r/Worldpainter • • 14h ago

New world in progress

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46 Upvotes

14.5k by 14.5k world based in colonial 1880, got a lot done for shaping, just need to finish rivers and town placement (roads too) then texture, then in game I plan to build buildings (still a LOT of work to do though)


r/Worldpainter • • 1h ago

Create Ores

• Upvotes

Hi people, i wanna make my own europe map and wanted to put create ores into it instead of just placing the custom map into world and tp with waystones outside the map. So is there a link to some website or smth that i can download custom ores to let them generate into my map too? Or how do i do it?


r/Worldpainter • • 1d ago

My World Hybrid swiss alps

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31 Upvotes

I genuinely think that this map is heaven in Minecraft because of how good the mountains are looking so large and tall.


r/Worldpainter • • 2d ago

My World The Lands of Excalibur

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31 Upvotes

r/Worldpainter • • 2d ago

Work in progress Autumn themed map in my interpretation of New England

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111 Upvotes

r/Worldpainter • • 1d ago

help

0 Upvotes

is anyone able to make me a large custom minecraft world for a youtube series


r/Worldpainter • • 2d ago

My World My Primordium | Realistic 4k x 4k Multi-Biome Survival Island Minecraft Map on Planet Minecraft!

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34 Upvotes

Free Download ;)
Edit:
Oops, looks like I forgot the link. Voila: https://www.planetminecraft.com/project/primordium-realistic-4k-x-4k-multi-biome-survival-island/


r/Worldpainter • • 3d ago

My World My first official WorldPainter map (5 weeks in the making). Feedback appreciated!

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112 Upvotes

r/Worldpainter • • 4d ago

feature request: random stretch

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13 Upvotes

similar to extend fundation to ground but instead of repeating the bottom layer it will randomly repeat a layer in the middle (or wherever the user specifies). I have quite some trees that could benefit form automatically having a bit more height variation. y-variation was super useful for this already but I keep losing the roots of the tree as y variation puts it into the ground.


r/Worldpainter • • 5d ago

Progress on my Middle-earth map

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121 Upvotes

r/Worldpainter • • 4d ago

riversss

2 Upvotes
Hi! Could you please advise on how to create rivers that realistically descend in elevation—ranging from steep, cascading sections to more gradual, gentle slopes? Also, how can I create a natural-looking landscape around them, including hills and mountains? I’m a bit of a beginner when it comes to WorldPainter, so I’d appreciate any tutorial recommendations

r/Worldpainter • • 5d ago

W.I.P. Map (Updated)

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35 Upvotes
  1. Cherry Grove 2. Beach 3. Stony Shore 4. Old Growth Birch Forest 5. Birch Forest 6. Snowy Slopes 7. Snowy Plains 8. Grove 9. Frozen Peaks 10. Snowy Beach 11. River 12. Bamboo Jungle 13. Jungle 14. Sparse Jungle 15. Old Growth Pine Taiga 16. Old Growth Spruce Taiga 17. Taiga 18. Stony Peaks 19. Windswept Hills 20. Windswept Forest 21. Plains 22. Savanna 23. Savanna Plateau 24. Windswept Savanna 25. Mangrove Swamp 26. Swamp 27. Desert. Badlands 28. Wooded Badlands 29. Eroded Badlands 30. Dark Forest 31. Mushroom Fields 32. Warm Ocean 33. Lukewarm Ocean 34. Cold Ocean 35. Frozen Ocean 36. Jagged Peaks 37. The Void

r/Worldpainter • • 6d ago

My World First time using Worldpainter

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62 Upvotes

There is a option for plugins but i was unable to fine any?


r/Worldpainter • • 7d ago

My World W.I.P. Map

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63 Upvotes

Looking for any discussion on what to improve, what people like and what doesn't work in the map layout.


r/Worldpainter • • 11d ago

My World My custom swiss alps

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54 Upvotes

I attempted to make swiss alps from scratch

Which turns out to be pretty steep in the lower areas tbh, I was planning to make it a 49,152 x 49,152 map of this but viewing at 1:6 scale still looks good.

