r/blue_tracker • • Feb 04 '20

Welcome to r/blue_tracker

5 Upvotes

Welcome to r/blue_tracker

This reddit is dedicated to gather all official posts by Blizzard employees in their official forums and their corresponding subreddits.

The bot will automatically post a new submission for each post, containing a copy of its contents and a link to the source. No other submissions are allowed, only comments.

The blue_tracker bot also posts on Twitter, follow us on @blue_tracker!


This bot is currently following these sources:

Game Following
Diablo III Diablo III official forum, u/PezRadar
World of WarCraft World of WarCraft official forum, u/Kalviery
Overwatch Overwatch official forum, u/Blizz_JeffKaplan, u/Dromogaz
StarCraft II StarCraft II official forum
Hearthstone Hearthstone official forum, u/mdonais, u/Blizz_Kauza, u/hadidjahb
Heroes of the Storm Heroes of the Storm official forum, u/KaeoMilker, u/Blizz_KinaBREW, u/BlizzKyle, u/BlizzAZJackson, u/Blizz_DWarner
WarCraft III WarCraft III official forum
StarCraft StarCraft official forum
Other Blizzard official forum

If you know other sources or have any comment, please let us know!


r/blue_tracker • • 1h ago

Diablo #DiabloImmortal #BlueTracker jadai in Diablo Immortal × Devilman Collaboration Suggestion

• Upvotes

General Discussion » Diablo Immortal × Devilman Collaboration Suggestion

jadai

image959×637 79.7 KB

That one scene still lives rent free in my head.

https://us.forums.blizzard.com/en/diablo-immortal/t/diablo-immortal-%C3%97-devilman-collaboration-suggestion/15851/2

2026-10-23 09:17:30


r/blue_tracker • • 1h ago

Diablo #DiabloImmortal #BlueTracker jadai in Hallow’s Wake Treasures - Fading Embers - Unable to redeem if at weekly cap

• Upvotes

General Discussion » Hallow’s Wake Treasures - Fading Embers - Unable to redeem if at weekly cap

jadai

Depends on the player you are haha. Lots of people who immediately spend crests to run ER’s, and also those who want to save their crests as well. No particular wrong answer.

And it’s Fading Embers.

https://us.forums.blizzard.com/en/diablo-immortal/t/hallows-wake-treasures-fading-embers-unable-to-redeem-if-at-weekly-cap/15853/10

2026-10-23 09:10:01


r/blue_tracker • • 1h ago

Diablo #DiabloImmortal #BlueTracker jadai in Hallow’s Wake Treasures - Fading Embers - Unable to redeem if at weekly cap

• Upvotes

General Discussion » Hallow’s Wake Treasures - Fading Embers - Unable to redeem if at weekly cap

jadai

image1415×158 49.6 KB

This is working as intended. You’ve basically met your embers cap within elder rifts, and this does not stack.

https://us.forums.blizzard.com/en/diablo-immortal/t/hallows-wake-treasures-fading-embers-unable-to-redeem-if-at-weekly-cap/15853/8

2026-10-23 08:59:15


r/blue_tracker • • 23h ago

Diablo #DiabloImmortal #BlueTracker jadai in Bout of Realms S9 - Tower Wars again?

1 Upvotes

General Discussion » Bout of Realms S9 - Tower Wars again?

jadai

Good ideas! We don’t have any in-game capture method to collect gameplay. Would recommend checking out a VOD of a streamer for the time being, and maybe even trying out Diablo.TV for tournament results.

https://us.forums.blizzard.com/en/diablo-immortal/t/bout-of-realms-s9-tower-wars-again/15840/2

2026-10-22 10:58:59


r/blue_tracker • • 1d ago

Diablo #DiabloIV #BlueTracker Blizzard Entertainment in The 3.3.0 PTR: What You Need to Know

1 Upvotes

PC General Discussion » The 3.3.0 PTR: What You Need to Know

Blizzard Entertainment

Preview significant changes to War Plans, the new Horadric Items system, and more in the upcoming 3.3.0 PTR.

View Full Article

https://us.forums.blizzard.com/en/d4/t/the-330-ptr-what-you-need-to-know/272115/1

2026-10-22 09:00:39


r/blue_tracker • • 1d ago

Diablo #DiabloImmortal #BlueTracker jadai in Bout of Realms S9: Enhanced & Exclusive Rewards

1 Upvotes

Announcements » Bout of Realms S9: Enhanced & Exclusive Rewards

jadai

image1520×540 194 KB

Cross Server: Bout of Realms returns 2026-11-18T06:00:00Z

The bravest fighters of Sanctuary gather for one unified purpose: to determine who among them can crown themselves champion. The Bout of Realms is a multistage Tower War PvP competition that pits teams of eight against other teams across servers within their home region.

