r/warcraft3 • u/SaduqFan • 6h ago
r/warcraft3 • u/wTcJediMaster • 10d ago
News Version 3.0.0 Restored!
us.forums.blizzard.comHello!
Today, we have restored the game to the 3.0.0 patch, with plans to re-deploy patch 3.0.1 in the coming weeks.
This will allow players additional time to complete their Acts before saves are rendered inoperable.
Patch 3.0.1 will remain on the current PTR branch for further testing.
Blizz-app PSA:
We plan to deploy patch 3.0.1 live October 19th - All previous in-game saves will become invalid, but map progress will be retained. Please finish any mid-map progress before then.
r/warcraft3 • u/wTcJediMaster • Dec 20 '21
Resources Warcraft III | Introduction | Beginner Guides | FAQs
1. Subreddit Info
Welcome to r/warcraft3, the official Blizzard recognized subreddit for all related topics. Content and discussions can range from the base game, campaign/lore, custom games, competitive ladder, memes, esports, modding, art, and more! Please see the rules on the right hand side.
Official Discord: Warcraft 3 United - Players and representatives from hundreds of WC3 communities gathered in one place!
Before Posting: Please look over the 3d FAQ section of this post to see if you find what you were looking for or going to ask. Overly repeated or low effort posts are filtered away by our moderators, thanks for your understanding!
2. Basic Game Info
Warcraft III: Reign of Chaos (2002) is a real time strategy game set in the fantasy universe of Azeroth. The game combines classic RTS mechanics with RPG elements as you play through the Human, Orc, Night Elf, and Undead campaigns.
Warcraft III: The Frozen Throne (2003) is the expansion pack for WC3 and builds upon its story and features expanding the world with new heroes, units and campaigns.
Warcraft III: Reforged (2020) acts as a graphical remaster accompanied with major infrastructural upgrades and many new features. And later gave us the 2.0 update with QoL features such as the new Hotkeys and Classic(HD) assets.
Warcraft III Reforged: Forsaken Kingdom (2026) is the first ever DLC for the game adding a new Forsaken campaign and alongside the 3.0 update a new hero and other QoL features.
- Official Blizzard Product Page: Warcraft3.Blizzard.com
- The Story so far: Warcraft I & Warcraft II Summary
- Tales from the Smithy: Night Elf, Undead, Human & Orc
- Reforged Developer Update: May 19, 2020. July 22, 2020. August 19, 2020.
- Reforged Update: June 14, 2022. August 10, 2022. May 9, 2023. November 20, 2023. November 13, 2024.
- Wage War Once More, A BlizzCon 2026 Recap & Deep Dive: September 12, 2026, September 12, 2026 & September 13, 2026.
- Forsaken Kingdom DLC: Launch Trailer & Gameplay Trailer.
- Revisiting the Editor: August 27, 2020.
- Already own the classic game(RoC / tFT)? Well hopefully you redeemed your keys before November 21, 2025. If you did then you have access to Reforged with classic graphics. Blizzard Article & Alternative DL links You install the game and enter in your RoC key and then you can play Reforged Classic(SD) version via the Blizz app as is mentioned Blue Legacy forum post. These Win DL & Mac DL should hopefully work for the installation process.
- Also on Xbox Game Pass (PC) alongside the Remasters of WC1 & 2 more details here.
- Warcraft III: Legacy (tFT 1.29) Available since April 29, 2026 on Blizz-app for offline & LAN only.
2a. Gameplay and Game Modes
Warcraft III presents itself as an accessible yet highly dynamic game. Besides the melee mode, there exists many different ways of playing the game - solo or in multiplayer with up to 23 other players. It is a fusion of lore-heavy campaigns, competitive match-based gameplay, a diverse custom game selection, a thriving esports scene, endless modding and artistic possibilities, and more.
2b. Standard or Melee
- RANKED MODES: 1v1, 2v2, 3v3, 4v4, and FFA
- OBJECTIVE: Gather resources, build a base, train your army, level your hero, and totally destroy the enemy base and army.
- SPECIFICS: Balance micro (swift decision making, individual unit control, movement, ability usage, hero exp/items) and macro (resources, buildings, army upkeep, expansion). The high level of competition has led to WC3 becoming a prominent esport that still has a thriving to this day!
