r/totalwarhammer • • 10m ago

Total War: Warhammer I just wrote a Mod for TWH3 without any clue and it worked

• Upvotes

Like the title says i tried making a mod for TWH 3 with the new skill for ai agents reverse engeneering that is trending right now. And it just did as intended, it wrote a mod that helps me auto assign the loot of my lords and heroes without me doing absolutely anything. When you´re in turn 100 you will have a lot of armies, doing this one by one is a slog so i just wrote a mod. This is insane !!


r/totalwarhammer • • 12m ago

Total War: Warhammer Dawi Mortgage Crisis: A Grudge Too Far

• Upvotes

The treasury is down 52 gold, but projected revenue remains strong at +4,014. The High King assures investors that the deficit is temporary. Creditors are reminded that all outstanding debts will be repaid in full, with interest, once the relevant grudges have been settled.


r/totalwarhammer • • 13m ago

Total War: Warhammer Nagash vs Skaven Garrison. Auto-resolve strike again.

• Upvotes

In the previous battle, I had the weapon team garrisoned with tier 5 without a wall upgrade. 6 Gailting guns and a chieftain were shot at Nagash for 3 minutes straight at close range (no ammunition was wasted), and he did not lose a single HP.

Then he attacked the next settlement right away, and this is what AR told me.

Who is drunk? AR or me?


r/totalwarhammer • • 16m ago

Total War: Warhammer 200 Turn Modded Legendary Nagash Campaign

• Upvotes

Mod List:
Ritual of Undeath for Vassal Territory
Permanent Land of the Dead
Extra Necropolis +100

New Mechanic Observations:

  • The Mortarch system for lords is detrimental. Luthor is probably the only one really worth focusing on because his ship is really good. Although getting 10 ports is easier said than done. The rest are better as vassals. You'll actually make more money early-mid game by giving them all your land than if you held it yourself. The heroes are the same heroes in other campaigns. They're good but nothing earth shattering.
  • The land of the dead: A pretty frustrating mechanic. The counter is bugged and will go down sometimes when you lose a single settlement. It also shouldn't auto magically become cleansed if you lose the majority of a province.
  • Settlement choices. Every settlement asks if you want it to be tomb king or vampire themed. This choice is so irrelevant it honestly becomes annoying after so many turns.
  • Unit Rosters. The new Morghast units are technically in the Tomb King faction. I say technically because no one but Nagash interacts with them. Nagash's campaign is primarily a vampire one. Apart from the Ushabti Great Bows there's really no reason to run any tomb king units. Thematically Arkhan is the only tomb king that doesn't hate your guts. You can and should vassalize the other tomb king factions. It's a shame there's not some ritual to bend Settra to your will before he gets deleted from every campaign by his stronger neighbors.

Diplomacy.

Speaking of hating Nagash's guts, apparently so does the entire world. At turn 15 I think ever single neighbor I had declared war on me lol. Nagash takes being at war with the map to a whole new level. This may in part not be strictly related to Nagash. Diplomacy in general seems to be more broadly aggressive lately.

This unfortunately leads Nagash to some very restrictive play styles given the fact everyone hates you. I posted a screenshot to show how many armies the A.I. spawns on higher difficulty levels and that's just the armies I can see. The current auto-resolve climate doesn't favor unit rosters with terrible to 0 range units. You will undoubtedly have to do everything yourself as Nagash but at least your Tomb King/Vampire vassals can be distractions.


r/totalwarhammer • • 43m ago

Total War: Warhammer Whats youre favortie flying mount?

• Upvotes

Heyho!

I talked with one of my mates lately about mounts, especially flying lord and hero mounts.

Because they give you such a big advantage against over races that dosent have such.

Especially for casters, and even more if is good in meele.

So i asked myself what are youre fav mounts?

I think mine are:

Bale taurus: Because its great in meele, is available to casters and the concept of a giant flying burning bull is great! :D

Dragons of all kind: A lot of factions get them, avaible for heros, lords, casters and meele fighters. And they have just good animations

Terrorgheist: Just looks great, is not as large as a dragon and is great in meele. His animations are sometimes a bit buggy but over all it works fine.


r/totalwarhammer • • 1h ago

Total War: Warhammer Help me like Warhammer 3

• Upvotes

I played a ton of Warhammer two and absolutely adore that game to this day. I always get really excited to play the new content on Warhammer 3 and was stoked for the end times. But every time the Warhammer 3 fever hits me, it fizzles as soon as I start playing. I always get turned off by some type of AI bug, campaign quirk or genuinely just feeling no pressure from enemies and getting bored.

