r/civ5 • • 21h ago

Screenshot HOW?

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101 Upvotes

Why can he have a city 3 tiles close?


r/civ5 • • 23h ago

Screenshot Barbarians are about to conquer my city... Help...?

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69 Upvotes

So I have no idea what's happening, why it's happening, what will happen when they win and why would it happen. Several barbarian camps on islands and all they do is spawn triremes and suddenly they all attack my city. No raging barbarians turned on either.


r/civ5 • • 15h ago

Brave New World Holy city is NOT their capital!?

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50 Upvotes

Ever seen this before? I don't think I have. I wonder if it was because he was afraid of losing his capital (which he did).


r/civ5 • • 23h ago

Strategy I'm looking for the worst civs (AI)

35 Upvotes

I'd like to get a list of the worst ~15 Civs to put them all in a game with me and see who lasts.

By worst, I mean they tend to underperform compared to other civilizations. My personal (anecdotal) choices would be civs like Mongolia, Carthage, Polynesia, and Brazil. They never seem to do anything in any game I have, and always fall behind everyone else.

I'm trying to use this site to make it a little more scientific - focusing on civs with the worst / lowest stats in the following key factors:

Traits:

  • Victory Competitiveness (low)
  • Wonder Competitiveness (low)

Diplomacy Bias:

  • Afraid (high)
  • Neutrality (high)

Flavors:

  • Expansion (low)
  • Growth (low)
  • Tile Improvement (low)
    • I believe this one may be one of the most important factors in determining who sucks the most

City-State Bias:

  • Ignore (high)

I'm also considering the start bias of some countries, like Russia, who start in unfavorable terrain which usually screws an AI over early-mid game. So far, my list of the wimpiest & least competitive countries (both 'scientifically' and anecdotally) are, not in order:

  1. Portugal
  2. Austria
  3. Mongolia
  4. Carthage
  5. Polynesia
  6. Byzantium
  7. The Celts

Potential inclusions:

  1. France
  2. Assyria
  3. Denmark
  4. Mayans
  5. Spain

Who else should be added to get the list to 15? Should anyone be removed from the list(s)? I'm wanting to overcrowd the maximum size map to force people to get friendly with one another. Looking forward to seeing what civs people suggest.


r/civ5 • • 19h ago

Discussion In your games, who tends to do the best and worst?

31 Upvotes

In my games, Greece and Iroquois are almost always the top contenders. They're so high in the threat list that if I don't crush them early, they'll get a massive lead by the mid-game.

For the worst, I would say Byzantium and Polynesia. They are either too friendly or peaceful, expand a lot, or get crushed by a warmongering civ. Also, am I the only one who rarely sees Rome doing well? They're almost always dead or irrelevant by the Renaissance era in my games.


r/civ5 • • 50m ago

Discussion Ideas on what to do about ASININE level of barbs

• Upvotes

I'm running a mod for a huge map, and no matter what I do the amount of barbarians are absolutely insane.

I'm talking by turn ~30 with just 2 cities and 12 units I can't stop losing units. On average I'm seeing about 10 new spawns near the edge of my field of vision (I keep units on the outskirts of my territories to try and prevent spawning). But nothing works!

I don't want to turn off barbs, but man...


r/civ5 • • 11h ago

Discussion Can We Use Real AI to Improve the Game's 'AI' Players?

0 Upvotes

I'm not the most technical person, but I do really enjoy my Civ5 games. With all of these recent AI advancements, is there any chance we can make a mod that greatly improves the current AI's logic? I wish I could contribute to the community myself with this endeavor, so for now, it's food for thought!