r/Helldivers • u/Steamtonk • 23h ago
DISCUSSION "You don't need AT," they said! "It's the Machinegun front," they said!
Mini-rant aside, what is your usual loadout for the Calamari Conga Line Subfaction?
r/Helldivers • u/Steamtonk • 23h ago
Mini-rant aside, what is your usual loadout for the Calamari Conga Line Subfaction?
r/Helldivers • u/Ost-Den-Deutschland • 20h ago
This is the tank we need and want, a four person operated tank with a rotating turret, good mobility, okay speed, a gatling sentry on the top that can be AI-controlled or Helldiver-operated, strong lights on the front that are automatic and activate on light missions, two supply packs worth of supplies on the back (cannot be refilled).
Please, Arrowhead. take this into consideration.
r/Helldivers • u/JPXVD • 23h ago
Is there any info about SoA superstore items? Did anyone even tried to ask bask or mitchimus?
r/Helldivers • u/Thopterthallid • 18h ago
r/Helldivers • u/Furry_Eskimo • 21h ago
When the movie comes out, they will probably have equipment within the movie that's not yet in the game, but which is introduced via a warbond released at the same time.
Any thoughts on what they might add specifically because it works well in a movie?
r/Helldivers • u/LikeableAlphaWolf • 16h ago
G-60 Anti-tank Seeker grenades will glide right past the harvester shield and detonate on contact. 1 - 2 grenades will take out a harvester.
Just make sure you ping the harvester first then throw the grenade. The range is about 50m to reliably hit the target.
If there is some sort of smoke/blizzard/fog of war the reliable target range is about 30m.
r/Helldivers • u/CHADLEYmcCHAD • 23h ago
in order - the disciple, the council member, the expelled, the punished.
I go into more detail in my video if your interested - https://youtu.be/93853e7glk8?si=P8tytL1-3zYMC-HU
r/Helldivers • u/VenanReviews • 17h ago
It was always Fumbles.
r/Helldivers • u/Repulsive-Patience62 • 15h ago
r/Helldivers • u/BoB3y-D • 19h ago
They always get in the tank.
r/Helldivers • u/Affectionate_Bad_861 • 20h ago
God help me
r/Helldivers • u/Bread_Crumbs_lads • 20h ago
Idea is pretty simple: Throw it onto a vehicle and it begins to repair any damages until it runs out of charge and falls off, also giving a small boost in power to temporarily increase its attack speed of weapons and/or movement speed.
Works on any emplacement, sentry, vehicle, etc. Anything manufactured by the nerds over at the Ministry of Science.
As it only works on a few select things, it won't be too powerful, especially since it won't by any means make the object invincible and is taking up a grenade slot which could be used for utility, base destroying or crowd control.
r/Helldivers • u/rosebinks1215 • 18h ago
Seeing a lot of Harvs in D10 match then usual, even after deleting all the outposts they're all patrols not from drop-calls
idk aren't they should just spawn Votelesses more than Harvesters since their subfaction is literally zombie shambler theme? they suit more for Appropriators
r/Helldivers • u/ISEGaming • 16h ago
( ͡° ͜ʖ ͡°)
r/Helldivers • u/9138NOMS • 16h ago
In addition, the tank must satisfy many other conditions, such as not malfunctioning during descent or under various attacks and impacts, having no protrusions on the top as it adheres closely to the ceiling of the transport aircraft, and being capable of very rapid production.
Fundamentally, unlike SEAF, Helldivers are special forces units that operate behind enemy lines and escape rather than on the front lines; therefore, the tanks operated by SEAF would be proper vehicles equipped with rotating turrets and APS systems. Since Helldivers must complete their operations and escape within 40 minutes, there is no need for them to use the heavy tanks operated by SEAF.
r/Helldivers • u/HalfmanHalfBagle • 20h ago
Haven’t had less than 600 kills per match crazy stuff
r/Helldivers • u/Budget_Friend7198 • 15h ago
Alright so context: Im in America and it was EARLY like 1 to 2 AM
I decided I’d hop on helldivers for a bit, just to screw around and stay awake as I needed to go to a class later that day.
Then I joined a game With 2 guys both Russian names couldn’t understand a lick of what they were saying but one sounded around his early twenties judging by the pitch of his voice
I’ll call them Blu and Oran (after the color their call signs had as I Remember those)
Blu the younger one was more talkative making callouts and stuff and oran was but older im not sure his age but maybe middle aged??