I love doing conquest campaigns in Warhammer 2 and although there is definitely a bit of a hump in the mid game, it always felt captivating and challenging without me forcing myself to keep playing or enjoy it across 150+ turns. But when I play the 3rd, I find myself imposing made up stories, themes, and challenges to try and keep campaigns alive past turn 20.

I’m typically an order tide player and love Imrik and his dragons. It sounds so fun to play a big, climactic apocalypse campaign and fighting off hordes of monsters and undead but even on legendary it just gets so boring.

This isn’t a purist “I’m too good for this game” post. I like challenging and sweaty campaigns but I’m not a complete sadist. I’m at 400 hours since release and nearly every campaign has felt like a chore regardless of race or difficulty. So many people rave about the 3rd and on paper, it should be one of my favorite games of all time. What am I missing here?


r/totalwarhammer • • 1h ago

Total War: Warhammer Is there a mod to unlock dread abyssals while not playing Nagash?

• Upvotes

Title. I know it’s not loreful but I don’t really care, I’d like to enjoy having a dread abyssal in my Neferata campaign


r/totalwarhammer • • 1h ago

Total War: Warhammer Many Sparkle-Shinies yesyes. I can see why people are having fun with Thanquol.

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• Upvotes

This was from sending Steal-Take masterplan to Lothern. After three turns I just decided to pull him of fearing I will lose the big-fat stacks.


r/totalwarhammer • • 2h ago

Total War: Warhammer Can this be done? How would you fight this? (Very Hard---No AI boost)

3 Upvotes

Far into the Bhasivas campaign. Currently being attacked from all fronts. I'm trying to take out Slaneesh to secure the east.

I'd like to try to fight this to take out as many of her 7+ stacks as possible, but I get messed up by the spells every time.

Anyways, just wanted to see if this is winnable with some of y'all's superior knowledge.

If it can't be done, I'll reload last turn and not move this army there. Wait for The Thousandfold Stillness to be back up, and try to bait her into attacking. IDK


r/totalwarhammer • • 3h ago

Total War: Warhammer Amazing empire campaign

5 Upvotes

Hey folks, thought I'd share this amazing campaign I've been playing for the past 80 turns. I apologize, this is a rant, and it's kind of just a description of how it went. But everytime I mention battles think of the loading screen art and old Warhammer Fantasy artwork. Basically how it went, it's awesome. Again, this is a passionate rant.

Let me begin on why it's amazing,

Shoutout to the tabletop reborn mod for keeping the battles fresh, full of actual units and intense. Seeing regular dudes battle it out and stand up to warriors of chaos, forsaken and chosen alongside their emperor. Awesome stuff.

If you are familiar with the events of the end times, the factions, locations, chronology and so on. And then you try to incorporate all that into total war. That can seem pretty difficult to get right. Maybe I just got lucky with the AI, but oh my was it grand. First campaign in this game by the way

Start out slowly expanding through empire territory, helping out the electors, developing Reikland and the surrounding area. I have heard Marienburg grab is lucrative but I am quite the narrative oriented person so I refused the opportunity. Instead keeping the various enemies of man at check on the empires Western border.

As I played firemen in the center, South and West of the empire. Suddenly, the far East goes dark. Kislev is gone.

Alright, maybe just a bad start for them eh?...

It didn't take too long after that.

Once again in the East, Ostland, ostermark go radio silent. Or rather, driven into their hovels and burned out. Only Sylvania and tabecland stand defiant like stone.

Norland is overrun In one fell swoop. Poor Hockland is in the thrall of the leechlord. Only due to the Titanic efforts of Boris todbringer and the middenheim counter-offensive that the northern part of the empire holds out.

The south is faring beautifully, wisseland is developing into a regional power, controlling solland and a few further territories. Averland is bothering stirland, as supposed to, stirland who is treated like crap and is thrown to the wolf that is Sylvania. No surprise there. Everything is fitting the picture.

Franz meanwhile is developing his territories meaningfully and holding the empire together through a string of battles. The statesman and general that he is. Eventually leaving the north up to Boris and deciding to bring the fight to rebelling Sylvania. Whom at this point was chewing through talabecland. As we all know, Vlad wants to be emperor, and the circumstances have made his faction a large miny boss of sorts. So it's a fitting case for a civil war.

Through another series of pivotal battles against Vlad, clan moulder and some greenskins, a few quest ones for fun as well. Talabecland is in our hands, averland in our debt, stirland in my a double s, I jest, they are also ours. And Sylvania itself in possession of wisseland. Who along with Boris is the MVP of elector counts. The story is becoming wrapped around the three elector counts.

