r/ludumdare • • 2d ago

Ludum Dare Database - games, jams, authors

22 Upvotes

Hey everyone, Nazavtra here!

Some updates about the LudumDare Database project (ldj.am)

Over the past few months, I've gone through thousands of pages on the Wayback Machine - not just the LD website itself, but also individual developers' websites - fixing errors, tracking down missing games, screenshots, and pretty much anything else that has survived (Which was no easy task, since LD not only moved several times, losing its entire database along the way, but was also originally run by different people on various third-party platforms. On top of that, people renamed their accounts, created multiple accounts, entered the same jam twice, and of course, many participated under team accounts - all of which made the detective work quite a bit harder!)

So, what's new?

  • First off, I've moved to a new hosting provider and CDN, so everything should be a little faster now 🤞.
  • Second, I've completely revamped the game pages! They now include screenshots, properly formatted descriptions (including embedded YouTube players), and comments! I've also tracked down YouTube videos for some games myself and added them to their pages.
  • I've added miniLDs, warmups, and other non-compo events.
  • I've also added an entire section for devlogs, timelogs & postmortems. Some are already available, but I'm still going through the archives and adding more.
  • There's a new Tools section (uses tags from game posts, so something maybe missed).
  • There are now dedicated pages with a much clearer overview of the winners, like LD59 Winners.
  • And finally, there's a new Keynotes section! I even managed to do something Mike promised about a million years ago - get the original interactive LD23 flash keynote working again! You can check it out here.

If you find any bugs - DM me on discord (or here).


r/ludumdare • • 4d ago

[FrobanCrew](unreal programmer/blender 3D artist/composer): fastpasted and challenging 3D PSX action game on unreal

2 Upvotes

Yo I am Jacqueries (Jacques)! I am gathering passionate team members to create a fast paced and challenging 3D PSX action Unreal Game for this game jam.

  • we will publish a polished version on itchio at the end of october
  • game developped on unreal but no niagara, lumen or raytracing will be used to aim for low-end graphic specs

Contact me if you are interested in joining my team: https://matrix.to/#/#forbancrew-invite:matrix.org

See you!


r/ludumdare • • 4d ago

Jam Entry 🎻 Pro OST Composer – looking for Team

4 Upvotes

🎻 Hey! Professional composer here, looking for a team for the LD60 to top up my portfolio & earn some project credits at my high school.

A couple of demos: www.soundcloud.com/viostral

I'm actively studying the industry right now, digging into FMOD, know a bit of Godot, and planning to learn Unity & Unreal.

Sci-fi, steampunk, tribal, Celtic, Nordic vibes – are absolutely my thing.

I write emotional, cinematic melodies (leitmotifs) to add a narrative layer to your world and characters. Flexible with arrangements: from full orchestra and ambient drones to gritty industrial.

I record live acoustic or shred e-violin (guitar-like) and mix it with synths and high-quality libraries. And gradually learning to set up adaptive audio layers and integrate them directly into engines.

Disclaimer: I focus specifically on music and its interactive adaptation. For general SFX & mixing the whole project, you'll need a dedicated sound designer. I'd only take that on for pay.

And yes, as a professional procrastinator who has sometimes wrapped up semester projects overnight, I can deliver a quality OST in under 48 hours. soundcloud.com/viostral/heiress is an example of what I throw together in an evening.

Let's Jam! 🤘🏻🎸


r/ludumdare • • 10d ago

Jam Entry How To Mine Diamonds - Engineering puzzle game

Thumbnail sscharles.itch.io
0 Upvotes

r/ludumdare • • 14d ago

LudumDare 60

8 Upvotes

Hi I am currently trying to join LudumDare 60. Now the website say it starts on the 16th but I can't find any information on how many people will be participating or the end date. Additionally this would be my first ludumdare so I don't know if there are any special rules or factors with this one.


r/ludumdare • • 17d ago

Invite code for the jam

3 Upvotes

I'm super interested in participating on this October's jam, but I'd need a code for it, does somebody happen to have any?

Thank you all so much in advance!!!


r/ludumdare • • 22d ago

Stoked that the site is back! See y'all Oct 16th 🫡

6 Upvotes

r/ludumdare • • 29d ago

Adding more variety to expeditions in my roguelite — Merchant routes, Elite Hunts, new perks and more!

1 Upvotes

Hey everyone!

I’ve been working on adding more variety to the expeditions in Bridgelands, especially by introducing new possible routes and encounters.

In this update I’m showing some of the new additions, including Merchant 🛒 and Elite Hunt ⚔️ routes, new perks ✨, weapon Arcana, and a few other things I’ve been working on.

