r/davinciresolve • • Jul 23 '26

Welcome to r/davinciresolve

54 Upvotes

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r/davinciresolve • • 18d ago

Release Notes DaVinci Resolve 21.1.1 Release Notes

132 Upvotes

DaVinci Resolve 21.1.1 has been released!

You can download the update from the support page or by going to DaVinci Resolve>Check for Updates.

Pre-Installation Notes

For DaVinci Resolve 21.1.1, BMD has taken efforts to keep the project libraries compatible with DaVinci Resolve 20.3.3. While this allows you to access the project library with 20.3.3, individual projects created or opened in 21.1.1 will no longer be accessible in 20.3.3.

BMD recommends a full project library backup as well as individual project backups (as required) before opening projects in 21.0 or later.

Reminders

Bug Reports need to be submitted to Blackmagic Design. You can post them on the official forums or contact BMD support directly if you have Studio.

Feature Requests need to be submitted to Blackmagic Design. You can post them on the official Feature Request Subforum or in the download form for Resolve.

Bug Reports and Feature Requests posted on Reddit and in this thread will not be addressed or seen by Blackmagic Design.

What’s New in DaVinci Resolve 21.1.1

The following features have been added or updated.

  • Trim editor viewer actions affect all selected edit points.
  • Trim editor mouse based edit actions now include audio previews.
  • Trim editor viewer now supports audio only clip editing.
  • Support for CR3 RAW decodes for EOS R8 Mark II.
  • Support for USAC audio decode on Windows 11.
  • Data burn options to show source feet and frames.
  • OGraf animation improvements for duration aware sizing and outro.
  • Async APIs for quick export, transcription and scene cut detection.++
  • Async APIs for Smart Reframe and subtitle creation.++
  • ApplyGradeFromDRX API option to apply changes to all node layers.++
  • Addressed inspector combining multiple Fusion effects for a clip.
  • Addressed transitions on clips with foreground composite mode.
  • Addressed looped play around selection issues in dynamic trim.
  • Addressed auto captions sometimes cropping in vertical timelines.
  • Addressed original media aspect ratio not honoring orientation.
  • Addressed issue adding plain Text+ or MultiText to a subtitle track.
  • Addressed OGraf caching and path relinking issues.
  • Sync bin multi angle view now displays record timecode and frame.
  • Multicam actions are now available in single viewer mode.
  • Addressed occasional Magic Mask slow downs in Fusion page.**
  • Addressed issue with Halation controls in Film Look Creator.**
  • Addressed issue when launching app from AI Assistants in Windows.**
  • Addressed multi-user collaboration connectivity issues.
  • Improved NVIDIA decode memory usage for some R3D NE clips.+
  • General performance and stability improvements.

Notes

  • We have moved the ability to script in Python to the Studio version. The Python API was being used to hack studio features into the free version. DaVinci Resolve relies on studio license sales to pay for the engineering team. Unlike subscriptions, which have become normal but lock people's work up unless you pay monthly, we want to offer a differentiation from charging monthly license fees.
  • DaVinci Resolve and the Project Server can still work with network libraries based on PostgreSQL 13 and above.
  • Sony Camera Control on Windows needs the Sony IEDT application to be installed from the Sony website.
  • Intel Driver: With DaVinci Resolve Studio 20.2.3, AI features like Magic Mask 2, Depth Map and Super Scale show a vastly improved performance on Windows with modern Intel platforms. Users will need a compatible Intel GPU (discrete or integrated) that supports OpenVINO, and a minimum driver version of 32.0.101.8247 to leverage these improvements.
  • Rendering Immersive Projects: Improvements to edge blend in immersive projects include changes that more closely align the Resolve and visionOS previews. This will change the render for existing immersive projects.

Hardware Requirements

Minimum system requirements for Mac OS

  • macOS 15 Sequoia or later.
  • 8 GB of system memory or 16 GB when using Fusion.
  • At least 16 GB for advanced AI tools.
  • At least 32 GB for background rendering and analysis.
  • For monitoring, Blackmagic Design Desktop Video 12.9 or later.
  • Apple Silicon based computer.

