r/dyinglight • u/More_Equipment1945 • 4h ago
Dying Light: The Beast The Game of Liars and Losers
Dying Light: The Beast has huge potential for future DLC, and some players are ready to pay for more content. There’s room for new stories, locations, and gameplay. We’re not asking for endless free content—we want Techland to build on that potential instead of leaving it behind.
The CEO talks about the pressure of delivering high-quality free updates, but paid DLC is a different story—players are willing to pay for good content. As always, it feels like these CEOs are completely out of touch with what players actually want. We want worthwhile paid DLC, meaningful improvements, and a game that's properly supported, not excuses about the challenges of free content.
Meanwhile, the game still suffers from blurry, low-resolution visuals on consoles, with no Balanced Mode or meaningful image-quality improvements. Players have been asking for PSSR on PS5 Pro, but Techland hasn't even implemented it. Now that QSSR is available for base PS5, will Techland consider using it to improve image quality?
CDPR continues to support and improve Cyberpunk 2077. Moving on to new projects shouldn't mean leaving existing problems behind.
I also played STALKER 2. GSC listened to players' complaints about frame drops and kept improving performance until the issue was resolved. Techland, on the other hand, continues to ignore our complaints about blurry visuals.
The community is part of the problem, too. Not noticing an issue doesn't mean it doesn't exist. Dismissing criticism just because you don't experience it yourself only makes it easier for developers to ignore.
🟥And that's how we end up here: players willing to pay for more content, unresolved problems being pushed aside, and criticism dismissed instead of taken seriously. If we keep accepting lower standards and defending every decision, we're all going to lose.
The game has potential. We want great DLC, meaningful improvements, honest communication, and accountability—not excuses.
Player report about blurry visuals
Player discussion about image quality
Another report about blurry visuals
Discussion about console image quality
Player request for PSSR and Balanced Mode
ElAnalistaDeBits – Dying Light: The Beast console graphics comparison
The ElAnalistaDeBits comparison is worth checking alongside these reports. Low internal rendering resolution in Performance Mode is a major factor behind the blurry image. These recurring reports show that this isn't simply one person's complaint.
Thanks for taking the time to read.
LOPPU.