r/Fallout4ModsXB1 • u/Much-Assumption-3452 • 14h ago
r/Fallout4ModsXB1 • u/Macdonalds-MicMac • 1h ago
Q&A LO | Discussion Fixing Sanctuary Bridge, it's not fixed
The Mod "Sanctuary Bridge Fix" has all of a sudden stopped working, I've loaded back in with the mod disabled, gone back and re-enabled it and nothing changed. I'm going to post my entire load order (roughly) so you can tell if anything would cause the hiccup. Ignore any errors, I got those fixed.
Master Files
1.Unnofical Fallout 4 Patch
2.Workshop framework
- Deathclaw Behavior fixes by CarbonwaffleAmerica
4.Mutant Menagerie Life Finds a Way
- Rising 2 Legacy of the Enclave
6.America Rising 2 patch- The Remnants
7.America Rising 2 Patch- DLC Previs
8.Tale of the Beast Hunter
- Bunker Stories By Glitchfinder Munitions-Combined
10.Reduced Rubble Anodized Institute
11.Munitions-Combined
12.Reduced Rubble Seasons change- a merry modding days mod
13.Seasons change- a merry modding days mod Perk Magazines and books
14.Perk Magazines and books Personal changes (image of a Rick and Morty meme)
15.the machine and her
Personal changes (image of a Rick and Morty meme) Cut content Npcs- all in one
Cut content Npcs- all in one
Nuka workd cut content restored
Far harbor cut content restored
Fallout 4 cut content mod
Faction and AI Overhauls
Deadly raiders of the commonwealth (raider overhaul)
Diamond city security actually use different guns
Leveled Raiders
Church of Adam Overhaul
Female Super Mutants
Minutemen Takeover- Nuke World by HXHunter15
Liberty Reborn Ultimate Edition
Settler and Companion Dialogue Overhaul
Flirty Comonnwealth
Fallout 4 AI Overhaul
Upper Framework Mods & Vanilla Quest Changes
- Subversion: The Institute-Railroad Alliance: Alternate Ending
New Landmasses
Integrated Assets- Fallout Tank Truck
Vehicle Overhaul Continued
Integrated Assets P-80 fighter jet
Treasure Island- English version
Caves of the Commonwealth
New Factions
37.Project Nemean- A Creature Mod
38.Five Nights At Freddy's- Animatronic Apocalypse
39.Zetamorphs- Alien Creature and Zetan Weapon
Bug Fixes
- Face Texture Glitch Fix A
Settlement Building Mods
Settlement Menu Manager
The Public Domain Paintings Pack
Prewar Power Armor Displays 2k
Gameplay Changes and Tweaks
Fallout IV- Gore Overhaul 3.0 By Nero1n
High Level Perks 2.2
Local Leader Minimized
47.JFK Savant
Mysterious Saul
Nuka World's Weapon Mod Perk Requirement Removal
50.KCI- Kellogg's Cybernetic Implants
Sexual Assaultron
Feral Nights by SKK
Legendary Effect Overhaul (LEO) Crafting-Drops-Modifications-And More
Clean Food for the Commonwealth
55.Clean Food for the Commonwealth Far Harbor DLC
56.Clean Food for the Commonwealth Nuka World DLC
Food Crafting Uses purified Water
Food Crafting Uses purified Water- Far Harbor
Sleep Intimate
Animation- Sexy Idle Pose
ONY'S Standalone Run/Jog Animations- Male V2
Vanilla Reanimation Project- VRP- AIO
NPCs and Companion Mods
NPCs Change Clothes
Protected Unique NPCs
Teleport Level 4 Merchants Holotape
Nick Valentines Day
FemSheeping's Redone Maccready
Eloquent Strong UI Messages
Crimsomrider's Likable Strong
Cait Talk Tweak (No Butt Comment)
Loving Curie
Loving Cait
Just Another Piper Mod
Radio and Audio Mods
Faded Glory- A Post-Apoccalyptic Soundscape
Explosion VFX Pack
Combat Rifle Uses Assault Rifle Soundset
Visual Atmospheric and Texture Mods
HMAR Revamp
Fallout Texture Overhaul- Stars
I've Got Wood- A Sanctuary Texture Overhaul
FA- Sexy AF- Fallon's Secret Plus Billboards
Vivd Waters (Vivid Weather Edition)- A Water Overhaul For Fallout 4
Darker Highways
Seasons Change- Vivid Weathers Patch
Vivid Weathers-Fallout 4 Edition-A Weather Mod and Climate Overhaul
More Water Mist- Permanent Edition
Valius's High Quality Texture Pack
Glowing Sea Grass
Landscapes Texture Overhaul 2k/1k
Landscapes Texture Overhaul- Roads and Pavements Addon
FA- X-Sensuous Wood- Shacks and Bridges
