r/VTT • • Nov 30 '25

Question / discussion VTT overview

40 Upvotes
VTT overview

Are you looking to find the right Virtual TableTop for you? Before posting a question, use this post to read about available Virtual TableTops.

Are you the creator of a VTT that's not already listed? Please, add a description about your VTT in the same format as the other descriptions.

To all other people, please don't add any comments. I want this post to be clear, with VTT descriptions only. Questions about a specific VTT can be asked in their own subreddit. Mods, please delete any unnecessary comments.

Virtual TableTops:

In development:


r/VTT • • 1h ago

New tool DetectWalls app

• Upvotes

Hello!

We have made an app for Automatic Wall Detection. You can find it here: https://detectwalls.com/

To import the resulting .uvtt file to your preferred VTT, use Universal Battlemap Importer for Foundry, Smoke&Spectre extension for Owlbear and the normal UVTT importer for Roll20. We would like to improve it as much as possible, so we would like to ask your help for beta testing. You can participate by completing the google forms below:

https://docs.google.com/forms/d/e/1FAIpQLScmsi0WEZd-bziQlLw64xENUINn4PUKdEENwuO9rOQx5OPp7g/viewform?usp=sharing&ouid=106123882534789021640

Participating as a beta tester will get you the tool for free, when it launches and it will only take you about 20 minutes.

Similar tools are slowly appearing in the VTT space, from Owlbear Rodeo's Fog Forecast to the brilliant but quite complicated AutoWall tool by ThreeHats.

We hope our tool hits the sweet spot between ease of use and accurate wall recognition! We also hope that these kind of tools will allow people to try out very very big dungeons in their games, with complex geometries, rooms, corridors bringing in force the old-school megadungeon style :)

Drop in the Discord (https://discord.gg/As4NkQMaQX) if you have any questions, for how it works, or on the dataset we used or for more general discussion.

Thanks!


r/VTT • • 31m ago

Roll20 Save my Ass, a Low rank Adventure with a High Spirited Mule

• Upvotes

Save My Ass is a short, setting-neutral adventure designed for 1st-level characters. It works as a standalone adventure, random encounter, or a lighthearted pre-adventure to bring a newly formed group of characters together before the beginning of a larger campaign. The adventure is best suited to a settlement in or near an arid or desert region but a local spring in a forest works just as well as an oasis.

The adventure begins when a local porter loses his mule, Jack, who wanders off toward a nearby oasis. The characters must follow Jack's tracks to the oasis and discover that catching a frightened mule is more difficult than it sounds. While pursuing this ass they might get bitten by local wildlife, find lost trinkets and treasures, or just generally run themselves ragged!

If you are interested you can find this adventure here:

https://marketplace.roll20.net/browse/gameaddon/45402/save-my-ass


r/VTT • • 3h ago

New tool J’ai créé un nouveau VTT Dnd

0 Upvotes

Bonjour, je me lance en tant que maître du jeu sur DnD et pour me faciliter la tâche j’ai développé une application pour gérer la partie. Ça s’appelle Dungeon Display : https://dungeon-display.com/

C’est fait pour fonctionner sur ordinateur avec un deuxième écran pour l’affichage dédié aux joueurs. Pour le moment c’est plus adapté pour les parties en présentiel. J’améliore encore l’application mais je pense qu’elle est prête pour être utilisée par le grand public.

Si des personnes sont intéressées pour tester l’outil je serai très heureux d’avoir du feedback !


r/VTT • • 19h ago

Question / discussion So...Sigil...

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3 Upvotes

r/VTT • • 1d ago

Question / discussion An Elegant VTT?

7 Upvotes

I have been on Foundry for 6 years and while I do enjoy it and it is certainly the Legos of VTTs, I am looking for something elegant and intuitive.

Ideally I would play in person, but I can't. I live remotely and travel, so online it is.

I **don't** need 3d maps, animation, automation, buttons, or features...I need no brainer smooth experience.

Currently I feel Owlbear is close. Figured it out in a few minutes.

I don't want to try dozens...

If I can't figure it out in 5 mins and it needs lots of buttons and help menu...that is not what I am looking for.

- drag a map

- drop a token

- elegant fog

- roll dice

- simple character sheet or PDF viewer

Suggestions?

