r/skyrimmods • • 3h ago

PC SSE - Request Any mod that skips SOME chapters of the main questline and can give me a customizable level 10 character from start?

1 Upvotes

Console commands can skip questlines, but they are sometimes unstable. I want a mod that helps me skip the first couple of main questline chapters (e.g., until The Throat of the World), because some side quests have that prerequisite, I don't want to play that part of the main story for a gazillionth time, and I want a level 10 customizable character where I can set perk points to give me a headstart I'd normally get by doing the main quest. Any mods like this? Maybe 2 mods to couple?


r/skyrimmods • • 5h ago

PC SSE - Discussion What's a big mod or feature that hasn't been made yet?

36 Upvotes

What do you think?


r/skyrimmods • • 14h ago

PC SSE - Mod Nolvus vs Lorerim vs Mages&Vikings vs Tomes of Talos

3 Upvotes

Just a general question to the community. Which of these four have you preferred, how was stability or performance for you? Graphically which one impressed you most or what was the most fun for you!

Now I know they are vastly different and I've tried all four but just seeing how you all feel about it! Free space to share opinions etc.

Curios about anyone's experience on DLSS5 FG+NR for these, I've only tried it with 3/4 of them.

Lastly... anyone get good results with Bottled Shaders?!


r/skyrimmods • • 2h ago

PC SSE - Mod [Release] AllTogether with lipsync proxy voip, floating chat/subtitles, and trading

1 Upvotes

https://www.nexusmods.com/skyrimspecialedition/mods/196417
This is a playtesting fork of Skyrim Together Reborn, making the latest feature suggestions playable for community testing or fixes. Try trading crafted potions or enchanted items from anywhere in the server, floating player names/chat & sync new content with additional skse plugins. Now syncing proxy voip, lipsync, ragdoll, SkyParkour and Campfire.

Open source lets players make additions to projects, such as online skyrim features for CO-OP.
There have been many contributions, and not all of them have reached players, so here is mine.
In the last month I have prioritized fixing long standing issues like trading crafted items, and also
playtested extensively with other players several times a week in the discord. Hope you'll like it!

The main feature of Skyrim Together Reborn revolve around online/LAN co-op gameplay quests.
Compared to other projects you can play with more mods, experience new quests, saved locally.
This AllTogether project is catching up in features headlining other social mods - with more to do.

Let me know if you have any questions, installation is similar to the client steps guides section here
I am looking for playtesters on windows PC who are interested in parkour, voip, Nucleus splitscreen


r/skyrimmods • • 1h ago

PC Classic - Discussion Proteus with a modlist

• Upvotes

I love legacy of the Dragonborn. I just can’t get excited about Skyrim anymore without it. However, I do get bored with one character. Enter proteus. I love the idea of having multiple characters in one play through. I’m also tired of endlessly designing my own modlists. Does anyone have any experience of combining a modlist like lost legacy with project proteus? I hate the feeling of being overpowered and I would love the opportunity to play multiple types of characters on one save.


r/skyrimmods • • 4h ago

PC SSE - Help Looking for mod to JUST disable the dpad favorite shortcuts

0 Upvotes

I use several mods overlapping (several input manager based mods, some skyprompt mods, and Spell Hotbar 2) and I've gotten them to play nice on controller but the problem I *am* having is the stupid skyrim favorites dpad hotkeys. I accidentally bound a power to my dpad and even with favorites menu revival it won't unbind) so when I try to use the functions I have mapped to dpad I keep equipping the damn power. Which messes up my hotbar setup (shout/power button pulls up one of my hotbars) I just want to completely disable the vanilla dpad shortcuts (I don't and will never use them).

My set up is perfect for me besides this problem so I don't want to use gamepad++ or something else that completely redoes the controls.

Alternatively can someone show me how to bind the problematic power to a keyboard key (i have auto input switch) so my controller won't activate it?

I'm on 1.6.1170 (forever) so a lot of the controlmap.txt mods are not compatible.


r/skyrimmods • • 22h ago

PS4 - Discussion Hi, returning player here (PS4)

2 Upvotes

Last time I played was like 1 and half years ago, now im returning back After Im having headache trying to heavy mod fallout 4 on PS4 with all these crashes and I have up, I know that the skyirim engine Is a bit better id want to return with a heavy and stable (ik its hard but something can work out) mod list, not too far from vanilla but with cool things, good landscapes and good graphics. Id like to play on survival and im also a fan of souls and of the medieval world + I love the TES lore. Which mods do you advice?


r/skyrimmods • • 14h ago

quack Gathering some opinions on potentially controversial Althing features before I commit to them

82 Upvotes

Ordinator sequel Althing would be released around EOY and I have a few crucial decisions to make:

  • No timed blocking but drain Stamina while holding up a shield and lower the shield when Stamina runs out
  • No directional power attacks for combat overhaul compatibility
  • Mastery perks are two tier perks that give 25/50% bonus (as opposed to the skill level scaling in Vokrii)
  • Merge Lockpicking and Pickpocket into Security, create Unarmed (implies Summermyst dependency)
  • Odin dependency for improved illusion perks, minion perks, untyped destro perks, and staff perks
  • Slightly less perks than Ordinator by removing clutter (it is possible to increase the density of good perks but some people just prefer more perks)
  • Replace Ordinator with Althing entirely (as PoE is currently better than Ordinator, it seems like a waste of time to keep maintaining it and its patches)

All of this would mean Althing requires Odin, Summermyst and Cassandra as dependencies, with Odin being more important than the other two.

What do you think? Yes/no/dealbreaker?


r/skyrimmods • • 2h ago

PC SSE - Request Visual overhaul for "blind" character?

5 Upvotes

This might honestly be a terrible idea, but I'm wondering, is there any mod out there, that turns the visuals into some kind of "alternate method of seeing"? Like the "world on fire" visuals from daredevil? Or maybe like that quest inside the book in hogwarts legacy, where everything is just a sketch, black ink on white paper? So you can still play the game (wouldn't really work without any visuals), but still have a completely different viewing experience


r/skyrimmods • • 5h ago

PC SSE - Help Can someone help with my crash log? Tried with AI but could not figure it out.

0 Upvotes

CRASH TIME: 2026-10-22 19:11:32
Skyrim SSE v1.7.104
CrashLoggerSSE v1-25-0-0 Aug 21 2026 09:19:20

Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF72D64BA7B SkyrimSE.exe+117BA7B cmp [rdi+0x10], r12d
Exception Flags: 0x00000000 (Continuable)
Number of Parameters: 2
Exception Thread ID: 55836
Access Violation: Tried to read memory at 0x000000000028
ACCESS VIOLATION ANALYSIS:
Instruction: cmp [rdi+0x10], r12d
Memory Operand: [base=rdi, index=none, scale=0, disp=+0x10]
Base Register: rdi = 0x0000000000000018 (likely invalid)
Computed Address: 0x0000000000000028

POSSIBLE RELEVANT OBJECTS:
RSI: (LoadingMenu*)
RSP+140: (FxDelegate*)
RSP+538: (`anonymous namespace'::VMInitThread*)

PROCESS INFO:
Process ID: 11832
Crash Thread ID: 55836
Process Uptime: 00:00:21 (21737ms)
Working Directory: C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition
Command Line: "C:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\SkyrimSE.exe"
Executable MD5: 113faeb71fd8f62b26d0c8627299ab40
Executable Size: 37910440 bytes
Executable Modified: 2026-10-17 13:13:57
Elevated: No

THREAD CONTEXT (HEURISTIC):
Thread Priority: 0
Likely Role: Unknown (main or worker thread)