Glowing Deathclaws- A Retexture
Ojo Bueno P0rt-a-Dinner Retexture For Xbox One
Raider Armor Retexture
Western Outfit Retexture by Dangermouse330
Scrap Metal and Makeshift Welds- A pipe gun retexture
Double Barrel Shotgun- Antique Retexture
Wood Finishes For The Lever Action Rifle
Cleaner Weapon Retexture
EOW- Pre-War Books Retexture
Holotape Visual Improvement
Drinkable Water Retexture
Ultra Realistic Food
Mutant Menagerie- Magazine and Book Retexture
Covert Operations Manual- Magazine Retexture
Classic Wasteland Survival Guide- Magazine Retexture
Nuka World Recipe Books- Book Retexture
Total Hack- Magazine Retexture
Lighting Changes
Immersive Lighting Overhaul AIO
Deadlights- Exteriors
Deadlights- Interiors GOTY
Vanilla Settlement Changes and Tweaks
Spectacular Island
Sanctuary Bridge Fix
Fake Vault 88 Dungeon Names
Red Rocket Overhaul
Home Plate Improvements
Fallout 4- Settlement Reborn Expanded (Diamond City) CR-74L Version
Fallout 4- Settlement Reborn Expanded (Goodneighbor)
Goodfellow's Glorified Goodneighbor
Hud and DEF_UI Mods
- No Sneak Attack Popup
Character Model Replacer/ Enhancers
Nuka Hair Combos
Lots More Facial Hair Options
Lots More Male Hairstyles
Manly Man Buns
Taboo Tattoo Cut Content Restored
PonyTail Hairstyles by AZAR V2.5A
JC Bikini Nevernude Replacer- CBBE Curvey
CBBE (Official AIO Update) Caliente's Beautiful Bodie's Enhancer
Classy Chassis Replacer Outfits (CBBE)
Fa- X-Sensuous- Character Overhaul (CBBE-BT3) NPC Module 2
130.nFa- X-Sensuous- Character Overhaul Core Module 1 (CBBE+BT3)
Pip Boy And Map Mods
Pip-Boy W.S.
High Quality Pip-Boy Map (structures)
Far Harbor- High Quality Pip-boy Map
Nuka World- High Quality Pip-boy Map
New Weapons, Armor, Clothing, Items etc (non-craftable)
Colonel Uniform Addon
Advanced Hazmat Suit
Viper- 6610-Innovative 10MM Pistol
More Colorful Food Drive Favorites
Nuka Chocolate
Craft your Own (mods that add craftable items to a chemistry workstation or other workbench)
SImple Coffee
Modern Replacer- Chems and Medicine
RE8- MED Injector
Roadway- TV Show Accurate Retexture
Pirate Captain- Unique Raider Armor
Remington R700 (1k textures)
Automatron Expansion Weapons System
Author Assultrons- New Body Parts and Assorted Armors
Vault-Tec Security Armor
Creation Club- Modular Military Backpack Revamped!!
More Clothes and Textures
New Quests
Mechanist Omega- an Antagonist Quest Mod
Aren't You Special
Its a Barbaric New World
Miami Misadventures- Episode 1
In the Flesh- A horror quest mod
Breach- a Horror Quest Mod
Blue Hills Research Facility (Horror Dungeon)
Children of Ug-Qualoth
Weapons and Armor Modifications
The Attachment Pack (version 1)
The Attachment Pack (version 1) Implementation Patch
The Attachment Pack Unofficial Expansion
America Rising 2- Attachment Pack Compatibility Patch
Attachment Pack Unofficial Expansion- ITOV2 Patch (plan to install the affiliated mod)
Combat Rifle Attachment and Weaponry Expansion- Rat Runners
Combat Shotgun Remesh Rerig Riot Shotgun Standalone
Lever Action Shotgun
Creation Club Manwell Rifle Set- Unofficial Update
CR-74L Unofficial Update
Combat Assault Rifle- Replacer (might remove, clashes with attachment pack)
Far Harbor Devil
America Rising 2- Fashion of the Enclave (Uniforms Revamped)
Beyond PVC Synth Armor Remodel
Robot Armor Modifications Overhaul
Combat Armor Remodel
More Feminine Vaultsuits CBBE Curvy and More Manly Male Vaultsuits
Honest Abe's Red Dress [Boldjet's Release V3] CBBE Curvy
Scrap Mods
Place Anywhere
Scrap Heap- A Junk Mod by DES
Don't Know where to put these (pls help)
Lore-Based Loading Screens
Corporate Wasteland- Realistic Lover Overhaul Far Harbor
Male Player Stats Change
Removing Annoying Stuff
Must Be Placed at Bottom
Companion Thoughts Overhaul
Workshop Framework Overide
r/Fallout4ModsXB1 • u/HxC-Spazz • 2h ago
UNSTABLE LO | Support Needed Besoin d'aide avec ma liste
Bonjour tout le monde !
