So, I'm looking to add some folks to a game I'm running due to us having some scheduling issues due to some current players having work/college stuff happening. Just wanting to add 1-2 people to make sure we have enough to play more regularly.
The World:
A number of ages have passed since the known beginning of this world. The Age of Turmoil where behemoths of the primordial elements clashes and fought. It's existence only known from vague tales of people long since passed and the conjecture of modern scholars. The Age of Giants where the divine being Annam arose as did his children: the giants. The giants would be the prominent civilizations across the realm and relics of their existence and culture can still be found. However, the period of time known as The Shattering would see Annam broken in a grand cataclysm, his divinity fragmented and the prominence of the giants ended with it. Those fragments would lead to the creation of other gods, many whom are known today. It would be under the guidance of these new gods that the humanoid races would begin to make the world their own.
The Kingdom of Az'Shivar
A country consisting of a harsh desert and home to mostly elves, Az'Shivar stands as a natural divide between the northern continent of Varnight and the southern continent of Aisenfell. Much of its land remains claimed by the desert, but you can still find civilization thriving in natural oasis or by the grace of the Seldarine (the Elvish Pantheon) and their followers. The Church of the Seldarine holds nearly as much power within Az'Shivar as the royal family itself and the two are closely intertwined. The current king, Galinndan Liadon "recently" took over for his father about 200 years ago and has been aggressively working to make his mark. From making deals with pirates to harry vessels in strategic places to make Az'Shivar's ports the safer routes to use, to rapidly developing cities off the backs of the Church, his methods are ruthless but have brought positive change to the people of the kingdom.
The United Principalities of Raash-Grumgar
Once a collection of orcish tribes in the Eastern Plainlands, those tribes would be conquered and united under the banner of legendary champion: King Volgash Raash. There are many tales of this King gaining the loyalty of each tribe through battle, skill, and honor. Even today, bards sing his praises just as loudly as when he still lived. While not blood-related, each tribe would have a representative who would take the title of Prince. However, the years would drag on and eventually the King would pass away, leaving his position open. It would be agreed upon that whoever would gain the vote of all of the Princes would be named King. As you might expect, none could gain the favor of so many amid various grabs for power. As it stands, there has been no King since. The twenty-three Princes now both lead their respective territories and act as their territory's representative in the Grand Council which is the main decision making mechanism for the country without a King. Each territory and its Prince vary greatly, each with their own friends, enemies, and rivals amongst each other.
Keelig
Keelig is considered to be the most 'magical' country in the region, mainly because of how it is governed. The Sorcerous Houses of Keelig are many different noble families who all possess some level of sorcerous powers. The level of influence in the country, among the other houses, and among other members of the same house all comes down to magical power. The current leader of Keelig is Sorentha of House Zaldoa. While the nobility have magical abilities, all those who don't in Keelig are thought of as far lesser beings by the nobility. As such, the average person in the country has a great fear and ingrained respect for magic and those who wield it.
The Fierdlands
To the north where the winters are bitter and the summers mercilessly short, is the kingdom of the Fierdlands. A difficult land to survive in, let alone thrive, the Fierdlanders are made of sterner stuff than most. More often than not, the people here focus on collective survival. They will help their neighbor during hard times and expect that help in return, as there is sort of a unspoken rule that everyone is stronger together. From this thinking, a willingness to help and honor are seen as just as crucial as strength and skill. The country is currently ruled by King Thurvold Aurokvir often referred to as 'Old King Thurvold' given his advanced age, he is a well-liked ruler who is known for being benevolent and dutiful. Surprising most, he is a Frost Giant, often considered the last one known to exist.
The Campaign so Far:
The party started off as members of a specialized task force in The Fierlands who serve the kingdom and solve problems that would be difficult for the normal military to solve. They would travel around the country, slowly finding signs of an impending war with Kellig. Now, after helping buy their kingdom time before the war, they find themselves in the Principalities seeking allies for the coming conflict.
The Party:
(Bottom two have had scheduling issues but still could show up)
- A fiendish werewolf of a homebrew class that's all about tanking.
- A elven warlock whose dealings with winter-y archfey went very well for her. Can't say the same about her ex-fiance.
- A life domain cleric of Helm who is kind of the heart of the party.
- Undead bear-man ranger who became a vampire after deciding to eat a vampire the party just killed.
- Nepo Baby, rich guy, giant soul sorcerer whose dad is the patron of the task force most of the group is apart of.
Stuff to Know:
- The party is currently level 7
- We'll be using Roll20 for maps and sheets, and Discord for VC
- While most of the party are a member of this task force, your character doesn't have to be. They're currently at a time where they're searching for allies. So, I'm sure they won't turn down any help.
- The campaign takes place in The Fierdlands, but they party are currently traveling outside of the country. They are currently in the Orcish Principalities.
- There is a very light amount of base-building in the game as the party has been given control over a small village near the border with Kellig. It's currently mostly filled with undead, common folk who needed a place to start over, and any oddballs the party has taken a liking to.
What I'm Looking For in a Player:
- Decent mic
- Be 18+ (we're all in our twenties or older)
- Respectful to others at the table
- Know how to share the spotlight
- Be punctual/respectful of everyone's time
- Creative
- Can/will communicate if there is a problem
But if any of this interests you, send me a DM with a bit about yourself and your discord. I'll be doing a small interview to not only as sort of a vibe check, but also to explain a bit more about the world and such to make sure that this is a game that you want to join.