The goal is to make each expedition offer more interesting choices and feel a little different from the last one.

There’s still a lot more I want to add and polish, but I’m really happy with how everything is starting to come together!

Would love to hear what you think. 👀

🎮 Bridgelands on Steam:
https://store.steampowered.com/app/3856950/Bridgelands/


r/ludumdare • • Sep 15 '26

Is the October jam happening?

15 Upvotes

I know there have been several posts over the last few months about the site being broken, but we're now just a month away from when the jam would start. Anyone know if it's happening or canceled? Or is any group stepping up to host this year instead of the official site?


r/ludumdare • • Sep 11 '26

Game_Jam_Europe

0 Upvotes

GameJam Europe 2026 24 Hours. Unlimited Creativity. One Epic Game. 🎮🔥

​Ready to test your game dev skills on an international stage? GameJam Europe 2026 brings together creators, coders, and designers from across Europe and Turkey for an intense 24-hour sprint!

​Build your game from scratch, showcase your work in front of an international jury, and compete for glory and prizes! 🚀

​📅 Date: October 17–18, 2026

📍 Format: Online

👥 Teams: 1 to 4 members (Solo devs welcome)

🏆 Prizes: €200 Grand Prize + Official Category Certificates

⚠️ Limit: Capped at 20 teams only!

​Registrations close on October 15. Secure your team's spot via the link below, 🔗https://gamejameurope.com/en/


r/ludumdare • • Sep 11 '26

GAME_JAM_EUROPE

0 Upvotes

GameJam Europe 2026 24 Hours. Unlimited Creativity. One Epic Game. 🎮🔥

​Ready to test your game dev skills on an international stage? GameJam Europe 2026 brings together creators, coders, and designers from across Europe and Turkey for an intense 24-hour sprint!

​Build your game from scratch, showcase your work in front of an international jury, and compete for glory and prizes! 🚀

​📅 Date: October 17–18, 2026

📍 Format: Online

👥 Teams: 1 to 4 members (Solo devs welcome)

🏆 Prizes: €200 Grand Prize + Official Category Certificates

⚠️ Limit: Capped at 20 teams only!

​Registrations close on October 15. Secure your team's spot via the link below, 🔗https://gamejameurope.com/en/


r/ludumdare • • Aug 24 '26

Can anyone else just... not log in?

9 Upvotes

I feel like I'm going crazy. I click "Login" and get an Invalid URL request, regardless of browser.

;-; any help is greatly appreciated, and I apologize for this kind of question, but I am at my wit's end. I have an older account with multiple Compo submissions.


r/ludumdare • • Aug 12 '26

Vice Signalling — releasing our LDjam 59 submission on Steam

Thumbnail gallery
5 Upvotes

Unfortunately, the Ludum Dare site is down, so I decided to post it here.

Vice Signalling is coming to Steam! It will be completely free and will feature achievements, translations and a lot of QoL features.

It's our LD59 submission, which performed pretty well (43rd place overall) and was mildly popular on Itch, so we decided to give it a proper video game treatment. And, in the process, figure out how Steam works and gain some experience points.

Vice Signalling is a non-linear narrative adventure game where your task is to infiltrate a secret society and decipher their secret signals to stop a conspiracy against the Emperor.

There are three endings to the story, and your choices will influence the outcome.

You can try it out here: https://memento-holodosi.itch.io/vice-signalling (but on August 20th, we'll release a much better and more polished version).

Or add it to your wishlist here: https://store.steampowered.com/app/4836310/Vice_Signalling/ (again, it's completely free).

Thank you!


r/ludumdare • • Aug 09 '26

Bridgelands is coming! 🌿⚔️

Thumbnail store.steampowered.com
0 Upvotes

I’m excited to finally share Bridgelands, a colorful pixel-art action roguelite focused on exploration, combat, powerful abilities, and challenging boss fights.

Explore mysterious islands, grow stronger throughout each expedition, create different builds, and face the dangers waiting across the Bridgelands.

🎮 A playable demo is coming soon!

If the game looks interesting to you, adding Bridgelands to your Steam wishlist would help me a lot and support the development of the project. ❤️

⭐ Wishlist on Steam: Link


r/ludumdare • • Aug 06 '26

LudumDare restored database

Thumbnail reddit.com
14 Upvotes

r/ludumdare • • Jul 30 '26

Discussion Does anyone remember this Balloon descending fighter game?

2 Upvotes

It was about four five years ago.

I remember this Game Jam game, where you descended into a cave on this wooden platform, held up by an air balloon of some kind. It was 2D, Pixel-art, and the art was reasonably impressive, but not as impressive as the gameplay itself.