Minimum system requirements for Windows

  • Windows 10 Creators Update.
  • 16 GB of system memory or 32 GB when using Fusion.
  • For monitoring, Blackmagic Design Desktop Video 12.9 or later.
  • Integrated GPU or discrete GPU with at least 4 GB of VRAM.
  • At least 16 GB VRAM for advanced AI tools.
  • At least 32 GB RAM and 12 GB VRAM for background rendering.
  • GPU which supports OpenCL 1.2 or CUDA 12.8.
  • AMD/Intel official drivers from your GPU manufacturer.
  • NVIDIA Studio driver 581.57 or newer.

Minimum system requirements for Windows for Arm

  • Windows 11 for ARM.
  • Qualcomm Snapdragon X Elite series processor.
  • 16 GB of system memory or 32 GB for 4K or when using Fusion.

Minimum system requirements for Linux

  • Rocky Linux 8.6.
  • 32 GB of system memory.
  • For monitoring, Blackmagic Design Desktop Video 12.9 or later.
  • Discrete GPU with at least 4 GB of VRAM.
  • At least 16 GB VRAM for advanced AI tools.
  • At least 32 GB RAM and 12 GB VRAM for background rendering.
  • GPU which supports OpenCL 1.2 or CUDA 12.8.
  • AMD official drivers from your GPU manufacturer.
  • NVIDIA Studio driver 580.119.02 or newer.

Additional Information

You will need to download and install the latest Blackmagic Design Desktop Video software for monitoring with your Blackmagic Design video hardware. Desktop Video is available from http://www.blackmagicdesign.com/support/.

Documentation & Asterisks

21 New Features Guide

Immersive Workflow Guide

Resolve 21.1 Reference Manual

Fusion 21.1 Reference Manual

Resolve 21 Studio & iPad Features

Resolve 21 Supported Codecs

* - Affinity Files are not supported on Linux.

** - Studio Only

+ - Additional fees, licensing, and/or hardware required.

++ - The Scripting API had previously been available in the console on the free version, but Workflow Integrations, the native UIManager, and external access require the Studio version.

Apologies for formatting issues. I’m away from my computer for a couple more hours.

Edit 10/2/2026: Formatting, Documentation Links, Resolve 21 Studio & iPad Features link, Resolve 21 Supported Codecs link.


r/davinciresolve • • 9h ago

DaVinci Resolve Studio AI Sale!

124 Upvotes

From Blackmagic:

Today we announced a limited time special, offering 20% off DaVinci Resolve Studio so you can take full advantage of the massive AI performance gains on the new Apple M6 and NVIDIA RTX Spark processors.

Now on sale for only US$236, DaVinci Resolve Studio includes powerful AI tools that are only available in DaVinci Resolve Studio. A range of DaVinci Resolve editing keyboards and color panels are also 20% off, giving you hands on control so you can work even faster.

The products included are:
• DaVinci Resolve Studio was $295 now $236, saving $59
• DaVinci Resolve Micro Color Panel (English Only) was $495 now $396, saving $99
• DaVinci Resolve Advanced Panel was $30,090 now $24,072, saving $6,018
• DaVinci Resolve Mini Panel was $2,055 now $1,644, saving $411
• DaVinci Resolve Speed Editor was $395 now $316, saving $79
• DaVinci Resolve Replay Editor was $505 now $404, saving $101
• DaVinci Resolve Editor Keyboard was $605 now $484, saving $121

These special prices are available immediately from Blackmagic Design resellers worldwide until Friday 20th November, with DaVinci Resolve editing keyboards and color panels available while stocks last.

Learn more at https://bmd.link/LPr3KR


r/davinciresolve • • 10h ago

Discussion Fusion is unbelievably frustrating compared to After Effects. How did you get over the hardship of learning it?

62 Upvotes

I'm trying to do simple movements, text, zooms and stuff, and the way Fusion is built makes me pull my hair out.
Want to make a simple square? Make a background node->mask.
Want to animate it? Make a transport node.
Want to add an image and change its size? Eat shit, because the transport crops the image based on it's original size.

Every single simple step requires so many nodes, frustration, and things that would take 2 steps in After Effects take here 10. I am so close to just go back to Adobe... How do you get over this unnecessary complications and headaches?

