r/aoe3 • • 52m ago

Balance New Patch gets a thumbs up from me

• Upvotes

Quick TLDR for the general civ changes:

  • They fixed BOTH German related bugs I've just reported, it was honestly so fast I'm not sure I even had anything to do with it or if a few other people had already reported it earlier. Importantly, you don't get screwed any more when you revolt to Prussia and have any War Wagons, because Litauer Dragoons are now significantly more powerful.
  • Burgher nerf hurts a bit but was kind of expected, they really murdered cavalry a bit too hard I guess. In exchange, Hanover Drummers are now 1 pop in every scenario. Doppelsöldner trick with American citadel is gone, it's now clear that Imperial Dopps for Prussia were clearly only meant to boost the Zweihänder church tech if not sent already.

  • Denmark seems to mostly get some things shuffled around a bit. I don't see any huge balance changes, only a small buff, but someone who actually mains Danes can correct me.

  • Poland was clearly rebalanced on a larger scale, nerfing the church techs (Treaty of Lublin) and the Folwark but buffing basically everything else, especially military shipments. They now seem to target either a Commerce Rush or a classic Fast Fortress, similar to Germans, but with Winged Hussars, Retainers and Piechurs instead of Uhlans, War Wagons (/Dopps/Pikes in AgeII) and Skirmishers/Crossbows.

  • Russians, Swedes as well as the Livonia revolt got some mild rebalancing, seems to be very mild buffs and nerf respectively.

  • Mexico changes seem to be more of a buff over all?????

  • Ports got a small nerf, so did Japanese Meiji Restauration, Hauds got a Manlet nerf for no apparent reason.

  • Changes to the remaining civs are utterly irrelevant.


r/aoe3 • • 1h ago

Meme Guys and girls, what if we add all HRE states as playable Civs? 😜

• Upvotes

r/aoe3 • • 1h ago

Info New patch has dropped!

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• Upvotes

r/aoe3 • • 4h ago

what do you think about adding ceylon as a civ?

4 Upvotes

r/aoe3 • • 4h ago

I was looking at my Age of Empires 3 User's Manual

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72 Upvotes

I legit do not remember this game on DS... did anyone actually play it?


r/aoe3 • • 21h ago

The BUFFED Lakota Cetan Bows Fire Like MACHINE GUNS!

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0 Upvotes

r/aoe3 • • 21h ago

For you what is the best civilization for starting out in AoE3?

13 Upvotes

r/aoe3 • • 22h ago

carolean is just not worth it

5 Upvotes

so called elite unit but trade very poor


r/aoe3 • • 1d ago

Praise Unique Guard Musketeer skins in game

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149 Upvotes

All of the unique age4 musketeer skins, added rusket here cuz it's a musketeer with same base stats


r/aoe3 • • 1d ago

Christmas morning 2005 - 21st anniversary of Age of Empires 3

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410 Upvotes

i remember asking for age of empires 2 for Christmas that year. My parents didint know the difference and got me AOE3 . I was amazed and shocked! At the time, i didint know that AOE3 existed! anyways, im almost 30 and i still play this game.


r/aoe3 • • 1d ago

The Most Underrated French Card?

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0 Upvotes

r/aoe3 • • 1d ago

Add the Confederacy as a revo for US

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0 Upvotes

I know that this will never trespass from an impossible dream, but seeing all important revolutions are depicted in the game instead of all the related of American Civil War it's sad. The ACW literally changed forever the inner politics in US history and his total abscense is nothing but neglectful.

Anyways there's a couple of mods around there adding the revo as a mechanic or as a reskin for vanilla civilization.


r/aoe3 • • 2d ago

History Happy 21st Birthday AoE III!

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675 Upvotes

Thank you Devs, thank you AoE III and thanks to all of the AoE community. Let’s continue to make history together! ❤️ To the next Adventures (Whether it will be just another drama, just a patch, or even new DLC’s)🥂


r/aoe3 • • 2d ago

Question desactivate cross-servers

0 Upvotes

I play recently we all know they're somes players even its 6 times less played than age II they're players but like aoe2 im in europe france and sometimes im matched with guys from India which create lags. I would like to desactivate this option . So i know mb it will increase wait time and maybe this game is more popular outside europe but i want the option .


r/aoe3 • • 2d ago

History Meiji Restoration

17 Upvotes

The factory and fort wagons are a good start, but if it was historically accurate, it should also unlock the lifestock pen and hunting for Japanese villagers. Would this be particularly useful? No, but it would be a nice addition.