Less is more...


r/VTT • • 1d ago

Question / discussion Help Wanted: Beta Testers for DX Master

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0 Upvotes

r/VTT • • 1d ago

Foundry VTT Blob’s Card Engine: poker, tarot, tcg, a no-code card game builder for Foundry [System Agnostic] [Commercial]

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6 Upvotes

Hello everyone,

I wanted to share a project I’ve been working on after getting frustrated with the card experience in Foundry. I wanted to play a game called Perfect Draw, but none of the existing card modules for Foundry could handle it, so I built my own: Blob’s Card Engine.

It’s a full program for playing cards right inside Foundry. You can play poker, Go Fish, Tarot, Texas Hold’em, and more. It’s also a card builder engine, so you can design and play pretty much any card game you can think of.

Current game support:

  • Pathfinder
  • D&D
  • Perfect Draw
  • His Majesty the Worm
  • Lancer (a card combat helper for beginners learning the game)

I’ve spent several months building and polishing this, and I’ll keep adding support for more games. If there’s one you want, let me know and I’ll add it to the list.

It’s on sale right now for $9.99.

https://bigblobgames.itch.io/blobs-card-engine


r/VTT • • 1d ago

D&D Beyond - Maps VTT You've been asking (forever). DDB Maps finally has custom stickers and token art!

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2 Upvotes

r/VTT • • 1d ago

Question / discussion Free or 'cheap' VTT

5 Upvotes

I have recently very much got into Solo RPG and Dungeon crawls, namely 2D6 dungeon, Ker Nethalas and Salvage and Sorcery, and I would like a way to take these solo games with me more easily! So my first thought was some sort of VTT!

So could you guys point me in the right direction?

I would like it to be free ideally or cheap as I'm not even sure if this will be a permanent part of my playing! So Foundry is kinda off the table as I think $50 is extreme!

I would like either pre written stuff for Ker Nethalas baked in or an easy way to make my own stuff, ideally character sheets, dice roller, maybe even table references, combat trackers etc ( I am not a coder so simple to use and modify is preferable)

Also being able to use it mobile would be ideal, on a tablet not necessarily a phone but I will primarily be using a tablet and pen and paper!

I know it sounds like a lot hence why I am asking for guidance, I know I am unlikely to get everything I want but somewhere to start would be great! Thank you


r/VTT • • 1d ago

Question / discussion House rules for non-coders?

3 Upvotes

I’m in a group with a few tinkerers, myself included. If we actually play something out of the box rules as written, VTTs are pretty decent. I’d I want to do something that isn’t, it tends to be a slog.

I picked up foundry and have a subscription on foundry server now, as I was recommended a module that allows some halfway decent”make your own”, but as far as I can tell, it hasn’t been updated to V14 so I can’t use it.

I wish that VTTs in general had better support for things like “change the name of this stat” or “add a button that lets me roll a 2d20 effect die” and the like, but I guess that ain’t where the demand or the money are. And I haven’t done any reasonable amount of coding since like python 2.7.

Is there a VTT that has anything close to that kind of non-code editing? Based on my very limited experience in the software world, I would think that it isn’t necessarily a technical challenge but would be a fair amount of labor if you didn’t build it that way from the start.

Otherwise, since I have way too much free time, what book should I start reading so I can learn to do it myself? You should see how good I am already at putting things in parentheses and brackets.


r/VTT • • 1d ago

New tool Sou jogador, passei meses lendo as reclamações daqui sobre VTT e acabei criando um. Queria a opinião de vocês.

0 Upvotes

r/VTT • • 1d ago

New tool I created my own VTT but...

0 Upvotes

I wanted to created a single source for all my campaigns so it started out as a note taking tool similar to Obsidian Notebooks. I ended up writing a world builder, campaign manager, VTT, and map making tool 😂😂😂. After few months of development (about 2 years ago) I wanted to build a community where you can create and play a world and afterwards sell it as a ready to play adventure module. As DM's we put so much energy and effort into our world building that I wanted a place where everyone can build, play, then share. I want to help others make content and sell it as well. I am planning an 85/15 split and I am not looking to get rich just cover development costs and Amazon Web Services costs. Everyone can play for free as long as a DM is paying. Everyone one with a free account can build a character or create a homebrew character or item. Even a location and lore can be shared and imported into your campaign so if someone spends a good deal of time recreating the Sword Coast they can share it or sell it.