* I get that Fusion can do EVERYTHING AE can, but come on... Why does everything has to be so much more annoying with how it works? Let me change an image size from the damn image node, why do we need a different node for this?


r/davinciresolve • • 4h ago

Help | Beginner Timeline for polygon ?

6 Upvotes

How do i make it so the polygon only appears when i put my fingers together ?

(Windows 10 & davinci 21)


r/davinciresolve • • 3h ago

Help | Beginner Constant freezing and stutters

4 Upvotes

I’m on Windows 11. My GPU is an Asus Dual 6700XT with 12gb, 32gb DDR4 and a 5600x CPU.

I’m dealing with constant freezes and crashes whenever I click on the keyframe window, and also when using some other tools.

This is making working with the software completely unbearable. I used Vegas Pro before and I never had to deal with issues like this. Does anybody have any idea how to fix this?


r/davinciresolve • • 20h ago

Tutorial | English Local AI setup for DaVinci Resolve Studio 21.1 on M5 Ultra Mac Studio (Splash + Qwen3.8-27B + community MCP)

50 Upvotes

Disclaimer

This content describes a method for running a local large language model (LLM) on a Mac Studio in conjunction with DaVinci Resolve Studio version 21.1 or later. It is provided for informational purposes only and does not constitute a guarantee of suitability, performance, or fitness for any particular purpose. Nothing herein should be construed as a recommendation to purchase any specific hardware, including an M5 Ultra Mac Studio or any other model.

The author assumes no responsibility or liability for any decisions made based on this information, including any purchase of hardware, or for any resulting costs, performance shortfalls, or other consequences. Users are solely responsible for independently evaluating their own requirements and determining the adequacy of any hardware or software configuration for their intended use.

First off, it is important to call out a few specifics of my scripting and the use of Qwen3.8-27B through Inco AI's Splash engine.

  • Resolve 21.1’s MCP server is Studio-only and is configured inside the app (File > Setup AI Assistants), officially for Claude, Claude Code, and ChatGPT Codex.
  • It does not register as an MCP server in Claude Desktop / Cursor / Resolve.
  • It does not replace Resolve’s Neural Engine (Magic Mask, IntelliTrack, Super Scale).
  • Qwen3.8-27B (even Xhigh) is strong for its size but still trails the best cloud frontier models on complex reasoning, long-horizon planning, and nuanced creative judgment.
  • For very intricate editorial decisions or highly creative transform sequences, you may still want to fall back to a frontier model occasionally.
  • Native Resolve 21.1 MCP is more limited; the community server helps but is still a third-party layer that can break with Resolve updates.

NOTE: Because of the times you may find that you need more complex edits than Qwen3.8-27B can provide, I made sure to make the startup script a hybrid script. You can indicate with the flag of "cloud" if/when you wish to use a Claude subscription for editing.

Background and research

I recently purchased and received an M5 Ultra Mac Studio (base model: 96 GB unified memory, 30 CPU / 64 GPU cores, 1 TB SSD). My previous M1 Max with 64 GB was no longer keeping up with my workload, so I decided the new M5 Ultra base model should provide the performance I need for roughly as long as the M1 Max had served me.

With the additional performance—and the launch of native AI MCP support in DaVinci Resolve Studio 21.1 (currently 21.1.1)—I began experimenting with local models. I know I could subscribe to a cloud Claude account (which others have tested) and require less local memory, but I have sufficient RAM to run a local model and reduce reliance on an internet connection.

After research, I determined that the Qwen3.8-27B model (4-bit MLX quantization) fits comfortably in the system’s RAM while leaving enough headroom for DaVinci Resolve Studio to run well. Larger models are possible but would constrain Resolve’s available memory or require a higher-RAM configuration. For example, a 128 GB M5 Max would not provide enough headroom for both a larger model such as Qwen3.8-Flash-Next and Resolve, and jumping to a higher-RAM Ultra configuration exceeded my comfort level for operational spend.

Several inference engines are available. After evaluating options, Inco AI’s Splash engine appears to be the best match for my purposes. It has improved significantly during development and is currently at version 1.3.2 (at the time of my posting).

I perform a large number of Dynamic Zoom and Ken Burns-style pan transforms. Community MCP servers currently offer stronger support for these operations than the native Resolve MCP, so I am using one of them.