Whether you’re a seasoned veteran looking to take the title of Champion from the previous Bout, or an upcoming rival seeking to disrupt the top challengers, everyone has a chance to compete and earn rewards. The stronger you are, the grander the rewards.

Season 9 Schedule

Open Registration: November 18 – 22

Adventurers can form teams and register through the in-game event interface, where the complete tournament rules will also be available.

Points Stage: November 23 – 27

Each team may compete in up to three BO1 matches per day. Teams will earn points based on match results while competing for a spot among the Top 64.

Playoffs: November 30 – December 4

The Top 64 teams will advance to a BO3 single-elimination bracket , battling for a place in the Final Four.

Finals: December 5 – December 6

From the championship match to the third-place showdown, every battle will determine the final rankings. The event will be officially livestreamed so players across all servers can witness the tournament’s climactic conclusion together.

Map

Tower Wars

New Enhanced & Exclusive Rewards

The road to the top has never been more rewarding. Starting in Season 9 Bout of Realms , every team that reaches the Top 4 will earn a permanent, tournament-exclusive cloak.

Designed exclusively for this season, these cloaks feature a larger, more striking appearance infused with fiery visual effects worthy of Sanctuary’s strongest competitors. Three color variants allow you to showcase your achievement your way.

Final placement now carries its own distinction. Champion, Second Place, Third Place, and Fourth Place teams will each receive a unique version of the cloak, ensuring their place in Bout of Realms history is recognized at a glance.


Participation Tips

  • Once registration begins, adventurers can form teams of 4-8 players with friends and clanmates from the same server. Players can also use the Quick Team-Up feature to find teammates and build their ideal championship roster.
  • After the Points Stage concludes, a Final Four Prediction Event will become available. Participate to earn in-game rewards, and correctly predict the winning team for a chance to earn valuable prizes, including Legendary Crests and more.
  • Once the playoff stage begins, players can use the in-game Spectator System on match days to follow the Top 64 teams in real time and witness every exciting battle on the road to the championship.
  • Join the Official Diablo Immortal Discord to find a team, share your brags, and report potential bugs.

https://us.forums.blizzard.com/en/diablo-immortal/t/bout-of-realms-s9-enhanced-exclusive-rewards/15818/1

2026-10-22 05:00:59


r/blue_tracker • • 4d ago

Diablo #DiabloImmortal #BlueTracker jadai in Defend Sanctuary from being overtaken During Hallow’s Phantom

1 Upvotes

General Discussion » Defend Sanctuary from being overtaken During Hallow’s Phantom

jadai

These will be temporary.

https://us.forums.blizzard.com/en/diablo-immortal/t/defend-sanctuary-from-being-overtaken-during-hallow%E2%80%99s-phantom/15805/6

2026-10-19 07:11:48


r/blue_tracker • • 4d ago

Diablo #DiabloIV #BlueTracker Lyricana in :red_question_mark: Diablo 5 - forums when?

1 Upvotes

PC General Discussion » :red_question_mark: Diablo 5 - forums when?

Lyricana

Diablo V forums will be coming later on, and I’ll keep the community posted as we get closer to opening them up.

https://us.forums.blizzard.com/en/d4/t/diablo-5-forums-when/271945/12

2026-10-19 05:58:43


r/blue_tracker • • 4d ago

Diablo #DiabloImmortal #BlueTracker jadai in Patch 5.1.2 | New Essences & Class Balance Updates - Oct 21

1 Upvotes

Announcements » Patch 5.1.2 | New Essences & Class Balance Updates - Oct 21

jadai

Legendary Equipment

We are making a term adjustment for the beneficial effect that grants temporary immunity to knockback, total loss of control, and silence. Previously we had written all of that out in Legendary Essence descriptions, but now, where applicable, we are condensing that into the term “Unstoppable.” So be aware if you see Unstoppable mentioned in an essence description (tooltip or skill page), it means you are immune to the previously mentioned harmful effects.

Note: Displayed values can possibly change before release

Wizard

Sun Dial (Main Hand)

Arcane Torrent now passively fires arcane projectiles at nearby Burning enemies and using the skill fires homing projectiles at surrounding enemies. Arcane Torrent damage increases by 18%

Irresistible Might (Off-Hand)

Scorch also increases your damage by 9% for 2 seconds, stacking up to 27%.

