r/digitaltabletop • • 5h ago

Khel Party: Ludo & Carrom

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1 Upvotes

**Title: I built a free Android app with Ludo, Carrom, Chess and more games in one place 🎮**

Hey everyone! 👋

I'm an indie developer from India, and I recently launched my Android game, **Khel Party: Ludo & Carrom**.

I wanted to create something simple: one app where friends and family can enjoy classic board games and casual puzzles without installing multiple games.

Here's what you can play:

🎲 Ludo, Carrom, Chess, Snake & Ladder and Tic Tac Toe

🧩 Twist the Bolt, Block Drop and Bubble Blast

🐍 Snake & Bite

**Some features:**

* Most games work offline

* Play with friends on the same phone

* Play against the computer

* Online friend rooms for Carrom and Tic Tac Toe

* Hindi and English support

* No login required

* Free to play, with ads

I'm still improving the app, and I'd genuinely appreciate feedback from other gamers and developers.

If you try it, please tell me what you liked, what you didn't like, and what I should improve next.

**Google Play:**

[https://play.google.com/store/apps/details?id=com.code2night.khelparty\](https://play.google.com/store/apps/details?id=com.code2night.khelparty)

Thanks for supporting indie developers! ❤️


r/digitaltabletop • • 7h ago

Feedback

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0 Upvotes

r/digitaltabletop • • 7h ago

Finalmente pubblicato su Play Store

0 Upvotes

r/digitaltabletop • • 1d ago

[Web] I turned two poker decks into Assedio, a medieval card duel about bluffing and castle sieges — free to play

2 Upvotes

Hi everyone! I'm the creator of Assedio — Italian for siege — a two-player card game that started with a simple idea: turn two ordinary poker decks into a battle for a castle.

I wanted something easy to put on a table, but with decisions that make you hesitate before committing a card. That idea has grown into a free browser beta, and I'd love to share it with people who enjoy tactical duels and tabletop games.

Play Assedio in English · Guided tutorial

Two decks. One castle to capture.

Each player begins with ten cards. Three become your castle's garrisons; the other seven form your front line. Your opponent's hidden cards turn that opening deployment into the first part of the bluff.

Do you keep a strong card behind a wall, or send it out to lead your attacks? Commit another troop as support, knowing that support will be consumed? Scout a hidden defender before risking your best fighter?

A few things give the siege its character:

  • Scouts reveal information. Finding out what is actually behind a threat can change your whole plan.
  • Archers thrive behind intact walls. A modest card in the right position can become a serious defensive problem.
  • Supports are a real sacrifice. They can turn a battle, but you spend that troop to do it.
  • Retreat costs a wall. Sometimes saving a fighter means opening a breach in your own castle.
  • Your last garrison matters. Lose it, and the castle falls.

The feeling I'm chasing is that tense pause before a reveal: you've committed troops, you've read what you can, and now you have to decide whether to trust your read. Luck supplies the hand; you decide what you're willing to risk with it.

How you can play

  • Online: private rooms with a friend, casual matchmaking, and ranked matches for verified accounts.
  • Solo: face the Castellan, the computer opponent.
  • At the same table: pass-and-play on one device, with the screen covered between players.
  • On desktop or mobile: play directly in your browser. Casual play and the tutorial need no account or download.

The game is available in English and Italian. There is a guided tutorial, a rules reference, and post-match analysis that evaluates your choices using only what you could know at the time.

I'd love to get some real duels going

A quick heads-up: online multiplayer works, but there isn't an active player base yet, so don't expect to find someone waiting in matchmaking. Bring a friend for a private match, or leave a comment so we can arrange a duel. You can also play against the Castellan right away while nobody else is online.

If you try it, I'd especially love to know:

  • Did the tutorial get you comfortably into your first game?
  • Did scouting, supporting and retreating give you interesting decisions?
  • Was there a moment when a card or rule felt too powerful, unclear or frustrating?

If you'd like to challenge me, leave a comment. I'd love to play against people who approach the game differently and see what they discover.

