r/aoe3 • u/Alias_X_ • 52m ago
Balance New Patch gets a thumbs up from me
Quick TLDR for the general civ changes:
- They fixed BOTH German related bugs I've just reported, it was honestly so fast I'm not sure I even had anything to do with it or if a few other people had already reported it earlier. Importantly, you don't get screwed any more when you revolt to Prussia and have any War Wagons, because Litauer Dragoons are now significantly more powerful.
Burgher nerf hurts a bit but was kind of expected, they really murdered cavalry a bit too hard I guess. In exchange, Hanover Drummers are now 1 pop in every scenario. Doppelsöldner trick with American citadel is gone, it's now clear that Imperial Dopps for Prussia were clearly only meant to boost the Zweihänder church tech if not sent already.
Denmark seems to mostly get some things shuffled around a bit. I don't see any huge balance changes, only a small buff, but someone who actually mains Danes can correct me.
Poland was clearly rebalanced on a larger scale, nerfing the church techs (Treaty of Lublin) and the Folwark but buffing basically everything else, especially military shipments. They now seem to target either a Commerce Rush or a classic Fast Fortress, similar to Germans, but with Winged Hussars, Retainers and Piechurs instead of Uhlans, War Wagons (/Dopps/Pikes in AgeII) and Skirmishers/Crossbows.
Russians, Swedes as well as the Livonia revolt got some mild rebalancing, seems to be very mild buffs and nerf respectively.
Mexico changes seem to be more of a buff over all?????
Ports got a small nerf, so did Japanese Meiji Restauration, Hauds got a Manlet nerf for no apparent reason.
Changes to the remaining civs are utterly irrelevant.