Solar Vault (Chest)

Meteor Slows enemies it hits by 40% and disables Dash skills for 2.9 seconds. Cannot disable the same enemy’s Dash skill more than once every 6 seconds.

Falling Welkin (Legs)

Meteor now passively causes Meteor Fragments to fall as you deal damage, and using the skill pulls all nearby Meteor Fragments toward you, damaging enemies along their paths and granting you a shield. Meteor damage increases by 18%

Withertorn (Head)

Scorch now launches flaming debris, knocking back and Burning enemies and knocking back any Meteor Fragments in its path, which Stun enemies they impact. Scorch damage increases by 18%

Blazing Flourish (Shoulders)

Scorch also increases your Movement Speed by 40% for 3.2 seconds

Barbarian

Warrior’s Shout (Main Hand)

Demoralize also reduces enemy Attack and Movement Speed by 13% for 2 seconds, stacking up to 3 times.

Blood and Labor (Off-Hand)

Hammer of the Ancients now drops a giant hammer on a target location, damaging nearby enemies based on your maximum Life. This triggers automatically when you gain a shield. Hammer of the Ancients damage increases by 18%.

Glory in Death (Chest)

Hammer of the Ancients cooldown is reduced by 0.45 seconds for each enemy it hits, up to a maximum of 1.35 seconds.

Furyhearth (Legs)

Sunder cooldown is reduced by 0.45 seconds for each enemy it hits, up to a maximum of 1.35 seconds.

Warbound (Head)

Demoralize now empowers you, unleashing a damaging roar periodically. Timing subsequent uses of the skill improves the roar to knock enemies airborne and grant you a shield. Demoralize damage increases by 18%.

Trail of Entrails (Shoulders)

Sunder now stomps and cracks the ground, damaging nearby enemies and shattering their armor. This triggers automatically when nearby enemies are knocked airborne. Sunder damage increases by 18%.

Monk

Mirrored Stinger (Main Hand)

Mystic Allies now makes you vanish and then reappear at a target location, summoning two untargetable allies that perform Primary Attacks. Mystic Allies damage increases by 18%.

Repurposed Faith (Off-Hand)

Mystic Strike also increases your Skill damage by 28.5% for 3 seconds.

Violent Sky Robes (Chest)

Cyclone Strike now causes you and nearby Mystic Allies to unleash simultaneous cyclones that damage nearby enemies, dispelling their beneficial effects and increasing the damage they take. Cyclone Strike damage increases by 18%

Ribs of the Resonant (Legs)

Mystic Strike now causes you and your Mystic Allies to charge toward a target location, knocking enemies back along your paths and shattering their armor. Mystic Strike damage increases by 18%.

Fanned Diadem (Head)

Each nearby Mystic Ally increases your damage by 15.2%, up to a maximum of 31.4%.

Distracting Baubles (Shoulders)

Mystic Strike also makes you untargetable for 0.65 seconds. Cannot occur more than once every 4 seconds.

Demon Hunter

Ashreign (Main Hand)

Multishot now targets several enemies in front of you, firing explosive projectiles at their locations. This automatically triggers when there are Burning enemies nearby. Multishot damage increases by 18%.

Burn Scar (Off-Hand)

Knockback Shot has 28.5% increased Critical Hit Chance against Burning enemies.

Breath Aflame (Chest)

Knockback Shot is now channeled, continuously spraying fire while remaining mobile, damaging and Burning enemies. Knockback Shot damage increases by 18%

Opulent Snare (Legs)

Knife Trap now deploys a snare at a target location, Immobilizing enemies that spring the trap, disabling their Dash skills and increasing the damage they take. This skill triggers automatically when an enemy player approaches. Knife Trap damage increases by 18%.

Sunbleached Crown (Head)

Knockback Shot shatters the armor of enemies that are at least 3 yards away for 2 seconds, increasing the damage they take by 4.8%, up to a maximum of 48%.

Winds of Vengeance (Shoulders)

Multishot cooldown is reduced by 0.45 seconds for each enemy hit, up to a maximum of 1.35 seconds per use.

Crusader

Truce of Flames (Main Hand)

Falling Sword now empowers you, during which you wield a greatsword wreathed in flame, transforming your Primary Attacks into heavy, sweeping slashes. Hitting Burning enemies with the greatsword increases its range and damage. Falling Sword damage increases by 18%.

