r/deadrising • u/TripleBoomstix • 1d ago
Dead Rising 2: Off The Record Just got my copy of OTR in the mail
I've heard great things and I can't wait to play
r/deadrising • u/SeValentine • Sep 11 '26
r/deadrising • u/wivi514 • Sep 13 '26
Hey everyone, Iāve got a pretty big update for both Case Zero and Case West.
XenonLive is now working with both recomp projects, so online features are starting to come back instead of the games just being offline PC ports.
The launcher handles most of the Xbox Live-style stuff now. You can make a XenonLive account/gamertag, add friends, see what theyāre playing, send messages and game invites, track achievements and gamerscore, compare achievements with other players, and launch/update the recomp games directly from the launcher.
Thereās also an in-game overlay, so you can check friends, messages, invites and achievements without closing the game.
Achievements are persistent between sessions, saves are tied to your XenonLive profile, and youāll get notifications for things like achievement unlocks, messages, friend activity and invites.
Thereās also a bug reporting system built into it now. If something breaks while youāre playing, you can capture a screenshot/log and send the report through XenonLive, which should make tracking down issues a lot easier.
Case West now has working 2-player online co-op through XenonLive.
You can host a session, invite someone through XenonLive, and they can join your game. The game will also launch automatically if needed when accepting an invite.
1.1.0 also fixes a bunch of issues with online play, including sessions disconnecting after around 5 minutes and short connection drops immediately killing the session.
Thereās also more CPU/GPU performance work, better thread handling on higher-core CPUs, improved frame pacing on Windows, profile-specific saves, the XenonLive overlay, and some other smaller fixes.
Case Zero now has working 2-player online co-op too.
This is probably the part Iām most interested in because the original Xbox 360 version actually shipped with a lot of the Dead Rising 2 co-op code still inside the game, even though Case Zero never officially had multiplayer.
Iāve restored enough of it that you can now actually play Case Zero online with two players.
Thereās a new JOIN CO-OP GAME option on the main menu. One player hosts normally and the other can search for their session or join through the friends menu.
There are still a couple limitations here. XenonLive launcher invites arenāt properly connecting to Case Zero yet, so for now you have to join through the in-game JOIN CO-OP GAME menu.
The Military Arrival section also currently drops the second player and continues in single-player because that section can crash the host with two players. Iām still working on that.
1.1.0 also fixes the second player sometimes spawning invisible, fixes the short co-op disconnect issue, adds profile-specific saves, achievements/gamerscore, the XenonLive overlay and the new bug reporting system.
There are now dedicated Steam Deck builds for:
You can add XenonLive as a non-Steam game and use it directly from Game Mode.
The launcher will install the Steam Deck version of the recomp automatically, and both games start at the Deckās native 1280x800 resolution. You can still change the resolution normally afterward.
If you run into a bug while playing, you donāt have to manually dig through logs or figure out what files I need.
You can press F8 or F9 while the issue is happening to make a capture, then send the issue directly through the XenonLive Launcher.
The capture includes the information I need to investigate the problem, such as the relevant logs and capture data, so you can basically reproduce the bug, take the capture, describe what happened, and send it from the launcher.
So if something breaks, freezes, looks wrong, disconnects, or just behaves strangely, please use the capture system and send it through XenonLive. It makes debugging these problems a lot easier.
XenonLive Launcher
https://github.com/wivi514/XenonLive_Launcher
Dead Rising 2: Case Zero XenonRecomp
https://github.com/wivi514/Dead_Rising_2_Case_Zero_Xenon_Recomp
Dead Rising 2: Case West XenonRecomp
https://github.com/wivi514/Dead_Rising_2_Case_West_Xenon_Recomp
As before, everything Iām releasing is free and no game files are included. You need to provide your own XBLA copy of the games.
XenonLive is still pretty new, so if people want to test co-op, especially between different PCs or on Steam Deck, that would help a lot.
And if you find anything broken, send a report through XenonLive or open an issue on GitHub.
r/deadrising • u/TripleBoomstix • 1d ago
I've heard great things and I can't wait to play
r/deadrising • u/Leading-Welcome2616 • 1d ago
i have posted a few different collections of dead rising videos on youtube i had been working on over the past few weeks. just going to drop links for each here and a slight explanation for each.
1) Dead Rising 2 (BREW Mobile Game) Full Gameplay with extras
a few users were able to find this, at the time, considered lost dead rising game! (user "Kraze" on discord). thanks to them this game is available to play with a bit of work getting an emulator set up.
*Note, i used bluestacks 5 with Melange to play this and apparently this emulator is unable to do audio yet. the game files included an audio file, hope to do another video with sound eventually!