Désolé, un énième post pour une liste qui pose problème...
Ci-dessous les mods installés sur ma Série X, le jeu crash systématiquement, en particulier autour ou dans Boston. Sachant que j'active "A touch of Life" après avoir récupéré le pip-boy pour éviter le bug d'affichage de celui-ci.
Si vous avez des pistes sur le ou les mods problématiques, ou l'erreur au niveau de l'ordre, je suis preneur !
Merci d'avance 🙏
Correctifs et frameworks
+ Unofficial Fallout 4 Patch
+ Random Encounter Framework by Glitchfinder
Monde et optimisation
+ The Loft – Player Home
+ Boston Less Enemies
+ Wastelanders – Raiders Non-Aggression Pack by GHOSTFC3S
Gameplay et compagnons
+ Smart AI – An Immersive-Gameplay Standalone
+ Ghouls and Creatures Don't Open Doors
+ A Touch of Life – Complete
+ Power Armor Overhaul
+ Better Companions – All in One
+ Simple Everyone's Best Friend
+ Realistic Insects Health
+ Simple Attack Reaction Speed Fix
+ Simple Attack & Death Reactions
+ Realistic Death Physics – No Animation
+ Survival Quick Save – No Sleep Till Bedtime
Ambiance et apparence
+ Moribund World
+ 50 Shades of Rust – Redux
+ WET – Water Enhancement Textures
+ Classic Fallout Ambient Music by Zako1989
+ No Combat Music
+ Forever Standing Mannequins
+ Detailed Feral Ghouls
+ NPCs Are Not Cartoons AIO – by Drhamm
+ Immersive Face Animations Remade – IFAR – Serious Version
+ Immersive Mouth and Teeth
+ Blood Mist Overhaul
+ Enhanced Blood Textures 1K
+ Ponytail Hairstyles by Azar V2.5A
+ Lots More Male Hairstyles
+ Lots More Beards and Moustaches
Armes
+ Post-apocalyptic Homemade Weapons Replacer – Pipe Weapons
+ Crossbows of the Commonwealth
+ Wattz Laser Gun
+ YK42B – Pulse Rifle by 3Nikhey
+ MK14 EBR
+ DSK-501 Sniper Rifle
Carte, interface et lampe
+ Improved Map with Visible Roads
+ Pip-Boy Flashlight – Large
+ [Français] Full Dialogue Interface
+ Lookup Failed – Creation Club – Full Dialogue Interface Fix (French)
r/Fallout4ModsXB1 • u/Dani50420 • 18h ago
Community Discussion Demo Reminder! Welcome to Camp Crystal Lake
Just a reminder to everyone the fully working and UPDATED demo of my mod Welcome to Camp Crystal Lake is published and playable!
Playable version 1 coming soon on November 13! Many new additions and a Pamela Vorhees teaser!
Happy Spooktober everyone and Happy Fallout Day to all!
👻🐈⬛🧟♀️🦇🎃🍬🧙♀️🕸️🕷️
r/Fallout4ModsXB1 • u/CareRevolutionary119 • 4h ago
SOLVED XB1] Next-Gen Modding Guide: The Ultimate Online Litmus Test & The Dashboard Close Loophole to Stop Load Order Reshuffling
Hey everyone,
If you are modding Fallout 4 on Xbox right now, you know the post-Next-Gen update Creations menu is an absolute nightmare. Mods constantly shuffle themselves out of order behind your back.
While building my definitive 60 FPS Series S load order, I reverse-engineered the menu's backend traits and found two bulletproof methods to out-engineer this menu bug. Here is the exact Dashboard Force-Close Loophole and Online Litmus Test you need to use to permanently lock your layout sequence down:
🎮 Method 1: The Dashboard Force-Close Loophole (Highly Recommended)
The Bethesda servers love to randomly rearrange your mods the exact second you hit the "Back" button to leave the load order screen. You can completely bypass this trigger by forcing a hard application shutdown directly from your console operating system:
Organize your mod list sequence perfectly inside the load order screen.
Do not press the Back button to return to the title menu.
While still staring right at your load order list, press your center Xbox Guide button.
Highlight the Fallout 4 game tile, press the Menu button (3 lines), and select Quit.
Relaunch the game fresh from the dashboard and proceed with your tasks.
By forcefully terminating the game process while still inside the list screen, you completely cut the legs out from underneath the glitched network sync loop. It forces the Xbox operating system to freeze and native-lock your exact plugin arrangement straight onto your solid-state drive (SSD) cache lanes, completely avoiding the reshuffle!
