r/EmulationOnAndroid • • Jul 02 '26

News/Release GameHub Lite v5.1.8 (SECURITY UPDATE)

163 Upvotes

GameHub Lite v5.1.8

Security: Steam token redaction in logs

GameHub Lite 5.1.8 fixes a logging issue where Steam authentication-related values could appear in diagnostic logs. In some cases, logs could include fields such as steamToken, refreshToken, or accessToken from Steam login/launch flows.

Publicly posted logs containing these fields should be deleted or redacted.

IMPORTANT

This should go without saying but If you find any security issues, please reach out PRIVATELY. I have not checked if this issue is still present in recent GameHub versions, already ruined my one day off I was spending with my family by the person who reported this publicly and I do not plan on spending any more time on this.

Changelog

The fix adds centralized log redaction for Steam/auth token fields, Steam QR login URLs, JWT-like token strings, and launch command token arguments before logs are written. This covers the app loggers, JavaSteam logging, and the PC launch-log file writer.

This release also pins local patch builds to apktool 2.12.1

GitHub Release


r/EmulationOnAndroid • • 11h ago

Showcase Ryujinx Neo - A new Ryujinx fork for Android and Linux ARM64 (Armada)

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179 Upvotes

!!!!! WE'VE FIXED THE BLACK SQUARES IN TOTK !!!!!

Now that I have your attention...

Hey guys!

A friend of mine and I have been working on Ryujinx Neo, a Ryujinx fork focused on ARM64 devices, performance improvements, and better game compatibility.

It started as just a personal project, but we've become so proud of what we've accomplished that we wanted to share it with the community.

The project currently has two separate builds, each maintained by a different developer:

- Android – Focused on Snapdragon devices (tested on the Odin 2 and Thor).

- Linux ARM64 (Armada OS focused) – Focused on native ARM64 execution (tested on the Odin 2 and Odin 3 running Armada OS).

Download link: https://gofile.io/d/hAjHE36W

PS: Use CPU Big Cores only for maximum performance.

Here's a quick overview of what we've been working on!

🚀 Performance & Graphics

- Vulkan Graphics Pipeline Library (GPL) support to help reduce shader compilation stutter.

- Frame Generation (LSFG).

- GPU performance improvements, Vulkan optimizations, and better Turnip driver compatibility.

- Improved GPU memory management and rendering efficiency.

- Built-in GPU driver manager for Android.

⚡ Native ARM64 Execution (NCE)

- NCE was pretty much broken in Ryujinx on both Android and Linux. We fixed it.

- Our Linux ARM64 NCE implementation includes dedicated memory management, improved signal handling, and additional compatibility fixes.

🎮 Game Compatibility

We've focused on improving games that have known issues on Yuzu/Eden, including:

- Zelda: Tears of the Kingdom – Those annoying black squares? Gone!

- Zelda: Breath of the Wild – Shadows were broken in docked mode. Not anymore!

- Zelda: Link's Awakening – No more depth-of-field (DOF) glitches. Everything renders correctly now.

- Paper Mario: The Thousand-Year Door – No more crashes in the sewers (or anywhere else, as far as we've tested)!

- Luigi's Mansion 3 – No more green lines!

- Marvel Ultimate Alliance 3 – Graphical corruption fixed.

- Metroid Prime 4 – Improved handling of large 3D textures.

- Mario + Rabbids Sparks of Hope – NCE compatibility fixes.

- Doom (2016) – Improved GPU memory and texture handling.

- Link's Awakening & GRID Autosport – VP9 video playback fixes.

And many more!

📦 More Features

- Native support for compressed Switch formats (NSZ, XCZ, NCZ).

- Faster loading through improved compressed game caching.

- VP9 video decoding improvements.

- Expanded per-game settings and graphics customization.

- Improved Android interface, controller support, and game library management.

🐧 Linux ARM64 – Armada OS Focus

Alongside the Android version, we're developing a native Linux ARM64 build, primarily targeting handhelds running Armada OS.

Highlights include:

- Native Linux ARM64 NCE implementation.