Berthborer (Off-Hand)

Holy Banner also increases your damage by 19% for 3 seconds.

Spurnmail (Chest)

Conjuration of Light now empowers you, during which you are immune to knockback and take reduced damage from Burning enemies, and damaging Burning enemies grants you a shield. Conjuration of Light CD reduces by 7.2%.

Sunsear Chausses (Legs)

Conjuration of Light increases your Movement Speed by 40% while active.

Ordhelm (Head)

Holy Banner now empowers you, during which your Primary Attack critical hits explode for additional damage and Burn nearby enemies, which increases your Primary Attack Speed and Critical Hit Chance. Holy Banner damage increases by 18%.

Invitation to Yield (Shoulders)

Falling Sword deals additional damage when hitting a Burning enemy. The damage increases by 90%. Cannot trigger more than once every 0.5 seconds against the same enemy.

Necromancer

Doom Brand (Main Hand)

Grim Scythe now hurls scythes at enemies, damaging and marking them. Applying harmful effects to marked enemies causes a scythe to spin from them. Grim Scythe damage increases by 18%.

Caustic Whispers (Off-Hand)

Bone Spirits now unleashes several spirits that damage enemies, Slowing and Fearing them, and detonate any corpses along their path. Bone Spirits damage increases by 18%.

Gilded Cage (Chest)

Dark Curse prevents the use of Dash skills for 2.1 seconds when hitting an enemy. Cannot trigger more than once every 8 seconds against the same enemy.

Stalking Curse (Legs)

Dark Curse now conjures a vortex that tracks enemies, pulling them to its center and continuously damaging them. Dark Curse damage increases by 18%

Gnawed Diadem (Head)

Grim Scythe deals 12% increased damage for every harmful status an enemy has, up to a maximum of 48%

Burrowing Malice (Shoulders)

When Dark Curse applies a harmful status to enemies, your damage increases by 9% for 3 seconds, up to a maximum of 27%

Blood Knight

Night Wolf (Main Hand)

Whirling Strike now causes you to dash multiple times in succession before rising into the air and slamming into the ground, dealing damage based on the number of hits landed by the dashes. Whirling Strike damage increases by 18%.

Bound Shadowspring (Off-Hand)

Umbral Lance now conjures several shadow spears that you consume each time you perform a Dash skill, causing spears to rain down on nearby enemies. Umbral Lance damage increases by 18%.

Nightwatch Regalia (Chest)

Shroud of Night now empowers you, during which your Dash skills conjure a shadow that attacks nearby enemies and applies Gnawing Shadows, which detonates at maximum stacks. Shroud of Night damage increases by 18%.

Shroudgait (Legs)

While Shroud of Night is active, using a skill increases your damage by 6%, stacking up to 4 times.

Nightfall’s Hunger (Head)

Whirling Strike also reduces the damage you take by 38% for 2 seconds.

Lurking Clutches (Shoulders)

Umbral Lance also disables the use of Dash Skills for 2.9 seconds when it hits. Cannot occur more than once every 6 seconds to the same enemy.

Tempest

Hathah’s Deck Knife (Main Hand)

Cascade deals 38% increased damage to enemies within 3 yards of you.

Tybalt’s Scaling Knife (Off-Hand)

Zephyr Surge now consumes all Zephyrs to slash nearby enemies, dealing increased damage and reducing the cooldown based on the number of Zephyrs consumed. Zephyr Surge damage increases by 18%

Patched Sail Cloth (Chest)

Zephyr Surge increases your Attack Speed by 11% for 3 seconds for each Zephyr consumed, stacking up to 3 times.

Cocklespurs (Legs)

Breaker now causes you to dash forward and leave behind a water clone for several seconds, during which you take reduced damage, loss of control durations are reduced, and your Primary Attacks conjure Zephyrs. Activate the skill again to return to the clone’s location. Breaker damage increases by 18%

Day-Guard’s Helm (Head)

Cascade now empowers you, during which conjuring or consuming a Zephyr generates a resonating wave from their location, damaging and Slowing nearby enemies. Cascade damage increases by 18%.

Shoulders of the Night Terror (Shoulders)

Breaker also increases damage dealt by 40% and damage taken by 10% for 4 seconds.

Druid

Cackling Legion (Main Hand)

Raven Swarm is now channeled, causing you to continuously unleash ravens in a fan that automatically triggers your equipped animal companion skills (Summon Wolves/Grizzly). Raven Swarm damage increases by 18%.