Up north, the norscans continue to terror nordland, Festus spreads his plague along the empires roads, the glotkin, just like in the books, beeline for Marienburg. Which falls at their hands.

This impressed me, I thought it was coincidence, but everything was fitting together and the level of challenge ,story and immersion was amazing. I start snowballing a bit, beating the norscans/glotkin out of the north and continue building up. Before I began the mini snowball, middenheim was on the edge of falling and everywhere save carrolburg had fallen. So I confederated them and relieved the city. The city of Ulric shall not yet fall! Very cinematic, and goes along with the prophecy that when the magic fire or light in middenheim goes out. That they are all doomed. Very end times coded.

Sidenote, a little after, only wissenland isn't confederated. They hold a lot of territory that means I don't have to defend it yet.

And truth be told, don't know if it's the new patch but miss dracken is phenomenal. She managed to push out into the chaos wastes(makes me think of realms of chaos) and with dwarven help, restore some former kislevite strong points.

Now by this point. Franz was cleaning up in nordland while Boris todbringer had been moving northeast through ostland. Stopping at the fortress of erengard. When I stopped to take it all in. The empire, although fresh out of the string of crisises, was more centralized and stronger than before. Or so I thought.

The world around me changed organically too in a awesome way. Major wars between order and chaos happened, with the ogre kingdoms pulling out on top in the desert wastes South of averland. After like two waaghs from greenskins and a close defeat for the king with the book of grudges. Amazing stuff. I will describe the forces of order as they are.

The wood elves, initially hostile, waged a bloody war on the Darrow legion and other unknown enemies(probably Skaven, orcs and demons) and took an expanse of mountains for their own south and west of wissenland.

The bretonnians are healthy too, with couronne consolidated, fighting out the vampires. Skaven and norscans pushed out or south. The lands west of the empire are controlled by the forces of order.

The Western forces of order had a mini great war against grom the paunch and the Skaven and Barrow legion. Felt a little similar to how the bretonnians wars of the end times went.

On ulthuan, it seems the high elves won out. On the right side at least. Haven't seen them much. Made me feel like actual Karl Franz.

Oh, and I won't forget the dwarves. Absolute beasts. They surround the mountains of Sylvania, in droves. Consolidated and allied with order. They have fought off a lot of enemies from what I could tell. Ungrim is cool. The old alliance of dwarves and men holds true.

Everything beyond? No idea. They are fighting their battles, I am fighting mine.

And then, everything hits. The warnings, the omens. Then. Him.

Archaon has come(and he's flippin close!)

IT IS THE END TIMES.

BY THE HELDENHAMMER, SUMMON THE ELECTOR COUNTS!!

It's too soon, too soon, I thought I'd have more time. The empire has only just come together again, the cracks haven't healed. The ancient foe rises from the forests of empire and lay siege to the city of talabheim. Franz rushing South, but I fear he is too slow.

Tzeentchian hordes march on wissenland, caught off guard. The determined but outmatched garrison of fort stroll is defeated. Already their armies burn settlements towards nuln. Poor solland will doubtless fall. An Imperial army awaits them, hopefully to be supported soon. But such is the end times.

To the mountains near Sylvania, already an army sent to investigate has been slaughtered. Archaon himself rears to Castle drakenhof, only meager armies can afford to stand against the steel of the everchosen. Thankfully the dwarves have put up bitter resistance. But how long it'll hold I do not know.

To the chaos wastes. The wissenland expeditionary armies(now Confederated) face à multitude of huge chaos hosts. In the mountains just beyond norsca. Already on is battered and reeling. With the other two not far behind to aid.

They know they will not return to their homes. But the Ill fated expedition may be of use yet. A poorly exposed deamonette army may yet be vanquished in a vicious battle before their land stand against the unrelenting forces or chaos. They buy us time. Much needed.

It is at this point I realize the situation I am in. I cannot win, at least, I don't know how to. These are indeed my end times. And it is beautiful.

I am not even able to physically fight archaon. So if someone could explain why not please do.

I will lose probably 4 elector state capitals before I can meaningfully fight back. And fighting back doesn't mean win.

It will be a fighting retreat, armies will be raised and die and again and again, I will consolidate around Altdorf, nuln and middenheim. I will fight around settlements to be supported by my many mega garrisons.

The empire may fall, but by faith, steel and gunpowder may it fight hard. Man will not go quietly. The light of Ulric yet burns and its walls have yet fallen.