Thanks for taking a look at something I've been excited to bring to life.


r/digitaltabletop • • 1d ago

City booster Atlas - jeux de cartes pour redécouvrir des lieux à travers le monde

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1 Upvotes

J'ai travaillé sur un petit jeu appelé City Booster Atlas où vous collectez des cartes en découvrant des villes, des villages, des monuments, des montagnes et des mers du monde entier. Vous pouvez choisir des pays dans votre passeport et obtenir des missions adaptées aux lieux que vous souhaitez explorer - c'est une manière amusante d'apprendre en jouant.


r/digitaltabletop • • 1d ago

Lantern Mysteries – Trailer (whodunit gratuito per browser)

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1 Upvotes

r/digitaltabletop • • 1d ago

Online pvp

0 Upvotes

Hey guys, I'm developing an indie game for mobile and pc, it's a card/board game; for now I can only play over LAN, could you recommend a system to play remotely?

Operation Backhome


r/digitaltabletop • • 2d ago

I created a digital, fully playable version of Arkham Horror 2nd Edition

30 Upvotes

https://arkham-horror-digital.marcelocfontoura.workers.dev/

This is a fully interactive and assisted version of Arkham Horror 2nd Edition. This has been my pet project for the past couple of months. I love this game very much, it was my entry drug into boardgaming, and, as you probably experience yourselves, it's not always easy to find people to play with.

All encounters, abilities and items are assisted, which means the engine understands what is going on and proposes the right tests and consequences. The idea is to leave decisions to players, and the engine takes care of all the rest. Two expansions (Lurker and Pharaoh) were already added and can be combined, with or without Heralds. My goal is to eventually add all of them.

Now, some known issues:

  • The interface is fully in Portuguese for now, but making i18n is in my roadmap
  • I never even tested it in mobile, since my playing context is in the desktop, and there is only one user (me).
  • This is still a single player (or hotseat) experience. Making it multiplayer is in my roadmap.
  • The interface could be better, so I would really like an actual designer to take a look at this.
  • I am in the free tier for Cloudflare pages, so I am not really sure how many concomitant matches this will allow, but let's see.

Please, enjoy :)


r/digitaltabletop • • 2d ago

I made a new kind of puzzle game from traditional Chinese Poker. I think it could be translated to tabletop because it's 100% mechanical and solveable. Check out the rules

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1 Upvotes

r/digitaltabletop • • 2d ago

We wanted a historical strategy game on iOS, so we built our own.

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0 Upvotes

r/digitaltabletop • • 2d ago

Help Wanted: Beta Testers for DX Master

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1 Upvotes

r/digitaltabletop • • 2d ago

Hearthsea: a free Catan-style board game you play in the browser (made with AI). Seafarers, Cities & Knights, Highlands, bots and 57 islands

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0 Upvotes

Hearthsea is a hex-island trading board game in the Catan family that runs in your browser, on a phone, tablet or laptop, on a 3D island you can turn and zoom.

- Classic, Seafarers (ships and islands hidden in fog), Highlands (cliffs climbed by mountain passes) and Cities & Knights (knights, walls and the barbarian ship), on 57 islands

- Bots at four levels, Settler to Admiral, that make and answer trade offers

- Online tables by four-letter code, 2 to 6 players, plus 2v2 and Squall (20-second turns)

- Two campaigns, 23 trophies and a weekly tournament on one sealed island

Free to play at https://hearthsea.com with an account. I’m the solo developer, and I’d love to hear how the rules feel to people who play the physical game a lot.

(Independent game, not affiliated with CATAN GmbH.)


r/digitaltabletop • • 3d ago

👋 looking for tester for my digital tabletop app

0 Upvotes

👋 hi folks, I am looking for folks who would be willing to help me test an app I am working on.

http://snug.ing/

right now it has only 5 games:

  • settlers of catan
  • carcassone
  • pandmic
  • fury of dracula
  • clovece nehnevaj sa (old european game)

the first 3 you can access from main site, for the others you need to go to library, find them or use direct links:

https://snug.ing/dracula
http://snug.ing/clovece

it takes about 2 days to add a new game, so if you do have games you would like to have there, I also take requests.


r/digitaltabletop • • 3d ago

Hexflow

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1 Upvotes

r/digitaltabletop • • 3d ago

What if Sudoku was competitive, like chess?

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0 Upvotes

r/digitaltabletop • • 3d ago

Just released Hexstead, a Catan-ish solo game for mobile

1 Upvotes

Solo game developer here :)
I wanted a Catan-ish game I could play on my own on the... "couch"... and finish in ten minutes, so I built one...

Player has to work against the bots on a hex-map, starting with a single hex containing a single resource. Rolling the dice causes each hex matching the roll to pay its owner. Players can claim and upgrade tiles, play strategic cards, use a bandit to blindside their opponents, and chase a secret goal that wins them extra victory points.