The two most useful community options at present are:

  • samuelgursky/davinci-resolve-mcp — most popular; strong compound tools and good transform + keyframe support
  • lordhoell/davinci-resolve-mcp — very complete (440+ tools), excellent Fusion and keyframe coverage

I chose the Samuel Gursky MCP. While Qwen3.8-27B can be used with Hermes and other MCP-aware setups, I selected Claude Code CLI. This should align most closely with existing tutorials that use cloud Claude for similar workflows.

Below is the installation script I developed with the assistance of generative AI, along with a companion launch script.

NOTE: In order to greatly improve TTFT, I've the SSD cache is set for 32GB and made it persistent (reloads the cache in the even of a system restart). Make sure to factor this in your space requirements.

Install Script

This version installs:

  1. Splash 1.3.2 + Qwen3.8-27B (Xhigh)
  2. Claude Code CLI
  3. The recommended community Resolve MCP server (samuelgursky)
  4. Configures Claude Code to use both the local Splash model and the community Resolve MCP

Save as `~/setup-splash-resolve.sh` and run:

#!/bin/bash
set -e

echo "=== Full setup: Splash 1.3.2 + Claude Code CLI + Community Resolve MCP ==="
echo "Optimized for 96 GB M5 Ultra + Dynamic Zoom / Ken Burns work"
echo

# --------------------------------------------------
# 1. Splash 1.3.2
# --------------------------------------------------
echo "→ Installing/upgrading Splash..."
brew update
brew install incoai/tap/splash || brew upgrade incoai/tap/splash
splash --version
echo

# --------------------------------------------------
# 2. Claude Code CLI
# --------------------------------------------------
echo "→ Installing Claude Code CLI..."
export PATH="$HOME/.local/bin:$PATH"

if command -v claude >/dev/null 2>&1; then
  echo "  Already installed: $(claude --version 2>/dev/null || echo present)"
else
  echo "  Running official native installer..."
  curl -fsSL https://claude.ai/install.sh | bash
fi

export PATH="$HOME/.local/bin:$PATH"

if ! command -v claude >/dev/null 2>&1; then
  echo "ERROR: Claude Code not found after install."
  echo "Try: brew install --cask claude-code"
  exit 1
fi
echo "  Claude Code ready: $(claude --version)"
echo

# --------------------------------------------------
# 3. Community DaVinci Resolve MCP (for transforms/keyframes)
# --------------------------------------------------
echo "→ Installing community DaVinci Resolve MCP server..."
echo "  (samuelgursky/davinci-resolve-mcp – best for transforms & keyframes)"

# Requires Node.js for the npx installer
if ! command -v node >/dev/null 2>&1; then
  echo "  Node.js not found – installing via Homebrew..."
  brew install node
fi

# Run the official setup (installs + configures for Claude Code)
npx -y davinci-resolve-mcp setup

echo "  Community Resolve MCP installed and registered with Claude Code."
echo

# --------------------------------------------------
# 4. Model + cache settings
# --------------------------------------------------
MODEL="mlx-community/Qwen3.8-27B-4bit"
CACHE_DIR="$HOME/Library/Caches/Splash/prefix-cache"
mkdir -p "$CACHE_DIR"

# --------------------------------------------------
# 5. Launch Splash with full performance features
# --------------------------------------------------
echo "→ Starting Splash (SSD KV cache + persistence, Xhigh)..."
pkill -f "splash serve" 2>/dev/null || true
sleep 1

nohup splash serve \
  --model "$MODEL" \
  --max-cache-disk 32G \
  --persistent-cache \
  --cache-dir "$CACHE_DIR" \
  --state-format bf16 \
  --idle-release off \
  --port 8000 \
  > ~/splash-server.log 2>&1 &

echo "  Splash started. Log: ~/splash-server.log"

# Wait for readiness
echo "  Waiting for server..."
for i in {1..60}; do
  if curl -s http://127.0.0.1:8000/v1/models >/dev/null 2>&1; then
    echo "  ✓ Splash ready on http://127.0.0.1:8000"
    break
  fi
  sleep 2
done
echo

# --------------------------------------------------
# 6. Point Claude Code at local Splash
# --------------------------------------------------
echo "→ Configuring Claude Code to use local Splash..."

