Hello there!
My first post to the community, stay frosty folks!
I just saw SotL's video about the new balance. Byzantines, despite their recent buffs, are number 53 on the rank ladder. That's almost a bottom 3 spot! And on the pro's players the stats arent any better, they're 46 or something, which isnt terrible, but not great. So, what went wrong?
First, lets address the buffs. The cataphract got the logistica bonus damage without the logistica, also in castle age. Which is good, but it reinforced something that the cataphract is already very good at.
Second, they got varangian guards. Great addition, both balance wise and historically wise, as they need a meatshield. They feel great in castle age but they dont have any bonus, and in imperial theyre the worst ones of the new civs, even with trample damage.
So, what do we do? Personally, i suggest giving blast furnace to the civ. They long needed it, and it will make varangian guards better than at least generic ones. The elite cataphract can lose 2 damage, but better, lose 2 bonus damage versus infantry, so it does not two shoot a halberdier, but is better overall.
Staying on cataphracts, i think they need to be better against archers. Right now, they have two counters, heavy cavalry, and archers. They are only good against infantry. They are too specialised for their cost. I already suggested giving blast furnace to them, so they would be better against both. But a small hp increase to the elite, like 10, would be greatly appreciated, just to absorb a couple extra arb shots before they go down. Before suggesting blast furnace i was thinking about +1 pierce armour, but that would be too much with bf.
Also that blast furnace would make the paladin more viable, which is a solution to archers. But lets be realistic, pala + cata is too expensive of a comb to play in a game. So that +10 hp i think would be suitable. Byzantines need an elite cavalry unit and the catas should be it.
Now, Logistica. As is, it is too expensive and has little effect. VGs are the worst in the game, and for catas, you dont pick it up, as you would pick it primarily for the additional infantry bonus damage. My suggestion is, either lower its cost, or bump up its effect to +8.
Also i could play with the thought of giving them siege engineers for they bombard cannons, but i dont know.
Anyways, thoughts?