Easy tier is free to play, I'd love to hear what people think!

Game runs on Android / iOS:

https://apps.apple.com/app/id6812996489
https://play.google.com/store/apps/details?id=com.kingerez.hexstead


r/digitaltabletop • • 4d ago

After 3 years of solo dev, my 4-Player / 2v2 Card Battler 'Grimoria' finally has a Steam page for wishlists (with full PC/Mobile Cross-Play)!

7 Upvotes

Hi r/digitaltabletop!

I’m a solo developer from Italy. I grew up playing traditional social card games with friends around a table, and I wanted to recreate that physical, tactical atmosphere digitally.

Today, my card game Grimoria officially went live on Steam for wishlists!

The Concept:

  • Atmospheric Tabletop: Designed around a dark wooden desk with candlelight, an inkwell, and physical cardstock feel.
  • Turn Order Strategy: Fast 15-second turns where the winner of the previous trick leads the next round. Ties are decided by who played first, unless countered by an elemental advantage.
  • 4-Player Royale & 2v2 Co-op: Play a chaotic free-for-all or share a health pool with an ally.
  • 100% Free-to-Play: Zero Pay-to-Win; all 25+ base creatures are unlocked through gameplay.

I also just released our newest card, the Dullahan ("Deal 1 damage on loss"), which punishes opponents whenever you lose a round.

If you enjoy digital tabletop and card games, wishlisting on Steam helps me out tremendously:

Thank you for checking it out!


r/digitaltabletop • • 4d ago

I just launched WordBan, a digital word-card party game

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0 Upvotes

r/digitaltabletop • • 4d ago

We’ve rebuilt the dice in Tumble Tavern, our fantasy Farkle game for Windows and Linux

1 Upvotes

Glowing cracks, glass panels and metal frames: these are the rebuilt dice for Tumble Tavern. Here’s a close-up throw across the tavern table.

We shared the game here before, and the dice have had a substantial overhaul since then.

Tumble Tavern starts with Farkle: throw six dice, keep what scores, then bank your points or roll the remaining dice. If the next throw scores nothing, you lose the points from that turn.

Enchanted runes let you interfere with that outcome. You can protect a turn, boost a scoring set or bet on a particular face. In the full game, you choose three runestones to bring to a match.

The free Steam demo includes the first two campaign fights and the Friendly and Copper tables. It supports Windows and native Linux/SteamOS. The full game launches on 12 November.

Try the demo or wishlist Tumble Tavern on Steam

Full Disclosure: Some AI tools assisted some during development, followed hand editing. No generative AI runs during play and this is months of hard work, we'd rather be transparent.


r/digitaltabletop • • 4d ago

[PC] We’re building Go Together — play against AI or a friend, with online multiplayer coming soon

0 Upvotes

Hey everyone! We’re building Go Together, a game based on the classic board game Go.

You can play against our own AI, KataGo, and our adaptation of Michi, or challenge a friend locally on the same device.

Online multiplayer is coming soon. We’re also working on a seasonal leaderboard where players can compete for rankings by taking on popular Go AI opponents.

Check it out on Steam: https://store.steampowered.com/app/5375470/Go_Together/

We’d love to hear your thoughts and what you’d like to see!


r/digitaltabletop • • 4d ago

Tabletop Simulator Indie Card Game Free to play event with cash prizes!

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0 Upvotes

r/digitaltabletop • • 5d ago

[Multi] Sentinels of the Multiverse 2 (Digital Definitive Edition) first developer preview streaming today (I'm the lead dev)

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4 Upvotes

r/digitaltabletop • • 5d ago

I made a free online Quoridor app for Android – looking for feedback from people who know the game

2 Upvotes

Hi all,

I'm the developer of Wallz, an unofficial mobile take on Quoridor (not affiliated with Gigamic). I've been working on it for a while and would really value feedback from players who know the game better than the average app store user.

What's in it:

- Online matches against real players, 1v1 and 4-player

- Ranked play with a rating

- Bots for practice when you don't want to play online

It's free with ads; there's an optional subscription to remove them.

Google Play: https://play.google.com/store/apps/details?id=com.ddinsights.wallz


r/digitaltabletop • • 5d ago

I made a murder mystery party game that runs on everyone's phone. Free one to try, and I'd love feedback.

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1 Upvotes

r/digitaltabletop • • 5d ago

I built a free offline guide to SPIEL Essen 2026 that merges the official novelties list with BGG's preview

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1 Upvotes