r/FortniteCreative • u/DomesticatedDuck • 21h ago
r/FortniteCreative • u/rhyan_epic • 3d ago
Epic Build faster with UEFN source assets, now on Fab
Hi Fortnite devs!
You can now license UEFN source assets on Fab. Source assets are complete, editable systems—AI and NPC behaviors, vehicles, weapons, UI, and environments—many of which are built with Verse and Scene Graph.
Unlike reference files, they open directly in UEFN and you can edit them right away, cutting down on the time spent rebuilding systems that already exist.
Browse what’s live on Fab or find source assets in the Fab window without leaving UEFN.
For a deeper dive, join us for the Build UEFN Source Assets livestream on Friday, October 16 at 2 PM ET. https://youtube.com/live/Ch93WqfDwY8
Read the blog for a look at what’s live today, how licensing works, and how to publish your own source assets: https://www.fortnite.com/news/build-faster-with-uefn-source-assets-now-on-fab
r/FortniteCreative • u/rhyan_epic • 4d ago
Epic Fortnite Ecosystem v42.40
Hi Fortnite devs!
Abilities and Fortnite Template Abilities are now out of Experimental, so you can publish islands with custom abilities built with animation, Niagara effects, sound, and more, without writing complex code. Watch the Template Abilities livestream to learn more. https://www.youtube.com/watch?v=xSdtmO_XLy0
The LEGO® Brick Editor adds 50 new bricks, just in time for Fortnitemares. You’ll also find new Reality Reign prefabs and galleries, and you can now license UEFN source assets on Fab.
Players are starting to see the redesigned Discover experience. Starting October 22, portrait thumbnails, landscape thumbnails, and logos will be required to publish or update your island. Get yours ready before then.
Read the full v42.40 release notes and fixes here: https://dev.epicgames.com/documentation/fortnite/42-40-fortnite-ecosystem-updates-and-release-notes
r/FortniteCreative • u/PlushtrapMyBeloved • 1d ago
DISCUSSION found this while trying to do the safety in numbers quests. this is genuinely disgusting.
map is "HORROR RED VS BLUE" by nuke-ffa-1v1. Nearly 600 active players at the time of posting this, I can't image how many people have accidentally wasted their money on this garbage.
r/FortniteCreative • u/EmeraldThatGuy • 7h ago
SUGGESTION My 2 ideas for Fortnite Creative Devices!
Loot-pool Device: The loot-pool device looks like a regular battle Royale chest but allows you to throw weapons and items into it. When thrown in you can tweak the chances of them dropping when opened in game. Weapons, items, materials, and such will be sorted into separate categories to customize, that way you can get sheilds, a shotgun, and 50 wood from one chest. This would help make loot-pools for battle Royale creative maps without the hassle.
Weapon Tweaker Device: With this device you can toss a weapon into it, upon opening the device you can tweak that weapon’s stats, such as the damage it does, headshot multipliers or damage, and damage to other wildlife or creatures. You can also tweak damage drop off ranges, magazine size, and reload time. This would allow for certain maps to give guns their OG damage numbers if that’s the goal they’re making, or to possibly nerf a gun down for their map.
r/FortniteCreative • u/therealwoofwoof • 20h ago
BUG Glitched walls in my island
In my creative island, these random walls that can't be moved by the phone tool keep appearing in the same spot in my island. I can delete them, but when I load out of my island and back in, they come back. I tried restarting my game and copying the world, but nothing worked.
Does anyone know how to fix this? Is my island corrupted?
r/FortniteCreative • u/Rebelfox_999 • 2h ago
Teaser Trench Clearer is Coming this saturday
The new chapter of Trench Warfare is now ready to release, but what about you?
Cooperate with your squad, spray some guys, trhow some grenades and survive in the madness of trench clearing. Players will be set into both defensives and offensives scenarios in a map where only chaos dominates.
The gameplay reveal will come later on this week. Keep your eyes open!
r/FortniteCreative • u/Prestigious-Sun-563 • 12h ago
MEDIA relentless retreat vault recreation 1.0
i recreated relentless retreats vault in creative 1.0 i tried making it as accurate as possible!
and i wanna know what everyone thinks
r/FortniteCreative • u/Substantial-Mine1890 • 13h ago
QUESTION Why is there an "end game" button in creative????
Someone can literally just end the whole fucking game if they get pissed off you killed them. Now I have to go back to lobby get everyone to ready up all over again. Just because YOU died doesn't mean you should have the ability to END IT for everyone. I kid you not, load in, game starts, I kill someone, it ends instantly and we all have to go back to lobby and ready up!!! WHY!!!!
r/FortniteCreative • u/Visible_Parsley3615 • 13h ago
UEFN TUTORIAL Creative groups.
I don't yet have a map I want to publish, nor may I ever be able to publish. I still like playing with creative and all the things it can do. But I would like to get together with people who know more than me or vice versa and we exchange ideas and knowledge and work on an island together. Is that even a thing?
r/FortniteCreative • u/habubBlaBlaBla • 1d ago
DISCUSSION Postmortem: we polished one big UEFN game, launched with little reach, and the project was closed.
I was CTO and lead developer at a very small startup making a game in UEFN (Unreal Editor for Fortnite). The project was closed after release. I’m writing a short postmortem in case it helps anyone planning a launch, on Fortnite or any other platform.
What we did
We went for one big, highly polished first project: custom systems, polish, optimization. The assumption was that a really polished game would have a strong release.
What happened
The game didn’t get the reach it needed after launch, and the investors decided to close the project.
What I’d argued for
A smaller first release, so we could learn how discovery and marketing actually work in Fortnite, with more of the budget held back for marketing. What I think about most now is the order of things. We spent the big budget before we’d run the cheap test of whether players would find us.