For the IT type people out there, I am using SQL for static storage like character, NPC, notes, and things like places. But I incorporated a graph database (neo4j) that tracks things in nodes and how they relate. This is cool because I am now tracking player and campaign stats like who killed who and when. This also links together who knows what secrets or lore drops and helps the DM visually see main quests or side quests that were blocked off so it can help them create a fluid storyline. I have a cool storyboard tool that lets you connect sequences together so side quest 1 in session one links to session 2 which is linked to main quest 1 but side quests 2 and 3 have to be completed before main quest 2 is revealed. You attach secrets to each session or quest.

My VTT is what I learned from years of using Foundry. I have core engine rules for combat with prompts for saving throws and reactions on targets. I have about a dozen attack animations already and I plan to do all unique attack animations. I always wanted to see a cool animated thorn whip 😂. The DM can show notes, lore, or images to players during combat. There is a chat and combat log. I also am tracking stats from actual combat like who attacked who and with what attack and for how much damage. After combat or throughout a campaign a player can check how much damage they deal, how many last hits they made, what attack type, how much healing they do and such. It's all logged.i even added a DOTA 2 style gameplay chart 😂😂

The map building tool is similar to Inkarnate and Dungeon Draft. Admittedly, right now theirs are better than mine right now. I am having trouble with slowness when a map has 100 stamps or assets on it. I am running a python script to make smaller versions of each asset so the stamp tool uses those instead of 4k ready stamps. The thing I am doing differently is making an asset pack that has bump and height maps so when you place a light source or daylight you get dynamic shadow casting from objects and you see the textures depth reflect the lighting. It's subtle but cool.

The problem I am getting is that a lot of people hate on the inclusion of Ai. I have Ai as something that can be turned off by a DM for his campaign, I am tagging Ai content in campaigns. There is two Ai tools, one is generative Ai that is campaign aware and can assist with last minute prep or party direction changes that you didn't plan for. It is locked down to the campaigns data so it looks at past sessions, future sessions, DM goals, player goals, and helps build a session quickly that doesn't derail the story. It's optional and not needed but helpful for new DM's. The other Ai tool just uses the LLM of the Ai so you can ask it human questions and it will traverse campaign data and provide human answers and links to the sources. The second one is not generative, it just lets you use human language to ask complex questions of data in the Graph database. A DM could ask, "If the players kill {NPC A} what factions and relationships could be affected?" A player could ask, "What was the name of the magic rock thing we found in session 2 or 3 and what was the thing guarding it?" It will never reveal secrets a player doesn't already know and will never hallucinate.

Does having Ai here turn everyone off even if it's not a core part of the app?


r/VTT • • 2d ago

New tool [Commercial] I’m building Aethera VTT: animated maps, lighting, and a free hosting tier in your browser

0 Upvotes

Hey everyone, I’m the person building Aethera VTT at Aethera.tv. I wanted to share a short look at it and explain what I think is neat about it.

It runs in your browser: create a campaign, bring in a map, and invite your group with a link. Players use a free account, with no app to install or server to set up.

A few things it can do:

• Still or animated maps, with walls and doors, dynamic lighting, fog of war, and token vision.

• Token movement, distance measurement, initiative, conditions, and area-of-effect templates.

• Character sheets with inventory, equipment, features, and abilities plus dice rolls and chat.

• Campaign prep with scenes, compendiums, private GM notes, player handouts, and journal pins on the map.

• Ambient playlists and localized sound zones, with an optional connection to Aethera Voice for talking with your group.

The part I’m most excited about is bringing the atmosphere and the practical tools together. Animated maps, flickering lights, weather, and visual spell effects can help a scene feel alive, while the characters, notes, and encounter tools stay close at hand. I like the idea of the map feeling like somewhere your group is exploring.

Hosting has a free tier, which is all most GM's will ever need, with full campaigns and invites, 2 GB of storage, and a 40 MB limit per file. Players don’t need a paid plan. Optional paid host plans add more storage and larger uploads; as well as some advanced tools outside of the VTT.

You can explore the demo without signing up:

https://aethera.tv/app/vtt/demo-world

Overview and getting started:

https://aethera.tv/vtt

If you give it a try, I’d love to hear where you got stuck or what would stop you from using it for a session. That’s useful feedback while I keep improving it.


r/VTT • • 4d ago

New tool Want to try Erstwild in Argo? Explore the digital book, build characters and share it with your campaign

4 Upvotes

Hi!

We’ve brought Erstwild, a Plotweaver setting, into Argo, and we’re opening 50 places for anyone curious to give it a try.