SYSTEM SPECS:
OS: Microsoft Windows 11 Home v10.0.26200
CPU: GenuineIntel 13th Gen Intel(R) Core(TM) i5-13420H
CPU Cores: 12 logical, 8 physical, 1 packages
GPU #1: Nvidia AD107M [GeForce RTX 4050 Max-Q / Mobile]
GPU #2: Intel Raptor Lake-P [UHD Graphics]
GPU #3: Microsoft Basic Render Driver
PHYSICAL MEMORY: 11.16 GB/15.71 GB
VIRTUAL MEMORY: 8.39 GB/131072.00 GB
PROCESS MEMORY: Working Set: 694.30 MB, Private: 2296.70 MB, Peak: 694.30 MB
PAGE FAULTS: 1163306 (Peak: 728023040)
GPU MEMORY: 0.19/5.03 GB
Detected Virtual Machine: Microsoft Hyper-V (100%)

CALL STACK ([P]robable / [S]tack scan):
[ 0][P] 0x7FF72D64BA7B SkyrimSE.exe+117BA7B -> 82729+0x3B cmp [rdi+0x10], r12d
[ 1][P] 0x7FF72D64B935 SkyrimSE.exe+117B935 -> 82728+0x75 mov [rbp-0x11], rbx
[ 2][P] 0x7FF72D63F351 SkyrimSE.exe+116F351 -> 82313+0xB1 nop
[ 3][P] 0x7FF72D64012C SkyrimSE.exe+117012C -> 82325+0x38C mov rax, [rbx]
[ 4][P] 0x7FF72CE1CD02 SkyrimSE.exe+094CD02 -> 51943+0xE2 test al, al
[ 5][P] 0x7FF72D63A35A SkyrimSE.exe+116A35A -> 82082+0x63A mov rbx, rax
[ 6][P] 0x7FF72C676645 SkyrimSE.exe+01A6645 -> 13363+0x105 test r15b, r15b
[ 7][P] 0x7FF72CB23C97 SkyrimSE.exe+0653C97 -> 36548+0x157 xor ecx, ecx
[ 8][P] 0x7FF72CB21327 SkyrimSE.exe+0651327 -> 36544+0x27 test al, al
[ 9][P] 0x7FF72DA7843E SkyrimSE.exe+15A843E -> 109636+0x106 mov ebx, eax
[10][P] 0x7FF8139ADDA7 KERNEL32.DLL+002DDA7
[11][P] 0x7FF8157DEE4C ntdll.dll+007EE4C
[12][S] 0x7FF72D1DCE7A SkyrimSE.exe+0D0CE7A -> 82888+0x10A xor edi, edi
[13][S] 0x7FF72D1C4368 SkyrimSE.exe+0CF4368 -> 82223+0x98 mov rbx, [rsp+0x60]
[14][S] 0x7FF72D225A78 SkyrimSE.exe+0D55A78 -> 84017+0x98 mov [rsp+0x68], rax
[15][S] 0x7FF72D1C97D6 SkyrimSE.exe+0CF97D6 -> 443396+0x26 test al, al
[16][S] 0x7FF72D222728 SkyrimSE.exe+0D52728 -> 83978+0x28 mov rbx, [rsp+0x30]
[17][S] 0x7FF72D676230 SkyrimSE.exe+11A6230 -> 89682+0x130 mov rax, [rsp+0x60]
[18][S] 0x7FF72D663B21 SkyrimSE.exe+1193B21 -> 87834+0x161 test rax, rax
[19][S] 0x7FF72CE1CC20 SkyrimSE.exe+094CC20 -> 51942+0x40 push rbx
[20][S] 0x7FF72D38239D SkyrimSE.exe+0EB239D -> 69192+0x3D mov r13, rax
[21][S] 0x7FF72D63D7BD SkyrimSE.exe+116D7BD -> 82144+0x2D movzx ecx, al
[22][S] 0x7FF72D63E1E0 SkyrimSE.exe+116E1E0 -> 82169+0x30 mov rdx, [rsi+0x370]
[23][S] 0x7FF72CE5D4A6 SkyrimSE.exe+098D4A6 -> 52818+0x36 mov [rsp+0x38], rax
[24][S] 0x7FF72C684866 SkyrimSE.exe+01B4866 -> 13631+0x76 inc [rdi+0x378]
[25][S] 0x7FF72C669FBE SkyrimSE.exe+0199FBE -> 13129+0x1E mov ebp, eax
[26][S] 0x7FF72CAFE73E SkyrimSE.exe+062E73E -> 35855+0x9E mov rbx, [rsp+0x30]
[27][S] 0x7FF72CE5E160 SkyrimSE.exe+098E160 -> 52852+0x90 nop
[28][S] 0x7FF8129D432B ucrtbase.dll+008432B
[29][S] 0x7FFF27ED96F9 skse64_1_7_104.dll+00896F9
[30][S] 0x7FF812F1F2F0 KERNELBASE.dll+010F2F0
[31][S] 0x7FF8157DEE20 ntdll.dll+007EE20

REGISTERS:
RAX 0x0 (size_t) [0]
RCX 0x7FF72F700B50 (void* -> SkyrimSE.exe+3230B50 add [rax], al)
RDX 0xB4630FF1A8 (void*)
RBX 0x1D16715D000 (void*)
RSP 0xB4630FF0B0 (void*)
RBP 0xB4630FF130 (void*)
RSI 0x1D187A25560 (LoadingMenu*)
RDI 0x18 (size_t) [24]
R8 0x3 (size_t) [3]
R9 0xB4630FF190 (void*)
R10 0x1D189176320 (void*)
R11 0x7 (size_t) [7]
R12 0x0 (size_t) [0]
R13 0x1D187A25570 (void*)
R14 0xB4630FF1A8 (void*)
R15 0x0 (size_t) [0]

