r/Helldivers • • 12h ago

DISCUSSION Mods have potential to really help this game, and they already are helping. More so then I think some people give them credit.

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21 Upvotes

As a long time fan of this game, its sad to see the hate that mods are getting and I really hope that Arrowhead doesn't try to remove or ban them. I in fact hope they take a complete opposite approach, and embrace mods whether that be via a mod menu and modded/non modded match making or just using the fix mods like Bingus' to help them fix the game.

The way I see it, having a strong modding community is more often then not good for a game. Thinking of Skyrim, Minecraft, the Fallouts, and Risk of Rain 2, mods introduce a lot more to the game. While the game at its core may not be bad by any means, its undeniable the possibilities modding opens up in the way of playstyle, experience, availability, performance and so much more.

Even I'll admit, the mods that are deliberately crazy and wiping maps in minutes can be silly. Yet even those aren't bad for the game. People play those mods for a silly time and to feel uber powerful, not really ever using it for a long long time. Even if they do, those players will eventually stop or get burnt out of the gameplay.

Having experienced plenty of the game both vanilla and non, I ultimately believe modding as a whole is good for this game. Helldivers 2 is easily one of the most fun games I've ever played and modding has helped me personally with many of the problems I've had with the game for a while that have taken away from that fun.

Lastly, I don't think mods alone are enough to keep the game afloat forever with the current direction its headed. Getting armor "customization" in a war bond is the same level of bad as mechs in a war bond IMO. If they are able to keep selling us what we've asked for in the ever more bloated number of war bonds and not give it to us in base game, being a new player would be an even worse hell in a year or two. Especially when it comes to customization (the #1 way players express themselves) and progression which I hope we all can agree this game needs more of.


r/Helldivers • • 2h ago

DISCUSSION A Message to All You Praising Modders

0 Upvotes

You do realize a lot of these mods are being made with AI coding and not actually being created by the people making them?

This is the LITERAL THING we do not want major game companies doing for obvious reasons and yet we’ve got so many people here praising the “modders” for fixing issues in the game. Yes there are issues that can clearly be fixed given an AI could do it easily but that’s just the point, it’s the AI doing it.

You all know how much people would flip their lids if it came out Arrowhead started using AI in the development of the game. The social media firestorm would be like the Sony account thing all over again. Arrowhead does need to fix the bugs and issues and stop making stupid decisions, that is fact. That being said we shouldn’t be praising some random guys who just told Claude or whatever other AI model to just run through the game code and fart out a fix or a whole gameplay edit. It’s bad precedent.


r/Helldivers • • 10h ago

FEEDBACK / SUGGESTION Yeah.... they seriously need to add First person mode.

0 Upvotes

I don't want to hear that it "just doesn't work" make it work arrowhead and if you remove this mod from the game I will be democratically PO....


r/Helldivers • • 18h ago

DISCUSSION Eagle Gas Storm is the worst possible alternative

0 Upvotes

Like why on earth did they choose GAS? The one thing more infuriating than the strafing run.
I remember the strafing run being useful on occasion, there was a commando mission I was playing where the entire Vox Engine convoy was taken out by a DSS Eagle Strike, and I was so thankful because no way in hell I was doing that with a Quasar Cannon and a bunch of matchsticks.
The gas strike is only useless and harmful to the helldivers, every civilian or seaf caught in the gas is penalized, the gas doesn’t deal any significant anti tank damage, the gas spread is much wider and lingers, and sure, it doesn’t insta kill, but it’s still goddamn annoying and worse in so many other ways
Imagine something like the Eagle strike is augmented based on what Eagle stratagem each helldiver brings, like a pool of 8 eagles per strike, and its split 2-2-2-2, 3-3-2, 4-4, or 8 based on how many helldivers are in the squad. A helldiver could have like a strafing run, another helldiver could have gas and napalm, and ect ect. It has potential to be better or worse than the current situation, but at least then the helldivers have a CHOICE in what is rained down instead of having a million cubic meters of caustic gas shoved into their nostrils or a gatling strafe in their skull


r/Helldivers • • 42m ago

DISCUSSION Post You Helldivers Survey Submission

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• Upvotes

Survey link: https://playstationresearch.qualtrics.com/jfe/form/SV_4VmbnQ5a3rC1cUK