There may have been a gun of some kind, but the main way to fight was by kicking and punching. The balloon would descend in levels being stopped by obstacles that you had to destroy, at the same time dealing a certain number of enemies to fight. You could leave the balloon sitting there, and go to the left or right to get collectables.

If you made it all the way to the bottom, you would collect this big gem, and make your way back up to the top.


r/ludumdare • • Jul 18 '26

Hey everyone! The Contrec Game Jam 2026/27 is live!

1 Upvotes

This jam runs for a full year, and you can make ANY kind of game you want. No theme, no limits — just creativity.

We’ve set up a Discord server for everyone taking part. Come join us, share your ideas, show your progress, get feedback, or just chill with other devs.

**Discord:** [https://discord.gg/YwGFMQGbGW\](https://discord.gg/YwGFMQGbGW)

If you’re thinking about joining the jam, hop in. We’d love to have you.


r/ludumdare • • Jul 06 '26

Help [Hobby] Beginner Dev looking to form a learning team: Seeking a 2D Artist & Mentors (Spanish speaker) for a roguelike.

0 Upvotes

Hi everyone,

A few weeks ago, I started working on my first game in Unity. It's a top-down roguelike inspired by The Binding of Isaac, but it has its own unique lore, characters, and randomly generated rooms.

I want to be clear about my skills: I’m an absolute beginner. I don't have a firm understanding of programming concepts yet, and right now, I’m relying a lot on AI tools to help me solve problems, write C# scripts, and learn as I go.

Because of this, I would love to find people to form a small team where we can help each other, learn together, and build something fun.

What I'm looking for:

- A 2D Artist: Someone to help design and draw characters, enemies, and general game assets. If you're also a beginner and want to build your portfolio, this is a great place to start!

- Programmers / Mentors: If you have some experience in Unity and enjoy teaching or guiding beginners, I would be very grateful for your help and patience.

- Spanish speakers preferred: My English isn't perfect, so being able to communicate, ask questions, and brainstorm in Spanish would be fantastic.

Compensation: This is strictly a hobby and passion project aimed at learning. However, if we finish the game and make money from it in the future, we will share the revenue equally.

If you’re interested in teaming up, learning together, or just helping a beginner, please send me a DM!

Thanks for reading!


r/ludumdare • • Jul 05 '26

I remade my LD game in Godot, and it's coming to Steam!

Thumbnail gallery
9 Upvotes

r/ludumdare • • Jun 21 '26

Where is ldjam.com and the ldjam reddit community?

19 Upvotes

What's going on?


r/ludumdare • • Jun 17 '26

looking for a team of beginners to help make a game.

0 Upvotes

I've been wanting to make a game for a while and I decided to start on Roblox but there have been many inconveniences and bumps in the road halting progression and making me to have to restart a few times and am now deciding to look for a new team of beginner devs/ animators and 3d modelers who are not looking for pay but rather have fun and the experience of making a game and meeting new people. I'm planning to make a game that has taken inspiration from deepwoken and typesoul. If you'd like to join please dm me and I'm not looking for the greatest devs so there can be funny time where the whole team can get a good laugh. mainly looking for 3d modelers, coders, and animators.


r/ludumdare • • Jun 06 '26

Post-jam SPINOFF! Does that even count? We made a pinball game themed around our last Ludum Dare game!

5 Upvotes

Say hello to LiNX Pinball Elektrik! It's a pinball game with some unique mechanics, themed after our LDJAM59 game LiNX Elektrika!

We made it in 2 weeks for Newgrounds Low Poly Day 2026. Play it now! https://www.newgrounds.com/portal/view/1035732

As a fun piece of trivia, second and last boss reference our LDJAM58 and LDJAM57 games respectively, too! When you make enough stuff, you can start stealing from yourself, I guess :P


r/ludumdare • • May 28 '26

Help Website down?

22 Upvotes

Is the website down or is it just me? I press the login button and I get an error screen. Curious if anyone else is seeing this?


r/ludumdare • • May 28 '26

Ritualis: Summoner Simulator is now available

2 Upvotes

Steam: https://store.steampowered.com/app/3576580/Ritualis_Summoner_Simulator/

The game was originally conceived at Ludum Dare 55. And now, two years later, it's finally released!

You can play the Ludum Dare version here: https://xakkar.itch.io/summon-craft-ritual-simulator


r/ludumdare • • May 04 '26

Jam Entry Gasp Away! Post Jam Update - Now Available

Post image
4 Upvotes

This past weekend Gasp Away! received its Post Jam update bringing in a number of QOL improvements and performance changes. We have a devlog here you can see for more details.

We would appreciate it if you all tried it out.

Windows, Linux and Web builds are available on our itch page