r/amiga • • 41m ago

Without Frontier

• Upvotes

New Amiga game inspired by Frontier: Elite II.

3D polygon graphics with shading
Day and night cycles on planets
Realistic planetary orbits
A realistic starfield as well

Trading, combat, pirate hunting, missions for the military, missions against the military.
68030 and FastRAM as the minimum configuration, 256 colors in AGA, and support for graphics cards.

A hand-written 3D engine for 68020 to 68060 processors, without a single unnecessary instruction.

  • Planets rendered as perfect spheres, complete with twilight, moon shadows, and eclipses.
  • A real star catalogue covering up to 150 light-years. Proxima, Barnard’s Star, Sirius, everything is where it should be.
  • Trading, politics, police, missions, combat, planetary landings, and arcade sections. All on a single screen!

The boldest space project to hit the Amiga in recent years. To be continued!

https://youtu.be/SNYSVCBwWn0


r/amiga • • 4h ago

A Personal Blog About Wings Of Fear 2

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3 Upvotes

r/amiga • • 5h ago

TARGET SPITTING with Ruffian for the Amiga & guest Pixels At Dawn from Amiga Addict! It's Amigos!

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2 Upvotes

r/amiga • • 6h ago

Populous remake - introduction 50fps

85 Upvotes

Intro was originally 30fps.

I boosted to 50fps to see any issue quickly ;)


r/amiga • • 9h ago

A modern, actively-maintained fork of Directory Opus 5 Magellan II, the legendary Amiga file manager, ported and updated for all Amiga-like platforms

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31 Upvotes

r/amiga • • 12h ago

A NewJoisey Amiga 1200 and FNIRSI LCR Tweezers

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10 Upvotes

r/amiga • • 15h ago

Amiga newbie with a PiStorm and questions on software choice

6 Upvotes

I’m new to Amiga and live in the states and picked up an NTSC Amiga 500. I did swap the Fat Agnes for a 8372A variant so I can switch between NTSC and PAL in software hopefully.

I have a PiStorm coming and this setup will be run only on RGB to a OEM version of the 1024 essentially (Magnavox 8CM515) and no HDMI or flatscreen use at all. I can almost without doubt say that this will only ever be used for gaming and not any other type of desktop software. or use case.

Amiga Vision caught my eye because of the way that it takes a lot of guesswork out of determining if a game plays better in NTSC format or PAL format. based on where it was developed and what optimizations were done. And it also looks like a very clean library collection. I know it mentions some games may not be there, but I would assume these are probably not very popular games that I would’ve went looking for anyway.

The other one I think I’m interested in is Amiga Game Selector because it seems more focused on just gaming and not so much of the other desktop use cases, but it’s also a much larger file size and I’m sure probably has lots of duplicate games and I have to determine on my own which region a game plays best for.

What are your recommendations between these two, or maybe there’s something else software-wise that I’ve missed? I really prefer Amiga Vision honestly, because I have so many computers and game consoles, and I tend to get very distracted when I sit down to play something, and I’d like something to be super straightforward without jumping onto the Internet to determine which region I should play a game for or which rip of a game may be best and all of that stuff. But at the same time, I have found extremely little information about running it on the setup.


r/amiga • • 1d ago

Just Amiga Monthly magazine, issues 1 to 6

23 Upvotes

Just Amiga Monthly (JAM) was a UK subscription-only magazine produced entirely on Amiga computers. I used to write for it, and its publisher/editor Jeff Walker gave me permission to upload the first six issues to the Internet Archive:

Up until now, this has been a "lost" magazine, with only tiny snippets available online. Jeff is hoping to scan the rest of his magazine archive over time and make them available.


r/amiga • • 1d ago

AmigaSource.com 25th Anniversary

31 Upvotes

TLDR – Today I’m relaunching my site https://amigasource.com/.  For the past 25 years I’ve been endlessly cataloging Amiga related websites and now the site is even better!  The current link count is 5431 of 99.95% pure Amiga goodness.  So hop on over and enjoy!   

 Thanks

Scott P

 

More…

   In celebration of the site’s 25th anniversary and in conjunction with a complete rewrite of the codebase, I’m happy and proud to reintroduce AmigaSource.com back to the Amiga community.

   Born from the ashes of the once great Amiga Web Directory (https://www.cucug.org/amiga/aminews/2000/000101-cucug), the site is an attempt to hand catalog every Amiga website on the web.  At least that’s the plan.   The current count is 5400+, of which I’ve been tirelessly working on revalidating 4900+ and the initial cataloging 3500+ of those.  HOLY CRAP is this quite a task!!  I should have started this part a DECADE AGO!!!  LOL!  Feel free to help out by clicking on the SUGGEST EDIT link.;-)

   The BEST part is at least they‘re in the main database for you to search and explore.  No 2nd page google/bing non related ai slop Amiga links found here.  Just 99.95% pure Amiga love found on EVERY PAGE!!

   Now as you can imagine in the past 25 years A LOT has changed in Amiga land.  Back in 2001 my initial category count was just 37.  Today it’s grown to over 130.  OUCH I know, but I’m working on this.  Any suggestions in this department would be GREATLY appreciated.    Turns out in 2026 there’s more to the Amiga than ever!