- RTS GAMES FOR BEGINNERS: Finding the Fun
2c. Custom Games
- CUSTOM GAME TYPES: Genres include hero arenas, campaigns, strategies, RPGs, tower defenses, mini-games, and even the unique shooter or 2D platformer.
- SPECIFICS: Popular maps include DotA, Footies, Wintermaul, Legion TD, etc. Thousands more maps can be played competitively, creatively, or casually. The World Editor, WC3's modding tool, has allowed maps to essentially become unique games within the client. It is famous for the creation of DotA which has pioneered MOBA genre.
- TOP MAPS: Hive has two top 100 maps one from 2017 and another from 2019. Theres also a most hosted list from 2021 and 2022.
2d. Classic Installation
Installing WC3 Reforged with a legacy(Reign of Chaos) key:
- Link RoC CD key to BNET account on BNET website
- Install the Battle.net app
- Sign out of the Battle.net app
- In the Battle.net app login screen, click the gear. then "Continue without Logging In"
- Click "Games" at the top of the interface
- Search for Warcraft III
- Click Warcraft III
- Click Install on the left side of the interface
- Wait for the install to finish, it may finish with an error
- Click Update
- Wait for the update to complete
- Log out again (even though you are not really logged in)
- Log in
- Search for Warcraft III, click it, click Update, wait for the update, click Play
- Now the game appears in "Installed", but not "My Games".
3. Guides, Tutorials, and FAQ
THE CAMPAIGN TEACHES BEGINNERS THE GAME BETTER THAN ANY GUIDE! THE STORY IS WORTH IT!
In addition, the Classic War3 Battle.net site provides explanations and statistics for all the gameplay features and races in the game.
The guides below are largely based on introductory concepts relating to each scene, so they are beginner friendly under the assumption that you've already familiarized with the base game. You'll also find more niche and advanced guides if you dig through the websites hosting the provided links.
3a. Competitive Melee and Ladder Guides
- GENERAL: Gym's New/Returning Guide, Beginner Advice, Control and Movement Playlist, Creeping Guide Video, Base Layout Guides, Gym's Learning Center
- HUMAN: Basic HU Guide, Build Orders - ReZZel Playlist, Wtii Video
- ORC: Basic Orc Guide Build Orders - ReZZel Playlist, Wtii Video, Grubby Playlist
- UNDEAD: Basic UD Guide Build Orders - ReZZel Playlist, Wtii Video,
- NIGHT ELF: Basic NE Guide, Build Orders: ReZZel Playlist, Wtii Video
- ESPORTS: History of WC3 Scene, Les Origines de WC3(FR), Tournaments+ Calendar
- TOOLS: Custom Hotkeys Setup Guide, Hotkey Editor, Observer/Caster API, W3Cstats Overlay, Replay Viewer, ReplayTool & Research Facility
3b. Modding and Map Making
- GENERAL: Resource Directory (maps, models, skins, MPQ Editor, CascViewer, etc)
- BASICS: Starting Advice, FAQ, Beginner Map Making Guide, Tutorials for Beginners
- TERRAIN: Complete Terraining Guide (Environment & visuals)
- TRIGGERS: Basics of Triggers and Memory Leaks
- CODING LANGUAGES: JASS, vJASS, Wurst, Lua, TypeScript, C#
- VISUALS: How To Make 3D Models and 2D Art Tutorials (skins / icons) Reforged UI Designer, Reforged to tFT (Menu)
- GRAPHICS MODS: The Quenching Mod is an open source program intend to enhance the graphics of Warcraft III: Reforged. Vision Mod - Graphics quality control tool tweaks the Reforged(HD) to be more like Classic(SD). Kenshin's Classic+ Mod project dedicated to overhauling Reforged assets to stay faithful and true to the original.
- TOOLS: Map Translation assets; juvian's wc3translating
- LOCAL FILES: Hive post about Local files. And a DL to enable non latin text and others and a little guide to go with it.
3c. Custom Game Guides
- There are an endless amount custom game tips and pointers that would suit your needs for each map, whether it be for DotA or your favorite TD. Your best bet is to visit communities that specialize in the custom game you are interested in!
3d. FAQ
- Where can I play online? The built in battle.net is the official server excluding China. There are 3rd party servers that are not supported by Blizzard, in which r/warcraft3 does not support nor condone.