export ANTHROPIC_BASE_URL="http://127.0.0.1:8000"
export ANTHROPIC_API_KEY="splash"
export OPENAI_BASE_URL="http://127.0.0.1:8000/v1"
export OPENAI_API_KEY="splash"

if ! grep -q "ANTHROPIC_BASE_URL.*8000" ~/.zshrc 2>/dev/null; then
  cat >> ~/.zshrc << 'EOF'

# Local Splash (Qwen3.8-27B) for Claude Code
export ANTHROPIC_BASE_URL="http://127.0.0.1:8000"
export ANTHROPIC_API_KEY="splash"
export OPENAI_BASE_URL="http://127.0.0.1:8000/v1"
export OPENAI_API_KEY="splash"
EOF
  echo "  Added environment variables to ~/.zshrc"
fi

echo
echo "=== Setup complete ==="
echo
echo "IMPORTANT – before using Resolve MCP:"
echo "1. Open DaVinci Resolve Studio 21.1"
echo "2. Preferences → General → set 'External scripting using' to Local"
echo "3. (Optional) File → Setup AI Assistants for the native MCP as well"
echo
echo "Then open a NEW terminal and run:"
echo "splash claude"
echo
echo "You can now ask Claude Code to perform dynamic zooms, Ken Burns pans,"
echo "keyframed transforms, media organization, renders, and related tasks."
echo
echo "To stop Splash:  pkill -f 'splash serve'"
echo "Logs: ~/splash-server.log"

After running the script

  1. Open DaVinci Resolve Studio 21.1.
  2. Go to Preferences → General and set External scripting using to Local.
  3. Run the launch script I have outlined below, note the use of the flag "cloud" if you wish to use your Claude cloud subscription.
  4. You should see the community Resolve MCP tools available.

Launch Script

This optional script will launch splash, open DaVinci Resolve Studio and then launch Claude Code CLI. If you use the optional flag "cloud", it will instead use the Claude cloud subscription.

Save as ~/start-resolve-ai.sh.

#!/bin/bash
# start-resolve-ai.sh
# Hybrid launcher for DaVinci Resolve + local AI (default) or cloud Claude
#
# Usage:
#   ~/start-resolve-ai.sh          → Local Splash + Qwen3.8-27B
#   ~/start-resolve-ai.sh cloud    → Real Claude (cloud)

set -e

MODE=${1:-local}          # default = local
MODEL="mlx-community/Qwen3.8-27B-4bit"
CACHE_DIR="$HOME/Library/Caches/Splash/prefix-cache"
PORT=8000
LOG="$HOME/splash-server.log"

export PATH="$HOME/.local/bin:/opt/homebrew/bin:$PATH"

echo "=== DaVinci Resolve AI Launcher ==="
echo

# --------------------------------------------------
# CLOUD MODE
# --------------------------------------------------
if [ "$MODE" = "cloud" ]; then
  echo "Mode: CLOUD (real Claude)"
  echo

  # Clear any local overrides so Claude Code uses the real Anthropic endpoint
  unset ANTHROPIC_BASE_URL
  unset ANTHROPIC_API_KEY
  unset OPENAI_BASE_URL
  unset OPENAI_API_KEY

  echo "→ Opening DaVinci Resolve..."
  open -a "DaVinci Resolve" 2>/dev/null || open -a "DaVinci Resolve Studio" 2>/dev/null || {
    echo "⚠ Could not find DaVinci Resolve. Open it manually."
  }
  sleep 2

  echo "✓ Using official Anthropic Claude"
  echo "  (Make sure you are logged in or have an API key configured)"
  echo
  echo "Launching Claude Code..."
  echo "------------------------------------------------"
  exec claude
fi

# --------------------------------------------------
# LOCAL MODE (default)
# --------------------------------------------------
echo "Mode: LOCAL (Splash + Qwen3.8-27B Xhigh)"
echo