- Vulkan and Qualcomm Turnip-specific optimizations.

- GPU synchronization, memory, and rendering improvements.

- Per-game graphics profiles and handheld-focused settings.

- Steam shortcuts!

- Standalone ARM64 AppImage packaging and Steam launcher integration.

Development and testing have primarily been done on the AYN Odin 2 Pro (Snapdragon 8 Gen 2 / Adreno 740).

🔧 Two Builds, Two Developers

Both versions are developed independently, with different platform-specific optimizations and compatibility fixes. We have used AI extensively to impeove optimization and add QoL features.

Not every feature or game fix is available on both platforms yet. We're continuing to improve performance, stability, and compatibility on each.

Feedback, testing results, and suggestions are always welcome!

We don't have a public GitHub repo because we're afraid of ninjas. 🥷

More updates when they're ready!

EDIT: Sorry, we forgot to add English to the Android build (since it was a personal project, we used our native language). Adding it asap!

EDIT2: English language added!


r/EmulationOnAndroid • • 20m ago

Showcase CapyPS5 a PS5 Emulator for Android - Updates 10/17/26 made by Lemon Switch Emulator dev.

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• Upvotes

So here are the updates of the PS5 Android Emulator CapyPS5(Emulator still WIP but Alpha test app may release soon.). As per the Lemon Switch Emulator developer Ghael he wants to focus on polishing the homebrew/2D games 1st before moving on to the more demanding triple A/3D ps5 game titles..see video below:

Blasphemous 2 running 60fps on Android using CapyPS5:

https://youtu.be/tSskqNPjIlI

Marvel Cosmic Invasion running 60fps on Android using CapyPS5:

https://youtu.be/XrE9FFjy3jw

Also some other showcase in the comments below.

You can follow his updates on the Discord link below:

https://discord.gg/WYwYefsPb


r/EmulationOnAndroid • • 6h ago

Showcase NYUSHU IS FCKING AWESOME I'm able to play the new Castlevania without any problems

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38 Upvotes

r/EmulationOnAndroid • • 4h ago

Showcase Gopher64 now on the Play Store

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15 Upvotes

Gopher64 is an accurate but fairly demanding N64 emulator. It won't work well on budget devices. It probably doesn't even work that well on flagship devices! But it is free, with no ads.


r/EmulationOnAndroid • • 2h ago

Discussion KHDays PC Port 1.1.0 (Odin 3 Max + GameNative 1.3.0)

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7 Upvotes

My first KH game was 358/2 and the first KH game I ever bought after saving up was BBS for the PSP. See this just takes me right back to those days. I remember getting pissed off about 2.5 not having a full 358/2 remake and was ranting about it with another freshmen at the time. @Yokimitsuro. Thank you so much for bringing this game some new life. Thank you Emulation Community for all your hard work. Let's enjoy these games the way we should have from the start. 🐬❤️


r/EmulationOnAndroid • • 17h ago

Showcase God of War Ragnarok on Exynos 2400 , update the shader compilation complete for some reason it restarted after restarting the game But performance is much better !

99 Upvotes

Much better performance after the first shader compilation, playable without fake frames,

Radv driver byJim

Credits: u/jimvulkan

driver: https://github.com/JimVulkan/radv-xclipse/releases


r/EmulationOnAndroid • • 2h ago

Help Batman Arkham Origins plays great in ARMSX3

5 Upvotes

Jk ts is ahh is there a way to fix it? Also i tried the windows version in gamehub winlator and gamenative and still all of them had crazy stuttering when I go to other places or just the game saving also Im using the latest armsx3 and my device is Rp6


r/EmulationOnAndroid • • 23h ago

Showcase POV: WE HAVE DLSS 5 ON PC EMULATORS ON ANDROID 🤔😂

237 Upvotes

This feature is under the super resolution in the latest winlator ludashi version


r/EmulationOnAndroid • • 17m ago

Showcase Castlevania Belmont's Curse runs 60fps on nyushu emulator. Oneplus 13r Snapdragon 8 Gen 3.

