Hello everyone,
I am trying to create an animation using geometry nodes but am getting stuck.
In the screenshot I have some particles further out from the rest. I want them to randomly fall in from outside the camera and get caught in that cluster like they are orbiting an invisible centre. I am having trouble making the particles fall in one after the other. If I use the selection input on the Set Position node (simply an index into a Greater Than node) it kind of works but it snaps from the outside in rather than gradually being sucked in.
I already have the orbitting in place its just the falling into place one after the other from different points around the sphere I am stuck with. I feel like I'm close I just can't quite get over this hurdle.
Any guidance would be appreciated.
P.s ignore the sphere on the right, just a random object.