STACK:
[RSP+0 ] 0x0 (size_t) [0]
[RSP+8 ] 0x0 (size_t) [0]
[RSP+10 ] 0xB4630FF130 (void*)
[RSP+18 ] 0x7FF72D1DCE7A (void* -> SkyrimSE.exe+0D0CE7A xor edi, edi)
[RSP+20 ] 0x0 (size_t) [0]
[RSP+28 ] 0x1D15687A6E8 (char*) "F"
[RSP+30 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+38 ] 0x1D189790168 (void*)
[RSP+40 ] 0x1D189170F60 (void*)
[RSP+48 ] 0x7FF72D1C4368 (void* -> SkyrimSE.exe+0CF4368 mov rbx, [rsp+0x60])
[RSP+50 ] 0x1D189790168 (void*)
[RSP+58 ] 0x1D16715D000 (void*)
[RSP+60 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+68 ] 0x7FF72D225A78 (void* -> SkyrimSE.exe+0D55A78 mov [rsp+0x68], rax)
[RSP+70 ] 0x7FF72F700C80 (void* -> SkyrimSE.exe+3230C80 mov spl, 0xC3)
[RSP+78 ] 0x7FF72D1C97D6 (void* -> SkyrimSE.exe+0CF97D6 test al, al)
[RSP+80 ] 0x0 (size_t) [0]
[RSP+88 ] 0x1D15687A6E8 (char*) "F"
[RSP+90 ] 0x701 (size_t) [1793]
[RSP+98 ] 0x0 (size_t) [0]
[RSP+A0 ] 0xB4630FF1B9 (void*)
[RSP+A8 ] 0x7FF72D64B935 (void* -> SkyrimSE.exe+117B935 mov [rbp-0x11], rbx)
[RSP+B0 ] 0x1D16715D000 (void*)
[RSP+B8 ] 0x1D16715D000 (void*)
[RSP+C0 ] 0x1D187A25560 (LoadingMenu*) See RSI
[RSP+C8 ] 0x1D187A25570 (void*)
[RSP+D0 ] 0xB400000002 (size_t) [773094113282]
[RSP+D8 ] 0x1D187A29810 (void*)
[RSP+E0 ] 0x1D18A0CA0E0 (void*)
[RSP+E8 ] 0x1D100000047 (void*)
[RSP+F0 ] 0x1D189170F80 (void*)
[RSP+F8 ] 0x1D16715D000 (void*)
[RSP+100] 0x1D100000001 (void*)
[RSP+108] 0xB4630FF190 (void*)
[RSP+110] 0x0 (size_t) [0]
[RSP+118] 0x1D15687A6E8 (char*) "F"
[RSP+120] 0x9 (size_t) [9]
[RSP+128] 0x1D187A25560 (LoadingMenu*) See RSI
[RSP+130] 0x1D16715D000 (void*)
[RSP+138] 0x7FF72D222728 (void* -> SkyrimSE.exe+0D52728 mov rbx, [rsp+0x30])
[RSP+140] 0x1D167130120 (FxDelegate*)
[RSP+148] 0x1D167130120 (FxDelegate*) See RSP+140
[RSP+150] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+158] 0x1D167130120 (FxDelegate*) See RSP+140
[RSP+160] 0x1D16715D000 (void*)
[RSP+168] 0x7FF72D63F351 (void* -> SkyrimSE.exe+116F351 nop)
[RSP+170] 0x48 (size_t) [72]
[RSP+178] 0x1D187A25560 (LoadingMenu*) See RSI
[RSP+180] 0x1D167130120 (FxDelegate*) See RSP+140
[RSP+188] 0x0 (size_t) [0]
[RSP+190] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+198] 0x0 (size_t) [0]
[RSP+1A0] 0x46 (size_t) [70]
[RSP+1A8] 0x1D187A25560 (LoadingMenu*) See RSI
[RSP+1B0] 0x1D187A29D60 (void*)
[RSP+1B8] 0x7FF72D64012C (void* -> SkyrimSE.exe+117012C mov rax, [rbx])
[RSP+1C0] 0x1D100000048 (void*)
[RSP+1C8] 0x1D167130120 (FxDelegate*) See RSP+140
[RSP+1D0] 0x1D16715D000 (void*)
[RSP+1D8] 0xB4630FF370 (void*)
[RSP+1E0] 0x0 (size_t) [0]
[RSP+1E8] 0x0 (size_t) [0]
[RSP+1F0] 0x0 (size_t) [0]
[RSP+1F8] 0x0 (size_t) [0]
[RSP+200] 0x4434000044A00000 (size_t) [4914553094519390208]
[RSP+208] 0x4170000041700000 (size_t) [4715268810954768384]
[RSP+210] 0x44304000449E2000 (size_t) [4913497563356602368]
[RSP+218] 0x1D1568746A0 (void*)
[RSP+220] 0x43800000780 (size_t) [4638564681600]
[RSP+228] 0x0 (size_t) [0]
[RSP+230] 0x43800000780 (size_t) [4638564681600]
[RSP+238] 0x0 (size_t) [0]
[RSP+240] 0x0 (size_t) [0]
[RSP+248] 0x3F8000003F800000 (size_t) [4575657222473777152]
[RSP+250] 0x0 (size_t) [0]
[RSP+258] 0x0 (size_t) [0]
[RSP+260] 0xFFFFFFFF3E800000 (size_t) [uint: 18446744070463160320 int: -3246391296]
[RSP+268] 0x7FF8FFFFFFFF (size_t) [140707423584255]
[RSP+270] 0x1D100000046 (void*)
[RSP+278] 0x1D187A29D60 (void*)
[RSP+280] 0x1D16715D000 (void*)
[RSP+288] 0x1D156879F80 (void*)
[RSP+290] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+298] 0x1D100000000 (void*)
[RSP+2A0] 0x6361667265746E49 (size_t) [7161117524010233417]
[RSP+2A8] 0x6E6964616F4C2F65 (size_t) [7956000586368560997]
[RSP+2B0] 0x77732E756E654D67 (size_t) [8607274394733333863]
[RSP+2B8] 0xB4630F0066 (void*)
[RSP+2C0] 0x0 (size_t) [0]
[RSP+2C8] 0x4 (size_t) [4]
[RSP+2D0] 0x1D16A47A1C0 (void*)
[RSP+2D8] 0xFC8 (size_t) [4040]
[RSP+2E0] 0x4 (size_t) [4]
[RSP+2E8] 0x4 (size_t) [4]
[RSP+2F0] 0x1D16A47A070 (void*)
[RSP+2F8] 0x0 (size_t) [0]
[RSP+300] 0x58 (size_t) [88]
[RSP+308] 0x0 (size_t) [0]
[RSP+310] 0x0 (size_t) [0]
[RSP+318] 0x0 (size_t) [0]
[RSP+320] 0x2 (size_t) [2]
[RSP+328] 0x0 (size_t) [0]
[RSP+330] 0x1D187A1D900 (void*)
[RSP+338] 0x7FF72D676230 (void* -> SkyrimSE.exe+11A6230 mov rax, [rsp+0x60])
[RSP+340] 0x8 (size_t) [8]
[RSP+348] 0x11 (size_t) [17]
[RSP+350] 0x1D187A25560 (LoadingMenu*) See RSI
[RSP+358] 0x0 (size_t) [0]
[RSP+360] 0x7FF72F80B470 (void* -> SkyrimSE.exe+333B470 enter 0xDF38, 0x66)
[RSP+368] 0x7FF72F6D4C50 (void* -> SkyrimSE.exe+3204C50 add [rax], al)
[RSP+370] 0x80 (size_t) [128]
[RSP+378] 0x80 (size_t) [128]
[RSP+380] 0xB4630FF640 (void*)
[RSP+388] 0x7FF72D663B21 (void* -> SkyrimSE.exe+1193B21 test rax, rax)
[RSP+390] 0x1D187A1D198 (void*)
[RSP+398] 0x768 (size_t) [1896]
[RSP+3A0] 0xB4630FF498 (void*)
[RSP+3A8] 0xB4630FF350 (char*) "Interface/LoadingMenu.swf"
[RSP+3B0] 0x7FF701040019 (size_t) [140698850689049]
[RSP+3B8] 0x1D156879F80 (void*)
[RSP+3C0] 0x0 (size_t) [0]
[RSP+3C8] 0x0 (size_t) [0]
[RSP+3D0] 0x7FF72F80B470 (void* -> SkyrimSE.exe+333B470 enter 0xDF38, 0x66)
[RSP+3D8] 0x1D156879F80 (void*)
[RSP+3E0] 0x7FF72F6D4C50 (void* -> SkyrimSE.exe+3204C50 add [rax], al)
[RSP+3E8] 0x768 (size_t) [1896]
[RSP+3F0] 0x1D187A255B8 (void*)
[RSP+3F8] 0x1D187A25560 (LoadingMenu*) See RSI
[RSP+400] 0x0 (size_t) [0]
[RSP+408] 0x7FF72CE1CD02 (void* -> SkyrimSE.exe+094CD02 test al, al)
[RSP+410] 0x7FF72F711BC0 (void* -> SkyrimSE.exe+3241BC0 add [rax], al)
[RSP+418] 0x1D187A25560 (LoadingMenu*) See RSI
[RSP+420] 0x1D100000780 (void*)
[RSP+428] 0x46 (size_t) [70]
[RSP+430] 0x2 (size_t) [2]
[RSP+438] 0x7FF700000000 (size_t) [140698833649664]
[RSP+440] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+448] 0x0 (size_t) [0]
[RSP+450] 0x7FF72F80B470 (void* -> SkyrimSE.exe+333B470 enter 0xDF38, 0x66)
[RSP+458] 0x7FF72F6D4B40 (void* -> SkyrimSE.exe+3204B40 add [rax], al)
[RSP+460] 0x0 (size_t) [0]
[RSP+468] 0x0 (size_t) [0]
[RSP+470] 0x2 (size_t) [2]
[RSP+478] 0xB4630FF640 (void*)
[RSP+480] 0x1D166E07060 (void*)
[RSP+488] 0x7FF72D63A35A (void* -> SkyrimSE.exe+116A35A mov rbx, rax)
