to do anything other than work. Thank you for anyone willing to help a brotha out 👊)

Right now im looking for a few specific mods:

A herobrine mod that will build stuff around the world and mess with you in game. (Every world i ever made on Minecraft for ps3 had one of these things lol)

An NPC mod that adds other “players” that can build their own houses and contraptions, go out into the world wandering about, mining, everything basically. Bonus points if the mod allows them to be friendly and hostile. Real survival game shit.

A morphing mod like what i believe is the original by iChun, so i cant morph until i kill that entity. Hopefully it has functionality too, like bats being able to fly.

A mod that adds a proper endgame challenges or more challenges.

A mod like twilight forest or aether. (If there are updated versions of these specifically please send them)

Something that adds a hell of a lot more stuff to do in the nether. (Im fine with multiple mods but try to keep them in a theme i guess? Don’t have one thats vanilla friendly and then a dragon that can destroy everything in one hit lol)

A good vein miner mod for both trees and ores, maybe more if possible. Preferably one version with an enchantment that allows the vein mining and another that works for tools as soon as they are made.

LUCKY BLOCKS! Vanilla, crazy over the top ones, any really. Bonus points if they have over 100 different outcomes. (I’ve always wanted to use the very first lucky block mod which i think i found, so dont worry about that one. I might be a gambling addict)

Also looking for a mod that brings in a water bar. Blew my mind when i saw one on sundees channel one time.

If anymore pop up ill try to remember to add them. Again thank you to anyone that sends anything!