I do not know if I can restore burned settlements, if not, I am irreversibly crippled. They say chaos has 50 armies. Already 26% of the world burns.

It feels like the books, I love it

(Although, if there's a way I can still win, I would like help, a little hope makes it all the better. I have no idea where archaons beacons are)


r/totalwarhammer • • 3h ago

Total War: Warhammer How do you rate the new campaigns you have played so far?

3 Upvotes

For me Nagash = Archaon (both pretty good) > Thanquol


r/totalwarhammer • • 3h ago

Total War: Warhammer How can I enjoy the game again?

0 Upvotes

The last "real" campaign that I had was neferata and then vlad, and I love the VC rework but then all other race when I play them I got bored even my favorite factions, VC rework for me is so good that I don't enjoy other race anymore, I want to still play but when I do I get bored quickly, anyone who experienced this feeling before?


r/totalwarhammer • • 3h ago

Total War: Warhammer What they bee feeding those french peassants?!

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3 Upvotes

r/totalwarhammer • • 3h ago

Total War: Warhammer I gathered Auto-Resolve Data for Vampire Coast

3 Upvotes

I just pitted a pure 19 stack of every unit against an increasing number of Iron Breakers using console commands, and noted when each stack experienced their first casualty.

A number in bracket means the increase in 1 Iron Breaker resulted in a jump from 0 deaths pyrrhic victory to Valiant Defeat, and the number in the bracket is the pyrrhic victory number

Rotting Leviathan

  • 76 Iron Breakers - Pyrrhic Victory, 0 Dead

Rotting Prometheans (Gunnery Mob)

  • 39 Iron Breakers - Pyrrhic Victory, 3 Dead

Necrofex Colossus

  • 30 Iron Breakers - Pyrrhic Victory, 1 Dead

Death Shriek Terrorgheist

  • 14 Iron Breakers - Pyrrhic Victory, 2 Dead

Rotting Prometheans

  • 10 Iron Breakers - Pyrrhic Victory, 1 Dead

Depth Guard

  • 10 Iron Breakers - Pyrrhic Victory, 1 Dead

Mournguls

  • 10 Iron Breakers - Pyrrhic Victory, 1 Dead

Depth Guard (Polearms)

  • 10 Iron Breakers - Pyrrhic Victory, 2 Dead

Zombie Pirate Gunnery Mob

  • (5) 6 Iron Breakers - Valiant Defeat, Total

Zombie Pirate Gunnery Mob (Bombers)

  • 5 Iron Breakers, Pyrrhic Victory, 17 Dead

Zombie Pirate Gunnery Mob (Hand Cannons)

  • 4 Iron Breakers, Pyrrhic Victory, 6 Dead

Carronades

  • 4 Iron Breakers, Pyrrhic Victory, 17 Dead

Mortars

  • (3) 4 Iron Breakers, Valient Defeat, Total

Syreen

  • 3 Iron Breakers - Pyrrhic Victory, 2 Dead

Deck Droppers (Handgunners)

  • 3 Iron Breakers - Pyrrhic Victory, 6 Dead

Deck Droppers (Bombers)

  • 3 Iron Breakers - Pyrrhic Victory, 6 Dead

Deck Gunners

  • (2) 3 Iron Breakers - Valiant Defeat, Total

Deck Droppers

  • 1 Iron Breakers - Pyrrhic Vicctory, 2 Dead

Zombie Pirate Deckhand Mob

  • 1 Iron Breakers - Pyrrhic Victory, 2 Dead

Zombie Pirate Gunnery Mob

  • 1 Iron Breakers - Pyrrhic Victory, 4 Dead

Animated Hulk

  • 1 Iron Breakers - Pyrrhic Victory, 6 Dead

Zombie Pirate Deckhand Mob (Polearms)

  • 1 Iron Breakers - Pyrrhic Victory, 6 Dead

Fell Bats

  • (0) 1 Iron Breakers - Valiant Defeat, Total

Scurvy Dogs

  • (0) 1 Iron Breakers - Valiant Defeat, Total

I find it really funny that Rotting Leviathan is outperforming everything in auto-resolve when it leaves a lot to be desired in manual combat.

Both Necrofex Colossus and Rotting Leviathans in a fair 20 vs 20 fight, wiped the floor with the entire Chaos Dwarf Roster. Iron Daemons - Dreadquake Mortar beat Rotting Leviathans but not Necrofex Colossus. And Rotting Leviathan beats Necrofex Colossus.