Exodus Talon (Off-Hand)

Raven Swarm also reduces the damage you take by 30% for 2 seconds when it deals damage.

Feigned Emissary (Chest)

Summon Grizzly generates 8 Primal Power when dealing damage. Cannot occur more than once per second.

Lupine Zeal (Legs)

Summon Wolves attacks increase your Critical Hit Chance by 3% for 3 seconds, stacking up to 3 times.

Tribute of Ursa (Head)

Summon Grizzly now conjures a spirit bear to drop on a target location, damaging and Stunning nearby enemies. Consuming Primal Power restores skill charges. Summon Grizzly damage increases by 18%.

Fever Course (Shoulders)

Summon Wolves now conjures flaming wolves that charge forward, damaging and Burning enemies in their path. Consuming Primal Power restores skill charges. Summon Wolves damage increases by 18%.

Warlock

Return to Ruin (Main Hand)

Generate 1 Sacrificial Power when the Soulgorger takes damage. Cannot trigger more than once every second. Soulgorger damage increases by 9%.

Damnation Bond (Off-Hand)

Warp Strike now causes you to leap into a portal and vanish, giving you control of the Soulgorger as it continuously charges and stomps the ground, damaging nearby enemies. Warp Strike damage increases by 18%.

Ulceratrix Stitch (Chest)

Spiteful Sacrifice increases your damage by 6% for 3 seconds when it deals damage, stacking up to 5 times.

First Blood’s Reward (Legs)

Spiteful Sacrifice now empowers you or your summons, during which bolts of shadow will fall upon nearby enemies that take damage, dealing additional damage to them. Spiteful Sacrifice damage increases by 18%.

Quelling Glare (Head)

Devouring Darkness deals 48% increased damage to enemies within 4 yards.

Peak of Tarnished Stars (Shoulders)

Devouring Darkness now conjures a ritual circle that follows you or your summons, continuously dealing damage to both you and enemies within. You and your summons take reduced damage while inside the ritual circle. Devouring Darkness damage increases by 18%


Class Balance Changes

Monk

Clashing Sky (Flying Kick)

Old: Flying Kick now leaps to a target location, stomping the ground and damaging nearby enemies while also knocking them airborne. If the stomp hits an enemy, it will be performed again.
New: Flying Kick is now changed to a jump to a designated location and perform 4 consecutive flying stomps, dealing area damage and knocking enemies back. For each enemy hit by the flying stomp, the user gains a shield equal to 10% of their maximum health, stacking up to a maximum of 20% of their maximum health.

Dev Note: Changed to deliver a sequence of stomps, regardless of them hitting, and instead hits will grant you a shield equal to a percentage of your Life that stacks when the stomps hit.

Demon Hunter

Agony’s Specter (Escape)

Escape now causes you to roll a short distance, empowering you and allowing your Primary Attack to shoot twice at once. Using it while under attack will grant additional bonuses: increases basic attack speed by 50% and increases basic attack critical hit rate by 50%.

Dev Note: The additional effect caused by using Escape while affected by knockback no longer increases Primary Attack damage and instead increases Primary Attack Critical Hit Chance.

Brutal Temperance (Vengeance)

Vengeance now causes your Primary Attacks to also fire piercing rounds for a short while.

Dev Note: The extra piercing round damage is now treated as Primary Attack damage for the sake of benefiting from certain beneficial effects, such as the Critical Hit Chance bonus from Escape on Agony’s Specter.

Twisted Wyrd (Multishot)

Multishot now causes your Primary Attack to also shoot explosive shells for a short while.

Dev Note: The extra explosive shell damage is now treated as Primary Attack damage for the sake of benefiting from certain beneficial effects, such as the Critical Hit Chance bonus from Escape on Agony’s Specter.

Blood Knight

Macabre Facade (Shroud of Night)

Old: Shroud of Night now conjures {2} immobile shadowy apparitions that utilize your Primary Attack to assault nearby enemies.
New: Shroud of Night now conjures {2} immobile shadowy apparitions that utilize your Primary Attack to assault nearby enemies. The closer they are to you, the greater their Attack Speed.

Dev Note: Added a scaling Attack Speed increase for the apparitions if you get close to them.

Torture and Torment (Swarm of Bats)

Swarm of Bats now causes a small swarm of bats to circle you. When you use a Primary Attack a bat swoops down and bites enemies.

Dev Note: Bat bite damage increased from 48% to 80% of your damage.