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• Upvotes

nyushu emulator v0.1.0, no mods. mostly default settings.

I thought switch 1 version was locked to 30fps?

On snapdragon 8 gen 3, portable mode AND docked mode both runs 60fps no problem.

Power consumption is also very comfortable at portable mode 4-6w, docked mode 5-7w.

1st pic is docked mode, 2nd is portable mode.


r/EmulationOnAndroid • • 1d ago

Meme Mediatek and Old Snapdragon users be like

425 Upvotes

r/EmulationOnAndroid • • 18h ago

Showcase Exynos 2400 , God Of War Ragnarok using Amd Radv Driver, i will Post an updated gameplay after Compiling Shaders,

32 Upvotes

S24 plus ,Exynos

Set device in container settings to a supported Gpu (gtx 1060 in the video)

VKD3D_Shader_model =6_6

Driver: Jim’s Radv


r/EmulationOnAndroid • • 17m ago

Showcase Eden Duo 1.3.0: New QoL Feature. Yoru Tomosu, Diablo III and Farming Simulator

• Upvotes

r/EmulationOnAndroid • • 19h ago

Question Anyone have any recommendations for Switch or other games to put on my Snapdragon 7s gen 4 mobile platform?

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34 Upvotes

My fave genres are platformers, RPGs, visual novels, puzzle, and pinball! I'm down to try anything, but I'm more interested in cartoony or anime style games haha.

I'm most interested in Nintendo, but I do wanna broaden my horizons. Thank you so much :)


r/EmulationOnAndroid • • 27m ago

Discussion Low end standalone emulators that are not retroarch

• Upvotes

I know most people use retroarch for everything ps1 and under, but I want to know other's opinions on standalone emulators for things like Sega genesis or gba. Do they have any benefits over retroarch or are they a not worth the hassle to even try?


r/EmulationOnAndroid • • 23h ago

Showcase Exynos 2400 , AMD Radv Driver fixed the black textures in Final Fantasy 7 Remake ,

69 Upvotes

Device :S24 plus + Data frog X3

driver:

https://github.com/JimVulkan/radv-xclipse/releases


r/EmulationOnAndroid • • 1h ago

Help Is Vita emulation good and progressing now?

• Upvotes

I used to have Vita 3k a year ago, but for the games I wanted to play it was a complete mess. None of the games were working (Uncharted, Killzone, Helldivers, Resistance etc) except perhaps Gravity Rush.

I saw some videos recently of all those games running near perfectly. Was the progress suddenly resumed or forked? I was under the impression that it was going so slowly people presumed the project dead and no other emulators were on the horizon

What is the current status of Vita emulation atm and what us the best way to play these games on Android?


r/EmulationOnAndroid • • 1h ago

Help MelonDS runs poorly and nothing online helps

• Upvotes

I've had poor performance with melonDS before but I chalked it up to my phone being weak. I just got a new phone that is substantially stronger and I believe is considered mid range (Oppo A7 Pro 5G) but I'm still having stutter and lag. All the things I can find online say to enable JIT and use OpenGL but I'm already using JIT and it actually runs worse with OpenGL (at the lowest resolution too). I'm at a loss now and I hope someone who is more tech literate than me can help


r/EmulationOnAndroid • • 2h ago

Help Pixel 11 pro XL azahar Star wars 3 the clone wars 3ds glitch

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0 Upvotes

All of my characters are triangular, only on this Lego game. All my other Lego roms work perfectly and this is the third rom source I've tried. Any help would be awesome. Have tried changing a bunch of graphics settings in the azahar app. Thanks


r/EmulationOnAndroid • • 2h ago

Discussion My terrible experience with gamenative on the odin3.