   The other big change is the countless number websites that are no longer with us.  Over the years I’ve still been adding and cataloging them, via https://archive.org/, so their efforts have not been lost to the passage of time and their stories and knowledge will still live on.  I think these pages are the TRUE jewels of the site and the direct link to our Amiga heritage.  Go search for a site created in 1985.   I dare ya!  ;-)

The bottom line… I’m a Amiga/Commodore guy, the site’s BETTER than is been for the past 24 years and I’m happy with it!  I just hope someone else out there finds my little contribution to the Amiga community useful too!

   Well that’s about it.  For now please tread kindly to all the GLARING mistakes you come across.  I’ll get to them… eventually.   The site is STILL undergoing last minute tweaks and more features will soon be added.  If you have any click the ‘Let Us Know’ link.

 Thanks and Enjoy

Scott P


r/amiga • • 1d ago

USB Keyboard

2 Upvotes

Hi,

I wondered whether anyone could create a bespoke Amiga 500 or 1200 keyboard that I can use in my fully loaded WinUAE AmigaPC, that runs floppy via grease weasel and ide cdrom drive.

I know I can buy a new keyboard etc etc but doesn't anyone make anything like that?


r/amiga • • 1d ago

My Amiga 500+ and I are reaching a 35-year relationship in the near future.

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396 Upvotes

After a period where my Amiga was more of a decoration than in use, it was time to change that. 10 years ago, my Amigas (I own an A500, two A500+, and an A1200) were recapped and preserved for the future. But last weekend, the time was right to bring my first beloved A500+ to the next level.

I installed a 4-in-1 Kickstart module, a DF0/DF1 switch, and an external Gotek drive. My A500+ setup now consists of the Amiga 500+, the A590 HDD, two external floppy drives, the Gotek drive, and the 1081 Amiga monitor.

When there is no need for the Gotek drive to act as DF0, I daisy-chain the Gotek as DF3. This is perfect for copying my physical disks, for example using the legendary X-Copy, directly into an ADF created on the Gotek USB stick. The retro copy feeling is nearly the same as in the 90s!

I know there are easier ways to put ADFs on the USB stick using a PC, but I want as much retro feeling as possible and want my ADFs created from my own original floppies.

After a few hours with my Amiga, the room fills with that typical CRT smell, combined with the classic floppy "tak-tak, tak-tak", the hand-written disk labels my friends or I designed back then, the blinking LEDs, and the warm, colorful screen of my monitor and latesr When a chiptune Kicks in, I slip back in time and find myself 17 again. 😄

There could be an RTX 5090, a high-end CPU, and terabytes of AAA games, nothing comes close to the "full experience" of an Amiga setup in action. Thank God I've been able to enjoy all these years right from the very beginning.

A huge THANK YOU to this incredible community! To all the hardware creators, coders, preservers, and fellow enthusiasts who keep designing new upgrades, fixing old boards, and sharing their passion. You are the reason this legendary machine is still alive today.❤️


r/amiga • • 1d ago

Rastan Has Been Ported Over to the Amiga, Any Amiga

29 Upvotes

The arcade classic Rastan has been ported over the Amiga working on any model with 512k extra RAM. You can see video footage of the game here:

https://www.youtube.com/watch?v=0LQRCDCODqE

You can download it and read about it on itch here:

https://basementape.itch.io/rastan-amiga-500

No mention about AI.

Either way, it's a great time for retogaming.

ETA, this is a beta version.


r/amiga • • 1d ago

Shit Or Hit? - Postman Pat The Videogame

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8 Upvotes

r/amiga • • 1d ago

Connecting to TV

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20 Upvotes

Hi, I am new here and i have acquired this (i think it's an amiga 1000?). I want to connect it to my tv in order to test if it works correctly (my tv has both scart and PC entrances), but I don't have any cable to do so.... What kind of cable do I need?


r/amiga • • 1d ago

ELDEMAR: A New First-person Fantasy RPG / Action Game for AGA and RTG Amigas. Brought to you by Darkage Software. Developed by: Paolo D'Urso ("Mod3m"), Christophe Romagnoli ("TenShu"), and Allister Brimble ("Demon").

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39 Upvotes

For more information, please visit:

https://www.kickstarter.com/projects/darkagesoftware/eldemar-a-new-first-person-rpg-action-game-for-the-amiga

Eldemar takes you from the forests around the village of Cerro down into ancient crypts and burial mounds, and on to the city of Nharuk. You explore, fight, talk to the people you meet, trade with merchants and solve the puzzles the land throws at you.

The design draws on two classics we grew up with: the open exploration of The Legend of Zelda on the NES, and the first-person action game Doom. Combat is real-time, so corridors full of skeletons need your faster reflexes.

The engine is hand-written in 68k assembly, built for AGA and RTG. No ports, no emulation layers. Eldemar is a native Amiga game, designed in 2026 for Amiga computers, by veterans of the demo scene.


r/amiga • • 2d ago

This weekends video... almost missed it.