- Where/how to Play Reforged? You need to have purchased the game. In the BlizzApp at the WC3 tab you have the Install/Play button.
- How do I host? HOSTING IS INSTANT NOW. No port forwarding, no bots (on Reforged).
- Is Reforged worth it? That in the end we have this post but it is up to you, we suggest that you look into the maps/modes you would like to play. This post have some comments about events from a veteran player's point of view. Also as previous mentioned if you have the Reign of Chaos you already have access to the Classic(SD) version and if you do buy the Reforged version and don't like it you could easily Refund it here.
- How do I find games? You can checkout game lists like: w3maps/w3stats or use the ingame search/filter function ingame (the box where game names are).
- What is PTR? The Public Test Realm is similar to a Beta where players can test incoming patches and provide blizzard with feedback. The old PTR had a separate installer but now it's a "drop-down" option beside the main game and server options.
- Where can I download the latest patch? Current patches are downloaded automatically through battle.net if you have an official copy. Also see patch history & v1.0-1.31.1+.
- Is Blizzard's new ladder done/working yet? Yes as for patch 1.33 it seems to be published but is still a work in progress. However W3Champions is a community made ladder that a lot of players use.
- Which realms are more populated? For ladder, the Europe (former) Northrend realm has the highest activity but Americas (former) Azeroth & Lordaeron can be more during American times. 1v1 and 4v4 are the most active ladders. Custom game activity is huge and is now cross-realm hosted again.
- Anyone know name of [blank] map? When asking this question, please provide as much information as possible. Things like describing the gameplay, the theme, terrain visuals, and possible names should be considered and described to the best of your ability to increase the chances. Don't forget to check map databases on your own first, though!
- Will the game ever go on Sale? After 3 years of easy unlimited refunds having sales wasn't a thing. But it seems we've started getting 50% sales since the 2023 Summer Sale. But its very infrequent that WC3 is included in the seasonal Blizz Sales, about perhaps one fifth.
- Is the community alive? Yes we are still around, it is absolutely bustling. See this!
- Do you know/remember this custom map? When posting these try to provide as much info and details as you can and recall like; what heroes, units and buildings, colors or tilesets used, names for map or stuff in it, a drawing of the minimap can be very helpful, when you played it and where like was it on BNet or other and what patch/game version. This will help others to help you!
What are the cheat codes? The official Cheat Codes that only works in Singleplayer are these and a guide for how the "level jump" code works here.
Can I play Forsaken Kingdom DLC with a Classic Installation of WC3:RF? No it requires a full Reforged version of the game.
Does the Definitive Edition graphics work with the older Classic/Reforged RoC & tFT Campaigns? No the Forsaken(DE) does not currently work for any other campaign aside from the Forsaken Kingdom.
3e. State of the Game FAQ
WTii's videos Warcraft 3 Reforged ONE YEAR Later..., TWO YEARS Later…, THREE YEARS Later…, FOUR YEARS Later…, FIVE YEARS Later… and most recently SIX YEARS Later goes over some of these points and makes a number of observations and highlights.
However the Warcraft 30th Anniversary with the Warcraft Remastered Battle Chest alongside the 2.0 Update did change some things for the better. And a hopefully a future to look forward to!
- Why did Blizzard fail in the making Reforged? This article goes over some behind the scenes during the games development process.
- Custom Campaigns? Is finally back. Before now were and are still able play them in normal map form, if they were updated/transformed. Or make use of the Xetanth87's Campaign Splitter that was made to split w3n files into w3m/w3x. It can now be used to turn campaigns into co-op maps with Archon Mode. The Quenching is a mod that can be used with some CCs. Or just use it with the normal campaign.
- Player Profiles? Yes, but it seems to mainly be ladder stats, W3C has more extensive ones.
- Cross-realm hosting? Yes its finally back again.
- Clans? Yes however in a glitchy state. And W3C has both custom made chat-rooms as well as clans.
- Ladder? Yes as of 1.33 its out but not working without issues. And W3C still going strong.
- Automated Tournaments? Yes with 2.0 its finally back. Some communities like W3C have seasonal things going for both ladder and customs.
- Old BNet Chat System? W3C has made their chats in this "old school" spirit. With 2.0 update the Old school UI is back with a new coat of paint. But its still BNet 2.0 chat so the look is back but the system is not.
