r/Wizard101 • • 7h ago

Meme wolf stormblade type things

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538 Upvotes

r/Wizard101 • • 7h ago

Meme When the New Update Comes Out:

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128 Upvotes

r/Wizard101 • • 7h ago

Console What in the Creepypasta is this???

107 Upvotes

This genuinely scared me! Is there anything I can do to fix it?

EDIT: Forgot to say! Epilepsy warning!


r/Wizard101 • • 9h ago

Discussion Giving up on Life and choosing Death.

71 Upvotes

I had the extra slot and was thinking which school I wanted to double up on so I initially chose life. But after going through krok I just deleted it and chose another death character instead simply because of the versatility with late game builds.


r/Wizard101 • • 7h ago

Media PvE Damage Cap will be raised to 283% at 190

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36 Upvotes

From Cam’s stream on stat maxes, still incomplete data ATM as of this message for rest of 190 Advanced Combat stat maxes


r/Wizard101 • • 3h ago

Discussion The game seems to have turned the heat a bit more in Azteca

12 Upvotes

Besides enemys being total sponges (more so bosses), they start to use spells from other schools.

Wasnt expecting a life enemy to use empower, then proceed use cast another 6+ pip spell (after just hitting me with 2) then healing themselves only to doing it again.

Idk if its just me but enemies seem to be more.... intellegent? One enemy will blade the other, then before I attack Ill get hit with a stun from the next enemy. Then ill get hit with a trap, only for the second enemy to hit me with a 6+ pip spell lol.

The first boss I fought in Azteca was a Storm boss that started using tower shield. Then used an Ice Bird spell that applyed a trap. That Ice bird only costed her like 2 or 3 pips and did 300+ damage.

Its nice to that bosses can do 350+ melee damage with just a power pip.

Did I mention how they have so much health???


r/Wizard101 • • 20m ago

Pet/Hatching Finally got the Gloomy Eye I wanted!

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• Upvotes

Set it up offense focused for my lower level death wizard! Anyone have any recommendations for better pets/builds and around what level to switch off?


r/Wizard101 • • 23m ago

Console It seems I have a membership, but I definitely didnt pay for one

• Upvotes

I’m not complaining at all, but I have a membership that I for sure didnt pay for since my main account is on PC so I’m not wasting money. I’m wondering if when I opened up all my gifts I took a membership potion that everyone got, or does it come with PS Plus? Really I’m only asking so I can know when the fun is over lol.


r/Wizard101 • • 2h ago

Casle Magic CASTLE MAGIC TIPS AND TRICKS, lengthy

7 Upvotes

This post assumes you know the basics of castle magic and where to buy caste magic items and spells. I'll add any additional tips and tricks as replies. I'm making this post as I know of no document or guide for these sorts of nuanced tips. I'm also adding pet bread crumbs as they count as castle magic objects.

If you know of some tricks or how you do things, feel free to add in the replies. If you have questions or just can't seem to grasp a particular about castle magic, this will hopefully be a good post to get some answers.

In no particular order:

- How to get pets, mounts, and house guests to teleport players: use "any item player detector" object with teleport player spell which allows you to designate spot/object to teleport to, along with what object causes teleport along with proximity.

- You can use use either "any item player detector" or "magic player detector" for seamless teleporting instead of forcing players to use active triggers.

- How to keep objects visible but allow players to walk through them: Use "fast magic" timer with at least 3x interval for both off and on to remove blocking from objects. If you set the "fast magic timer" with make invisible for on trigger and make visible for off trigger, then object should always look visible but players can walk through it. It's imperfect... players can get stickied a little and have to push through, especially if the object is big and has depth. Make sure that the timer is set to on and repeat is checked.

- How to make objects translucent: you'd think this would be easy, since there's a make translucent spell, but it frequently gets goofy. There are two ways I've been able to make the spell reliable and stable. First way is to set a "magic player detector" at every point a player can enter that zone of the house (if you want translucence perpetually on). Set both the enter and exit triggers on the magic object to cast make translucent spells.

- The second way can be with a "magic start detector" or maybe a "magic timer" BUT you need the extra step of using a "magic reflector". You will want to use these two spells in order... first spell is make visible and the second is make translucent. This is especially good if you want objects to appear from an invisible state directly to a translucent one. Was re-checking this and it failed. I had it working recently, but I think other parameters were involved, including using magic brazier activations.

- How to make ghostly monstrology house guests opaque: similar to the translucent problem, you'll need to set the make opaque spell through a "magic player detector".

- Time and distance parameters: for the purpose of caculating object distances with said objects at uninterrupted movement at normal speed, an object travels around the length of one large castle floor block per game second (I think that's 500 units which you can see using advanced movement on the X/Y/Z coordinates). Useful for things like calculating for camera actions.

- How to keep objects moving smoothly: sometimes when you are spinning or moving objects, they will start/stop or appear to stutter in their movement, especially if you use increase move speed spells. This is because the object completes the spell command before the next second gives it another command (like turn 90 degrees clockwise with repeat timer). The way to smooth it out is by giving the object extra commands to perform the same movement at the same time through a reflector. Also "fast magic" timer works as long as you adjust the number per second up. Adjust upward until smooth. If you use speed up spells, you may need even more move/spin spells to smooth it out, or adjust the "fast magic timer" further upward.