# 1. Start Splash if needed
if curl -s "http://127.0.0.1:$PORT/v1/models" >/dev/null 2>&1; then
  echo "✓ Splash is already running on port $PORT"
else
  echo "→ Starting Splash server..."
  mkdir -p "$CACHE_DIR"

  pkill -f "splash serve" 2>/dev/null || true
  sleep 1

  nohup splash serve \
    --model "$MODEL" \
    --max-cache-disk 32G \
    --persistent-cache \
    --cache-dir "$CACHE_DIR" \
    --state-format bf16 \
    --idle-release off \
    --port $PORT \
    > "$LOG" 2>&1 &

  echo "  Waiting for Splash to become ready..."
  for i in {1..45}; do
    if curl -s "http://127.0.0.1:$PORT/v1/models" >/dev/null 2>&1; then
      echo "✓ Splash is ready"
      break
    fi
    sleep 1
    if [ $i -eq 45 ]; then
      echo "⚠ Splash did not become ready in time."
      echo "  Check the log: $LOG"
      exit 1
    fi
  done
fi

# 2. Open DaVinci Resolve
echo "→ Opening DaVinci Resolve..."
open -a "DaVinci Resolve" 2>/dev/null || open -a "DaVinci Resolve Studio" 2>/dev/null || {
  echo "⚠ Could not find DaVinci Resolve. Please open it manually."
}
sleep 3

# 3. Launch Claude Code via Splash helper
echo
echo "✓ Local stack ready"
echo "  • Splash → http://127.0.0.1:$PORT"
echo "  • Model  → Qwen3.8-27B (Xhigh)"
echo "  • Cache  → Persistent SSD"
echo
echo "Launching Claude Code (splash claude)..."
echo "------------------------------------------------"
echo

exec splash claude

Make it executable:

Bash

chmod +x ~/start-resolve-ai.sh

How to use it

Command What it does
~/start-resolve-ai.sh Local mode (Splash + Qwen3.8-27B) — default
~/start-resolve-ai.sh cloud Cloud mode (real Claude)

Optional Stop Script

Save it as ~/stop-resolve-ai.sh and make it executable:

Bash

chmod +x ~/stop-resolve-ai.sh

Stop Script

Bash

#!/bin/bash
# stop-resolve-ai.sh
# Cleanly shut down the Splash server

echo "=== Stopping Local AI stack ==="

if pgrep -f "splash serve" >/dev/null 2>&1; then
  echo "→ Stopping Splash server..."
  pkill -f "splash serve"
  sleep 1

  # Force kill if it didn't exit cleanly
  if pgrep -f "splash serve" >/dev/null 2>&1; then
    echo "  Process still running – forcing shutdown..."
    pkill -9 -f "splash serve"
    sleep 1
  fi

  if pgrep -f "splash serve" >/dev/null 2>&1; then
    echo "⚠ Splash could not be stopped. Check manually with: pgrep -fl splash"
  else
    echo "✓ Splash has been stopped"
  fi
else
  echo "✓ Splash is not currently running"
fi

echo "Done."

Usage

Bash

~/stop-resolve-ai.sh

This will cleanly terminate the Splash server. It does not close DaVinci Resolve or Claude Code — those stay open so you can finish any work.

Happy to answer questions or share any follow-up results once I’ve put more hours on the setup.

If you encounter any errors with my scripts, please let me know so that I can correct those. I've copied and pasted, but it's possible I may have some errors.


r/davinciresolve • • 4h ago

Help | Beginner Is it possible to group GridWarp Points?

1 Upvotes

I want to animate this part of the graphic but don't want to select all the points every time. Is there a way to group these points and maybe transform them in the Inspector? I already published them, but they are just individual points. Thank you.


r/davinciresolve • • 6h ago

Help | Beginner Simplest way to collect shots from across dozens of projects for showreel?

1 Upvotes

Hi all. What's the easiest way to gather a whole bunch clips from 10-15 individual projects, with their effects and grades to assemble into a single showreel?

Thanks.


r/davinciresolve • • 7h ago

Help | Beginner Workflow for a glorified slide show

1 Upvotes

I'm making a screen recording software walk through, probably 50 clips under 30 seconds each. I'd love a way to automatically split a video based on the image itself. For instance, if I record 50 different tasks all as one video, and I pause with a 3 second full white screen - can I split videos at each of those points? Maybe I'm asking a lot.

If alternatively I record 50 videos, what's the best way to get them into DR in a not completely manual way?


r/davinciresolve • • 9h ago

Help iPhone 16 plus footage - HDR enabled or not?