- Game Reconnection (GProxy)? No. In case of a player leaving disconnecting or crashing or desyncing that player is unable to rejoin. But it can be determined by looking at different things what the cause was, desyncs will have an UI glitch for the portrait, crashes might have a fatal/unknown error and DCs one can check the replay or logs.
- Competitive Customs & Ladders? Not really. However with Community made wc3stats and in the future FLO-host enables this in a number of forms with replay uploading.
- Hosting & BNet Commands? Yeah. But they are limited and do not work as they should or you'd wish. For example !ban is just a "long kick" preventing the banned player/user from rejoining that current lobby not all games you host, thus you can't mange bans and need to black list them yourself. Commands found here. As well as a !stats and zoom via scroll.
- Campaign Overhaul to fit in with WoW? No. Five missions were remade and a most were reworked and to some degree, some "new" characters were introduced but not to the scale people wish or expected, for good or ill. However the Reforged version of the Campaigns difficulty among other things was updated more details here. As of patch 1.36.1 this is no longer the case as campaign was reverted back to its 1.32 state. With the new Forsaken Kingdom DLC Campaign it helps bridge the gap between the end of tFT and start of WoW with "new" factions like the Forsaken(created at the end of tFT) & Scarlet Crusade(Remnants of the Lordaeron Kingdom).
- Improved Cutscenes? Not like we saw during BlizzCon. This was aborted and as it looks now wont be a thing at all. What we had and have now is showcased in DailyWCRF's Videos.
- Classic(SD) Vs Reforged(HD) Vs
Classic(HD)Forsaken(DE)? Well that is mostly up to you. Reforged has a few things in the campaign that Classic don't. Aside from that it would depend on preferences and the maps you want to play as some work better in either version or only in one. Most do use classic and some swap between them so by popular vote Classic(SD) would win as for reasons or factors well most of those are personal.And with 2.0 patch we got the Classic(HD) options to toggle on & off with Reforged(HD) however we wish with some other new things in the options. As of the 3.0 update the Classic(HD) was relplaced by/upgraded into the Forsaken Kingdom's Definitive Edition graphics following the spirit of the older, at the moment its main use is for the Campaign DLC itself as it does not apply to the RoC or tFT campaigns but will be coming soon. - Follow/Join or invite friends to lobbies? If you both are on the same gateway you can right click your friend and "Join Game". However you have to restart the game to be able to do it again (keep in mind that Blizz-app server and Wc3 Gateway might not fully sync friend list and thus causing problems as well as not being online in Blizz-app). Invites seems to be fully-partly glitched and broken as of this moment(1.32.10).
- Hotkeys? Yes we currently have 3 to chose from; Classic(Default) are the ones that the game comes with, Grid(Universal) are a full QWER-ASDF-ZXCV (KB dependant?) hotkey system that overwrites everything from campaign to melee and customs, Custom(DIY) is the ones based on the Customkeys.txt however big news with 2.0 we now have a tab in options were we can set them up ingame without the use of external tools or digging thru the file ourselves. Can still use the tools but they're not as nessesary as pre 2.0 era.
- Are we able to select more than 12 units/buildings? Yes, as of 3.0 Definitive Edition update the new limit is 24.
- When will X be implemented? SoonTM. We do not know at this stage we used to have monthly patches and updates from blizzard but not atm. Some of this can be explained the Bloomberg article. Even though there is a team from Playside Studios & Gasket Games out there worked on the 2.0 update.
r/warcraft3 • u/Runtime_Renegade • 10h ago
Modding /MapEditor Taking WC3 RPG's to the Next Level - GOR Is Here!
TL;DR: A full action RPG inside Warcraft III featuring six classes, 54 custom abilities, and 162 legendary skill modifiers, plus randomized loot, quests, crafting, trading, and persistent characters, no need to -save or -load.
Explore eight procedural dungeon tiers, cooperative raids, and overworld bosses where dodging, timed parries, positioning, and teamwork matter. Swing captured enemies as weapons, lead spectral cavalry, or cast spells to a rhythm, with DoTA style skillsets for each class. All supported by a fully custom RPG interface and customizable camera and HUD settings.
Just play the map it speaks for itself.
------------------------------------------------
Originally this Video was 30 minutes and that was showing 4 different variations of each dungeon, so I sped it up by about 3.5x and only show 2 different variations being generated per dungeon.