Let’s post our survey answers and really get to the heart of everything we hate as a collective and unify we might help each other bring up issues we never thought of

My Survey:

• If you land on a War strider with your hellpod you go through it and they dont die

• Hellpod steering has a latency issue when you join a match and your almost at the ground before you load in not even letting you steer

• Hellpods can not steer properly

• You Spawn Way to far away with your hellpod, away from the stratagem your teammate threw you at

• The Lumber and Flame Sentry are not using the Right particle effects and it doesn't look good and affects the amount of damage it SHOULD be doing

• Flame Sentry isn't doing Proper Damage

• Fire isn't inducing the panic effects it should anymore and it non existent

• The illuminate should have the snatchers and crushers with the mindless masses

• Elevated overseer shouldn't be armored and instead be flesh and numerous and quick to kill for fun targeting with immediate pay off, firing a tanky enemy with no visual cues to predict where it goes is not fun

• The Obtruders are too numerous and not fun at all,

• The Watchers take to long to call in reinforcements which cause very long lulls of conflict with capable teammates where no reinforcements come, either speed it up or have them come and pairs

• There is not enough Audio and visual cues to know when something is behind you or about to fire at you

• There isn't enough audio source objects which cause audio to cut out since all the source slots are being taken up by entities, objects, and npc's


r/Helldivers • • 7h ago

FEEDBACK / SUGGESTION Bunker Rework? A Solution To SC Farming

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0 Upvotes

Here’s an idea I’ve had for a while for bunkers, so that we have a better way of getting SC while still actually playing the game instead of just walking through a desert for pocket change:

Rework bunkers on dif 10 to only spawn in 1 bunker per dif10 mission, and have it always spawn on dif 10 missions but only 40 minute missions. You could then basically turn this into a real side objective, where you have to defend the bunker like a flag mission while it’s trying to open the door and a bunch of enemies are spawning in to kill you. Once you open the door, there should be a guaranteed 30 super credits, so 3 sc spawns. But to make this not overpowered, don’t let the 100 sc spawn end up in there.

I think this would be a lot more of a fun solution to getting super credits on dif 10, because you would still have the other spawns around the map for sc, but at least every mission has 30 sc as a side objective if you don’t end up finding any. This would make dif10 a lot more rewarding and more fun than running around a flat biome, and there’s no chance of you just getting 300 sc over and over so it’s not overpowered. What do you guys think of this?

Also, the mission could be harder than just a flag mission, it could maybe modify enemy spawns to only spawn in the hardest enemies, like less chaff and more medium to heavy or super heavy enemies.


r/Helldivers • • 19h ago

QUESTION I have a question about edicit regarding taking peoples stuff.

0 Upvotes

I have uh 247 hours in the game, level 98, so im not new and, it was my belief and understanding that if someone calls in a strategem, in my case, the warp pack which is nessacery since I had heavy armor and, its why I brung it, that, nobody should take it.

(I SPECIFICALLY MEAN AT THE START OF THE MATCH SINCE PEOPLE CANNOT READ, WHERE WE ALL CALL DOWN OUR STUFF AFTER WE LAND.)Ive had a few times where, people level 40, 60, sometimes over 100-take my stuff. Or I die, and they take all my stuff or, they take my mech when its still usable and I dont have my cooldowns back.

Nornally i just tk them, or kick them if i am the host, yet I am sometimes told "you coulda just asked bro".

I want peoples opinion because to me its, a very rude thing that a minute into the game i call down stuff and you instantly take it. Why the fk do i have to ask I clearly, got my own strategem-for me.