Dead Rising 2 (BREW Mobile Game) - BossComplex Archive
2) Dead Rising 2 Post-Launch Commentary Videos #1
this is a collection of the 4 short developer diary videos from capcom PLUS the full 24min "documentary" that was exclusive to the DR2: Zombrex Edition.
ALL Developer Commentary Videos - Dead Rising 2 (Incl. Zombrex Edition Exclusive video)- BossComplex
3) Dead Rising 2 Pre-Release DEMO Footage + Dev Commentary
this video is about the exclusive DEMO for dead rising 2 that was playable pre-launch.
the demo had chuck in the americana casino trying to survive for 10minutes real time and also kill 300 zombies to unlock the "Prize Round". the prize round gives chuck a "Blitzkrieg" aka wheelchair with guns and a stephen hawking like voice, the prize round lasted 1min30sec.
i also included extras, like the beta first look images capcom circulated and more.
PreRelease Demo Images and Footage with Dev Commentary - Dead Rising 2 - Archived by BossComplex
4) Archive Video of the DR Devs playing and commenting on Dead Rising 2 (HD 2016)
this is a mash of all 8 videos of capcom vancouver developers playing dead rising 2 hd 2016 port around the launch in 2016.
Developer Let's Play with Commentary ALL 8 Videos - Dead Rising 2 HD - BossComplex
5) All Dead Rising Deluxe Remaster (2024) DLC Costume Trailers in 1 Video
i Compiled all of the DLC Costume Trailers and Pre-Order Costume DLC Trailers into 1 video. it includes the standard wide video and alt vertical video for phones together in 1 video.
ALL DLC Costume Trailers - Dead Rising Deluxe Remaster (DRDR) - BossComplex Archive
6) Dead Rising Canon Ending A Cutscene BRIDGE to Case West Intro Cutscene
i cut together this video to easier illustrate how the canon Dead Rising 2 Base Game Ending A and the DR2 Case West intro connect directly.
DR2 Canon ending A + Case West Intro BRIDGE - Dead Rising 2 / Case West
+ a lot more Dead Rising Content on my channel from the past few years of archival. including the cancelled dead rising 5 alpha footage, the full Dead Rising Samurai video collab, the Tokyo Dead Rising short movie trailer, the Dead Rising Reality (Hong Kong, Haunted house Mall), the e3 staged DR2 CURE Protest... and tons more. with even more coming!
Youtube = BossComplex
r/deadrising • u/Embarrassed_Swan_147 • 2d ago
So, I know what some/all of you are probably wondering, but hear me out:
So, we know the protagonist, Frank West And Chuck Greene, and we know the psychopaths, Kent Swanson And Leon Bell
But I just had this crazy thought: What if this is what Frank and Chuck psychopath versions would've been like, if they snap during the outbreak
Now, I know we already saw Chuck's Psychopath look from Off the record. But hear me out:
What if in an alternate universe, frank and Chuck took Kent and Leon's place while Kent and Leon took Frank and Chuck's place
I mean, I know this sounds ridiculous because of the idea. but come on, think about it for a moment and you'll see what I mean
(Comment down your thoughts)
r/deadrising • u/WagginMyWagner • 2d ago
Hello,
Here is an update on the DRDR Co-Op tests. While I tweak the split screen, I needed to see if online would work. By using a simple program and Hamachi, 2 people on 2 different networks are now able to join each other and control their Frank. Obviously, it's very rough right now (outfits, weapons, and game progress don't sync), but this is proof that 2 player online co-op is possible.
I am going to continue to work on this until it is 100% playable in either split screen or online, thanks for watching!
r/deadrising • u/TheThickestNick • 2d ago
Iāve literally been trying to get this one last collectible for days now and I have no clue how, I looked all around that area and itās not there pls help!
r/deadrising • u/Fit_Imagination6306 • 2d ago
I just wanted to post and appreciate the ending of the first Dead Rising. Frank wins in a one on one encounter with a military commander after days of fighting zombies, cultists, psychopaths, and soldiers. He basically only got rest after he collapsed from being infected, which must not feel very good at all. He defeated Brock but realizes how slim his chances at survival are. He is on a tank surrounded by zombies, Isabella is surrounded by zombies on a flipped over humvee. Frank doesnāt even know how long the antidote will last for, so he truly is unsure if he is even going to truly survive. That primal scream he lets out was just raw anger and finally letting out his fear and uncertainty about the whole situation. We truly remember that Frank is just a journalist, well, he covered wars, but this is much more hands on then taking photos of others fighting. Frank was directly on the frontlines in this conflict, willingly.
r/deadrising • u/WagginMyWagner • 3d ago
Hello,
I've been a massive Dead Rising fan since I was a child (it is my favorite game series of all time), but I was always annoyed that I couldn't have 2 Franks running around in the first game. With all of the insane "vibe coding" stuff recently, I decided I wanted to give it a shot. I present to you my Dead Rising Deluxe Remaster Co-Op work in progress.