If I were to show a video of how many different layouts can be created in real time we'll be here until next year.
Generation of Redemption released for playtest a few days ago however that was really just to make sure the networking aspect was going to work and thankfully IT DID!
So this update brings quite a few things which include the new dungeon layouts and the Dawnrampart make over.
I've been hesitant on opening up a Discord because I know how chaotic the feedback can get but I caved so the link can be found below for update notes and map updates.
Download the Map: Epicwar
Link To Discord: Click Me
Public alpha playtest. Character saves will be wiped when beta begins.
And the long version...
Here's a brief overview of what you can expect and some examples of boss/dungeon mechanics.
- A full action RPG inside Warcraft III: custom combat, persistent characters, loot-driven builds, procedural dungeons, cooperative raids, crafting, trading, and an entirely custom interface.
- Six distinct classes: Vanguard, Lightwarden, Warcaller, Pyromancer, Shadow Knight, and Nightstalker, with different combat styles and resource mechanics.
- 54 custom active abilities: nine per class, built around combinations, positioning, timing, and class interactions.
- 162 legendary skill modifiers: three alternative modifiers for every active ability, 27 per class. These can change a skill’s shape, targeting, movement, summons, or entire behavior.
- Abilities designed with DoTA-style depth and spectacle: staged attacks, delayed detonations, controllable charges, airborne finishers, traps, ricochets, spectral armies, and interactions between abilities.
- Turn an enemy into a weapon: Vanguard’s Human Flail lets him swing a captured enemy around himself, hitting surrounding enemies before throwing the victim toward the cursor.
- Command a spectral cavalry charge: Shadow Knight can summon riders from a planted banner, replace them with a colossal Pale Rider, or personally mount up and lead the charge.
- Completely reshape your fire magic: Pyromancer modifiers include tightening rings of blue fire, escalating ricochets, splitting lances, and a hovering miniature sun that attacks enemies.
- A rhythm-based combat class: Warcaller rewards precisely timed casts with stronger resource generation, using a moving striker, colored timing windows, and feedback showing where your input landed.
- Six different resource economies: Vanguard gains Battlelust primarily from taking hits; Nightstalker builds Guile through offense; Pyromancer builds Ardor through aggression; Shadow Knight gains Dread from both; Lightwarden manages slowly recovering Piety; Warcaller builds Crescendo through timing.
- Active defense for every class: guard, timed parries, and dodges make your reactions part of survival.
- Parry a boss’s boulder back at him: Gravok’s (one of the raid bosses) rolling boulder has actual travel and collision. A successful timed parry sends it back and leaves the boss vulnerable to increased damage. This is just one example of how higher tier fights work.
- A catalogue of 1,645 item definitions: 640 weapons, 201 armor pieces, 198 gloves, 537 jewelry pieces, 64 materials, and five healing potions. These counts include level and rarity variants.
- Randomized equipment rolls: stat affixes, ability-specific damage and cooldown bonuses, skill-rank bonuses, and rolled legendary power values create variation beyond the base item catalogue.
- Six equipment rarities: Common, Uncommon, Rare, Epic, Legendary, and Mythic. With class-specific equipment, set bonuses, and named legendary powers.
- Eight procedural dungeon tiers spanning levels 10–60: crypts, root tunnels, flooded ruins, haunted courts, frozen tombs, plague warrens, and an eclipse sanctum.
- Dungeons that change between runs: approximately 6–20 rooms, depending on the dungeon, with chain, branching, loop, and spine layouts, optional branches, and randomized environmental dressing.
- Functional cooperative dungeon puzzles: hold rune stones together or activate them in sequence. Incorrect sequences reset, and solving the puzzles opens physical gates along your route.
- Eight dungeon bosses with distinct signature attacks: traveling tidal waves, closing root webs, staged bone eruptions, frost formations, plague attacks, and shifting void hazards.
- Three level-60 raid encounters and ten overworld bosses: encounters built around readable attack patterns and responses beyond simply attacking until the health bar empties.
- Cooperative mechanics with real consequences: spread away from marked players, stack to share damage, break burning chains by separating, bait hazards away from allies, and reposition through successive attack phases.
- Tank and support roles that matter: damaging taunts, threat tracking, healing pressure, shields, debuffs, and resource management support coordinated party play.