🎛️ Method 2: The Live Online Litmus Test
If you ever choose to back out normally or by accident, use this test to catch a stealth reshuffle before it has a chance to touch and corrupt your campaign save data loops:
Organize your load order perfectly.
Back out to the main title screen to let the engine run its data save sequence. The menu will display a popup and save your order (it glitches and reshuffles at this exact millisecond on occasion).
Do not launch your game yet. Immediately head right back into the Creations menu, open your load order screen, and manually confirm every mod is exactly where you put it.
If everything looks correct, back out to the title menu a second time. If the loading popup does NOT appear on this second exit, you have passed the litmus test. You now know with 100% certainty that no stealth reshuffle occurred!
r/Fallout4ModsXB1 • u/CareRevolutionary119 • 5h ago
NEW LO | 0-5 Hours, 0-2 CTDs [XB1] The Ultimate Next-Gen Xbox Series S Stability Blueprint - 60 FPS Overgrown Survival Horror (83 Mods - Pure 1K Modular Network)
Hey everyone,
Like many of you, I was incredibly frustrated trying to mod Fallout 4 on the Xbox Series S after the broken April 2024 Next-Gen update. Constant dashboard crashes downtown, stuttering frame rates, UI locks, and attachment glitches made a stable playthrough feel impossible.
Instead of slapping on heavy "performance boosters" (which just clutter your script engines), I completely re-engineered my visual and data pipelines from scratch around the console's 8 GB shared memory pool constraints.
The result? A flawless, locked 60 FPS, pitch-black survival horror world with lush green meadows and realistic dark steel weapon textures—with practically zero crash risk.
🛡️ The Advanced Technical Safety Protocols Implemented
To force this layout to load without standard Bethesda engine strain, I executed several backend database isolation rules:
The 1K "No-Overlap" Modular Visual Strategy: Instead of running heavy All-In-One landscape packages (which hide unoptimized, memory-hogging far-distant LOD grids), I split the world into tightly compressed, standalone 1K categories. Buildings, roads, and rocks load via independent data lanes.
The Script-Heavy Asset Purge: I permanently scrubbed dynamic physics-based lighting mods (like ELFX) and live wire-tracking settlement grids. These were replaced with flat, code-based shader parameters (PhyDark Fixed + Interiors Enhanced) that forcefully delete unoptimized ambient cell fog—instantly saving massive VRAM and CPU cycles.
The PRP Geometry Separation: Pre-vis Repair Packs (PRP Lite) are mandatory to prevent downtown crashes, but their geometry shields will flatten and hide green grass textures if loaded incorrectly. By completely omitting Vivid Landscapes and moving Green Commonwealth to the True Bottom Override Slot underneath the final PRP module, the grass cleanly overwrites the landscape indices without breaking the repaired city meshes.
Preventing Script Acceleration Collisions: Removed redundant gender-override mods. Instead, I let SKK Fast Start handle actor assignments natively on frame one. This entirely avoids the infamous pre-war database logic knot that creates identical visual character clones.
📋 The Definitive 83-Mod Master Load Order
Note: Several mods will natively push themselves into master rows on your screen due to hardcoded engine flags. Let the system sort them natively.
markdown
- Unofficial Fallout 4 Patch (UFO4P)
- Workshop Framework
- Indubitable Ivy
- Lucid's Texture Upgrades
- Dilapidated Roads
- Gritty Subway Retexture
- FAR - Faraway Area Reform
- [XB1] Settlement Electricity Wireless (Pure text-range multiplier, 0% script load)
- Settlement Menu Manager (SMM) [XB1]
- Keep Radiants in the Commonwealth
- Keep Radiants in the Commonwealth - UFO4P Patch
- Open Anything
- Cheat Terminal [Xbox One]
- SKK Fast Start New Game
- Vivid Fallout 1K Building Textures
- Vivid Fallout Roads and Bridges 1K
- Vivid Fallout - Rocks - HD (Native-optimized by Hein84 to beat vanilla memory usage)