[RSP+490] 0x46 (size_t) [70]
[RSP+498] 0x1D187A25560 (LoadingMenu*) See RSI
[RSP+4A0] 0x1D187A255B8 (void*)
[RSP+4A8] 0x0 (size_t) [0]
[RSP+4B0] 0xFFFFFFFFFFFFFFFF (size_t) [uint: 18446744073709551615 int: -1]
[RSP+4B8] 0x0 (size_t) [0]
[RSP+4C0] 0x0 (size_t) [0]
[RSP+4C8] 0x7FF72CE1CC20 (void* -> SkyrimSE.exe+094CC20 push rbx)
[RSP+4D0] 0x20 (size_t) [32]
[RSP+4D8] 0x0 (size_t) [0]
[RSP+4E0] 0x0 (size_t) [0]
[RSP+4E8] 0x58FF2F6B58FF2F6B (size_t) [6412896532500000619]
[RSP+4F0] 0x2 (size_t) [2]
[RSP+4F8] 0x1 (size_t) [1]
[RSP+500] 0x7FF72F80B430 (void* -> SkyrimSE.exe+333B430 enter 0xE582, 0x66)
[RSP+508] 0x0 (size_t) [0]
[RSP+510] 0x7FF72F80B470 (void* -> SkyrimSE.exe+333B470 enter 0xDF38, 0x66)
[RSP+518] 0x7FF72F80B470 (void* -> SkyrimSE.exe+333B470 enter 0xDF38, 0x66)
[RSP+520] 0xB4630FF680 (void*)
[RSP+528] 0x7FF72D38239D (void* -> SkyrimSE.exe+0EB239D mov r13, rax)
[RSP+530] 0x0 (size_t) [0]
[RSP+538] 0x1D177BD6890 (`anonymous namespace'::VMInitThread*)
[RSP+540] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+548] 0x0 (size_t) [0]
[RSP+550] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+558] 0x1 (size_t) [1]
[RSP+560] 0x0 (size_t) [0]
[RSP+568] 0x7FF72F70A4D8 (void* -> SkyrimSE.exe+323A4D8 enter 0xDF38, 0x66)
[RSP+570] 0x7FF72F6D4C98 (void* -> SkyrimSE.exe+3204C98 sbb al, 0xDA)
[RSP+578] 0x1D156879F80 (void*)
[RSP+580] 0x0 (size_t) [0]
[RSP+588] 0x7FF72CE1CC20 (void* -> SkyrimSE.exe+094CC20 push rbx)
[RSP+590] 0x1 (size_t) [1]
[RSP+598] 0x7FF72D63D7BD (void* -> SkyrimSE.exe+116D7BD movzx ecx, al)
[RSP+5A0] 0xB4630FF680 (void*)
[RSP+5A8] 0x7FF72D63E1E0 (void* -> SkyrimSE.exe+116E1E0 mov rdx, [rsi+0x370])
[RSP+5B0] 0x7FF72F80B470 (void* -> SkyrimSE.exe+333B470 enter 0xDF38, 0x66)
[RSP+5B8] 0x7FF72CE5D4A6 (void* -> SkyrimSE.exe+098D4A6 mov [rsp+0x38], rax)
[RSP+5C0] 0x7FF72F80B0B0 (void* -> SkyrimSE.exe+333B0B0 add [rax], al)
[RSP+5C8] 0x7FF72C684866 (void* -> SkyrimSE.exe+01B4866 inc [rdi+0x378])
[RSP+5D0] 0x7FF72F80B470 (void* -> SkyrimSE.exe+333B470 enter 0xDF38, 0x66)
[RSP+5D8] 0x7FF72C669FBE (void* -> SkyrimSE.exe+0199FBE mov ebp, eax)
[RSP+5E0] 0xFFFFFFFF (size_t) [4294967295]
[RSP+5E8] 0x7FF72CAFE73E (void* -> SkyrimSE.exe+062E73E mov rbx, [rsp+0x30])
[RSP+5F0] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+5F8] 0x7FF72F80B050 (void* -> SkyrimSE.exe+333B050 sbb al, 0xDA)
[RSP+600] 0x1 (size_t) [1]
[RSP+608] 0x1D15687A6E8 (char*) "F"
[RSP+610] 0x1 (size_t) [1]
[RSP+618] 0x7FF72CE5E160 (void* -> SkyrimSE.exe+098E160 nop)
[RSP+620] 0x7FF72F80B470 (void* -> SkyrimSE.exe+333B470 enter 0xDF38, 0x66)
[RSP+628] 0x0 (size_t) [0]
[RSP+630] 0x1 (size_t) [1]
[RSP+638] 0x0 (size_t) [0]
[RSP+640] 0x0 (size_t) [0]
[RSP+648] 0x1D156879F80 (void*)
[RSP+650] 0x768 (size_t) [1896]
[RSP+658] 0x2 (size_t) [2]
[RSP+660] 0x0 (size_t) [0]
[RSP+668] 0x7FF72C676645 (void* -> SkyrimSE.exe+01A6645 test r15b, r15b)
[RSP+670] 0x7FF72F6D4B40 (void* -> SkyrimSE.exe+3204B40 add [rax], al)
[RSP+678] 0x1 (size_t) [1]
[RSP+680] 0x0 (size_t) [0]
[RSP+688] 0x46 (size_t) [70]
[RSP+690] 0x4 (size_t) [4]
[RSP+698] 0xB4630FF790 (void*)
[RSP+6A0] 0x2FFFFFFFE (size_t) [12884901886]
[RSP+6A8] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+6B0] 0x0 (size_t) [0]
[RSP+6B8] 0x0 (size_t) [0]
[RSP+6C0] 0x0 (size_t) [0]
[RSP+6C8] 0x7FF72CB23C97 (void* -> SkyrimSE.exe+0653C97 xor ecx, ecx)
[RSP+6D0] 0x1D177BD6890 (`anonymous namespace'::VMInitThread*) See RSP+538
[RSP+6D8] 0x1D177BD6890 (`anonymous namespace'::VMInitThread*) See RSP+538
[RSP+6E0] 0xB4630FF880 (void*)
[RSP+6E8] 0x0 (size_t) [0]
[RSP+6F0] 0x73746E656D75636F (size_t) [8319395793567310703]
[RSP+6F8] 0x656D614720794D5C (size_t) [7308604728407575900]
[RSP+700] 0x6D6972796B535C73 (size_t) [7883958488505998451]
[RSP+708] 0x6C61696365705320 (size_t) [7809639104461689632]
[RSP+710] 0x6E6F697469644520 (size_t) [7957695015292257568]
[RSP+718] 0x506D6972796B535C (size_t) [5795404235879961436]
[RSP+720] 0x696E692E73666572 (size_t) [7597125269646108018]
[RSP+728] 0x8080C00080000 (size_t) [2260647446839296]
[RSP+730] 0x8080E0008080D (size_t) [2260656036775949]
[RSP+738] 0x808840008080F (size_t) [2261162842916879]
[RSP+740] 0x0 (size_t) [0]
[RSP+748] 0x80200800000000 (size_t) [36064015750791168]
[RSP+750] 0x80200A00000000 (size_t) [36064024340725760]
[RSP+758] 0x0 (size_t) [0]
[RSP+760] 0x80200E00000000 (size_t) [36064041520594944]
[RSP+768] 0x100800800000000 (size_t) [72198365886021632]
[RSP+770] 0x0 (size_t) [0]
[RSP+778] 0x100800C00000000 (size_t) [72198383065890816]
[RSP+780] 0x100800E00000000 (size_t) [72198391655825408]
[RSP+788] 0x0 (size_t) [0]
[RSP+790] 0xB4630FF700 (void*)
[RSP+798] 0xB4630FF800 (void*)
[RSP+7A0] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2]
[RSP+7A8] 0xB4630FF808 (void*)
[RSP+7B0] 0xB4630FF80C (void*)
[RSP+7B8] 0xB4630FF810 (void*)
[RSP+7C0] 0xB4630FF814 (void*)
[RSP+7C8] 0xB4630FF818 (void*)
[RSP+7D0] 0xB4630FF81C (void*)
[RSP+7D8] 0xB4630FF820 (void*)
[RSP+7E0] 0xB4630FF824 (void*)
[RSP+7E8] 0xB4630FF828 (void*)
[RSP+7F0] 0xB4630FF82C (void*)
[RSP+7F8] 0x0 (size_t) [0]
[RSP+800] 0x0 (size_t) [0]
[RSP+808] 0x0 (size_t) [0]
[RSP+810] 0x0 (size_t) [0]
[RSP+818] 0xA (size_t) [10]
[RSP+820] 0x0 (size_t) [0]
[RSP+828] 0x7FF72CB21327 (void* -> SkyrimSE.exe+0651327 test al, al)
[RSP+830] 0xB4630FF820 (void*)
[RSP+838] 0x7FF700000002 (size_t) [140698833649666]
[RSP+840] 0x7FF72F70A3C8 (void* -> SkyrimSE.exe+323A3C8 add [rax], al)
[RSP+848] 0x2 (size_t) [2]
[RSP+850] 0x0 (size_t) [0]
[RSP+858] 0x0 (size_t) [0]
[RSP+860] 0x22 (size_t) [34]
[RSP+868] 0x7FF8129D432B (void* -> ucrtbase.dll+008432B mov rax, [rsp+0x30])
[RSP+870] 0x1D15682BE12 (char*) """
[RSP+878] 0x0 (size_t) [0]
[RSP+880] 0x0 (size_t) [0]
[RSP+888] 0x7FFF27ED96F9 (void* -> skse64_1_7_104.dll+00896F9 add rsp, 0x28)
[RSP+890] 0xA (size_t) [10]
[RSP+898] 0x7FF812A880B0 (void* -> ucrtbase.dll+01380B0 nop)
[RSP+8A0] 0x1D156849560 (void*)
[RSP+8A8] 0x7FF72F725700 (void* -> SkyrimSE.exe+3255700 add [rax], al)
[RSP+8B0] 0x0 (size_t) [0]