- 45+ authored quests: objectives include combat training, investigating clues, escorting patrols, rescuing NPCs, sabotage, signal puzzles, and defending important locations.
- 23+ crafting recipes: equipment forging, potion brewing, and material reclamation. Equipment uses a timing-based forging mini-game, with class-appropriate outputs.
- A custom RPG interface: character selection, inventory, equipment comparisons, skill trees, merchants, crafting, trading, quest journal, World Atlas, party/raid frames, boss bars, and buff icons with duration displays and descriptions.
- Player-controlled comfort settings: camera presets, smooth mouse-wheel zoom, optional camera pivots and screen shake, damage numbers, player names, mirrored HUD placement, and three HUD sizes.
- Configurable automatic potions: choose when healing should trigger. Potions heal over time, share a cooldown, and scale from 20% to 40% maximum health across their tiers.
- Persistent local characters and preferences: automatic saving preserves progression, equipment, inventory, and settings between sessions.
- A voiced cinematic opening and regional music: an introduction staged with the game’s own heroes and abilities, followed by exploration with music selected for the surrounding region or dungeon.
- Public alpha playtest: Character saves will be wiped when beta begins.
r/warcraft3 • u/MidRedditer • 3h ago
Technical Help When does the update arrive more exactly?
"We plan to deploy patch 3.0.1 live October 19th"
I live in Romania and I was wondering at around what hour the update will arrive, I'm looking forward to seeing if the bugs are fixed so I can continue some campaigns I want to finish.
Can anybody guess an hour or time of the day or night based on previous updates?
r/warcraft3 • u/DarthEwok42 • 19h ago
Campaigns RoC & tFT The first TFT Arthas level on Hard took me 3 hours
r/warcraft3 • u/Schoonbee411 • 3h ago
Campaigns RoC & tFT I made 120 fan-made achievements for Warcraft III: Reforged, you're welcome to check it out
Warcraft III never got proper achievements, so I made some. There are 120 of them across every campaign plus skirmish, and they unlock automatically while you play through a free Windows launcher I built called Vault Launcher.
What’s in the set:
- Every campaign chapter: Exodus of the Horde through Legacy of the Damned, plus the Founding of Durotar bonus campaign.
- A Hard-difficulty clear for each campaign.
- Skirmish: win as each race, beat an Insane AI, win against 3+ Insane AIs, win in under 10 minutes, win a game that lasts over an hour, finish with 150+ APM, and train 40 Footmen / Grunts / Ghouls / Archers in one game.
- Long-term goals: win 100 games, train 5,000 units, take 10 heroes to level 10, train every unit for each race at least once.
Full list: https://steamvault.dev/vaultlauncher/sets/warcraft3
How it works, because I know the first question: it never touches the game’s memory. Warcraft III has Blizzard’s anti-cheat, so the launcher only reads two kinds of files the game already writes on your PC:
- Campaign progress: the save file in Documents\Warcraft III that the game updates when you beat a chapter.
- Skirmish stats: the replay Warcraft III saves after every game (LastReplay.w3g).
No injection and no game changes. Your existing campaign progress counts too, so you’ll probably unlock a bunch on first launch.
Where I need help: the campaign chapters are confirmed working. The Hard difficulty, skirmish and other achievements haven’t been tested in a real game yet. If you play skirmish, especially against Insane AI, I’d love to know whether they pop. There’s a “report” button in the launcher, or just reply here.
A few honest notes:
- Windows will warn you about the installer. It isn’t code-signed yet because I’m one person and signing certificates cost money.
- Turn on Options → “Auto-save replays” in Warcraft III so no skirmish game gets missed. The launcher only sees the last replay otherwise.
- For Hard credit, set the difficulty to Hard before you start the chapter. Chapters you finished before installing don’t count as Hard.
- It’s free, there are no ads, and it’s not affiliated with Blizzard.
Download and info: https://steamvault.dev/vaultlauncher
Happy to answer anything, and if there’s an achievement you think is missing, tell me and I’ll add it.
r/warcraft3 • u/farono • 46m ago
Melee / Ladder Smoother games: packet loss no longer means lag spikes on W3Champions
Hey everyone!
Every internet connection loses a packet now and then, even a good one. Busy Wi-Fi, a long route across the world, a hiccup at your provider, and a small piece of game data never arrives.