Anyway the game progressed and eventually I decided to talk to them and I was delighted to know Oran spoke a LITTLE English though it was a bit broken he understood me.
I don’t remember ALL of what we talked about but I do remember saying I spoke no Russian… before back tracking and saying I know a grand total of TWO words!
Cyka Blyat
(Sh*t,F*ck)
Which I said without thinking and Blu started laughing his ass off as he understood NONE of me and Orans talk and only heard me cursing as the sole thing he understood (looking back I think it actually got him killed as he was distracted)
After that match continued rather uninterrupted and pretty casually and we parted ways as I had to leave only having enough time for one game as I wanted to go do chores before I got too exhausted
Anyway I know this is a little out of place but… I thought it was a neat story that I had happen in this game
r/Helldivers • u/KonekoKaito • 20h ago
ITS ALL HARVESTERS OH GOD WHAT DO I DO WHAT DO I DO
What Loadouts are best for deleting these stupid things, they've been swarming the shit out of me. I usually hate Metadiving but these things are being problematic as all hell.
r/Helldivers • u/kyoshinchad • 16h ago
or has high command already told us that there was neveer any calypso?
r/Helldivers • u/New_Weakness_5371 • 22h ago
So I, like many faced 500 crushers and 5 million wretches (with a healthy amount of flesh dudes) and found it extremely difficult to complete objectives as a team, let alone solo. However my perspective has permamently changed today thanks to this exosuit that just works.
Wretches? As long as you continue moving and dont let them pile up they get crushed by you and damage dealt by them is negligible, they also get flung to stratosphere sometimes with shield swing and get one tapped (usually) lol. Crushers? These dudes dont even stand a chance as shield blocks literally every single attack bar ones from behind, staggers them with a swing and basically locks them down. Unrionically flesh dudes were the largest problem as they dealt damage by wailing around infront of my shield (idk how lol), nothing a few swings and a shotgun from breakthrough cant solve.
Overall even with 2 of the people being newbies in this rando team I was able to quite succesfully lock down hordes upon hordes of these beings, giving my team time to run away, complete objectives or give them time to prepare as I hold the entrance to extraction.
I've quickly learnt to not use shotgun to kill crushers as aiming for the head is extremely hard+spread is horrendeous on it, so its best use was for aiming between multiple crushers, firing once and watching as they get staggered for a good 2-4 seconds, extremely good crowd control to put it simply.
Overall I'd suggest people to try this out lol, completely changes the "constantly run away while dodging 500 crusher swings" with being the teams tank and give everyone a breathing room as they do the objectives with only 4-5 crushers and a dozen or so wretches to deal with instead of dozens of former and hundreds of latter. Its also extremely fun, really suits the "Breakthrough Exosuit" name. Legit felt like a dreadnought from 40k
Wanted to share this cause its both a fun option and a really good one for vote snatchers that I (like many) used to either get annoyed at the spawn rate of enemies or find it too difficult (I find it fun though)
r/Helldivers • u/Kaz-99 • 22h ago
They make the Illuminate actually feel challenging on D10 but stationary objectives - specifically ‘Take Down Overship’ - feel like a death march even with all 4 players on site.
The fastest way to deal with clusters of terrain clipping Fleshmobs and ninja-silent Crushers is usually fire or rapid concussive force like the AC. The only problem is, you have teammates who are trying to rotate the cannon getting swarmed by said clusterfuckers, it’s nearly impossible to protect them without making them a name on the wall of martyrs in the process because there sure as hell won’t be a body left behind.
The MGs are great too but they’re single target focus at a time.
I’m looking for any tips anyone has for dealing with this situation.
r/Helldivers • u/Bald_olive_8778 • 20h ago
blueberries should be able to do team reloads with the player
r/Helldivers • u/KidQuesadilla17 • 21h ago
My favorite memories of oshaune was bringing the frv and just barreling through the tunnels. It'd get banged up pretty bad but it was fun. Imagine a reinforced one that moves slower but has spikes in the front for chaff and reinforced plates for charger attacks and such
r/Helldivers • u/bigstink455 • 14h ago
My previous post featured quite an anorexic Eruptor. This time I decided to do it some justice.
And again, Super Earth didn't install a mini warp pack inside the bolt to keep it from protruding out the back. Enjoy galaxy's first ultra-compact bolt mechanism, all thanks to the efforts of the Ministry of Defense.
I'm perfectly fine with being crucified by the experts over my design. I'm a personal trainer, y'all! I make people's weight go down up.