After reading the console announcement and FAQ, some players have mixed feelings about where Squad is heading.
A lot of PC players already suspect that OWI has been diverting resources toward the console port while PC development has been neglected. Considering the disastrous initial launch of 10.6 and the community backlash, I can understand why people are frustrated. We don’t know how much console development actually affected the PC team, but OWI’s track record with updates and roadmaps certainly doesn’t inspire confidence.
That said, bringing Squad to consoles makes perfect business sense. It’s a new market with potentially significant revenue, and if successful, it could mean more resources for Squad’s development.
However, a few things in the FAQ concern:
Crossplay and aim assist: Console players will have aim assist, while PC players can join console-ruleset community servers. What’s stopping people from using XIM-style mouse-and-keyboard adapters to exploit aim assist? I hope OWI has considered this.
Limited content: The console version launches with only 6 maps and 8 factions. Since crossplay servers have to use the console ruleset, PC veterans would effectively be giving up a significant amount of content just to play with console players. That’s a pretty big downside.
Official servers: Consoles are getting official servers while PC remains entirely community-hosted. Given the long-standing problems with community server management, that’s an interesting decision.
I’m not against Squad coming to consoles. I just hope OWI can actually deliver on its One Squad promises without further slowing down PC development.
And one last thing: Why do the British soldiers in the announcement trailer keep teamkilling their own teammates lmao?