A technical problem I’m still happy with
We were running short on memory because of how many gas stations we had placed as devices. We replaced them with a 3D model and built a fully custom car repair system in the neutral zone. That solved the memory problem. Happy to go into more detail if anyone is hitting similar limits.
What I do differently now
I work as a producer and delivery manager these days. Before any big build, I want to know what we’re trying to learn from the first release and how much budget stays untouched for getting the game seen.
For people who’ve shipped on any platform: how do you test discoverability before committing a full budget?
TL;DR: We polished heavily, launched with little reach, and the project was closed. Next time I’d ship something small first, learn how discovery works, and keep real budget for marketing.
r/FortniteCreative • u/niki_the_egirl • 2d ago
MEDIA Working on a Nitrodrome themed track for my racing game (7186-1561-4005)
This is a work in progress update for Rocket Drifters that'll include the new track, a new elimination mode, and a proper voting system.
r/FortniteCreative • u/ItzTatsu30 • 1d ago
ARTISTIC Just finished building the Louvre on my Paris Island. Here are a few additional pics I took. Island Code: 1447-1037-5878
r/FortniteCreative • u/Realistic_Bill175 • 1d ago
ROLEPLAY 6087-1373-9626 District 305
if youre looking for a High Quality Graphics Roleplay Map to play with your friends, enjoy.
3 Teams. Civilian , Red and Blue
Custom Cosmetics (adding more soon)
ATM & Banking System
Car Alarms
Custom Deaths & Sounds
Proximity Chat
Custom Guns
and a lot more.
and im not done yet, theres a lot planned.
r/FortniteCreative • u/pranay2006cr7 • 1d ago
QUESTION Can you reference real people in fortnite maps
Hey I am creating a fortnite map where you can replay the fight between shark teeny and vico malibuca. Is this allowed by epics guidelines?
r/FortniteCreative • u/ProminentFox • 1d ago
UEFN Orb Buster - Launching Tomorrow - Gameplay Trailer!
Launching tomorrow around noon UK time. I'll Post the Island code tomorrow, but if you search Orb Buster, or either of those two works, it should show up for you.
r/FortniteCreative • u/judydoesstuff • 1d ago
QUESTION can anyone who does fortnite photography help me out?
attached is my beloved oshi carter wu.
look guys. i’m genuinely obsessed with him. idk how it happened or why, but genuinely, he is my favorite character of all time. i’ve commissioned an artist to make a dakimakura of him (yes, i have a carter wu body pillow irl), i have an ita bag themed around him specifically (with handmade pins), i commissioned someone off etsy to create a custom plush doll of him (inside of my ita bag), and i am constantly commissioning artists to draw him (i have a wall full of pictures of him).
PLEASE. would anyone who has his skin be willing to create more images of him??? i have like 20 pictures of him that im using on repeat for everything, including custom pins and art references.
i dont know how to do the photography stuff in fortnite, and id be willing to learn if someone could help me out, but pls… i’m desperate for more carter wu content… 💔
r/FortniteCreative • u/Impossible-Page-3334 • 1d ago
VERSE I made a free Persist Device to simplify player data saving in UEFN
I just published my first Fab asset — Easy Persist Device, a free UEFN creative device that handles player data persistence without rebuilding it from scratch every time.
**What it does*\*
- Saves and restores player data across sessions
- 8 data types: int, float, string, logic, vector2, vector2i, vector3, color
- Auto-save (instant or on a fixed interval) or manual save/load/reset
- Slot events: trigger any device when a value meets a condition
- Automatic data migration when you add or remove slots — just increment the Version field Simple
- Verse API: GetInt, SetInt, AddInt, SavePlayer, AwaitReady...
**It's free*\*
https://www.fab.com/listings/c5eecd7c-cd5c-49ae-aa67-10fa4935b3c0
Happy to answer questions — feedback and bug reports welcome.
r/FortniteCreative • u/Agitated_Side_1262 • 2d ago
DISCUSSION Got the right player with nothing to go off of lol
r/FortniteCreative • u/R_Dixey • 1d ago
UEFN Traps not getting placed?
I am trying to place traps for my deathrun, but when I try to place them it shows as red, there is a floor underneath the floor trap and a wall behind the wall trap.
r/FortniteCreative • u/Megazard02 • 2d ago
CODE someone put R.E.P.O. in Fortnite (not my map) 7288-9515-0748
r/FortniteCreative • u/Kingofallcarters • 2d ago
VERSE Trailer for my new zone wars map, code 6981-5966-6716
A Fast Paced Zone wars map, with a twist of every player becoming a random hero with there own unique set of abilities. Chose the best abilities from your hero and become the CHAMPION. 22 heroes you can become, Earn gold by eliminating players to obtain Super Items located within the map. MAP CODE: 6981-5966-6716 Superpowers: Champions
r/FortniteCreative • u/TartUsual900 • 2d ago
UEFN Brand New Lobby for my Nuk3town Map
New lobby for my Nuk3town map, still working on other things but wanted to release this first, honestly in terms of getting to where everything is, i think its better than the previous one. hope ya'll enjoy!
~ also i forget how good the game look with ray tracing and everything on epic lol
r/FortniteCreative • u/Hot_Promise_307 • 2d ago
VERSE 🐉 Kidnap a Dragon Egg - Fortnite Game🥚1357-7333-3380
Steal dragon eggs, escape angry mother dragons, and build your ultimate dragon collection!
🐉 Collect rare and powerful dragons
🥚 Steal and hatch dragon eggs
🔥 Ride and fly your dragons
💰 Earn cash and unlock upgrades
🌍 Explore new areas and discover legendary dragons!
Can YOU collect the rarest dragon? 👀
🎮 Kidnap a Dragon Egg – Fortnite
#Fortnite #FortniteCreative #UEFN #FortniteMaps
