r/CompetitiveHS • u/FormalRutabaga6132 • 3h ago
Let's talk about Harold Lock and it's variations against this Meta
So I'm having a hard time reaching legend this month. I usually get there in the first 10 days or so, but I hit a wall around D2. I really feel like I can do it, but a few matchups are killing me, and I can't decide which version to run. Struggling with Pirate warrior, mage, DH, and both shaman flavors. Easy matchups are any priest, rafaam lock, drake lock, any egg deck, any DH deck.
Core Cards: 24 cards
2x Cursed Catacombs
2x Cursed Chains
2x Drain Soul
2x Shadowsworn Disciple
2x Caged Cranium
1x Godfather Kazakus
2x Imp Gang Stooge
1x Godfrey
2x Shrine of Twilight
2x Spire of Solitude
1x Ultraxion
2x Annihiulation
1x Deathwing
2x Unseen Atlas
Tech/Disruption:
1x Rustrot Viper - warrior, shaman, paladan, quest mage, attack druid. Auto-include 1 I think
2x Ancient Augur - auto wins vs. most combo decks (especially rafaam). I'd have a hard time getting rid of this, but it is too slow for pirate warrior and zee shaman.
1x Cho'gall - Really good in longer matchups, but maybe it's a win more card? Definitely too slow against any aggro deck, but it seals the deal against almost every slower matchup
1x Gnomeferatu - Better tempo than Augur, but no control over what gets burned
1/2x Glacial Shard - attack druid, DH, warrior. Decent a lot of the time, but not gamechanging imo
Removal/Fringe/Can't Decide:
Mortal Coil - kills pirates, draws a card, but feels useless a lot of the time. IDK if this deck needs more draw
Shadow Rounds - really good against aggro, but feels like a dead card in any other matchup
Tachyon Barrage - been experimenting with this as a finisher. It can kind of save you against wide boards, but I've also had it kill me a few times
Hellfire - obviously great against wide boards, but often times you can't afford the 3 damage
I know there's also the Animancer version with either Ultrigasaur or Asphyxiodon, but that takes up a lot of valuable room with the suffle card as well.
Mulligan: usually looking for Disciple + cursed chains, especially against priest/warlock. Always keeping catacombs and atlas, keeping viper against attack druid, DH, and warrior. Will keep Caged Cranium against faster decks if I already have some draw, will keep Img Gang Stooge except for warlock and priest. Against slower matchups I will keep/look for spire, especially if I have coin and card draw already. Sometimes I will keep Kazakus against warrior and pray for +12hp or card steal vs. combo decks. Any advice? I haven't really struggled like this to reach legend in quite a while, feel like I'm playing well, and don't really want to switch. I'd say pirate/dragon warrior is by far my most common matchup even though it should be priest according to HSGuru