Five-Finger Spear (Whirling Strike)

Whirling Strike now empowers you, causing each Primary Attack to launch an arc of blood that damages enemies and makes them Bleed. Critical hits will cause arcs of blood to spin and damage all nearby enemies.

Dev Note: The Primary Attack effects now apply to the apparitions conjured by Shroud of Night via Macabre Facade.

Druid

Half-seed Shell (Howl - Werewolf)

Old: Howl (Werewolf) now empowers you with a scent for blood, increasing your Movement Speed and your Critical Hit Chance against Bleeding enemies. Damaging a Bleeding enemy will extend the duration.
New: Howl (Werewolf) now empowers you with a scent for blood, increasing your Movement Speed and your Critical Hit Chance against Bleeding enemies.

Dev Note: Now just has a fixed 7-second duration.

Hide Scraper (Rend and Tear - Werewolf)

Old: Rend and Tear (Werewolf) now slashes enemies in front of you with a bloodthirsty claw, restoring a charge if you hit a Bleeding enemy. You are immune to knockback and loss of control while performing this attack.
New: Rend and Tear (Werewolf) now slashes enemies in front of you with a bloodthirsty claw that has increased Critical Hit Chance against Bleeding enemies. You are Unstoppable while performing this attack.

Dev Note: No longer restores charges when hitting a Bleeding enemy and instead has increased Critical Hit Chance against Bleeding enemies. Rend and Tear damage increased from 220% to 320% of your damage. Now has 3 charges.

Warlock

Crash and Burn (Burning Ascent)

Burning Ascent is now Channeled, allowing you to control the Hellflyer as it flies around, unleashing blasts of wind below it, damaging enemies underneath.

Dev Note: This was bugged, dealing damage every 0.5 seconds instead of every second. It now deals damage every 1 second.

Pyrestorm (Spiteful Sacrifice)

Spiteful Sacrifice now drains your life to fire piercing blades manifested from dark energy that deal damage and inflict enemies with Malignant Shadows, dealing continuous damage.

Dev Note: The Sacrificial Power version no longer heals you.

Clawing End (Siphon Life)

Old: Siphon Life now binds your Life in a ritual that accumulates each time you take damage. When the ritual is complete, you will be healed and gain increased Attack Speed and damage.
New: Siphon Life now binds your Life in a ritual that accumulates each time you take damage. When the ritual is complete, you will gain a shield and increased Attack Speed and damage.

Dev Note: Dev Comment: You are no longer healed when the ritual completes and instead gain a shield.

Gorewyrn (Demonic Pact)

Demonic Pact now heals you and nearby allies, purging loss of control and silence effects of those healed while also granting immunity to those effects and damage reduction for a short while.

Dev Note: Cooldown increased from 15 to 24 seconds.

Soulgorger (Baseline Skill)

Dev Note: The Stun and knockback effects from the Pummeling Eruption attack performed by the Soulgorger no longer affect enemy players.

https://us.forums.blizzard.com/en/diablo-immortal/t/patch-512-new-essences-class-balance-updates-oct-21/15773/1

2026-10-19 05:00:32


r/blue_tracker • • 11d ago

Diablo #DiabloImmortal #BlueTracker jadai in Battle Archive Shop Cosmetics – Hell, it’s about time

1 Upvotes

General Discussion » Battle Archive Shop Cosmetics – Hell, it’s about time

jadai

We never suggested the weapon would be included. We reused key-art for this event.

image1524×1234 235 KB

https://us.forums.blizzard.com/en/diablo-immortal/t/battle-archive-shop-cosmetics-hell-its-about-time/15750/3

2026-10-12 08:26:21


r/blue_tracker • • 11d ago

Diablo #DiabloImmortal #BlueTracker jadai in I guess DI Team never has the intention to fix this HellSlayer Boss huh?

1 Upvotes

General Discussion » I guess DI Team never has the intention to fix this HellSlayer Boss huh?

jadai

I’ve asked our QA team to take a look and it’s as I suggested about the animation. The creeping is just too slow and you’re just obliterating him. Not so much a bug, but something that is good flagging as when it comes to design.

We’ll bring this up to our other teams to share the findings!

https://us.forums.blizzard.com/en/diablo-immortal/t/i-guess-di-team-never-has-the-intention-to-fix-this-hellslayer-boss-huh/15714/22

2026-10-12 07:19:03


r/blue_tracker • • 13d ago

Diablo #DiabloImmortal #BlueTracker jadai in I guess DI Team never has the intention to fix this HellSlayer Boss huh?

