r/platformer • u/DXT75 • 10h ago
A dream or a nightmare of thoughts that you can t let go easily
"Face yourself."
Game : INNER EKO "release coming soon (has a demo out!)"
Link : https://store.steampowered.com/app/5271050/INNER_EKO_Demo/
r/platformer • u/DXT75 • 10h ago
"Face yourself."
Game : INNER EKO "release coming soon (has a demo out!)"
Link : https://store.steampowered.com/app/5271050/INNER_EKO_Demo/
r/platformer • u/maskedmangamedev • 8h ago
What moves would YOU like to see?
Demo is out for Go! Super Awesome Monkey! on Steam!
https://store.steampowered.com/app/4837550/Go_Super_Awesome_Monkey/
r/platformer • u/EarlySunGames • 11h ago
r/platformer • u/Ok-Put5426 • 8h ago
https://reddit.com/link/1x8icth/video/c21qlxret2wh1/player
Playable Link: https://store.steampowered.com/app/5188480/Ball_and_Stick/
🎮 Platform: PC Windows (Steam) - (mac coming soon)
🆓 Demo: Free to play
Hi everyone! I'm an indie developer, and I've just released the Steam demo for my game, Ball & Stick!
It's a 2D physics-based platformer where you control a ball and a long stick connected together. You'll need to use both to navigate obstacles, solve physics puzzles and make your way through a strange alien spaceship. An attachment system allows you to connect various different utilities and weapons to either end of the stick allowing different play time mechanics. Plus you can change your appearance by collecting new ones in levels or finding energy crystals and trading them for new appearances.
The Demo includes a single player level - The Core Reactor, a tutorial level and a preview of a level being worked on currently.
The game also has chaotic multiplayer action! - King of the Core, an arena where up to 8 players can compete in a battle for control.
I'd love for you to give it a try. I'm especially interested in hearing how the controls feel and whether the physics are fun to play with.
I'm the programmer and game designer for Ball and Stick, it was an idea I came up with about 6 years ago, I tried making it about 4 years ago but I got stuck on the mechanics of making the player character work. Now a few years later.. here we are! very exciting!
Thanks for checking out my game!
r/platformer • u/NecessaryDirt5632 • 8h ago
Hey everyone!
We are developing a physics platformer inspired by unforgiving climbing games like Getting Over It. Every step counts, and one wrong move can send you tumbling down.
The journey is going to be (very) hard, but the reward at the end would be absolutely worth it for those who dare to climb.
Wishlist Flailathon on Steam: https://store.steampowered.com/app/5261490/Flailathon/
Discord(join for exclusive updates and playtests): https://discord.gg/zUCWdeZyHP
We'd love to hear what you think of the teaser or answer any questions about the game. Thank you!
r/platformer • u/SSCharles • 11h ago
r/platformer • u/Hot_Waltz_23 • 12h ago
Hi everyone! I’m a solo developer from Korea making Gravity Reversed, a speedrun action platformer.
You dive through the air and stomp enemies to fill your gravity gauge, then spend it to flip gravity. Chaining enemy takedowns builds combos that let you move faster, so it’s all about keeping your momentum and shaving seconds off your runs!
This is my first game, and I’ve spent the past two years figuring things out as I go. The Steam page is finally live! I’m a little nervous to share it, but I hope it looks like something you’d enjoy :)
If it looks like your kind of platformer, you can check it out on Steam through the link above. A wishlist would mean a lot to me!
Thanks for taking a look!
P.S. I’m planning to release a demo later this month. I’ll share another update when it’s ready to play!
r/platformer • u/sixsevenths_dev • 21h ago