- HD Retexture Project Part 1 - 1K (Massive architectural & DLC overhaul by FatalIllusion)
- Targeted Textures - Vanilla Textures Upscaled Fixed and Sized (CrayonKit's clutter performance shield)
- Stromberg Retexture Project [XB1]
- 50 Shades of Rust - redux (The stable, non-disabling re-upload by Undernier)
- Robot Textures Redone
- fauxSinuous Wood Shacks and Bridges
- Wooden Shacks Re-Done
- Jesters Better Destroyed Vehicles
- Art of War - Wasteland Weapon Skins (Pure, script-free dark gunmetal paint)
- [XB1] Scrap metal and makeshift welds (Pure dark steel paint for pipe guns)
- Imposing Commonwealth Tree Overhaul 2.0
- Boston Ivy
- Darker Nights for Vanilla Weather Level 3 Medium
- [Dn-3-Vn-Fh] Darker Nights for Vanilla with Far Harbor (Level 3)
- [Dn-3-Vn-Nw] Darker Nights for Vanilla with Nuka World (Level 3)
- Phydark (128) - Next Gen "Fixed" Version (Mateusmr's re-upload that patches the menu crash bug)
- Interiors Enhanced 2.0 All In One
- Cinema Aces Lights
- Fallout Texture Overhaul - Stars
- Visible Galaxy 4K
- Moon - Beautiful Replacement Textures
- Sunlight Alignment Tweak
- Gloomy Glass All Transparent Materials Revised
- Companion and NPCs Face Replacer AIO
- More Clothes and Textures
- CC's Improved Roadsigns
- Classic Stimpaks Replacer
- TLS Creatures Remeshed
- TLS Creature Retexture
- Fixed Enhanced Blood Textures (Standard with 1K Resolution - patches the post-combat Pip-Boy lag)
- Disable Screen Blood and Low Health FX (PoppaMcNikap's framework - strips out heavy screen transparency decals)
- Realistic Ragdoll Force
- [XB1] See-Through Scopes
- Everyone's Best Friend
- Everyone's Best Friend - UFO4P Compatibility Patch
- Alert Carry
- Fallout 3 Furniture Replacer
- Show Accurate Codsworth
- Brahmin Variants
- Better Cooking Stations [XB1]
- More Settlement Plants
- Smokeable Cigars and Cigarettes (Loaded first for core third-person animations)
- Cannabis Commonwealth - No AWKCR-AE and SKE patch (Loaded second to prevent animation lockouts)
- Beatles Radio (by Dyyl-Pickle) (Loose media layers cleanly stacked at the bottom)
- Van Halen Radio
- Gorillaz 44.8 Jam Radio [XB1]
- Stronger Dogmeat [XONE]
- K-9 Harness - Tactical Body Armor for Dogmeat
- Real Metal PA Frames
- [XB1] Tactical Flashlights
- Flutter Flicker Fixer for Foliage
- Terrain Freckles Be Gone
- Shadow Resolution 2048 > 512 (GPU massive rendering relief, invisible in the dark)
- No More Fake Puddles (Deletes static shiny reflections so green soils blend natively)
- Boston Less Enemies
- Dead Financial District
- Faster Terminal Displays
- Reduced Wetness
- Water Textures Enhancement (WET)
- Wetness Shader Fix
- Far Object LOD Improvement Project ALL DLC
- Boston Common - PRP Lite [UFO4P]
- PRP Lite - Financial District Type 2
- Corvega - PRP Lite [UF4OP]
- PRP Lite - Concord Type 2 [XB1, UF4OP]
- Boston Airport - PRP Lite [UFO4P]
- Green Commonwealth - Performance Friendly Grass Mod [XB1] (TRUE BOTTOM OVERRIDE TO BEAT THE PRP SHIELD)
- Fast Corpse despawn
27 Master launch mods
- Unofficial Fallout 4 Patch (UFO4P)
- Workshop Framework
- Indubitable Ivy
- Lucid's Texture Upgrades
- Dilapidated Roads
- Gritty Subway Retexture
- FAR - Faraway Area Reform
- [XB1] Settlement Electricity Wireless
- Settlement Menu Manager (SMM) [XB1]
- Keep Radiants in the Commonwealth
- Keep Radiants in the Commonwealth - UFO4P Patch
- Open Anything
- Cheat Terminal [Xbox One]
- SKK Fast Start New Game
- Vivid Fallout 1K Building Textures
- Vivid Fallout Roads and Bridges 1K
- Vivid Fallout - Rocks - HD
- HD Retexture Project Part 1 - 1K
- Targeted Textures - Vanilla Textures Upscaled Fixed and Sized
- 50 Shades of Rust - redux
- Art of War - Wasteland Weapon Skins
- [XB1] Scrap metal and makeshift welds
- Boston Common - PRP Lite [UFO4P]
- PRP Lite - Financial District Type 2
- Corvega - PRP Lite [UF4OP]
- PRP Lite - Concord Type 2 [XB1, UF4OP]
- Boston Airport - PRP Lite [UFO4P]
🥾 The 3-Phase "Installation Shield" Protocol
Do not just turn everything on at once or your engine database indices will tangle up. Use these distinct phases to bake files smoothly into your save profile.
