Reinstalled the game after many years (last time I played, LotV wasn't out yet). To warm up, I did the HotS campaign on hard (and to re-learn the hotkeys, because I decided to use the TheCore hotkeys this time around). Just finished it now, and ready to go play the ladder. I have some quick questions about the viability of certain comps (at a casual level, not asking about the optimal pro-level comp).
One thing I used to enjoy, was playing a zergling-based mass-queen comp. I would make more hatcheries than needed (at least 2 per base), and constantly pump out queens, not just for injects, but to be part of the army. The reason is that I found that to be extremely "stable", in the sense that it helps defend against early attacks, including from flying units, without having to overspend on static defenses or having to spend gas. The queens are quite beefy and provided good anti-air, so even in the main army, as long as we are on creep, they would be doing a lot of work.
With the excess gas, I was able to go double evo to push a lot of upgrades fast, and spend a lot on banelings. So the main comp for early to middle game would be lings+banes+queens, and later I would be able to add ultralisks or something, and also nydus worms or whatever, because with this comp we have extra gas for a lot of things.
Anyway, probably sounds like a silly comp overall. But my question is about what changed since then (last 12 years pretty much). I know we have 12 drones at start now, and I noticed the queen's price increased from 150 to 175. Are there other important things that might be relevant (changes of stats, or creep spread, or nydus, or other similar things)?
Feel free to insult me for my stupid comp btw. I won't take offense haha.