r/counterstrike • • 7h ago

CS2 Esports I cross-checked CS pros' gear with 400,000+ of their matches (samelobby.gg). Here's the gear with the best stats:

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6 Upvotes

I built samelobby.gg (it finds every pro you've shared a FACEIT lobby with). Its new gear page lines up the gear CS pros used with every match they played on it, and ranks each product by the stats of the pros on it.

Highest average ADR in FACEIT pugs, by kind:

  • Mouse: ZOWIE S2, 98.1 (8 pros; the average pro mouse: 91.9)
  • Keyboard: ASUS ROG Falchion Ace 75 HE, 94.9 (11 pros)
  • Mousepad: Artisan Ninja FX Zero, 93.7 (8 pros)
  • Monitor: ZOWIE XL2586X+, 96.3 (39 pros)
  • Headset: SteelSeries Arctis Nova Pro, 94.6 (11 pros)

In official CS2 matches, the mice with the best HLTV rating: Razer Viper V3 Pro (1.136), Logitech G Pro X Superlight 2 (1.134), ZOWIE U2 (1.132).

Every product, ranked by ADR, K/D, win rate, headshots or HLTV rating: https://samelobby.gg/gear?ref=r-counterstrike-gear


r/counterstrike • • 4h ago

CS2 Media What's everybody think of this gameplay?

15 Upvotes

A guy posted this video on FB. Rules here say to always credit the creator, so it's "Bon★MP5"

https://leetify.com/app/profile/76561198360903693

Someone asked him what's with the vibration, and his answer was "Actually, that vibration is my own spraying habit. I gently shake my mouse and move around while spraying to control the recoil." Super impressive. I can't possibly imagine shaking my hand that much and that fast while spraying to control recoil.

He's gone from 15.6k to 26k in the last 2 months, after what appears to be 2 or 3 years away from the game altogether.

Thoughts on this vid?


r/counterstrike • • 2h ago

CS2 Media Popular Ancient Instant Smoke Lineup: CT Spawn to Elbow

5 Upvotes

Walking jumpthrow. 973 pro uses in the last six months.

Music: AlexGrohl · https://pixabay.com/users/alexgrohl-25289918/


r/counterstrike • • 16h ago

CS 1.6 Come be a part of 1.6 history in the making!

27 Upvotes
32 vs 32

Hey boys and girls!

(Mods let me know if this post is going against any rules, I don't mean to be out of line, I'm just a 1.6 player excited about this project)

I'm hyped for the upcoming rollout of the historic "Fusion 64" project over at TopFrag, which - to oversimplify - will smush two CS1.6 servers together for one 64 player game :D

We are currently looking for more players interested in helping us stress test the server at full capacity.

On paper it should function flawlessly but this will be the first time we test it live in full effect and see how the game engine really handles it.

A server like this has never been achieved in 1.6 as far as I know so let's see if we can't make some history!

The project was created out of the love of the game - for us, by us - and we all can shape the server into something awesome to be enjoyed by everybody.
If it's a success we can roll out more servers like it with different game modes and maps. The possibilities are truly endless - but let's not get ahead of ourselves yet :p

If you think something like this would be cool to see, let's make it a reality!

Date to be announced (maybe next weekend if we get enough people together)


r/counterstrike • • 8h ago

CS2 Discussion I searched by myself and found a flash to blind long and short (middle click)

29 Upvotes

r/counterstrike • • 1h ago

CS 1.6 Gabe Newell and Tim Sweeney using 30” Apple Cinema Displays circa 2004

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• Upvotes

r/counterstrike • • 20h ago

CS2 Workshop I made new skin for Glock-18| Symphony of Blue

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5 Upvotes

r/counterstrike • • 8h ago

CS 1.6 Bots for Hide’n’Seek in CS 1.6 that learn to play like real people

1 Upvotes

What the bots can already do:
• Seekers work as a team: surround opponents, cut off escape routes, and perform pincer attacks from two sides.
• Hiders choose hiding spots, escape across rooftops and ladders, and fight back with flashbangs and freeze grenades.
• Bots replicate tricks recorded by the player and use them for both chasing and escaping (only the best tricks are kept).
• Bunny hopping with strafes and fast ladder climbing (fast ladder).
• Bots learn from their own matches (Q-learning): over a thousand bot-vs-bot rounds in a single night.
• Game modes where you hunt down hiders or try to escape as a hider.
• 3D match replays: player models, first-person view, and slow motion.

Current status:
• For now, the bots are only implemented in the CS 1.6 training software, which covers aim, KZ, bhop, and positioning.
• In the future, the bots will also be available as a standalone AMX plugin.