PHASE 1 (Core Foundations): Enable ONLY the 27 Master Launch Mods (UFO4P down through the main 1K texture blocks and the basement PRP patches). Launch a New Game. Let SKK Fast Startcleanly assign your stats and pop you straight onto the Vault 111 exterior elevator platform. The 2-Minute Boot Stare: The absolute split-second your screen fades in on the surface, point your camera flat at your boots and don't touch your controller for 2 full minutes. Walk forward, keep looking down, and make 3 separate manual Hard Saves back-to-back. Exit to the menu.
PHASE 2 (The Flora & Shader Overlay): Turn ON Trees 2.0, Boston Ivy, Darker Nights, and Green Commonwealth at the true bottom. Load back into your boot-stare save. Keep staring flat at your feet for 60 full seconds while the compressed tree and landscape matrices pre-compile. Write a fresh manual Hard Save. Exit to the menu.
PHASE 3 (The Final Injection & Cache Flush): Turn ON all remaining mods (weapons, clothing, effects, smoking scripts, radio stations). Exit to the dashboard. The Master Reset: Shut down your Series S completely, unplug the power brick from the wall for 60 full seconds to clear the installation cache trails, then boot back up.
Load in, slow-walk down the hill to Sanctuary, stand inside a house for 15 seconds to let SMM build its workshop arrays, build a basic vanilla mattress, and sleep for 48 hours straight.
Wake up, look at your feet, write your final definitive save, and hit Go Offline in your network settings to lock this setup in ice forever. You now have a flawless, high-performance, crash-free Next-Gen horror masterpiece!
r/Fallout4ModsXB1 • u/Murderbad • 5h ago
Q&A LO | Discussion Survival mode bring overwritten by mod(s)
Hey guys, having an issue here with a load order I have used for years (apart from the occasional rare new addition like Deathclaw Behavioir Fix etc)
This structure has always worked perfectly for me after a lot of testing even though it looks a bit unorthodox, and recently I found a couple unintrusive new ones to throw in. The game is mostly vanilla plus and has no big overhauls, and I've used it for 3 playthroughs.
This summer I tried again after all the big updates, and everything worked great apart from survival mode suddenly acting screwy: I could not contract diseases, I could fast travel, I never got hungry or thirsty, and I could not collect water. Antibiotics etc still spawned but did nothing.
I am about to undertake the relatively grueling task of testing a couple mods at a time, add more, reset console, test more, which is sometimes a pain on console because certain mods need fresh saves to work properly and fast start mods aren't always reliable for mod testing. But before I do I thought I'd see if anyone could recognize any mods that would be causing this after the updates.
Any ideas before I dive head first into high tedium?
[ ] Deathclaw Behavior Fix
[ ] Workshop Highlight Fix
[ ] Glowing Eyes
[ ] Lucky Rabbit Foot
[ ] USO
[ ] USO Unrestricted Settlements
[ ] USO DLC
[ ] USO Patch
[ ] Creative Clutter
[ ] Creative Clutter Patch
[ ] Weapon Rack Brackets
[ ] Nothing Fancy Hot Showers
[ ] Display Marker (a workaround for place anywhere kind of mod)
[ ] Increased Settler Limit
[ ] Crimsomrider Convenient Power
[ ] Crimsomrider Convenient Resources
[ ] Speedy Protectron Legs
[ ] Moddable Robot Settlers
[ ] Less Rust Devilsa
[ ] Keep Radiants in the Commonwealth
[ ] Always Voice Interrupt
[ ] Skip Raiding Your Own Settlements
[ ] Skip Dima Puzzles
[ ] Enabled Institute Teleporter
[ ] Caravan Extension
[ ] Vault Door Announcements
[ ] Cliffs Edge Hotel Fix
[ ] East Nuka-World Gate Fix
[ ] Nuka World Lamp Post Fixes
[ ] Hush It - Light
[ ] Planted Plantables
[ ] Immersivesupermutantorders
[ ] Eyesorebegone
[ ] Dog N Drifter Be Gone
[ ] Marine Boots Fix
[ ] Surveyor Without Barbed Wire
[ ] Crimsomrider's Accessories
[ ] Tommy Gauss
[ ] Hunter's Knife
[ ] Molotovs Don't Explode
[ ] Radium Rifle No Dish
[ ] Dot Crosshair
[ ] NPC Accuracy Adjustment
[ ] Increased Rifleman Range
[ ] Laser 1st Person
[ ] Reduced Energy Recoil
[ ] Weapon Drop Standalone
[ ] Albino Dogmeat
[ ] Simple Everyone's Best Friend
[ ] Stronger Dogmeat
[ ] Enhanced Vanilla Body
[ ] Dima Face Fix
[ ] Valentine Jaw Sync
[ ] Female Veteran (makes Nora a vet and removes lawyer references)
[ ] Dismemberment Overhaul
[ ] Perk VFX Removal
[ ] No Health Popups
[ ] More Realistic Cats
[ ] Right Hand Weapon Animations (Wardaddy)
[ ] Wetness Shader Fix
[ ] Sleep or Save
[ ] Plutonium Creatures
[ ] Clarity
[ ] Enhanced Vanilla Water
[ ] FOLIP
[ ] Beginner's Luck Fanfare Edition
[ ] Lone Wanderer Perk w/ Followers
[ ] Fallout 3 SPECIAL
[ ] Gender Swapped Animations
LAST WITH RESET
[ ] [INI] Disable Character Glow Light
[ ] [INI] Disable Tutorials
[ ] [INI] Enhanced Draw Distance
r/Fallout4ModsXB1 • u/Schrodingerscut • 6h ago
Q&A LO | Discussion FEVer Dreams
Hello!