10 Upvotes

NEW Features Added To DECADES Old Software - AGAIN

https://youtu.be/uKDbw_vbcUo


r/amiga • • 2d ago

Retronauts Assemble Event, Surbiton UK. Oct 31st - 10am - 6pm

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9 Upvotes

r/amiga • • 2d ago

porting Jet Set Willy to Amiga for fun

0 Upvotes

r/amiga • • 2d ago

Dreadglass - The Night of Ash Game

0 Upvotes

Hello all! I am creating a new RPG called Dreadglass. I am mixing elements from the Amiga game Moonstone with Dark Souls to make something unique. The website is up and running and the game is in active development, so please take a look at https://dreadglass.kariosgames.com
I've used AI on some promotional material like videos and logos, the game assets are 100% not GenAI.


r/amiga • • 2d ago

Alien Breed 3D HD

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79 Upvotes

The original Alien Breed 3D ran in a small, low resolution window. Modern ports to the Doom engine solve a lot of problems but lack some things that made the game so interesting for its time such as the water effect. Alien Breed HD ports the game and its engine for modern systems to preserve the exact look and feel. Play in browser or find the download link on Discord or Patreon for threaded rendering, higher resolutions and configurable .ini file.

Source code and assets for this game and its sequel were released under a non-commercial use licence. Mouse look has been ported from the sequel Alien Breed 3D II: TKG.

Play in browser: https://retro-foundry.github.io/abhd/
Code on GitHub: https://github.com/retro-foundry/Alien-Breed-HD
More projects on Discord: https://discord.gg/QjARJ67V9U
Follow on Patreon: https://www.patreon.com/c/retrofoundry

Also try multiplayer Stunt Car Racer: https://www.patreon.com/retrofoundry/posts/multiplayer-car-155450050


r/amiga • • 3d ago

Improvements to visual clarity in For the Common Wealth

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9 Upvotes

After a few comments here on the visual clarity of FTCW, this is the new "sunset" colour scheme, higher contrast and just a colour shift, rather than an overlay.

Other points of note the past days is that it seems the Amiga *does* have a GPU accelerated SDL3 port, and as I can get about 140FPS on my AMD 7535HS, I think 30FPS might be reachable on a PowerPC Amiga. The real problem now would be a lack of support for multiple cores though. NPCs do their "thinking" on different threads to keep out of the main game loop thread, and that might not be viable on Amiga.

Just some thoughts, I started this game off with retro platforms in mind, and it's not completely off the table.


r/amiga • • 3d ago

Muzyka z gry na Amigę "Za żelazną bramą" / "Behind enemy gates". Amiga Music Cover by Joel Moris

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2 Upvotes

I'll give you a hint. This is a cover of an awesome song composed by my friend Adam Skorupa, known as Skorpik. It's music from the game "Behind the Iron Gate." I'm not sure, but I think it was the first Polish game I bought. Doomy atmosphere, you know. Amiga 500, etc. The song I'm presenting was composed by my friend Joel Morris. Listen. I think it's top-notch. Big shout-out to Skorpik and Joel.


r/amiga • • 3d ago

Gloom Reforged 3.0 Preview | Videos & Movies on Vimeo

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27 Upvotes

Just posting this here if some Amiga Gloom Fans are around... 😄

Compatible with Gloom (Classic), Gloom Deluxe, Gloom 3 and Zombie Massacre - AGA/ECS/P96.

BUY on itch.io

Version 3.0 for Amiga 68k (PiStorm highly recommended)

  • Native P96 resolutions: 640×480, 640×512 (5:4) and 854×480 (widescreen)
  • Soft fade-out for wall, monster and weapon reflections
  • Reflections for grates, windows and see-through doors
  • Fourth violence mode: WIMPY
  • Wall blood stains in NASTY mode
  • Distance-scaled flying blood and gap-free blood pools
  • CONTINUE GAME with an automatic save at every level start (ONE PLAYER only)
  • Level statistics on the intermission screen (kills and hit rate)
  • Muzzle flash lighting (menu option and F5)
  • New F-key layout (F5 to F9)
  • Lighter highlight bar instead of blinking in all menus
  • Menu flicker fixed on AGA, ECS and P96
  • P96 font fix

Free Version 2.4.0 available on GitHub - more features and fixes in Version 3.0 on Itch.io.


r/amiga • • 3d ago

Another Fine Arcade Conversion to the Amiga by LC GAMES

8 Upvotes

This time LC Games releases an awesome arcade conversion called Tutankham to all Amigas, available for free or whatever you want to pay over at itch. LC Games is famous for his arcade conversions. I'm not affiliated with him in any way, just a big fan of his work.

https://www.youtube.com/watch?v=RDxUGBOM1ss


r/amiga • • 3d ago

Amiga Australia

20 Upvotes

My first ever reddit!

Im 45, I have an old mate coming over from the UK to stay with us in sydney at christmas. We were swos/sensi obsessed. How likely does anyone think it is i could track an old amiga and swos down in australia? He would be astounded!

I imagine I have zero chance, was hard enough finding zipsticks at uni in England 1999!

But, you never know...