1 Upvotes

Early in the year I was suggesting gamenative over everything when I had a thor but now I genuinely don't understand how people use this app anymore. I switched to the odin3 and almost nothing runs on the first try. I'm honestly making this post because I see that when games do run on gamenative they run really well and when I saw the new 1.3 update I thought I'd give it a try again. The first game I tested was dark souls 3 and I turned on the setting to automatically use the known config. First boot crashes immediately. I start looking at community configs I can't apply almost all of them because they use custom versions of either dxvk, vkd3d, or other things. I don't know where I am supposed to get the versions of these things on the community configs because gamenative has no way of showing me where to get them. There is no area in the app that has a bunch of options where you can download the latest versions like bannerlator or winlator have. Then I tried to use the AI assistant and it told me that my issue was that lossless scaling was preventing my game from launching and to try launching the game with it off. I did that and it worked but I still wanted to be able to use lsfg so I tried to use the bot again to figure out how to do that and it costs a monthly fee to use the bot. I understand that tokens aren't free but to answer only one issue is pretty annoying to me. I really want to use gamenative again because right now I use bannerlator and its been great but its just that load times from an sd card are insanely long and I want to try gamenative because the load times are a lot better. I really want to give this app a chance again so if I’m doing something wrong please let me know. I also think the dev for this app is really great. In the early days of the app I remember him always helping people out with their issues with games and I love how much he cares about his users, but for the life of me I can’t get most games running how I want. For the time being I'll be sticking to bannerlator and bannerhub as everything works first try almost every time on those but again if I'm doing something wrong I want to give this app the benefit of the doubt so please let me know.


r/EmulationOnAndroid • • 2h ago

Help Has anyone tried the Taiko no Tatsujin: Rhythm Festival + 1200 Songs Ultramix Mod on Eden Emulator?

0 Upvotes

Hey everyone! I'm looking for some help with the Taiko no Tatsujin: Rhythm Festival + 1200 Songs Ultramix Mod (January 2023 version). (Just search it somewhere where people archieve things)

I'm trying to find out whether anyone has successfully gotten this particular version working on Eden Emulator for Android, specifically on an AYN Thor.

I know there are other Taiko Ultramix versions, but I'm asking about this January 2023 compilation specifically.

A few questions:

  • Has anyone tested this version with Eden or another Android Switch emulator?
  • Does it work with a particular version of Rhythm Festival?
  • Does the mod need to be installed through Eden's Add-ons menu, or does it require a different setup?
  • Are there any known compatibility issues with the mod?

I'd really appreciate hearing from anyone who has actually tried this version, especially if you've managed to get it working on Android.

Thanks!


r/EmulationOnAndroid • • 1d ago

Showcase PokeDaisy: a free, open source Pokemon player that brings modern RPG features to the classics

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1.7k Upvotes

Hey, sharing PokeDaisy, a Pokemon player for Android. Got a lot of attention on AynThor subreddit so I'm posting it here for everyone. The idea is to bring modern RPG comfort to the classic games - an on screen HUD, a quick action ring, wider views of the map and a live companion that shows everything about your run.

It runs FireRed, LeafGreen, Emerald, Ruby, Sapphire, Yellow and Crystal, plus a bunch of ROM hacks on dual-screen handhelds, single-screen handhelds and phones, held sideways or upright.

It free and open source and no registration or account needed.

Download: https://github.com/lidor30/pokedaisy/releases/latest
Site and manual: https://pokedaisy.com
Source: https://github.com/lidor30/pokedaisy

Video review of the first version (a lot has been added since): https://www.youtube.com/watch?v=gMy6bqpS-LU

The companion reads the game's memory as you play, shows party, bag, map, battle matchups, dex and a spoiler free guide all drawn in the game's own menu style. On two screens it sits on the second one but swapping screens is an option. On one screen it slides over the game or locks beside it and in portrait it docks under the game. Almost everything is highly customizable, the HUD's layout and look, tab bar, buttons, hotkeys, shaders, overlays, themes.