I’m part of the team building Argo. We’re preparing a demonstration to show Brotherwise Games, and we’d love to let fellow players and GMs explore the integration beforehand.

If you’ve used D&D Beyond or Demiplane, the idea will feel familiar: a digital book connected to your characters and campaigns. In Argo’s web app, you can:

  • Explore the book as a digital compendium, with search and bookmarks.
  • Add notes inside the book about rules or campaign prep, share them with your players, or send feedback to the publisher when something in the text is unclear.
  • Create a campaign and link Erstwild to it, sharing access to the setting with your players.
  • Build and edit characters using the character wizard and editor, whether you access the book through this invite or a linked campaign.
  • Download the PDF for the books in your library

Feel free to browse, make a character or explore it with your group. If you feel like sharing your thoughts afterwards, we’d love to hear them, here in the comments or through the feedback option in Argo.

We’re still developing the tech and refining how the book’s content works inside Argo, so some panels may need layout adjustments. If anything looks off or feels confusing, we’d appreciate a quick report through the notes feature in the book. It helps us make the experience better for everyone.

Curious about the game first? Here’s the Plotweaver website and the open alpha reference materials.

Try Erstwild in Argo

You’ll need to sign in or create a free Argo account. There are 50 places in this testing round.

A quick note about access: this invitation gives you temporary access to the Erstwild integration while the testing round is open. It doesn’t grant Argo Early Tester access or permanent ownership of the book. Access to the test version ends when the round closes.

Thanks for taking a look!


r/VTT • • 4d ago

Question / discussion VTT Tales around the fire

0 Upvotes

Hi,

Just wondering if anyone has heard of a vtt called tales around the fire (talesaroundthefire.ca)? My group was looking for a free option and someone recommended it but it seems to be new.


r/VTT • • 4d ago

New tool Feast Hall - Cinematic view and Battlemap - MBBT - Full Free Release

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9 Upvotes

Whole roast boar, meat pies, cases of wine, and far too much cheese. These are the things we give thanks for in the Feast Hall.

Happy Thanksgiving (the Canadian one, that is) to everyone. We are providing our first bonus release for you, the Feast Hall. Whether it was a casting of Heroes' Feast, an invitation by a local lord, celebration for the recent victory, or any other occasion to gorge themselves everyone should find something they like at the table.

Feast Hall Scene List
Long Table - Full Feast
Long Table - Set
Long Table - Empty
Adventurer Seating - Full Feast
Adventurer Seating - Set
Private Table - Empty

This is a fully free release! Follow the link in the comments to download all the variations, in both standard and high resolutions.


r/VTT • • 4d ago

New tool CrawlSpace VTT — Public Beta Now Open!

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2 Upvotes

r/VTT • • 5d ago

New tool InkWyrd Audio - Music Player, Soundboard, and Voice Effects, all in one!

7 Upvotes

Hi all! I've created a new audio program specifically designed for use with VTT systems. It combines music playlists, programmable soundboards, and voice mods using VST3 files, all rolled into one app.

I'll be up front immediately and say this has been coded using Claude. All the ideas and features are entirely my own, but I can't code for shit, so here we are. If that's a deal breaker, I completely understand, I just wanted to get that out of the way.

Onto the program itself. Essentially, I made this for me. I've been using Kenku FM for years, but I was never 100% happy with. The main issue was always that you couldn't fade between tracks or playlists. If you went from tense ambience to battle music, you'd have a second of silence between tracks. It's not much, and I'm sure some people don't care about it, but I did, and it annoyed me.

So this started out as creating a small program to replace Kenku at my virtual table, something that allowed crossfading not just between tracks but whole playlists. And when it turned out that was quite easy when using a bot to do the coding for you, then ideas started coming thick and fast. Then I hit the idea of making the windows modular, like the old Winamp audio player. This allows users to have different sections of the player in different locations on their screen(s), which is surprisingly helpful. THEN I started looking at what was possible when it came to creating something like Voicemod, but without all the bloat and having to pay for specific voice effects. Because I don't know about you, but I've never been able to get virtual cables from my DAW to Discord to work properly.