1 Upvotes

Hello,

I’ve downloaded the blackmagic camera app and my current settings are:

Codec H.265
Resolution 4K
Colour Space Rec.709
HDR Enabled

Using Davinchi v21 my colour management settings are
Colour science - Davinchi YRGB
Timeline colour space - Rec.709A
Output colour space - Rec.709A

(Using a MacBook Pro 2019)

My question is, should I be using HDR when shooting internal property videos, and what CST should I use?

Appreciate any help!


r/davinciresolve • • 18h ago

Help Dynamic zoom issue plz HELP!!

Post image
5 Upvotes

*Resolve 21.1 build 17 (Its been happening since Resolve 19) Updates haven't fixed it for me...

Read the bullet points in order and ask any questions...

  • Having an issue with Dynamic Zoom.
  • Dynamic Zoom itself still works.
  • When I click the Dynamic Zoom overlay, I can't adjust the frame normally.
  • The frame gets stuck and only stays in certain positions.
  • It won't move freely/reposition the way it used to.
  • Included a screenshot showing the issue.
  • Marked the areas where the frame gets stuck.
  • Wondering if anyone else has experienced this or knows a fix.
  • At start up of Davinci, the Dynamic Zoom works fine at first.
  • After I make changes to the clip and then come back, the Dynamic Zoom adjustability which are the green and red bug out and don't let me mess with them anymore
  • I can only toggle Dynamic Zoom on or off.

Thanks


r/davinciresolve • • 1d ago

Meme Monday Does anyone else also have their nodes vaguely become guns multiple times? (ignoring the mess of nodes these are) I think it's quite funny

29 Upvotes

collection of images of my nodes that vaguely take the shape of guns


r/davinciresolve • • 13h ago

Help | Beginner Flickering lights in video footage made in Turkey

0 Upvotes

Dear community!

I have started making YouTube videos/vlogs and made a video in my hometown in Turkey (I do live in Europe). But when walking in some areas, there are flickering lights and I do see this on the footage.

I have recorded in 4K/60. I have read this has to do with the 50 Hz lights in Turkey instead of 60 Hz?

I tried to use deflicker in the color menu/effects, but this doesn't help. I also tried to duplicate the footage, but also, no results...

I tried ChatGPT and Gemini for a solution, but I can't make it work. Does someone has the solution? I would really appreciate that! Thanks in advance.


r/davinciresolve • • 5h ago

Discussion Got tired of scrubbing 40-minute gaming VODs, so I scripted DaVinci to find and mark every kill automatically

0 Upvotes

Hi all,

Manually logging raw gaming VODs and scrubbing through an hour of footage just to find a handful of highlights is one of the most tedious parts of editing.

To speed up my assembly cut, I built a pipeline that connects an autonomous AI agent (**Antigravity**) directly to **DaVinci Resolve** via Resolve's scripting API.

Here is a 15-second silent demo showing how it works end-to-end:

In this clip, it scans a Lotus match, outputs the exact kill analysis table, marks the cuts, and jumps directly to a knife kill climax at 56.37s (Frame 3382).

Still polishing edge-case detection (assists vs. solo kills), but the time saved during initial logging is already huge.

Brutal honesty is welcome — I want to know if this is genuinely commercially viable before spending the next few months building a full UI and multi-game support.


r/davinciresolve • • 15h ago

Help | Beginner Rotoscoping in davinci free version?

0 Upvotes

Recently I have updated davinci to 21 from then I am not able to run scripts due to that kvn rotoscoping isn't working.What can I do now?


r/davinciresolve • • 17h ago

Help | Beginner Saved a new project to a folder, why dont I see any files???

1 Upvotes

Very new user, I have created a blank project ready to start learning the software, I have saved the project to a folder on my mac, when I go into the folder, I don't see any saved project file?

What am I missing?


r/davinciresolve • • 1d ago

Help Should i use Davinci Presets for Short Export?

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4 Upvotes

Hi all,

I have the Studio 21 Version, and I do mainly short-form videos for YouTube, TikTok, and Facebook Reels as a hobbiest.

One of the main points I get headache about is, what export settings should i use?

I capture my screen in OBS in 2k and do Python Tutorials.

