One thing I found interesting in Jessee’s breakdown of Cry For You is how he builds and processes his kick drum to get it sitting right in the mix.
Rather than relying on a single sample, Jessee builds his kick using two sounds layered together, giving him more control over the final result.
A few key takeaways from the breakdown:
- Layering two kick sounds: Combining different sounds gives you more flexibility when shaping the kick and getting the character you want.
- EQ: Jessee EQs the sounds to help them sit together properly, rather than letting unnecessary frequencies build up.
- Clipping: He uses hard clipping at different stages throughout the production, including on drums and bass, to control peaks and get the mix hitting harder.
- Taking pressure off the master limiter: By controlling peaks earlier in the mix, the master limiter doesn't have to work as hard later on.
The main takeaway is that getting a punchy kick isn't necessarily about finding one perfect sample. It's about how you layer, process and control it throughout the production.
It's always useful seeing how established artists approach these fundamentals in their own projects, rather than just following generic tutorials.
What’s your go to method for getting your kicks to cut through the mix?