With that, here's a list of what this thing can do:

Music Playlists - Basic functionality, right?
Full Library Management - Add every single music/ambient/etc track to your library and create playlists on the fly.
Fade/Crossfade - Fade out tracks to silence, or crossfade into a new track or playlist. Choose your own fade length for both.
Loop - Loop a single track until the end of time. Or until the end of a particular encounter, whatever suits you.
Soundboard - Each soundboard button can be renamed, recoloured, have an image embedded, have its volume adjusted, faded in, fade out, looped (rain, for instance, or the sounds of the sea, etc), and triggered randomly (looped rain + randomly triggered thunder = storm that isn't clearly on a loop!)
Scenes - Want to create the aforementioned storm for later use? Maybe with some spooky music looping the background? Set the rain running on a loop, play the ambient music on a loop, then set a thundercrack or howling wind on random. While it's all playing, save it as a Scene, and you'll be able to fade over to the whole setup with the click of a button!
Discord Integration - As should be standard for these types of programs, with a bit of bot setup you can bring InkWyrd into your Discord call. But also...
Local Play - You can also just use this as a local player with no Discord usage.
Voice Effects - You can run your own mic through the program, and apply any effects VST files that you may already have available. Anything from reverb to pitch changing to distortion; if you have a plugin for it that runs as a VST, you can use it. More information on this is available in the Github README.
Skins - Can't have something inspired by Winamp and not have optional skins, right? More info on this is also available on the Github.

If you've gotten this far, thank you! There's a tutorial video on the Github to help people get started, as well a text guide for reference.

https://github.com/Troyificus/InkWyrd-Audio


r/VTT • • 4d ago

Question / discussion starter vtt platform?

1 Upvotes

Hiya, I'm a forever DM that has been running in-person D&D for years now and wanted to expand to running games as a side hustle online to gain some much needed extra cash, but I don't know what VTT to start with. I'm quite computer savvy so tough UI or tons of options are welcome. All the recommended VTTs I've encountered are paid or requiring multiple D&D beyond licenses to actually access most content which I don't have. So far I'm leaning to start running games in tableplop, but I think there's a limited amount of games you can have there for free... So anyway, help out a fellow DM? What free/low cost platforms do you recommend?


r/VTT • • 4d ago

Question / discussion Roll20 support

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1 Upvotes

r/VTT • • 5d ago

New tool TableTop BRAMA - a tabletop RPG platform in development, looking for workflow feedback

1 Upvotes

I’m building TableTop BRAMA — a platform for tabletop RPG players, game masters, creators, communities, clubs and publishers.

I’d like feedback on the workflow and navigation: is it clear where you would go to find a game, create a character, or organise a campaign?

Here’s what I’m bringing together on the platform:

• Feed and news: player and community posts, reactions and discussions.

• Profiles, a personal workspace and messages: your games, materials and conversations.

• Game discovery and creation: listings, applications, languages, dates, formats, safety and accessibility.

• Campaigns and schedules: invitations, session planning, date proposals and attendance.

• Characters: step-by-step creation, sheets and PDF export, with workflows for D&D, Pathfinder, Cyberpunk RED, Blades in the Dark, Fate, Cairn and BRP.

• Reference: searchable rules, classes, species, backgrounds, equipment, spells, bestiary and more; coverage varies by system.

• Library and readers: bookshelves, PDFs, text, bookmarks and page discussions.

• Communities and Club OS: community spaces, club schedules, membership applications, people and roles.

• Original systems and the market: authors’ books, adventures and other materials, with publishing and market workflows in development.

• Workshop and publisher tools: release preparation, translations, rights, review, book design and live previews.

• Safety and support: reports, blocking, appeals where available and help.

• External services: existing Foundry worlds and Telegram-bot reminders/attendance, with separate setup.

• Languages: Ukrainian, English, Polish, Czech and Spanish; localisation is ongoing.

BRAMA is still in development. The screenshots use fictional demo people and content, including features still being built — they are not evidence of an existing active user base.

Full walkthrough and screenshots:

https://crionik.github.io/tabletop-brama-showcase/


r/VTT • • 5d ago

New tool [Commercial] I made a soundboard for my table and want to share

7 Upvotes

Apologies, I hope this won't sound too rehearsed, but I'm trying to be a bit professional. I lurk in the comments here on my personal account and many other DnD subreddits, and I just want to share what I've been working on with my fellow dungeon colleagues.

I run games for my friends and I've always wanted good sound at the table without hassle. Every option I tried either cost too much, wanted a subscription, or just didn't do what I needed. So I built one for myself, I'm pretty darn happy with it, and I wanted to share it.

It's called Soundscribe. It's for Windows, and it puts your sound effects, ambience and music on one board so you have full control of the immersion.