So I have started a new game with a mostly stable load order, I know what to do in downtown Boston to avoid crashes and I am fairly satisfied with the result.
I got to save Nick, then went to Nuka World and completed it.
Now, I see that the new mod FEVer Dreams seems to be great, as Kinggath always makes top quality content, so I was wondering, could I add it safely mid playthrough?
r/Fallout4ModsXB1 • u/-End_Me_ • 10h ago
Mod Discussion Mod recs?
What are some mods y'all would recommend for a non Nate/Nora playthrough? I'm already using Wasteland Operative and Start Me Up, but I want some more content via mods that can be used to a non Nate/Nora character. I'll take anything tbh
r/Fallout4ModsXB1 • u/RandomRalts1 • 7h ago
Mod Discussion Nora hand model bug
Is anyone else having Nora's hands have a texture bug after installing FEVer Dreams? I was going to make a new character to check it out but I noticed her hand textures were bugged. And just her hands. Nothing else which is weird
r/Fallout4ModsXB1 • u/Ryebread2203 • 22h ago
Mod Discussion Which one of the NCR armor mods is the best?
I really want to add the NCR dessert ranger armor to the game.
I downloaded unoctiums version years ago and remember it’s awesome how it fits the lore with it being something Kellogg has in his house from his time in the west. But I also remember it being sorta broken/glitchy whenever I tried to customize it at the workbench and it clipped into the pipboy.
The other two I’ve never tried to I’m very curious about them. It looks like the NCR outfit pack also adds the riot and elite riot gear so that’s pretty cool. I’m mostly just wondering if the NCR outfit pack has the same quality and customization as unoctiums.
I also currently have Boston riot armor installed because I love the idea Boston had its own version. But I also have Ellen the cartographer installed and I wanna have her wearing NCR dessert ranger armor.
r/Fallout4ModsXB1 • u/hawkblock4456 • 13h ago
Mod Discussion Looking for good weapon retextures
I’ve got ones for laser weapons both institute and otherwise, pipe weapons, and most others, I’m looking for one for the combat rifle and shotgun, preferably keeping the weapons model as close to vanilla as possible, any recommendations?
r/Fallout4ModsXB1 • u/Automatic-Owl-8126 • 14h ago
Mod Discussion Yo Can you guys recommend me mods for an Evil play through ?
Already installed AR2 so I want something similar. But I’ll take anything as long as it’s Evil in a sense
r/Fallout4ModsXB1 • u/KevinVonDevin • 10h ago
Q&A LO | Discussion Dry wasteland 2 black dirt texture
I was just wondering if someone else was using Dry wasteland 2, barren trees and the LOD for it and was also getting this black/dark ground texture on some dirt cliffs/mounds? It isn't on all dirt cliffs as last image shows. Or is this most likely a load order issue on my side?
I have them placed at the same place where i have had every other landscape overhaul and they were working fine
r/Fallout4ModsXB1 • u/Historical-War-6271 • 20h ago
Mod Discussion New Survival play-through on Xbox, I have about 2700 Credits, what creations should I invest in?
I have so far only activated Bounty Hunter, the Gutsy backpack, Adversity, the Tent Creation, the Chinese Stealth Suit, Beast Hunter, and the Enclave Remnants. I’m going for achievements.
Not using Bedlam because it seems like it’ll cause crashes but I desperately crave more enemies. I have about 1000 credits left.
Anything good I’m missing out on?
r/Fallout4ModsXB1 • u/i-mald • 21h ago
Gameplay | Audio-Visual Advice on how to stress test a load order
After reading up on the subs load order guide, I put together the load order seen below. My question only question now is how I really go about stress testing the thing. I would really like yo avoid putting 6 hours into a playthrough only for it to brick randomly.
Thus far to test it i have: ran around downtown boston (goodneighbor / swans pond area), spawned in 40 odd additional enemies in downtown boston, made sure the workshop menus look right, maxed out sanctuary's built limit, crafted weapon mods, exited and entered cells in downtown Boston, and tried out a bunch of different types of weather. None of which caused a ctd or any amount of stuttering.