[RSP+8B8] 0x7FF72DA7843E (void* -> SkyrimSE.exe+15A843E mov ebx, eax)
[RSP+8C0] 0xA (size_t) [10]
[RSP+8C8] 0x0 (size_t) [0]
[RSP+8D0] 0x1DD6250B7A8ABEB (size_t) [134371662709173227]
[RSP+8D8] 0xB462E60000 (void*)
[RSP+8E0] 0x0 (size_t) [0]
[RSP+8E8] 0x0 (size_t) [0]
[RSP+8F0] 0x0 (size_t) [0]
[RSP+8F8] 0x7FF8139ADDA7 (void* -> KERNEL32.DLL+002DDA7 mov ecx, eax)
[RSP+900] 0x0 (size_t) [0]
[RSP+908] 0x0 (size_t) [0]
[RSP+910] 0x0 (size_t) [0]
[RSP+918] 0x0 (size_t) [0]
[RSP+920] 0x0 (size_t) [0]
[RSP+928] 0x7FF8157DEE4C (void* -> ntdll.dll+007EE4C jmp 0x00007FF8157DEE76)
[RSP+930] 0x0 (size_t) [0]
[RSP+938] 0x0 (size_t) [0]
[RSP+940] 0x0 (size_t) [0]
[RSP+948] 0x0 (size_t) [0]
[RSP+950] 0xB462E60000 (void*)
[RSP+958] 0x7FF812F1F2F0 (void* -> KERNELBASE.dll+010F2F0 mov [rsp+0x10], rbx)
[RSP+960] 0xB4630FE1B0 (void*)
[RSP+968] 0xB4630FE1B0 (void*)
[RSP+970] 0x7FF8157DEE20 (void* -> ntdll.dll+007EE20 sub rsp, 0x48)
[RSP+978] 0x0 (size_t) [0]
[RSP+980] 0x0 (size_t) [0]
[RSP+988] 0x0 (size_t) [0]
[RSP+990] 0x0 (size_t) [0]
[RSP+998] 0x0 (size_t) [0]
[RSP+9A0] 0x0 (size_t) [0]
[RSP+9A8] 0x0 (size_t) [0]
[RSP+9B0] 0x0 (size_t) [0]
[RSP+9B8] 0x0 (size_t) [0]
[RSP+9C0] 0x0 (size_t) [0]
[RSP+9C8] 0x0 (size_t) [0]
[RSP+9D0] 0x0 (size_t) [0]
[RSP+9D8] 0x0 (size_t) [0]
[RSP+9E0] 0x0 (size_t) [0]
[RSP+9E8] 0x0 (size_t) [0]
[RSP+9F0] 0x0 (size_t) [0]
[RSP+9F8] 0x0 (size_t) [0]
[RSP+A00] 0x0 (size_t) [0]
[RSP+A08] 0x0 (size_t) [0]
[RSP+A10] 0x0 (size_t) [0]
[RSP+A18] 0x0 (size_t) [0]
[RSP+A20] 0x0 (size_t) [0]
[RSP+A28] 0x0 (size_t) [0]
[RSP+A30] 0x0 (size_t) [0]
[RSP+A38] 0x0 (size_t) [0]
[RSP+A40] 0x0 (size_t) [0]
[RSP+A48] 0x0 (size_t) [0]
[RSP+A50] 0x0 (size_t) [0]
[RSP+A58] 0x0 (size_t) [0]
[RSP+A60] 0x0 (size_t) [0]
[RSP+A68] 0x0 (size_t) [0]
[RSP+A70] 0x0 (size_t) [0]
[RSP+A78] 0x0 (size_t) [0]
[RSP+A80] 0x0 (size_t) [0]
[RSP+A88] 0x0 (size_t) [0]
[RSP+A90] 0x0 (size_t) [0]
[RSP+A98] 0x0 (size_t) [0]
[RSP+AA0] 0x0 (size_t) [0]
[RSP+AA8] 0x0 (size_t) [0]
[RSP+AB0] 0x0 (size_t) [0]
[RSP+AB8] 0x0 (size_t) [0]
[RSP+AC0] 0x0 (size_t) [0]
[RSP+AC8] 0x0 (size_t) [0]
[RSP+AD0] 0x0 (size_t) [0]
[RSP+AD8] 0x0 (size_t) [0]
[RSP+AE0] 0x0 (size_t) [0]
[RSP+AE8] 0x0 (size_t) [0]
[RSP+AF0] 0x0 (size_t) [0]
[RSP+AF8] 0x0 (size_t) [0]
[RSP+B00] 0x0 (size_t) [0]
[RSP+B08] 0x0 (size_t) [0]
[RSP+B10] 0x0 (size_t) [0]
[RSP+B18] 0x0 (size_t) [0]
[RSP+B20] 0x0 (size_t) [0]
[RSP+B28] 0x0 (size_t) [0]
[RSP+B30] 0x0 (size_t) [0]
[RSP+B38] 0x0 (size_t) [0]
[RSP+B40] 0x0 (size_t) [0]
[RSP+B48] 0x0 (size_t) [0]
[RSP+B50] 0x0 (size_t) [0]
[RSP+B58] 0x0 (size_t) [0]
[RSP+B60] 0x0 (size_t) [0]
[RSP+B68] 0x0 (size_t) [0]
[RSP+B70] 0x0 (size_t) [0]
[RSP+B78] 0x0 (size_t) [0]
[RSP+B80] 0x0 (size_t) [0]
[RSP+B88] 0x0 (size_t) [0]
[RSP+B90] 0x0 (size_t) [0]
[RSP+B98] 0x0 (size_t) [0]
[RSP+BA0] 0x0 (size_t) [0]
[RSP+BA8] 0x0 (size_t) [0]
[RSP+BB0] 0x0 (size_t) [0]
[RSP+BB8] 0x0 (size_t) [0]
[RSP+BC0] 0x0 (size_t) [0]
[RSP+BC8] 0x0 (size_t) [0]
[RSP+BD0] 0x0 (size_t) [0]
[RSP+BD8] 0x0 (size_t) [0]
[RSP+BE0] 0x0 (size_t) [0]
[RSP+BE8] 0x0 (size_t) [0]
[RSP+BF0] 0x0 (size_t) [0]
[RSP+BF8] 0x0 (size_t) [0]
[RSP+C00] 0x0 (size_t) [0]
[RSP+C08] 0x0 (size_t) [0]
[RSP+C10] 0x0 (size_t) [0]
[RSP+C18] 0x0 (size_t) [0]
[RSP+C20] 0x0 (size_t) [0]
[RSP+C28] 0x0 (size_t) [0]
[RSP+C30] 0x0 (size_t) [0]
[RSP+C38] 0x0 (size_t) [0]
[RSP+C40] 0x0 (size_t) [0]
[RSP+C48] 0x0 (size_t) [0]
[RSP+C50] 0x0 (size_t) [0]
[RSP+C58] 0x0 (size_t) [0]
[RSP+C60] 0x0 (size_t) [0]
[RSP+C68] 0x0 (size_t) [0]
[RSP+C70] 0x0 (size_t) [0]
[RSP+C78] 0x0 (size_t) [0]
[RSP+C80] 0x0 (size_t) [0]
[RSP+C88] 0x0 (size_t) [0]
[RSP+C90] 0x0 (size_t) [0]
[RSP+C98] 0x0 (size_t) [0]
[RSP+CA0] 0x0 (size_t) [0]
[RSP+CA8] 0x0 (size_t) [0]
[RSP+CB0] 0x0 (size_t) [0]
[RSP+CB8] 0x0 (size_t) [0]
[RSP+CC0] 0x0 (size_t) [0]
[RSP+CC8] 0x0 (size_t) [0]
[RSP+CD0] 0x0 (size_t) [0]
[RSP+CD8] 0x0 (size_t) [0]
[RSP+CE0] 0x0 (size_t) [0]
[RSP+CE8] 0x0 (size_t) [0]
[RSP+CF0] 0x0 (size_t) [0]
[RSP+CF8] 0x0 (size_t) [0]
[RSP+D00] 0x0 (size_t) [0]
[RSP+D08] 0x0 (size_t) [0]
[RSP+D10] 0x0 (size_t) [0]
[RSP+D18] 0x0 (size_t) [0]
[RSP+D20] 0x0 (size_t) [0]
[RSP+D28] 0x0 (size_t) [0]
[RSP+D30] 0x0 (size_t) [0]
[RSP+D38] 0x0 (size_t) [0]
[RSP+D40] 0x0 (size_t) [0]
[RSP+D48] 0x0 (size_t) [0]
[RSP+D50] 0x0 (size_t) [0]
[RSP+D58] 0x0 (size_t) [0]
[RSP+D60] 0x0 (size_t) [0]
[RSP+D68] 0x0 (size_t) [0]
[RSP+D70] 0x0 (size_t) [0]
[RSP+D78] 0x0 (size_t) [0]
[RSP+D80] 0x0 (size_t) [0]
[RSP+D88] 0x0 (size_t) [0]
[RSP+D90] 0x0 (size_t) [0]
[RSP+D98] 0x0 (size_t) [0]
[RSP+DA0] 0x0 (size_t) [0]
[RSP+DA8] 0x0 (size_t) [0]
[RSP+DB0] 0x0 (size_t) [0]
[RSP+DB8] 0x0 (size_t) [0]
[RSP+DC0] 0x0 (size_t) [0]
[RSP+DC8] 0x0 (size_t) [0]
[RSP+DD0] 0x0 (size_t) [0]
[RSP+DD8] 0x0 (size_t) [0]
[RSP+DE0] 0x0 (size_t) [0]
[RSP+DE8] 0x0 (size_t) [0]
[RSP+DF0] 0x0 (size_t) [0]
[RSP+DF8] 0x0 (size_t) [0]
[RSP+E00] 0x0 (size_t) [0]
[RSP+E08] 0x0 (size_t) [0]
[RSP+E10] 0x0 (size_t) [0]
[RSP+E18] 0x0 (size_t) [0]
[RSP+E20] 0x0 (size_t) [0]
[RSP+E28] 0x0 (size_t) [0]
[RSP+E30] 0x0 (size_t) [0]
[RSP+E38] 0x0 (size_t) [0]
[RSP+E40] 0x0 (size_t) [0]
[RSP+E48] 0x0 (size_t) [0]
[RSP+E50] 0x0 (size_t) [0]
[RSP+E58] 0x0 (size_t) [0]
[RSP+E60] 0x0 (size_t) [0]
[RSP+E68] 0x0 (size_t) [0]
[RSP+E70] 0x0 (size_t) [0]
[RSP+E78] 0x0 (size_t) [0]
[RSP+E80] 0x0 (size_t) [0]
[RSP+E88] 0x0 (size_t) [0]
[RSP+E90] 0x0 (size_t) [0]
[RSP+E98] 0x0 (size_t) [0]
[RSP+EA0] 0x0 (size_t) [0]
[RSP+EA8] 0x0 (size_t) [0]
[RSP+EB0] 0x0 (size_t) [0]
[RSP+EB8] 0x0 (size_t) [0]
[RSP+EC0] 0x0 (size_t) [0]
[RSP+EC8] 0x0 (size_t) [0]
[RSP+ED0] 0x0 (size_t) [0]
[RSP+ED8] 0x0 (size_t) [0]
[RSP+EE0] 0x0 (size_t) [0]
[RSP+EE8] 0x0 (size_t) [0]
[RSP+EF0] 0x0 (size_t) [0]
[RSP+EF8] 0x0 (size_t) [0]
[RSP+F00] 0x0 (size_t) [0]
[RSP+F08] 0x0 (size_t) [0]
[RSP+F10] 0x0 (size_t) [0]
[RSP+F18] 0x0 (size_t) [0]
[RSP+F20] 0x0 (size_t) [0]
[RSP+F28] 0x0 (size_t) [0]
[RSP+F30] 0x0 (size_t) [0]
[RSP+F38] 0x0 (size_t) [0]
[RSP+F40] 0x0 (size_t) [0]
[RSP+F48] 0x0 (size_t) [0]

