I’m torn between these two and would love opinions from people who’ve spent a decent amount of time with both. I’d be playing on Android and PC.
I originally wanted to play WuWa because the combat and cinematics look incredible, but the more I hear about WWM’s exploration and variety of activities, the more interested I get.
For context, I enjoy Elden Ring, Dark Souls, Death Stranding and RuneScape. I like detailed worldbuilding and don’t mind long dialogue or complicated lore if it’s interesting.
What I’m looking for:
- A substantial main story and meaningful side quests, rather than endless fetch/kill tasks.
- Exploration with worthwhile discoveries: caves, ruins, secrets, puzzles and interesting locations.
- Spectacular combat and memorable bosses, plus good cutscenes and music.
- Satisfying character progression and rewards. I especially love killing a boss with the hope of getting a rare drop.
- Enough variety that I don’t burn out once the initial excitement wears off.
My biggest hesitation with WuWa is the gacha and progression. From what I understand, many desirable characters and weapons come from banners, while combat rewards include Echoes and upgrade materials. Does that still feel rewarding in practice?
I recently enjoyed XP Hero initially but got tired of repeating the same loop for incremental upgrades. I know these are very different games, but I’m wary of ending up mainly doing daily chores and collecting currencies.
WWM sounds like it might offer more activities to break things up, but does that variety have depth, or does it also become repetitive? And does either game actually deliver that exciting rare-drop feeling?
I’d prefer to play without spending. I know both are free to try, but I’m interested in how they hold up beyond the opening hours.
Which would you recommend for these preferences, and what’s the biggest downside of your pick? Specific examples without major spoilers would be great!