Mewtwo has been my main deck since Brave Bangle, though I admit I took a summer sabbatical with Honchkrow. Would like to discuss the little Limitless tournament I won this week with Cape Mewtwo though - see results and some thoughts below :)
R1 Slowking W
With Cape I think this matchup is somewhat safe because it turns off Metagross and I can heal Mewtwo with Wobbuffet if needed. Won the coin flip and had Proton. Turn two was able to evolve Spidops to safety, leaving only a mistakenly pre-benched Wobbuffet and Mimikyu to die to Trifrost. Don’t recall if I ever even needed to worry about the 110 on Mewtwo because I’m not certain they ever attacked again. Can Boss things, recover Wobbuffet to heal Mewtwo out of Metagross range, etc. With Cape, I think the Slowking matchup is much improved.
R2: Ogerpon Noxtowl W
No show; feel this matchup is generally fair though admit I’m happy to have gotten this freebie. Wellspring isn’t particularly devastating; nor Cornerstone, though annoying; nor Terapagos. However, combined together they do start to heavily tax Mimikyu, which I only have one of. Since I don’t run Max Belt, Spidops and Mimikyu can’t get Terapagos. If Cape is not available, just remember in this matchup they can hit 280 on Mewtwo with Clefairy if my bench is full - so always leave one spot open.
R3: Lopunny Dudunsparce W
At first glance, terrible matchup with my Cape because I can never KO Lopunny - and I lost to two of those easily in LA Regionals because of it. But for some reason they only played one Wally, and so this match was nearly free. Think I got the Sneasel play this game to clean that up (when there are four Wally’s, Sneasel never works because they always have it right after I attack the first turn).
R4: Dhelmise W
With Cape, a fairly safe matchup. Two Dhelmise can’t KO a Mewtwo, and next turn I can heal it all off with Wobbuffet. Think they also somewhat bricked so I was several prizes ahead before they really attacked. Could potentially have misplayed on prize math later in the game by taking the Legacy KO (which generally is fine) if they were low on prizes and only needed a Boss. But that’s just something to keep in mind for future games.
R5: Dragapult W
One of the most toxic Dragapult games of my life. They Budew’d for 8 turns on a Mewtwo - for which I could not find the Rocket Energy - until they retreated into their Dragapult to KO with Phantom Dive. I still came back and won this game due to insane draws on my part, a few turns of stalling they couldn’t get out of immediately, and I think their overzealousness to bench Meowth. Was very happy to get this win after going down two prizes immediately. Dragapult is normally a matchup where I want to be down to four prizes before Dragapult even attacks - and I very much need that prize buffer toward the end of the game when I lose steam.
R6: Crustle
Safe matchup; not much to say. Again, I drew on fire as well; believe I got the Sneasel play.
R7: Mega Dragonite W
Opponent complained of early bricking, which is too bad, though like many matchups today with Cape, Mewtwo can’t die to Dragonite and so this matchup is pretty safe.
R8: Dragapult W
A bit of a sloppy/slow start from both of us but in the end I just had everything I needed every turn.
Finish: 1st of 188, 8-0 record.
Decklist
Closing thought:
I enjoy Hero’s Cape. It makes my list slightly more unique, and improves some matchups at what I think is an even expense of others. For example of a tradeoff - I can’t kill anything over 280 HP that isn’t a Dragon. Pult/Blaziken is a tough matchup especially with Munkidori.
Wobbuffet is the GOAT
Sneasel is incredibly niche and is used far more rarely than Wobbuffet but I play it because it’s also the GOAT
Wish I could fit another energy in the list and/or an Energy Search.
I play 40 tools for a reason but it's too convoluted to explain here. Maybe another day.
Thanks for reading, and DM for Rocket deck discussion (this or Honch) :)
Pokémon: 16
4 Team Rocket's Tarountula DRI 19
4 Team Rocket's Spidops DRI 20
2 Team Rocket's Mewtwo ex DRI 81
2 Team Rocket's Articuno DRI 51
1 Team Rocket's Mimikyu DRI 87
1 Team Rocket's Sneasel DRI 128
1 Team Rocket's Wobbuffet DRI 82
1 Lillie's Clefairy ex JTG 56
Trainer: 34
3 Lillie's Determination MEG 119
3 Team Rocket's Proton DRI 177
3 Team Rocket's Ariana DRI 171
3 Team Rocket's Giovanni DRI 174
2 Team Rocket's Petrel DRI 176
1 Team Rocket's Archer DRI 170
4 Team Rocket's Transceiver DRI 178
3 Night Stretcher ASC 196
2 Poké Pad POR 81
1 Ultra Ball MEG 131
1 Tool Scrapper ASC 212
1 Energy Switch MEG 115
1 Brave Bangle WHT 80
1 Hero's Cape TEF 152
1 Lucky Helmet TWM 158
1 Handheld Fan TWM 150
2 Team Rocket's Factory DRI 173
1 Prism Tower CRI 80
Energy: 10
5 Grass Energy MEE 9
4 Team Rocket's Energy DRI 182
1 Psychic Energy MEE 13