MODULES:
XINPUT1_3.dll 0x000000400000
X3DAudio1_7.dll 0x00006B9F0000
d3d11.dll 0x000180000000
DSOUND.DLL 0x01D17EFD0000
SkyrimSE.exe 0x7FF72C4D0000
MSVCP140_ATOMIC_WAIT.dll 0x7FF800C20000
AUDIOSES.DLL 0x7FF802520000
npmproxy.dll 0x7FF808140000
drvstore.dll 0x7FF808B20000
cryptnet.dll 0x7FF808CE0000
WINHTTP.dll 0x7FF8090C0000
VERSION.dll 0x7FF809210000
MMDevApi.dll 0x7FF80A0A0000
directxdatabasehelper.dll 0x7FF80A8D0000
avrt.dll 0x7FF80AEE0000
wintypes.dll 0x7FF80BB40000
netprofm.dll 0x7FF80C020000
wevtapi.dll 0x7FF80CFA0000
Microsoft.Internal.WarpPal.dll 0x7FF80D460000
D3DCOMPILER_47.dll 0x7FF80D480000
WindowsCodecs.dll 0x7FF80D910000
d3d11.dll 0x7FF80DE50000
dcomp.dll 0x7FF80E820000
CoreMessaging.dll 0x7FF80EF60000
apphelp.dll 0x7FF80F370000
Secur32.dll 0x7FF80F420000
uxtheme.dll 0x7FF80F590000
dxcore.dll 0x7FF80F6E0000
dxgi.dll 0x7FF80F730000
dwmapi.dll 0x7FF80F8B0000
resourcepolicyclient.dll 0x7FF80FC40000
dbghelp.dll 0x7FF810060000
windows.storage.dll 0x7FF810390000
HID.DLL 0x7FF810C50000
IPHLPAPI.DLL 0x7FF810FF0000
UMPDC.dll 0x7FF8113F0000
powrprof.dll 0x7FF811410000
rsaenh.dll 0x7FF811640000
kernel.appcore.dll 0x7FF8116E0000
ntmarta.dll 0x7FF811810000
SSPICLI.DLL 0x7FF8119A0000
MSWSOCK.dll 0x7FF811C90000
cryptsp.dll 0x7FF811FC0000
CRYPTBASE.DLL 0x7FF811FE0000
msasn1.dll 0x7FF812040000
wldp.dll 0x7FF8120C0000
devobj.dll 0x7FF812580000
cfgmgr32.DLL 0x7FF8125C0000
bcrypt.dll 0x7FF812830000
profapi.dll 0x7FF812860000
ucrtbase.dll 0x7FF812950000
bcryptPrimitives.dll 0x7FF812AB0000
gdi32full.dll 0x7FF812B70000
msvcp_win.dll 0x7FF812CA0000
KERNELBASE.dll 0x7FF812E10000
CRYPT32.dll 0x7FF813220000
wintrust.dll 0x7FF8133B0000
win32u.dll 0x7FF813440000
ADVAPI32.dll 0x7FF8134F0000
ole32.dll 0x7FF8136C0000
IMM32.DLL 0x7FF813870000
sechost.dll 0x7FF8138B0000
KERNEL32.DLL 0x7FF813980000
RPCRT4.dll 0x7FF813A50000
msvcrt.dll 0x7FF813B70000
GDI32.dll 0x7FF813C20000
clbcatq.dll 0x7FF813CA0000
SHELL32.dll 0x7FF813D60000
MSCTF.dll 0x7FF814510000
OLEAUT32.dll 0x7FF814720000
shlwapi.dll 0x7FF814800000
USER32.dll 0x7FF8148D0000
combase.dll 0x7FF814AB0000
PSAPI.DLL 0x7FF8150B0000
SHCORE.dll 0x7FF8150C0000
imagehlp.dll 0x7FF8151C0000
WS2_32.dll 0x7FF8151F0000
SETUPAPI.dll 0x7FF815290000
ntdll.dll 0x7FF815760000
XAudio2_7.dll 0x7FFF03840000
d3dcompiler_46e.dll 0x7FFF04000000
gameoverlayrenderer64.dll 0x7FFF043C0000
SkyPatcher.dll 0x7FFF04590000
JContainers64.dll 0x7FFF1CC20000
CrashLogger.dll 0x7FFF1D400000
D3DCOMPILER_43.dll 0x7FFF1D750000
d3dx9_42.dll 0x7FFF1D9C0000
PapyrusUtil.dll 0x7FFF1DD00000
ConsoleUtilSSE.dll 0x7FFF1FA00000
po3_Tweaks.dll 0x7FFF20700000
EngineFixes.dll 0x7FFF20840000
MCMHelper.dll 0x7FFF20EB0000
ResampleDmo.DLL 0x7FFF22AF0000
TrueHUD.dll 0x7FFF25ED0000
ENBHelperSE.dll 0x7FFF26600000
skse64_1_7_104.dll 0x7FFF27E50000
CraftingCategories.dll 0x7FFF28150000
bink2w64.dll 0x7FFF29310000
Fuz Ro D'oh.dll 0x7FFF2C800000
steamclient64.dll 0x7FFF2EFE0000
NativeEditorIDFix.dll 0x7FFF309A0000
d3dx11_43.dll 0x7FFF4BDA0000
nvspcap64.dll 0x7FFF4E5A0000
tier0_s64.dll 0x7FFF50920000
steam_api64.dll 0x7FFF5E2D0000
BugFixesSSE.dll 0x7FFF5E330000
usvfs_x64.dll 0x7FFF759B0000
EVLaS.dll 0x7FFF77B70000
DINPUT8.dll 0x7FFF77C50000
vstdlib_s64.dll 0x7FFF80530000
nvwgf2umx.dll 0x7FFFAFD90000
nvgpucomp64.dll 0x7FFFBA860000
NvMemMapStoragex.dll 0x7FFFC1940000
nvldumdx.dll 0x7FFFC1F90000
OneCoreCommonProxyStub.dll 0x7FFFC5390000
nvppex.dll 0x7FFFD7670000
textinputframework.dll 0x7FFFDB5A0000
winmmbase.dll 0x7FFFDBAE0000
inputhost.dll 0x7FFFE1E20000
VCRUNTIME140.dll 0x7FFFE2040000
MSVCP140.dll 0x7FFFE2070000
dbgcore.DLL 0x7FFFE7A70000
VCRUNTIME140_1.dll 0x7FFFE8C80000
OneCoreUAPCommonProxyStub.dll 0x7FFFEC1A0000
MPR.dll 0x7FFFF01C0000
igc64.dll 0x7FFFF08C0000
igdgmm64.dll 0x7FFFF5280000
IntelControlLib.dll 0x7FFFF7250000
igd10um64xe.DLL 0x7FFFF7CD0000
igd10iumd64.dll 0x7FFFF95B0000
CoreUIComponents.dll 0x7FFFF9D30000
Windows.UI.dll 0x7FFFFA190000
NvMessageBus.dll 0x7FFFFA580000
WINMM.dll 0x7FFFFDE80000
msdmo.dll 0x7FFFFED10000