As of writing this, I am able to spawn a second Frank that mirrors exactly what my controller does. Currently, the game does detect a second controller, but it only allows Frank #2 to walk (no attacking yet)
In this short video, you'll see my mirrored Frank:
At the end, I select Gamepad #2 and you can see the 2 Franks move independently.
This is a very early WIP, but hopefully I'll have Frank #2 fully playable sometime soon and from there I can try and make it so 2 players can connect with one another.
Thanks for watching!
Update: Frank #2 is now playable with the second controller. He can jump, attack, and perform skill moves. Next I will try to add a split screen and from there his ability to interact with items/clothes.
r/deadrising • u/Embarrassed_Swan_147 • 4d ago
So, I know what some/all of you are probably wondering: but hear me out:
So, you know how in the Lego games you have to switch the character with the other character. And you know how sometimes you play with either your siblings or friends?
Well, hear me out: The Lego Switching part in Dead Rising 2
Now, I know what some/all of you guys and gals are probably wondering, but hear me out:
I have a feeling that some/all are wise that both frank and Chuck were in the same game, but as allies, instead of being allies in just "Dead Rising 2: Case West"
So, here's my idea for it. But instead of being in the Case West DLC, it's in the original Dead Rising 2 game
So,... what do you think about the idea?
(Comment down your thoughts)
r/deadrising • u/MioTenacious • 4d ago
Doing this for years thought i would share it just incase.
r/deadrising • u/chicagogamecollector • 5d ago
r/deadrising • u/Rabbid020012 • 5d ago
I feel it coming
r/deadrising • u/Mr_skywalker05 • 6d ago
r/deadrising • u/Leading-Welcome2616 • 5d ago
Recently was able to get the files for the Dead Rising 2 Mobile game. a game thought to be lost media for a long time.
Dead Rising 2 (BREW Mobile Game) - BossComplex Archive
here is my full playthru gameplay. from what i can tell the "Bluestacks" emulator/ Melange is unable to do audio currently?, so the whole playthru had no sound (i added DR music to the video). there is an audio file in the package, so maybe somebody can get it working eventually.
You play as Chuck Greene trying to create a "cure" for Katey's Zombie bite (though katey is not named in game). the "story" is chuck searching for a bunch of materials and fighting against 4 Zombie Boss'. the game is pretty short but you can unlock a free play mode too.
Chuck can explore 3 areas of a "Vegas hotel"(?), the main casino floor. "1st floor" which is hotel rooms. and "2nd floor" which has a big table maybe a meeting room that has a 2nd area to the right where elvis is.
r/deadrising • u/Infinite_Bee7851 • 6d ago
i need help with multiplayer
r/deadrising • u/Savings_Mousse_9356 • 8d ago
Died laughing at this for a solid 15 minutes
r/deadrising • u/Left4Ramen • 7d ago
chuck you pervert where did you pull that from
r/deadrising • u/Fluid_Half_5426 • 7d ago
So, I haven't been playing DR2 much due to being with other stuff, but I got it a month ago and played some of the beginning. And yesterday I mostly wandered around the map for a bit rescuing survivors, and I already failed case 2 and 3 due to spending most of the time prioritizing survivors.
And I enjoyed it! I still feel a bit intimidated on maybe having to slowly optimize routes or just specific survivor's instead of going more freely and improvising, but I sincerely enjoyed loading my game, going for some of the same initial survivor's, go a bit earlier to the main quest...And failing again because I spent too much time on survivor's!
I chose to then restart with my current lvl (like 9, maybe 10), and I learned that I'm not THAT rushed to go for survivor's, so I'm so slowly getting used to how the time and missions work, and I'm finding way more enjoyment on it than I expected.
And that's it really. At much also getting used to moving around zombies without losing much hp, since I'm getting constantly bited. But in between the HP upgrades, lvl ups and habilities like the jump kick I guess it just get's easier later, but it's still hella fun
r/deadrising • u/Left4Ramen • 8d ago
A while ago i met someone who found this old ass nigh lost media Dead Rising the Survival-y demake of DR2. Reminds me alot of the old Bioshock mobile demake. There was some pretty interesting lore changes with this game, zombrex isnt a thing instead you need to get a cure to save Katey lol
If any of you are interested in playing some people in Stip0ās server got the game running a while ago
r/deadrising • u/Embarrassed_Swan_147 • 8d ago
This post was sponsored by Noahtoons from Instagram
https://www.instagram.com/noahtoons?cplk=anBxN2JyMjBodGd2
(Comment down your thoughts)