Features

  • HUD: party, minimap and Poke Balls on the game screen, tap for a summary, map or bag
  • Quick menu: press L3 for a ring of actions, like a modern game’s weapon wheel
  • EXPAND + ZOOM: the overworld drawn past the GBA’s edges, with a zoom out and look-around
  • QoL: auto-run, running indoors, PC from anywhere, FLY, bike, fishing rod and Repel in one press and a switch to turn wild encounters off
  • Smart fast-forward: slows for menus, keeps battles fast and the music stays at normal pitch!
  • Party: full summary with exact IVs, EVs, nature and Hidden Power
  • Learn advisor: rates new moves and bag TMs as learn, forget or skip
  • Bag: item descriptions, USE on your party, GIVE and TAKE held items, favorites
  • Battle buttons: Fight / switch Pokemon / run beside the battle
  • Battle info: move effectiveness, switch suggestions, the foe’s ability, item, stats and team
  • Dex: evolutions, wild locations by route and movesets
  • Guide: hints first with answers on a second tap plus the next boss's team
  • Trainer card: drawn like the game's card
  • RetroAchievements: unlock popups, progress and leaderboards
  • Cheats: GameShark, Action Replay and CodeBreaker toggled from the companion

Also: save states and rewind, LCD/CRT shaders, overlays and launching from ES-DE, Cocoon, iiSU and it can read your RetroArch saves too.

Full list of supported games and hacks is at https://pokedaisy.com/#games. Popular hacks include Unbound, Radical Red, Lazarus, SoulGold and Heart and Soul. It runs on any Android 8.0+ device.

Built with AI assistance and the guide pages are AI written so the app flags them as possibly wrong and letting you accept first.

I'm the dev, so ask me anything. Feedback and bug reports are welcome on GitHub or the site.

Edit: Added video that reviewed the first version of the app

Edit 2: Omg didn’t expect this much support, thank you all! If you like it and want to see it keep growing please consider buying me a coffee: https://buymeacoffee.com/lidor30g


r/EmulationOnAndroid • • 7h ago

Discussion What's your take on droid deck??

1 Upvotes

I also came across this droid deck and I'm wondering if there is any chance if we can discuss it!?


r/EmulationOnAndroid • • 21h ago

News/Release I got tired of juggling separate game bridges, so I made Omni Player — 24 old mobile games on Android

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28 Upvotes

I've been going down a rabbit hole with old mobile games lately. BREW, DoJa, J2ME, ExEn, even some Zeebo stuff.

After getting a bunch of these games running on Android, I got tired of having everything scattered across separate projects and no "simple" way to share them.

So I made Omni Player.

It's a central Android player for old mobile games that I've been working on bridging. You import a supported game archive, it recognizes the game, and you can launch it from one library.

The current v0.4.2 public release has 24 supported games (25 editions), including:

Dirge of Cerberus: Lost Episode

Devil May Cry: DeadShot

Rolling with Katamari

Resident Evil: Genesis

BioShock 3D

And quite a few others

It isn't a universal emulator. These games use individual compatibility bridges that I've made, and some still have bugs or incomplete gameplay. RE 4 Zeebo for example has Leon initially not rendering, yet his weapons appear and the game still plays, when you open the in game menu, THEN he gets his shit back together and renders with his weapons. That's just an example to help show this is all an ongoing project.

The app runs on Android 11+ ARM64. I've been testing on my Galaxy S25 Ultra.

I've been directing, experimenting with, and testing these bridge projects using AI development tools heavily. I just think this stuff is all super neat, and watching what people were able to get running on legacy devices is kind of amazing. It's been one hell of a rabbit hole.

The player is free. Game files aren't included.

Omni Player v0.4.2 — APK and supported games: https://github.com/Wakkatobakka/Omni-Player/releases/tag/v0.4.2

TLDR- I kept finding old games and making game bridges for them and I'm terrible at GitHub, so this is in response to that.

Hopefully some of you might get a kick out of playing these weird old phone games again. 🤘


r/EmulationOnAndroid • • 4h ago

Help GTA 5 stuck on activation screen while playing through GameNative NSFW

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1 Upvotes

I am I'm trying to play GTA 5 Legacy from Steam on the latest version of Game Native and I end up getting stuck on this screen every time

Retroid Pocket nova Gamenative 1.3.0