1 Upvotes

General Discussion » I guess DI Team never has the intention to fix this HellSlayer Boss huh?

jadai

Definitely strange. It could be that Kilometer and other players are doing some large damage that perhaps it dies to quickly before it finishes its animation?

Would appreciate any kind of video of this so I can bring it to my team.

https://us.forums.blizzard.com/en/diablo-immortal/t/i-guess-di-team-never-has-the-intention-to-fix-this-hellslayer-boss-huh/15714/12

2026-10-09 11:24:54


r/blue_tracker • • 14d ago

Diablo #DiabloImmortal #BlueTracker jadai in I guess DI Team never has the intention to fix this HellSlayer Boss huh?

1 Upvotes

General Discussion » I guess DI Team never has the intention to fix this HellSlayer Boss huh?

jadai

Can you go into detail of what’s happening? I’m assuming you’re not going in alone, so assuming you’re with a squad?

https://us.forums.blizzard.com/en/diablo-immortal/t/i-guess-di-team-never-has-the-intention-to-fix-this-hellslayer-boss-huh/15714/8

2026-10-08 11:40:13


r/blue_tracker • • 16d ago

Diablo #DiabloIV #BlueTracker filthierich in HOTFIX 2 - October 6, 2026 - 3.2.2

1 Upvotes

PC General Discussion » HOTFIX 2 - October 6, 2026 - 3.2.2

filthierich

HOTFIX 2 - October 6, 2026 - 3.2.2

Bug Fixes

  • Resolved an issue preventing players from claiming Horadric Parcel items
  • Various stability improvements.

https://us.forums.blizzard.com/en/d4/t/hotfix-2-october-6-2026-322/271096/1

2026-10-06 13:53:39


r/blue_tracker • • 17d ago

Diablo #DiabloIIResurrected #BlueTracker filthierich in Update to character transfers in Diablo II: Resurrected - October, 5, 2026

1 Upvotes

General Discussion » Update to character transfers in Diablo II: Resurrected - October, 5, 2026

filthierich

Starting November 16, 2026, you will no longer be able to transfer existing Expansion characters into Reign of the Warlock. If you would like to transfer an eligible character, please do so before that date. As we continue to support the long-term health of the game, we’re making this change to close a path for items gained through automated farming to enter Reign of the Warlock and help protect a fair experience for players.

We’re sharing this information in advance, so players have ample time to make any desired transfers ahead of this update.

https://us.forums.blizzard.com/en/d2r/t/update-to-character-transfers-in-diablo-ii-resurrected-october-5-2026/178140/1

2026-10-05 16:10:07


r/blue_tracker • • 20d ago

Diablo #DiabloIV #BlueTracker filthierich in HOTFIX 1 - October 2, 2026 - 3.2.2

2 Upvotes

PC General Discussion » HOTFIX 1 - October 2, 2026 - 3.2.2

filthierich

HOTFIX 1 - October 2, 2026 - 3.2.2

Bug Fixes

  • Fixed an issue that allowed players to spawn Elite monsters inside Training Ground dungeons.
  • Fixed an issue where Moophisto was not dropping loot as intended.

https://us.forums.blizzard.com/en/d4/t/hotfix-1-october-2-2026-322/270741/1

2026-10-02 12:16:46


r/blue_tracker • • 20d ago

Diablo #DiabloImmortal #BlueTracker jadai in Falsely banned on the forums

1 Upvotes

General Discussion » Falsely banned on the forums

jadai

Does that not or does that say “tard” right there in the sentence you typed out, and pressed enter?

https://us.forums.blizzard.com/en/diablo-immortal/t/falsely-banned-on-the-forums/15664/8

2026-10-02 12:52:39


r/blue_tracker • • 20d ago

Diablo #DiabloImmortal #BlueTracker jadai in 2026 Bout of Realms & Challenge of Equals Roadmap

1 Upvotes

General Discussion » 2026 Bout of Realms & Challenge of Equals Roadmap

jadai

You were silenced for using it again here. You quite literally quoted yourself saying it. The rule on Discord is the same rule here on Forums.

https://us.forums.blizzard.com/en/diablo-immortal/t/2026-bout-of-realms-challenge-of-equals-roadmap/15426/86

2026-10-02 12:40:18


r/blue_tracker • • 21d ago

Diablo #DiabloImmortal #BlueTracker jadai in 2026 Bout of Realms & Challenge of Equals Roadmap