* Click a pad to play a sound, give it a hotkey, set it to loop
* Save scenes, like rain and a fireplace with thunder every 20 to 60 seconds, and switch between them with a crossfade
* Ducking option so the music drops under a sound effect, then comes back
* Run the board from your phone over your own Wi-Fi if you don't like keeping a laptop in front of you
* Hotkeys that work while your VTT or notes are in front
* Miniature player popout to keep in the corner if you're using a VTT, or just to keep it minimal on your screen

It comes with 124 sounds to get you started (tavern, dungeon, town, weather), and you can drop in your own files. Your files stay on your PC.

It's $5, one time. No subscription, no account, you own it forever, and updates are free.

You can hear the starter sounds on the page: https://peasantdesign.dev/soundscribe

Main website: https://peasantdesign.dev

I go by Peasant in some spaces and I thought PeasantDesign sounded fun. I plan to make more tools as needs come up, for DnD and maybe other games too. If you're a Twilight Imperium enjoyer, I'll probably make some stuff for that soon.

My philosophy is cheap software you can own for yourself. I don't plan on pushing tons of updates unless there's something cool I can add or something is truly broken. Or y'know, Windows 60 gets released and it needs an update.

Hosting a website is cheap, but there are costs. I got laid off earlier this year. I'm fortunate enough to be working again (albeit with a forsaken commute) but still rebuilding the finances, so any support is appreciated.

I want to be very upfront, so here's a few things I'm not totally happy with and want to update in the future if possible:

* Spotify/Apple Music/YouTube Music integration. Let me know how interested you are in these. I put a pause on them because they're a headache, but if they really matter, I'll try again.
* I am a Spotify guy. I built it, but Spotify's terms don't allow it in an app I charge for, so I pulled it.
* Apple Music might be doable, but it requires an Apple Developer Account which costs a decent bit of money, so if this picks up, I would be happy to invest in that. Not sure how many people use Apple Music in this space.
* YouTube Music is probably the second most popular for TTRPGs I would imagine, but they have some rules that conflict with how the app works. There might be options to fix this in the future.
* Lots of people in this space own their own music anyway, so being able to drag and drop the playlists that already live on your PC gives you full control.

Happy to answer questions or take feature requests. I'm actively using it in my own games, so I'm fixing things as I find them.


r/VTT • • 5d ago

New tool RollCamp Devlog #02: a new look, an action bar, fog of war, and a place to find a group

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3 Upvotes

r/VTT • • 5d ago

New tool TableForge - A Tabletop Helper App that I built. (Sorry it's so long)[Commercial]

0 Upvotes

It was mentioned that this may be a better place for my post. sorry if this doesn't belong here either.

But, I have a campaign manager app that i have been working on for a little while now, and I'm curious if anyone else might be interested in it. It is still in development or i guess you could say early access, so there may still be some bugs i haven't found yet. It is called TableForge, you can download a demo at questforgegaming.com or buy the entire thing, its $15 right now. If you buy it and don't like it, just refund it, if you buy it and help me with it by finding major bugs or coming up with new and cool ideas, I'll refund your money and let you keep you full GM access. The demo is limited, and there is an activation code you get when you buy it. After that, you don't need the internet to use it, and you own it forever, with lifetime updates (internet needed for this) the more I work on it. players can join over Wifi, and the GM tools are the only cost, all players can sync to the GM for free.

So a little backstory...

I know, I know, the market is getting flooded right now with all sorts of them. I built mine for the way my group likes to play. I did make some rules that can be adjusted for homebrew. It is 5e and 5.5e compatible.

I use my laptop to GM and have a small house that doesn't fit many people. Long story short, over the years i got more and more apps that i would use to GM. Google sheets, one note, obsidian, some websites for music, tools, quick references. It got to be overwhelming for me. My frustrations were, I like to share notes and images with my players, but didn't have a good way to without using another app, I like to have 1 master set of lists for items, spells, etc. that everyone draws from. I'm weird, I like the information to be the same across all player sheets. I also like to be able to track the players information. Anyway, that's what this does. Yes, it has all general features. Campaign notes, player, sheets, and integrated battle table (NOT a battle map system.)

The biggest thing for me is the ability to easily share notes and images with players. Send them information. and the interactive battle table and 1 compendium that holds items, spells, races, classes, etc. so as a GM when you want to add something new for a player, you do it 1 time and their account has access to it. I want this to be a table helper, not a video game. I apologize again for now long this is, but if you are interested check out the website and let me know what you think.