Until now, every lost packet made your game stop and wait for it. You saw that as a short freeze or stutter. Lose a few percent and you got dozens of them every minute. Players with 1–3% packet loss froze about 6 times as often as players with none.
Hence W3Champions is happy to announce a revolution in Warcraft III: The end of packet-loss induced lag spikes!
What changed
We have extensively simulated the different network conditions in our lab - but we have also run this in the background of your games within the past week and we were able to confirm our experiments. Your games now keep going even when you have packet loss and they're as smooth as if it never happened!
Lag spikes per minute (our network lab, 100 ms ping):
- 0.5% packet loss: 9 → 0
- 1% packet loss: 11 → 0
- 2% packet loss: 26 → 0
- 5% packet loss: 60 → 0
Cross-world games gain the most
The further you are from the server, the more packets get lost and the longer each one takes to come back. In our worst case, both players about 200 ms from the server with 5% loss, the game used to stutter about 70 times a minute. Now: zero.
What it doesn't fix
- High ping is still high ping. The game just won't stutter on top of it anymore.
- If your connection drops out for a few seconds, nothing can hide that.
- Some freezes come from the PC, not the network.
Still getting freezes? Send a Lag Report from the launcher by typing -lag in the game chat and reach out to us via Discord in #flo-discussion with the lag report id and a description. It really helps us.
How to get it
It's already live. Just keep your W3Champions launcher up to date.
GL HF!
r/warcraft3 • u/Temporary-Damage-757 • 2h ago
Campaigns RoC & tFT Can we have an option to use the old maps in the campaigns?
Reforged changing Stratholme, Silvermoon, and Dalaran felt really unnecessary. I liked the old versions of the maps better. Can we have an option at mission start or something?
r/warcraft3 • u/No_Confusion_3858 • 4h ago
Custom Games ENFOS, TDs and other similar custom maps
I played quite some legion and green circle over the past weeks since this is the meta these days. Probably more than I should have played.
I got really bored of these and kind of miss the wild times we had 15 years ago and you would see dozens of custom games. Back in the days I think I played over 50 variations of green td and enfo not just the same 3 circle maps we have today.
I wanted to see if anyone can recomand any cool TD/ ENFOS style custom maps. Even outdated ones that can be played either solo, or with a few guys. I got sick of the two aforementioned maps, so anything works..
r/warcraft3 • u/wibblywobblybob • 9h ago
Campaigns RoC & tFT Has the wc3 campaign been made harder?
I've recently been playing the campaign on hard, the last time I did was during the COVID lock downs in 2020. I don't remember it being this hard last time.
Specifically the frozen throne missions have been harder from my previous experience but I'm struggling more this time. I'm on mission 2 on the blood elves campaign and kind of stuck. I have an idea of how to actually beat the mission it just feels like everything has to go right and I've tried it a few times already which makes me feel quite disheartened. I know I need to keep the Naga units alive as they're the only ones who can do any damage at all.
Has anyone else had this experience? Has there been changes that I'm not aware of?
r/warcraft3 • u/ToraxXx • 21h ago
Modding /MapEditor Beating Warcraft III’s insane AI with self-play reinforcement learning on one desktop [P]
r/warcraft3 • u/MickCraftGaming • 1d ago
Forsaken Kingdom Warcraft 3 Forsaken Kingdom PSA: Save files are going to break with the launch of Patch 3.0.1
This has already been discussed here thoroughly, but after the initial launch of Patch 3.0.1 I regretted not doing more to notify people of this. Your save files are going to break tomorrow when the new patch goes live. Campaign progress will still be preserved regarding most recently completed Chapters & Acts. Finish out save files to the point where it loads the next Chapter today and then wait for the patch tomorrow. Happy gaming!
r/warcraft3 • u/Super-held • 1d ago
Lore warcraft 3 campaign map
Hello i would like to know the map from the campaign in a far view like this but for example i do not know is this map with stratholme inside alterac or is alterac where the red "X" is where i am now. before i play the new campaing i would like to know the important places and the "map-view". I think you can understand that i want know the map from the lore a bit better.
r/warcraft3 • u/sirevil • 1d ago
Reforged My Forsaken Tech Tree Concept
Long, long ago I started this little project for myself, what if all playable races and some other factions (like the Legion, Twilight Hammer, Argent Crusade, Tuskarr and Primalists) in WoW had their own tech trees and was playable in Warcraft 3? The idea I had in mind for each of my trees is there would be 3 combat units (a tier 1, ranged, and tier 3); 3 casters; a siege and flying unit; another extra unit or 2 which could have any kind of role, being combat, caster or whatever, and 4 hero units.