1 Upvotes

General Discussion » 2026 Bout of Realms & Challenge of Equals Roadmap

jadai

I don’t have any threats to offer, just guidance! Feedback is always welcome but do it normally so you don’t get silenced again when you break our ToS. Everything is still your choice.

https://us.forums.blizzard.com/en/diablo-immortal/t/2026-bout-of-realms-challenge-of-equals-roadmap/15426/68

2026-10-01 10:55:25


r/blue_tracker • • 21d ago

Diablo #DiabloImmortal #BlueTracker jadai in 2026 Bout of Realms & Challenge of Equals Roadmap

1 Upvotes

General Discussion » 2026 Bout of Realms & Challenge of Equals Roadmap

jadai

You camped this post for 2 weeks just to say this?

https://us.forums.blizzard.com/en/diablo-immortal/t/2026-bout-of-realms-challenge-of-equals-roadmap/15426/65

2026-10-01 10:46:06


r/blue_tracker • • 22d ago

Diablo #DiabloImmortal #BlueTracker jadai in Even DI Forum got simplified

1 Upvotes

General Discussion » Even DI Forum got simplified

jadai

Kilometer:

Hope you can add more forum avatars for each class. Maybe a Feedback Section too.

Both of these are definitely happening.

Bout of Realms is also something that will appear in here. Not as a discussional channel, but as a centralized information one. Bout needs a bit of love when it comes to quick support and reactions.

https://us.forums.blizzard.com/en/diablo-immortal/t/even-di-forum-got-simplified/15657/12

2026-10-01 08:50:03


r/blue_tracker • • 22d ago

Diablo #DiabloImmortal #BlueTracker jadai in Even DI Forum got simplified

1 Upvotes

General Discussion » Even DI Forum got simplified

jadai

https://us.forums.blizzard.com/en/diablo-immortal/t/even-di-forum-got-simplified/15657/9

2026-10-01 08:21:16


r/blue_tracker • • 22d ago

Diablo #DiabloIV #BlueTracker filthierich in PSA | Update on the Hellfire Torch Charm Interaction

1 Upvotes

PC General Discussion » PSA | Update on the Hellfire Torch Charm Interaction

filthierich

Hey everyone,

We’ve been following the discussions around the Hellfire Torch interaction that allows players to combine multiple charms, and we wanted to share an update.

The team is aware of the issue and has spent time investigating it. While we’ve confirmed that this interaction is resulting in behavior beyond what was originally intended, we’ve decided not to make changes to it during the current season.

We know many players have spent significant time earning the Hellfire Torch and building characters around it. Because of that, we want to be thoughtful about making adjustments mid-season that could disrupt those investments.

At the same time, this interaction deserves a closer look. We’d like additional time to investigate the underlying issue and ensure that any future changes are implemented correctly and behave as intended.

We’ve also seen the positive reception to the Hellfire Torch itself from many players. The item has created a lot of excitement this season, and we’ve taken note of the feedback from those who have enjoyed earning it and incorporating it into their builds. While we don’t have anything to announce today, it is something we’re considering for the future, which makes it even more important that we fully understand and address this interaction the right way.

For now, we wanted to let you know that we’re aware of the issue, actively investigating it, and discussing the best long-term path forward. As always, we appreciate the reports, feedback, and discussions that help us better understand how these systems are impacting your experience.

Thank you, and we’ll share more when we have updates.

-Dan Tanguay, Design Director | Diablo IV

https://us.forums.blizzard.com/en/d4/t/psa-update-on-the-hellfire-torch-charm-interaction/270499/1

2026-09-30 15:44:51


r/blue_tracker • • 22d ago

Diablo #DiabloIV #BlueTracker filthierich in PSA | Patch 3.2.2 Cosmetic Grant Update

1 Upvotes

PC General Discussion » PSA | Patch 3.2.2 Cosmetic Grant Update

filthierich

Hey everyone,

We wanted to provide a quick update regarding some cosmetics that were unintentionally granted to players around the launch of Patch 3.2.2.

Shortly after the patch went live, we identified an issue that caused certain cosmetics to be awarded to some players when they logged in. We’ve since resolved the issue and additional grants are no longer occurring. For those who received the cosmetics before the issue was corrected, you’ll be able to keep them.

We know many of you noticed and had questions about what happened, so we wanted to be transparent about the situation and clarify our plans.

Thanks, everyone!

https://us.forums.blizzard.com/en/d4/t/psa-patch-322-cosmetic-grant-update/270496/1

2026-09-30 15:01:31