Now I build some export settings up after some research.

But I wonder if I have to build my own export settings or if I can trust the DaVinci export settings?

Do you use them? Do you trust them, or do you prefer your personal export settings?

Please feel free to share if so.


r/davinciresolve • • 1d ago

Help Sombody Please Help me, im loosing my mind

6 Upvotes

So ive been using DaVinci Resolve 21.0.4 and up until 1 week ago the program run fine and didnt have any issues, but 2 days ago it decided to stop opening, this are my specs:
CPU: AMD K19
GPU: 8176MB ATI AMD Radeon RX 7600 (ASUStek Computer Inc)
RAM:15GB

I have tried EVERYTHING, ive updated, ive re-installed (multiple times), changed graphic settings of the program to high performance, set it to run as administrator and compatibility mode, i just cant figure out what the hell is wrong, am i gonna have to do a wipe of windows?
please people of reddit help me.

I cant get a screenshot of any errors cuz it wont even open


r/davinciresolve • • 17h ago

Help | Beginner Beginner here ! Fusion Page and Edit Page not showing the same output?

1 Upvotes

Hi guys,

I've just started learning how to use the Fusion Page but I noticed that for the thing I want to do (see fusion page), it doesn't show the same when I am going to the edit page and I can't seem to know why...

Does someone know what is happening? I would like the picture showing in my fusion page.

Thanks a lot !!

FUSION PAGE
EDIT PAGE

r/davinciresolve • • 2d ago

How Did They Do This? how is it done? the delay?

487 Upvotes

my guess is

remove background for each object

then stack them with few frame gap

so they play like that?

main video stays same


r/davinciresolve • • 19h ago

Discussion Which simpler Ryzen can support DaVinci?

1 Upvotes

Friends. I'm a photographer and I venture into some authorial videos sometimes. My editing and use process in DaVinci is simple: decoupage, a series of 8 nodes for color adjustments. Nothing more than that. They are minimalist videos. At the moment I use a gamer notebook with I5 11400h, GTX 4gb and 24ram. I've been suffering a lot in the last few months. Lightroom is getting almost impossible to use too.

At the moment I can't buy a MacBook. I'm thinking of setting up a PC with Ryzen. Is there any model below Ryzen 7 5600g that I can use and get out of this suffocation?

I really need to spend as little as possible right now because I've made several other investments in equipment.

Thank you!


r/davinciresolve • • 14h ago

Help | Beginner How to slow down videos with more than 120 fps

0 Upvotes

Guys how do I slow down a video in davinci with lets say 250 fps? Because if I import a video into the timeline it automatically has 25 fps. So a lot of it gets cropped out and I cant slow it down anymore. So the thing I'd do is change the fos of the timeline but you can set the timeline only up to 120 or smth like that. So that doesnt work. Also this cant be the best way to do ut bc i dont want the end result to be 250 fps. I want to slow down the 250 fps video to 10% so im left woth 25 fps. how do i do that?


r/davinciresolve • • 23h ago

Help | Beginner can't export stills for some reason

1 Upvotes

hey i guess there was an update without me realizing -- how i used to export stills (right click on frame in COLOR, "grab still" -- then select all in window on left and export) keeps giving me an export error. when i try to do it in another tab (Edit, and export --> still from current frame) it comes out at 900kb when the other exports were like 3.4mbs etc. any ideas?? i'm going crazy lol thank you


r/davinciresolve • • 1d ago

Feedback | Share Your Work Workflow Showcase: Automated footage-logging pipeline that eliminates manual scrubbing on gaming projects

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0 Upvotes

Hey editors,

On long gaming edits and highlight projects, footage logging is always the most tedious bottleneck. Spending hours manually watching raw clips just to drop markers where the action happens drains creative energy before the actual edit even begins.

I recently built a custom post-production logging pipeline that analyzes the match footage and builds an organized DaVinci Resolve project automatically:

Attached a screenshot showing how the timeline and Edit Index look after processing a batch of raw clips. It allows me to jump straight into pacing, audio syncing, and color grading without scrubbing.

Curious how other editors here handle footage culling and logging on high-volume gameplay dumps? If anyone is currently sitting on a massive clip backlog and wants to test having their clips culled like this, feel free to DM me!