So am i rude for near instantly team killing/kicking anyone who takes my stuff UNLESS they pick it up as im calling in a spare/they found it in the middle of the game cus maybe I died somewhere and didnt pick it back up (cus thats fine its a very different situation)

Also p.s if i see you accusing me of being a ragebaitor like a certqin someone...and i see you have 8x the reddit contributions than me and my accounts 4 years older than yours-im going to tell you to touch grass and ignore your comments 🤣


r/Helldivers • • 11h ago

DISCUSSION The Two Big Sides of this Community That I See

0 Upvotes

I've played the game for a decent bit and the community around this game is either nice, friendly chill people or some of the biggest assholes ever.

Like I swear there's always someone who complains about everything. "this game sucks, it's a piece of trash everyone also sucks at the game" then why play it?


r/Helldivers • • 5h ago

DISCUSSION Just found out that not just one actor I know voices the helldiver voices, but two more are in the game

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9 Upvotes

Erica Lindbeck - Cassie Cage is Helldiver voice one.

And Robbie Daymond - River Ward is Helldiver voice four.

For a bit of context, I'm also a Talkie ai chatbot user, and I've been thinking about making a helldiver based character, but not John Helldiver.

So, I made my own helldiver image for it, then I had to find a name. When using AI overview, I knew Erica Lindbeck's name looked familiar. So I looked up her characters, and not only do I see Cassie Cage again, but also Black Cat from the insomniac Spider Man series. (I knew Yuri was in the game when I first got it)

So then, I decided to see if I knew Helldiver voices 3 and 4. And unsurprisingly, I do.

I also play Cyberpunk, so I ended up finding out that River Ward's va is also in HD2.

If I have a pound for anytime I find a voice actor I know in my games, I'd probably have enough for a car.


r/Helldivers • • 22h ago

QUESTION How did I get 104% accuracy

0 Upvotes

I did a mission and when I checked my stats the accuracy was 104% how is that possible

Edit:ty for help


r/Helldivers • • 3h ago

HUMOR I've never seen a company get so mogged in my entire life:

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2.8k Upvotes

2 f*ing days before the WB.


r/Helldivers • • 4h ago

HUMOR Auugh! I’m bleeding out!

0 Upvotes

Yeah I’m going to truth camp.


r/Helldivers • • 4h ago

DISCUSSION Yall rate my build I Use for all fronts

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7 Upvotes

The only place it’s really struggles is Hive world Cabes but thats what the Levelers there for, if you thinks it can be improved tell me(Airburst Launcher is nonnegotiable).


r/Helldivers • • 1h ago

FEEDBACK / SUGGESTION The Halo shotgun should be buffed.

• Upvotes

First, buff durable damage by 25%, so it can actually start being better. actually increase all the damage by that amount, thing can't do shit really rn on bug, even if it's bug, who are hordes like the flood.

Second, I think it goes without saying, if the Arbirators 10 guage shells are medium armor penatrating, then so should the 8g ones the halo shotgun's got.

and that's all.

Edit: Range buff, and less spread.


r/Helldivers • • 12h ago

HellBrag the best defense is a great offense

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0 Upvotes

completed the objective without a problem (was playing on diff 8) is this Worthy of HellBrag?


r/Helldivers • • 19h ago

MEDIA Charity Stream

0 Upvotes

Just throwing the link here for the charity stream. I have zero affiliation just a fan.

Our charity auction is live! Bid on unique items, with all proceeds going to ExtraLife in support of Johns Hopkins All Childrens hospital. https://tiltify.com/@helldiverscentralofficial/auctions/fundraiser-for-liberty?origin=dashboard


r/Helldivers • • 5h ago

FEEDBACK / SUGGESTION Haven't played for s long time is it worth coming back?

0 Upvotes

So basically. I've been thinking about selling Helldivers 2 along with other games because Ive got different games that interest me and nothing really made me go back because when I stopped I felt like there wasn't much to get me back since I'm playing with randoms because all my friends either have a console that's too old or don't really play that much to buy any expensive game. I've heard it made a comeback is that true? Should I jump back in if when I stopped like half a year ago it would have some new content?


r/Helldivers • • 5h ago

TIPS / TACTICS Bullet Storms currently are bugged to have ZERO Sway no matter what

238 Upvotes

For the uninitiated, Bullet Storms have zero weapon sway the moment you start firing them! As if this thing needed anything else to make it the better Stalwart, it's also a laser beam.