SKSE PLUGINS:
BugFixesSSE.dll
ConsoleUtilSSE.dll v1.6.1
CraftingCategories.dll v1.2
CrashLogger.dll v1.25
ENBHelperSE.dll
EngineFixes.dll v7.0.21
EVLaS.dll v1.4.1
Fuz Ro D'oh.dll v2.6.10.1004
JContainers64.dll v4.3.2
MCMHelper.dll v1.6.3
NativeEditorIDFix.dll v1.2.3
PapyrusUtil.dll
po3_Tweaks.dll v1.17.1.1
SkyPatcher.dll v8
TrueHUD.dll v1.1.10

PLUGINS:


r/skyrimmods • • 14h ago

PC Classic - Discussion How is this setup i designed specifically for skyrim modding

7 Upvotes

Just finished putting together the best skyrim machine i could for the least amount of money. I'm planning on diving into LoreRim with a Viking-themed playthrough.

Specs:

- CPU: AMD Ryzen 7 9800X3D

- GPU: ASUS Prime RTX 5070 Ti 16GB GDDR7

- Motherboard: Gigabyte X870E AORUS PRO

- RAM: 32GB Corsair Vengeance DDR5-5600 CL36

- Storage: 2TB NVMe SSD + 1TB Kingston NV2

- PSU: Corsair RM850e 850W Gold

- Cooler: Thermalright Phantom Spirit 120 SE ARGB

- Monitor: 1440p, 180Hz

Upgraded from an i5-13400F and RTX 4060 8GB.

Managed to get a pretty good deal on some of the components, including the 9800X3D, motherboard, case and cooling setup.

I'm mainly interested in running LoreRim with high visual settings, ENB, improved landscapes, dense forests and as much graphical fidelity as possible while maintaining smooth performance.

A few questions for the community:

- How would you rate this build specifically for heavily modded Skyrim?

- What kind of performance should I expect in LoreRim at 1440p?

- Is my 5600 speed ram going to cause me issue?

- Any particular graphical settings or tweaks you'd recommend?

