r/amiga • u/SpiritedNerve3209 • 41m ago
Without Frontier
New Amiga game inspired by Frontier: Elite II.
3D polygon graphics with shading
Day and night cycles on planets
Realistic planetary orbits
A realistic starfield as well
Trading, combat, pirate hunting, missions for the military, missions against the military.
68030 and FastRAM as the minimum configuration, 256 colors in AGA, and support for graphics cards.
A hand-written 3D engine for 68020 to 68060 processors, without a single unnecessary instruction.
- Planets rendered as perfect spheres, complete with twilight, moon shadows, and eclipses.
- A real star catalogue covering up to 150 light-years. Proxima, Barnard’s Star, Sirius, everything is where it should be.
- Trading, politics, police, missions, combat, planetary landings, and arcade sections. All on a single screen!
The boldest space project to hit the Amiga in recent years. To be continued!