My expectations before i even exported the map was bad tho.


r/Worldpainter • • 12d ago

My World Here with my Rifle, Pony, and Me

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80 Upvotes

made for a commission

Made with WorldPainter, rendered in Chunky, edited in Lightroom and Photoshop

credit to paleozoey for tree assets


r/Worldpainter • • 11d ago

Question Grid maps

1 Upvotes

I have a map planned, but there’s a bit of a problem. It’s a grid map where each square on the grid is a square league (4,828 by 4,828 blocks) and a single biome. Can WP make that or do I need something else?


r/Worldpainter • • 13d ago

Question How long does it take to export map near or around 49k x 49k with 4064 world height map with 48GB?

0 Upvotes

I have been working on a swiss mountain style map which is fictional but I wanted to export without risking worldpainter OOM crash which is 49,152 x 49,152 and 4064 world height, it's very huge and tall.


r/Worldpainter • • 14d ago

Question Have anyone tried exporting around 50k x 50k and 4000+ world height map with 32GB ram?

0 Upvotes

I'm working on a 49,152 × 49,152 Minecraft world with a maximum world height of around 4,057 blocks.

I'm currently using 32 GB RAM and I'm wondering how realistic it is to export something this large in WorldPainter without running into memory issues or an absurdly long export time.

Has anyone here actually attempted something around 50k × 50k with 4,000+ blocks of vertical height on 32 GB RAM?

I'd especially like to hear about your export time, RAM usage, CPU usage, and any optimization/settings that helped.

I'm not worried about Minecraft actually playing the entire map at once — I'm mainly interested in whether the WorldPainter export itself is practical.


r/Worldpainter • • 14d ago

[JOB] Looking for a pro

1 Upvotes

I'm not sure if this is allowed, but I am looking for someone genuinely talented who can create realistic terrain at scale and is willing to work with me on a single project. It is a paid project. I asked about this a while ago, but most people who messaged me had little to no skill above my own.

Please message me via Discord, NOT Reddit, at: LordNoon. Cheers.


r/Worldpainter • • 14d ago

My World Mount fuji

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33 Upvotes

I recreated mount fuji in Minecraft by using other professional tools like unreal heightmapper and gaea, this was exported as 1024 x 1024 world.

Small but it still looks good to me


r/Worldpainter • • 14d ago

I made a converter to turn GPX files into playable Minecraft Worlds

6 Upvotes

I’ve been working on a personal project over the last few months combining two things I love: hiking and terrain mapping.

It’s called HikeBlocks—a free browser tool that takes any standard .gpx file from Strava, AllTrails, Garmin, etc., and converts the elevation data and path into a playable Minecraft world.

How it works:

  • Upload your GPX track file.
  • It extracts the topographic map data and elevation profile.
  • It generates a downloadable Minecraft world save (or schematic) where your actual trail is rendered block-for-block.

I originally made this after getting stumped on a couple of high-elevation hikes to try to avoid the mistakes I'd made, but figured other hikers might find it neat to check out their own favorite routes.

It’s completely free to use at hikeblocks.com. I’d love for you to try it out on one of your recent hike logs and let me know what you think! If you hit any bugs or issues, send me an email at [jlang@jlangdesigns.com](mailto:jlang@jlangdesigns.com) and I'll try to help.


r/Worldpainter • • 14d ago

When do you think will there be a realistic world generator?

3 Upvotes

Hi everyone, for about the last decade, I've had a forever creative world that I've been adding to with lore and such and last year I decided I wanted it to be a bit more realistic, so I went on a hunt for a good world-gen mod but settled on the Continents Mod as really I just wanted large landmasses that had a clear end so I could shape nations more naturally, which has worked a treat.

However now I'm looking at some of the areas, I'm seeing the vanilla world generation, with deserts next to forests and plains as well as tundra in what would really be considered the equator of the world, and it's got me wanting for something with more realism. That and with some mods I've seen I'd like to have those huge mountain ranges that some have.

I'm asking elsewhere if there are suitable mods like that, but with Worldpainter have any of you been able to make or see designed worlds that have that 'realistic' type of look to them?


r/Worldpainter • • 14d ago

Question Heightmap help

1 Upvotes

What softwares/websites should I use to get heightmaps for worldpainter, and how do I make the landscape 1:1 scale? I've recently been trying to import Humphreys Peak Arizona into worldpainter but the heightmap would come out either as a completely blank image or the scale would be messed up, so how could I fix this and are there better was to do it?


r/Worldpainter • • 16d ago

My World Canadian rockies

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144 Upvotes

I made Canadian rockies style mountains, it looks pretty realistic