r/TrueDoTA2 • • 7h ago

Dawnbreaker guide in 7.41f by 12.5k former Dpc player and coach

0 Upvotes

Sup everyone today I'm uploading a new guide for the Offlane series on my YouTube channel, and today's hero will be Dawnbreaker

In this game I'll be showing you my thought processes, itemization approach among other things and explaining how this hero works and the ways she can play and the role she has on your games

I'll be explaining most of the things I do and trying to share why I do them as the game moves forward so you can keep these concepts, questions, and mechanics for your own games and apply them and get ya some Ws.

I appreciate you all people who drop some nice comments on my videos, I do understand many might not like them it's just fair that some people do and improve with them, I also appreciate the ones who provide me with kind and respectful feedback and positive criticism, I'm not here for nothing but to help you by sharing a bit of the experience I have and the little knowledge about this wonderful game.

You can find the full video here:

https://youtu.be/Y4uexc45H78?si=m_r8u3UmLUzCCOQp

For any coaching inquiries or more dota related content you can find it on my page:

www.skylightcoach.com

Thank you all for viewing, let me know what any other heroes or any other kind of content you would like to see on further videos.


r/TrueDoTA2 • • 20h ago

Malr1ne Is Back — These Are the Small Details People Miss

0 Upvotes

Malr1ne has just played his first BO3 series with Team Liquid, so I decided to go through the games and look at the small details in his gameplay.

Not just his big plays, but the things that are easy to miss when you're watching a pro game how he moves his hero, where and when he clicks on the map, how he positions himself

These little habits might not look important at first, but they can tell us a lot about how a professional player approaches the game at the high level

In this video, I'll break down some of the details I noticed from Malr1ne's first series with Team Liquid and explain why they matter.

Link: https://youtu.be/fqIojMyYZ-I


r/TrueDoTA2 • • 16h ago

Here is my keybinds. Any suggestions please.

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0 Upvotes

r/TrueDoTA2 • • 11h ago

new Nyx innate rework.

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0 Upvotes

Make the assassin playstyle great again 🔥 👀.


r/TrueDoTA2 • • 10h ago

Phylactery/Khanda rework.

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0 Upvotes

Try to make khanda usefull/unique item that players would actually want to buy 👍.


r/TrueDoTA2 • • 7h ago

Why do people throw games

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1 Upvotes

r/TrueDoTA2 • • 15h ago

Rumors. Valve will reset the Behavior Score for all users. It will be a New Year's gift.

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0 Upvotes

r/TrueDoTA2 • • 22h ago

Does the draft matter more at higher ranks? I tested it on ~13M games from Herald to Divine+. It doesn't, but what matters changes

17 Upvotes

after my last post a few people argued about how much the draft actually decides games and whether it matters more at high mmr. so i trained the same draft model separately for every rank and tested each one on the last 7 days of games it never saw (7.41f).

rank just "radiant wins" heroes only full draft (heroes + synergy + counters)
Herald-Guardian 52.7% 57.0% 58.3%
Crusader 53.0% 56.7% 58.5%
Archon 52.9% 56.5% 58.9%
Legend 53.0% 56.5% 59.1%
Ancient 53.1% 56.3% 58.9%
Divine+ 52.8% 56.2% 58.9%

1. the draft matters about the same at every rank. 58.3% in herald, ~59% everywhere from archon up. "draft doesn't matter in low mmr" isn't really true, and it doesn't matter much more in divine either

2. but WHAT matters changes. in herald the strength of the heroes themselves does most of the work ("heroes only" is highest there, 57%). the higher you go, the more it's about counters and synergy. counters go from 37% of the model's signal in herald to 43% in legend+. so in low mmr: pick strong heroes. in high mmr: think about matchups

3. 1 in 5 games is basically decided in the draft. in about 20% of games the draft gives one team 65%+, and that team actually wins ~70%. those are the games where a better draft would have changed the outcome. even then it's not over: the losing side still takes 3 out of 10

4. most lopsided draft of the week (94%): PL, Pudge, Tinker, AA, Winter Wyvern (94% to win) vs Sniper, TA, Nature's Prophet, Silencer, TB. PL's team won

notes: 13M games across all ranks from opendota. "divine+" because opendota caps the average rank at divine 5, so immortal lobbies are in there too. this is correlation, not causation, players pick heroes they're good at. only the 10 heroes count here, not roles, lanes or items.

this is basically why i built the tool: the higher you go, the more it's about counters and synergy, and that's exactly what's hard to keep in your head with 30 seconds on the clock. (last post here: https://www.reddit.com/r/DotA2/comments/1xcwxn0/im_so_ass_at_drafting_that_i_built_a_tool_that/)

questions: 1. does #2 match your experience? does your rank feel more "pick strong heroes" or more "counter the enemy"? 2. how do you even lose with that 94% draft?


r/TrueDoTA2 • • 11h ago

Invoker Arcana when?

0 Upvotes

Involer Arcana when?


r/TrueDoTA2 • • 16h ago

What is Chen's game plan?

6 Upvotes

Inspired by this post from r/Dota2.

Is he not viable in today's patch? If I were to play it today, what would be the game plan?

I like to play Chen before due to the micro aspect. I usually play him as utility in the early game then transition to an aura bot/healing guy mid to late game. I do not have a decent win rate with the guy but that's probably just me or might be the meta?

Note: Have not played him in Ranked in a long long time. Iirc, this year, once or twice during AP or Turbo.