Is there anything else you recommend?
------- Load Order ---------
-True storms
-True scrims FH
-Crafting framwork
-Cheat terminal
-Adversity
-Bedlam dungeon randomizer
-SKK fast start
-DLC creatures in commonwealth
-Ballistic weaver
-Dynamic loot reduction
-Boston natural surroundings
-Vanilla reanimation project bundle - merged
-fever dreams
-attachment pack
-attachment pack unofficial expansion
-simple camping
r/Fallout4ModsXB1 • u/sebastianlost • 20h ago
UNSTABLE LO | Support Needed Game won't let me load a new save
(Issue resolved😄)
Hello i need help woth my load order badly. The game crashes when i hit new game (i don't even get to the intro cut scene) this is my mod list.
Any assistance would be appreciated thanks.
r/Fallout4ModsXB1 • u/Just_for_The_View • 1d ago
Q&A LO | Discussion Load Order randomly scrambled after Crash anyone know why?
Like the title says my game crashed after adding a new mod(Settlement) to the game so i went to remove it and suddenly saw that my entire Load Order was put out of order with things thrown around randomly in the list leading to me having to redo the entire order because the backup that i made was diffrent from the one on bethesda's side
Anybody got a clue what may have caused both these issue's so i might avoid something like this ?
r/Fallout4ModsXB1 • u/PossibleDay738 • 1d ago
Mod Discussion FEVer dream start up issue
I am having starting the new FEVer dream quest, I get as far as getting knocked out by the private gutsy and then my game either has the worlds longest load time or simply crashes. If anyone else is having this issue has anyone came up with a solution yet?
r/Fallout4ModsXB1 • u/TerminalHappiness • 22h ago
Mod Discussion Any mods that fix Clandestine Couture on console?
There are a few on Nexus and there was 1 transferred to Xbox earlier but it doesn't work per the description. Wondering if anyone's found one?
r/Fallout4ModsXB1 • u/FairPanda6035 • 23h ago
NEW LO | 0-5 Hours, 0-2 CTDs Sorting LO hell
I'd appreciate help sorting this out,xbox series x 3rd and final time 😭
You and what army (updated)
Workshop Framework
Unofficial fallout 4 patch
Community fixes merged
Shawzzo's Warwick,sunshine tidings,murkwater,nordhagen,red rocket,sanctuary,starlight,kingsport,gray garden,finch farm,egret tours,bunker Hill,home plate,covenant,abernathy, and Boston Airport settlement Frameworks
Fever dreams
Looted world-all dlc
HUD Framework
Liberty reborn ultimate edition
Keep radiants in the commonwealth
Who's the general
Mercer safehouse at spectacle Island
Settlement menu manager
Settlers build settlements Framework
Settlers build settlements initial release plans
Food and water settlement crates
Stop settlement attacks
You and what army:minutemen overhauls patch
Conquered commonwealth (minutemen)
Vault 88- definitive vault overhaul
No enemy response
Cheat terminal
Dead financial district
Workshop framework settlement blueprints
Spectacle Island settlement
Workshop framework - script override
r/Fallout4ModsXB1 • u/TheUn-Notable_1 • 1d ago
Gameplay | Audio-Visual Fallout 4 Red Rocket Settlement
r/Fallout4ModsXB1 • u/Xerxan • 1d ago
Mod Discussion Third installment of snapshot prp?
There’s currently 2 parts to the newer “snapshot prp“ mod, but the masterfile mentions a third part incoming, but hasn’t been touched since August. Is that third section coming, or is that mod trio considered abandoned now and should not be used in its incomplete form? Or is the part three mentioned just a holdover from a copy/paste pc description that isn’t possible on console?
trying to see if I need to switch to this newer but incomplete(?) snapshot prp version from the older prp batch I’m currently using.
r/Fallout4ModsXB1 • u/Eastwardislame • 1d ago
Mod Discussion Does dry wasteland conflict with Previs combines?
As titles suggests, I have PRP master and Commonwealth and need to know if they work together
r/Fallout4ModsXB1 • u/JayhawkFB • 1d ago
Mod Discussion Does Scrap that Settlement break pre-combines?
I’m a bit confused on this. I know Scrap Everything definitely does but I’ve read conflicting information on STS. Some people have said that because STS was built for console, it was designed specifically to ‘hide’ objects rather than outright delete them thus saving precombines. Which is supposedly why STS has fewer scrapable objects than Scrap Everything. Others have said that STS breaks some pre-combines and not others. Then a few people have said it breaks pre-combines outright.
So can anyone with modding knowledge clarify this? Would be much appreciated. I’m trying to figure out if I can slot in STS-Base Game without breaking anything. I know STS-Automatron is not safe btw.