I made another post related to this before Forsaken Kingdom was announced and what I did to create my visual concepts was use the WoW Model Viewer and WowHead’s Dressing room. Since Forsaken Kingdom came out for Warcraft 3 I wanted to share the tree I created before for the Forsaken based on playable classes and NPCs in game for I believed could be in their own campaigns would look like. Now I haven’t bought Forsaken Kingdom yet but I will, and what I’ve seen so far with the new units some it does match what I put together before.
I always had in mind to make the Forsaken tree would be as close of a match to the Human tree as possible.
Starting with the worker, what I made I was going to call the Serf, and from the looks of it for the new campaign they reworked the Peasant model, which I think makes sense but gave it a different name.
For the combat units they went with the Deathguards for the tier 1, made above was what I was had in mind for my concept but I think what Blizzard made looks perfect. For the ranged unit they made an Undead Elf Archer, which I had something like that in mind to use for something else. For my version of the ranged unit I always had in mind what I call the Deathseeker, which would be an undead human using a crossbow. For the tier 3 I had in mind the Royal Guard, named after on the Royal Dreadguard NPCs in Undercity. They would be riding a horse. I could include the Abomination since the Forsaken use them too but like I mentioned before, I want to be as close of a match to the Human tree as possible.
For the casters I saw looked like a type of undead caster model in the campaign, which could be used in place of anyone of these. With that said starting off with my concepts is the Dark Cleric, which would be their healer. There would also be the Magi and the Warlock (temp name), and keeping the Banshee. I did see an Apothecary unit, but it seems more like a combat unit than casting to me. I figured it would made more sense as a creep, otherwise I would have to create a new Human unit to be its counterpart.
For the siege would be the Blight Spreader which would use the Forsaken Catapult model from WoW. And there would be a Bat Rider that would act something like the Troll Bat Rider on the Orc tree already in game.
Last the Heroes, which the Dark Ranger remains. The new units I made would be the Death Stalker which will be a rouge hero. Then the Dreadmage which will be like the Archmage and riding a horse. And last is the Forsaken version of the Death Knight, but the Forsaken Paladin could work in instead too.
Anyways, hope you all like my concepts. I've made far, far more, because I'm a bit crazy and would like to share them too.
r/warcraft3 • u/BartaLemton • 19h ago
Forsaken Kingdom Struggling with Fallen Kingdom
Sorry if this has been posted a million times, I am out of energy and super exhausted cause life and cannot sift through the forums.
But I am having a hella'va time with the fights in Fallen Kingdom, and I sailed through the other two and play RTS constantly. Like I play Tiberium Wars every day.
Any tips or advice?
r/warcraft3 • u/Belle-Charms • 1d ago
Forsaken Kingdom I Love Mind Control
Finally playing through Forsaken Kingdom and Ilastar's Mind Control is so fun LMAO now Ramstein is just my sweet little baby chudboy ☺️☺️☺️
r/warcraft3 • u/BrutalBarracuda • 1d ago
General Discussion Anyone know where this DVD originally came from?
r/warcraft3 • u/OtakuJuanma • 1d ago
Campaigns RoC & tFT I'm going through the Reforged campaign for the first time in years and idk if it's an unpopular opinion, but they should have used her hero model from FT for this.
As a kid I understood that obviously they won't add the model to base W3 since the game was finished, but here they could have absolutely given her the ranger look, even if she isn't considered a hero.
r/warcraft3 • u/Slycer_Decker • 2d ago
WC2:RM I love giga chad gorilla face Uther from Warcraft 2
r/warcraft3 • u/elifint_wcft • 23h ago
General Discussion what hosting sites are people on?
For what ever reason as of 2 days ago i can no longer get on game ranger.
r/warcraft3 • u/Microdad_ • 1d ago
Technical Help New player need help
Im trying to play and it seems nothing it working correctly. I try to use Thralls chain lightning ability but when I click to select target it does nothing the ability worked a few days ago just fine. Also when I click my healing scrolls nothing happens. Am I doing something wrong?