Edit: I didn't explicitly mention it, but this would obviously also disable herdables gathering from shrines at the least.


r/aoe3 • • 2d ago

The HATAMOTO Samurai Completely SLAPPED His Eagle Runners!

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0 Upvotes

r/aoe3 • • 3d ago

they units are REALY usless

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105 Upvotes

r/aoe3 • • 3d ago

france civ treaty

9 Upvotes

first time playing france
3v3 4v4
40mins or 60mins
wht should i change and wht are the best units for it


r/aoe3 • • 3d ago

Why the Inca Have Absolutely NO ANSWER for the Haudenosaunee?!

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0 Upvotes

r/aoe3 • • 3d ago

The age II whaling ship card is sooooo good

30 Upvotes

For 500 coin you get:

- 4 anti cav units
- A whaling ship that can attack and fish
- A mini tavern
- Fishing boat training
- The ability to build a dock

The ship can fish AND build AND train boats or units at the same fucking time. Insane.


r/aoe3 • • 3d ago

How to win the Artic maps Steam achievement? I've played all Artic maps (twice) and nothing:(

6 Upvotes

r/aoe3 • • 4d ago

Question (Im new) What is the right situation for starting a revolution? keeping in mind that it brings your economy to a standstill

16 Upvotes

r/aoe3 • • 4d ago

I made an AoE3: DE database that reads everything from the game files and works out counters, civ rankings and decks from the numbers. Please test it and tell me where it's wrong

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97 Upvotes

Hey everyone! I built aoe3database.com, a free, unofficial reference for Age of Empires III: Definitive Edition. You don't need an account.

Everything is read from the game files (version 100.19.18309): 699 units, 164 buildings, 2,509 Home City cards and 1,446 technologies for all 24 civilizations, plus 150 maps, 43 native settlements, 30 revolutions, hotkeys, taunts and all 64 cheat codes. Nothing is typed in by hand, and the descriptions are the game's own text.

The part I most want you to test is the math.

  • Counters: which unit beats which when both sides spend the same resources. It uses every unit's HP, attacks, damage multipliers, resists and cost across 123 regular units of all civs. The fight is worked out with Lanchester's square law, after the side that shoots further gets its free volleys while the other walks in.
  • Civs ranked by their armies: right now Chinese, Spanish, French and Italians are at the top, and Indians, Japanese and Inca are at the bottom.
  • Builds for every civ: Colonial rush, Fast Fortress, Boom and Treaty. Each one has the army mix, age-ups, the cards to send in order, and a full deck you can open in the deck builder.

Honest limitations:

  • The counters use base stats, so there are no upgrades, splash damage, micro or abilities.
  • Range and speed only count for the walk-in. Kiting isn't modelled.
  • The civ ranking only looks at how cost-effective the armies are. Economy and map control are left out.
  • The builds are not pro build orders, only what the numbers favour.

I fully expect it to disagree with the real meta in places, and that's exactly where I need players.

Also on the site:

  • Deck builder: 25 cards, max 10 per age, like in the game. You can start from the game's own decks and share your deck as a link.
  • Unit vs unit calculator: pick two units, their upgrades and how many of each. It shows the damage per hit, the walk-in under fire and who is left standing.
  • Live ranked ladder stats, refreshed hourly from the game's leaderboard, with a player search: type any name to see its rating, rank and top % on every ladder. As I write this, 1v1 Supremacy has 4,965 ranked players and 2,889 of them played in the last 7 days. The median rating is 1052, and the top 10% start at 1535.
  • Every unit, card and tech with its exact stats and effects, plus unit IDs for scenario and modding work.

What I'd love from you:

  • Which counter or civ ranking is clearly wrong compared with your games, and why?
  • Anything broken, a wrong number, or something missing? Every page has a "Report a mistake" button at the bottom that comes straight to me, or just tell me here.
  • What would make you actually keep this open while playing?

Screenshots: the civ ranking, the counter grid, Chinese builds, the deck builder, the unit vs unit calculator and the ladder with player search.

Thanks for trying it!


r/aoe3 • • 5d ago

any discord servers i can join to just chat about AOE3?

9 Upvotes

just looking for friends and people to chat with when im bored. I work remotely so i typically have a lot of down time.


r/aoe3 • • 5d ago

Question Royal horsemen too strong?

5 Upvotes

I have been seeing more and more people go fully Royal Horsemen as a strategy in the past weeks. I thought that was weird, but seeing the over-1900 stats that they have, it is understandable. Then I checked the latest release and their base stats have been increased by 300. Which could explain why we see more people going with this strategy. This makes them too strong to counter, in my opinion. What do you guys think? Should the recent upgrade they received be revised?