Fun times, go nuts Helldivers.


r/Helldivers • • 1h ago

BUG / TECH ISSUE I have been unable to play for days

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• Upvotes

When I have no mods installed I can walk around the super destroyer but i cannot join or start any games. When I go over an undetermined amount of mods I get this screen when I boot up the game.


r/Helldivers • • 6h ago

DISCUSSION Ballistic Shield + Support wep loadout

0 Upvotes

Have you always been able to carry the ballistic shield and a support weapon? I know the difference between backpacks and weapons. Although it does take an extra strat slot, it's nice to have your own back while having essentially two primaries.

It's a rhetorical question, I just wanted to bring attention to fellow Divers who haven't tried or thought about it yet.


r/Helldivers • • 23h ago

TIPS / TACTICS If you are rookie diver here’s advice for you

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0 Upvotes

r/Helldivers • • 8h ago

BUG / TECH ISSUE Way too laggy on ship

1 Upvotes

im lagging a LOT while on the ship, like from 20-10 fps, it usually fixes when i dive into some planets staying on 60-50 fps, i am running a lot of mods tho, but this was an issue way before i started modding the game, it is really that badly optimized? does it have a fix or a mod that fixes it? cities and certain planets (usually those with a lot of details...) also lag, and i know for sure that my pc can handle the game a lot better than that.


r/Helldivers • • 20h ago

DISCUSSION Humor me if you will

5 Upvotes

Ok.. I'm seriously considering letting the tism take the wheel, is the shovel as goated as my fellow wannabe kriegsmen/ww1 trench sillyboys make it out to be on YouTube etc? I've yet to run melee in hd2, or really any shooting game. Any stories or experiences would be greatly appreciated, I'll be trying it regardless but the coolest thing about this game is the ever evolving shared Canon lore. Pretend this is a campfire yarn swapping and subject=shovel.


r/Helldivers • • 18h ago

MEDIA A short retelling of a funny interaction I had with some Russian guys

46 Upvotes

Alright so context: Im in America and it was EARLY like 1 to 2 AM

I decided I’d hop on helldivers for a bit, just to screw around and stay awake as I needed to go to a class later that day.

Then I joined a game With 2 guys both Russian names couldn’t understand a lick of what they were saying but one sounded around his early twenties judging by the pitch of his voice

I’ll call them Blu and Oran (after the color their call signs had as I Remember those)

Blu the younger one was more talkative making callouts and stuff and oran was but older im not sure his age but maybe middle aged??

Anyway the game progressed and eventually I decided to talk to them and I was delighted to know Oran spoke a LITTLE English though it was a bit broken he understood me.

I don’t remember ALL of what we talked about but I do remember saying I spoke no Russian… before back tracking and saying I know a grand total of TWO words!

Cyka Blyat
(Sh*t,F*ck)

Which I said without thinking and Blu started laughing his ass off as he understood NONE of me and Orans talk and only heard me cursing as the sole thing he understood (looking back I think it actually got him killed as he was distracted)

After that match continued rather uninterrupted and pretty casually and we parted ways as I had to leave only having enough time for one game as I wanted to go do chores before I got too exhausted

Anyway I know this is a little out of place but… I thought it was a neat story that I had happen in this game


r/Helldivers • • 19h ago

DISCUSSION If we want a tank with a turret, we must create a design that this transport aircraft can transport.

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62 Upvotes

In addition, the tank must satisfy many other conditions, such as not malfunctioning during descent or under various attacks and impacts, having no protrusions on the top as it adheres closely to the ceiling of the transport aircraft, and being capable of very rapid production.

Fundamentally, unlike SEAF, Helldivers are special forces units that operate behind enemy lines and escape rather than on the front lines; therefore, the tanks operated by SEAF would be proper vehicles equipped with rotating turrets and APS systems. Since Helldivers must complete their operations and escape within 40 minutes, there is no need for them to use the heavy tanks operated by SEAF.