So yeah, Vampire Coast completely annihilates the Chaos Dwarves in auto-resolve despite having an insanely simple economy. Haven't tested Manufactory stuff though and that could change the results. But in manual combat, I have without a doubt Chaos Dwarves will absolutely mop the floor with the entire Vampire Coast roster.

Don't expect any more auto-resolve data gathering from me. These two factions are the only two factions that piqued my interest.


r/totalwarhammer • • 3h ago

Total War: Warhammer Gods of chaos i love this mod

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18 Upvotes

We need more of those Derpy's Third-Person Battles BETA


r/totalwarhammer • • 3h ago

Total War: Warhammer I cant play Warhammer 3

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2 Upvotes

r/totalwarhammer • • 4h ago

Total War: Warhammer auto resolve is bugging. that army dies before reaching my front line

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37 Upvotes

r/totalwarhammer • • 4h ago

Total War: Warhammer Possible DLCs or Character Packs

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0 Upvotes

r/totalwarhammer • • 4h ago

Total War: Warhammer I'm not saying i should be able to auto resolve 4 stacks without losing health like on manual but can we buff his auto resolve a little?

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187 Upvotes

r/totalwarhammer • • 4h ago

Total War: Warhammer I found an annoying bug

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9 Upvotes

This is the situation:

Dragon’s Death settlement, the AI has a Lord (Crom) with no army and the garrison. I encircled it.

When I tried fighting the battle, I won but the game stopped loading after the battle, froze and never came back. When I tried leaving it for them to start the fight, I won and got the settlement, got a message of “besieged” even though no Lord was around to do it, and finally I thought “I’ll sell it and then Gelt will be kicked out of the settlement and I can move”… but as soon as I sold it to Zhao Ming, I was teleported to around Grom Peak (also mine). I don’t want to leave the area because I’m trying to finish Tamurkhan (I already got rid of Epidemius).

Just sharing in case someone had similar experiences or if this is completely new.


r/totalwarhammer • • 5h ago

Total War: Warhammer New army builder website with stats after research/redline skills/lord skills/hero skills/XP...

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62 Upvotes

https://wh3armybuilder.com/

(Hope the link works now, let me know) - edited link

Hey guys. I have made my own website where you can plan out your armies, an army builder, with the advantage that you can check all units after each stat change. You can toggle all research, all redline skills, all lord skills and all hero skills, or check them individually to see how good a unit gets in the later stages of the game.

There was a lot of work done into this, so I hope it helps you guys determine what units you want to go for.

It includes a tool to just save up your choice on a neat image so that you can save it to try out later in your games.

If there is anything wrong or if you would like a change to the tool, let me know. I will keep an eye on it, specially after every single patch, to ensure it is up to date.

Here are a few examples of images and army compositions, and a tutorial so you can see what you can do with it.

https://www.youtube.com/watch?v=aR35b1qDK_Y


r/totalwarhammer • • 5h ago

Total War: Warhammer Good Battle AI mods?

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6 Upvotes

I've started playing Warhammer 3 again after a long break, and was actually brought back by the introduction of a Third Person mod that actually lets you control your units manually.

To accomidate the fact I'm only focusing on one unit, I want a mod that is going to enhance the decision making of AI in battles and make them seem a lot more dynamic and interesting instead of every unit just kind of blobbing.

Ironically every AI mod I try to find is written entirely by AI, which is fine I guess but I don't trust them to not be glitchy as hell and full of bugs. Does anyone vouch for any of them? Anyone use a similar mod for good battle-ai? I'm looking for the best one available that probably won't interfer with the third person mod.


r/totalwarhammer • • 6h ago

Total War: Warhammer Ah yes nurgles weakness

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65 Upvotes

A dirty swamp


r/totalwarhammer • • 6h ago

Total War: Warhammer How do the followers' chances work?

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3 Upvotes

I’m planning to pull off some fun shit as Norsca by stacking a bunch of modifiers that reduce enemy discipline, with the goal of making enemy armies rout the moment a battle begins.

The most significant source of discipline reduction that can be stacked is the "Mutant" follower, which is awarded upon losing a battle.

I haven’t been able to find very detailed information on this; the wiki states there’s a 6% chance to obtain the Mutant follower after a defeat, while other sources suggest that 6% is just the "base" chance and that it might be influenced by loot-related modifiers or something idk.

I’m trying to figure out if there’s a way to make this easier than just having to recruit a bunch of lords without armies just to have them retreat repeatedly.

in general, knowing how the odds for followers work would help in coming up with some other janky strats.


r/totalwarhammer • • 6h ago

Total War: Warhammer Throt has been snorting way too much warp stone

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10 Upvotes