Curious to hear from people running similar hardware. Rate the setup out of 10!


r/skyrimmods • • 17h ago

PC SSE - Discussion Good Modlists Featuring Conquest Of Skyrim

13 Upvotes

Does anybody know any goof modlists featuring Conquests Of Skyrim? I've been loving a few different wabbajack lists based around LOTD, but I really want to give this mod a playthrough!


r/skyrimmods • • 22h ago

PC SSE - Request Looking for High Fantasy mods - textures, animations, magic, &c.

25 Upvotes

Hello all, I would like to ask kinda the opposite question from most threads I see here. I'm trying to build like a high fantasy style, something with more magic, brighter, and less realistic. I know a lot of people praise Skyrim for its realism but coming from Oblivion->morrowind->Skyrim my favorite part has always been the more fantastical things. Morrowind and Oblivion especially due to the sort of post magic apocalypse and doing magic too hard right into another magic apocalypse vibe of like we did too much magic and fucked up the world so then we started doing more magic to fuck it up again.

So I'm asking how you would make Skyrim more magical, more fantastical, and more dramatic. I'm talking combat animations, NPC/creature textures, mods to add more magic into the world, more witches, more artifacts, more daily magic, over the top outfits, whatever takes away the realism and replaced it with more fantasy.

To share some of what I've found so far for anyone else looking, for trees I've already had good results with Fabled Forest and Bottled Shaders (which I've yet to configure but is beautiful even out of the box), and for armor I've been looking at Divine Wardrobe to extend some outfits with more colour and flair and less dreary 'realistic' Viking tundra, as well as my own SPIM patch to work in some other outfits, especially as I find them with cloth physics as I like swishy dresses and clunky armour and stay making whatever patches I need to make to keep my computer making swishy (mostly some custom downscales for things VRAMR fucks up).

Speaking of which if anyone knows how the rules for uploading SPIM/Skypatcher lists and handmade outfit mesh conversions(mostly vanilla to HIMBO and BHUNP to 3BA) goes I'd love to share some of my meagre product which remains meagre as while I'll use AI to plan things I refuse to let it write a single line of config itself as I don't want to lose what little skill I have.

Anyway, TL;Dr, does anyone have suggestions for making the world more magical


r/skyrimmods • • 2h ago

PC Classic - Mod Mods to make the game more horror

1 Upvotes

I recently did a creature overhaul mod in fallout 4 that also adds distant terrifying screeches off from the foggy distance, it makes the game quite scary. Is there something like that for Skyrim? I already got a bunch of fog mods on and weather overhauls but something to make nighttime scarier would be pretty nice


r/skyrimmods • • 21h ago

PC SSE - Help Slight head mod issues

3 Upvotes

I've noticed an issue recently where a couple of other head related mods aren't working as they should. Two mods I know of include the Community Overlay mods, which don't display when applied through Racemenu's Facepaint window (they will apply through the makeup window) and Wet Function Redux also doesn't seem to apply to the head. Can anyone tell me what could be the issue. Load Order


r/skyrimmods • • 4h ago

PC SSE - Help Monitor turns on and off when running skyrim

3 Upvotes

I just got back into skyrim modding and moved my version down to 1.6.1170, got skse, enbseries, and engine fixes but every time I try to start up skyrim through MO2 my screen goes dark blue then black then dark blue then black and I have to spam win+tab to get out of it and close the app

my modlist is:

Skyrim SE & CC

Address Library All in One

Scrambled Bugs - Anniversary Edition (1.6.629.0 and later)

Unofficial Skyrim Special Edition Patch

powerofthree's Tweaks

powerofthree's Papyrus Extender

EngineFixes

SCROTE BSA Version

Base Object Swapper

Assorted Mesh Fixes

JContainers SE 16495 4.3.4 2026

SkyUI

MCM Helper

Word Wall Transparency Fix for ENB

ENB Terrain Blending Fix

Shaders of Solstheim - Ash and Moss

Simplicity of Snow

Better Dynamic Snow SE

Community Shaders

Auto Parallax

Static Mesh Improvement Mod

SMIM SE 'Farming Creation Club' Patc

SRP Misc 2K

SRP Landscapes 2K

SRP Dungeons 2K

SRP Architecture 2K

Alternate Start - Live Another Life


r/skyrimmods • • 2h ago

PC SSE - Mod [Mod Update] Erdi's Blossoming - Follower Mod - Update 1.3

0 Upvotes

Just released an update for Erdi - Custom, Fully Voiced Follower - version 1.3 - more choices, more comments, more nobility and lust.
https://www.nexusmods.com/skyrimspecialedition/mods/171246


r/skyrimmods • • 23h ago

PC SSE - Help New to PC modding and need help

3 Upvotes

I recently got my first pc and am trying to mod skyrim for the first time. I followed adhdecent's guide but that didn't cover everything. I am trying to work on character creation and npc overhaul with these mods: https://pastebin.com/acdWFALd and plugins: https://pastebin.com/mRjiCce9, but i am running into issues with npcs having gray or discolored faces, along with mask lines on the forehead, bald npcs, weird eyebrow texture boxes(?) that are completely different from the rest of the face, and weird gray boxes around male facial hair. I am also experiencing gray boxes around the hairline and half gray faces of my character during character creation when not using the preset i have downloaded. I have tried reordering the order and plugin order but with no success. Any help would be greatly appreciated.


r/skyrimmods • • 4h ago

Development Bug patches: Monoliths VS Standalone Preferences

2 Upvotes

There is a bug patch monolith that needs a non zero drawback solution to work on 1.7.104 as it has been abandoned.

For primarily personal use I wish to ground up recreate 1/3 of the capability of that monolith.

I'm curious where the community stands nowadays on having 10 mods for individual bug fixes or monolithic bug patches with enable/disable toggles.

As a wabbajack user and a Nexus subscriber I'm unbothered by individual mods for individual bugs, but I'm willing to be swayed if there is a preference from a wider audience.

I'll pick the consensus based off highest voted comment not total comments.


r/skyrimmods • • 4h ago

PC SSE - Request Searching for Hand Paint mod for khajiit character

2 Upvotes

So, I have RaceMenu and all that. I am searching for a simple mod that adds Hand Paint options so the entire hand is a different color than the main fur. I can't find any mods that do this?? I am just thinking there is no way that there's ACTUALLY zero mods AT ALL that let you do this, it seems very basic but also desirable as a design?

So if anyone knows a mod that would let me have a Hand Paint option for just the whole hand, pls let me know. I have never coded anything in my life so pls don't tell me "just make it yourself" lmao


r/skyrimmods • • 7h ago

PS4 - Request Question about the "Master Trainer" mod

0 Upvotes

(I'm on PS5 not PS4, but there isn't an option for that. Anyways...)

I've been messing around with mods recently and I would like some help, how should I phrase it..."100%'ing it". The mod in question is the 'Master Trainer' mod by "-phinix" and even though the mod is very fun, the thing I'm trying to find is a list of EVERY creature tame-able vila the mod. I've had no luck, so I've come here for assistance. If anyone can find me said list of every creature tame-able vila the Master Trainer mod, I would much appreciate it.


r/skyrimmods • • 8h ago

PC SSE - Help Third Person Combat Animation Problem

0 Upvotes

So I decided to start small and download a low end mod list to test the waters for larger packs. I followed all the instructions in the linked video, and got everything working perfectly, except for melee combat animations on enemies and myself in third person. When attempting to draw a weapon in third person I T-Pose and have to either put the weapon away or go into first person, and no enemies that use melee weapons can move after drawing their weapon. I’ve tried re-running pandora to see if maybe it was an issue there to no avail. If anyone has had similar issues on another pack, or on this one even advice would be helpful as I’m pretty new to modlists.
Modlist
Download Instructions


r/skyrimmods • • 12h ago

PC SSE - Request Why is this so crooked instead of being in the middle? hendraheim.

5 Upvotes

Why is this so crooked instead of being in the middle? Ebony blade https://ibb.co/9mh3nYz5