- Magic objects don't automatically count toward your furniture item limit. You can place up to 100 without increasing your item count. Every magic object after 100 are placed start to up your main furniture item count. Even visible objects like magic levers, buttons, orbs, and braziers fall under the special magic item limit. Bread crumbs are magic objects too and count within the 100 extra magic items parameter.

- When constructing magical object chains, try to modularize and keep them clustered. If you make multiple modules (grouped magic ojects for a single or specific set of events), try to keep your modules arranged the same way. THIS IS FOR DEBUGGING PURPOSES. If you have magic objects spread all over the place, you will have a hard time finding which are supposed to interact together, and if your magic objects aren't close to the furniture they're interacting with, you'll have a harder time finding the right object/module to fix.

- Also when you build your magic objects into these clustered modules, test them right away to make sure they're working as intended. Sometimes the effect will need time or furniture placement tweaks, sometimes there will be unintended effects, and sometimes it just won't work. An important aspect to know is that going into and out of decorator mode can cause weird effects with your magic coding. You need to completely exit and reenter the area without going into decorator mode to ensure things are working correctly. Make opaque and make translucent spells will seem to work when you first set them up from a "magic start detector", but it won't work for another player visiting your castle. Test your stuff as soon as you can and make the tweaks before moving to your next effects.

- Don't use resizing through castle magic: you can resize through the advanced movement menu when placing furniture. Why? When you use castle magic, you can see the change happening rather than the resize already existing at start. Castle magic for growing or shrinking is great when you want players to see the effect (so never say never), but if you're using it and having to adjust the placement of castle blocks and furniture to magically fit together but not to show off, then you're wasting a lot of time and precision that could have been executed in 5 seconds through advanced move menu.

- Bread crumbs are powerful. You can buy them cheaply in the crown shop under pet snack packs (toggle for gold!), they can be chained together for loops, you can branch the chains, you can select ignore ground to make them walk on air or fly, and you can set variable delays to make them pause at each crumb. You can also set behaviors to the crumb. They will occur during delay when bread crumb chained, or permanently if single crumb.

- Happy behavior will almost always cause the pet/house guest to dance, the exact dance specific to that particular pet/guest.

- Sad behavior will cause a pet or guest to fall to ground immobile. Note you will frequently have to adjust crumb location as guests will fall into the floor.

- Curious behavior will make them wander around.

- Bored behavior will make them use a dawdling animation without wandering. It may take a few seconds to play out.

- All magic objects, including bread crumbs have a directional facing in the form of an arrow on top of them. SUPER IMPORTANT. When you use one of those magical attack spell effects, it will cast toward the object's facing.

- If you assign a pet to stand still at a lone bread crumb, you'll want to adjust the bread crumb's direction as the pet will face the bread crumb's direction.

- Be very careful when moving magic objects around once placed. Picking it up will remove objects (not spells) from its parameters as well as from other magic objects that linked to it. Moving placed objects is okay. It's when it hits your backpack that causes a problem. Same thing if you pick up furniture your magic object was pointed at.

Long read, but hopefully useful information.


r/Wizard101 • • 3h ago

Console Does anyone know where to get any of this gear from?

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8 Upvotes

Saw it online and thought it was really cool!


r/Wizard101 • • 8h ago

Discussion Former pro, present noob

18 Upvotes

I played Wizard101 regularly from roughly 2008-2014, had max (lvl 100) wizards with BIS gear, pets, etc in every school across two accounts, and a couple low lvl pvp smurfs. The game was my childhood.

Haven't touched the game for the last 12 years and now I'm thinking of getting back into it. I logged in for the first time and got overwhelmed with all the new mechanics.. fishing, cantrips, sockets, tons of new spells, worlds (the last i remember was khrysalis), pip conversion, etc. After inspecting a few characters it looks like max lvl is now 180, and BIS gear set is Abomination.

For someone just getting back into things, where do I begin? And which school(s) should I level first (I used to play both accounts at the same time with 2 seater mount for leveling/grinding/pvp purposes)?


r/Wizard101 • • 14h ago

Pet/Hatching Pain

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52 Upvotes

r/Wizard101 • • 5h ago

Questing/Quest Help Helping Wizard101 players

10 Upvotes

Hi, if anyone needs help with anything in wizard101 let me know in comments im happy to help sometimes I dont have anything greater to do 😄


r/Wizard101 • • 1h ago

Stitch Some of my stitches : )

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• Upvotes

Don't really play much anymore but im rather happy with these stitches, what do u all think? Unique? Some of them im not sure what mount works better...


r/Wizard101 • • 4h ago

Discussion Is it still worth to play in 2026?

5 Upvotes

l’ve played on and off before >.< but always seemed to stop due to life, but i’ve been interested in playing again maybe and actually take it serious or invest time in it, but im on the fence on wether its still worth to play or not. sorry if its a silly question but thxs for the help.


r/Wizard101 • • 3h ago

Questing/Quest Help Darkmoor final dungeon strategy?

4 Upvotes

So I just made it to the final dungeon in Darkmoor, and I tried looking it up to see if there is a strategy the community has developed that is widely known. I found one Reddit post from 10 months ago and another from a year ago. I wanna know if the strategy mentioned in those is still used or if the strategy has changed. And if it has changed, can someone explain the new one to me, please?

Here's the link to the old Reddit post to check the strat if needed: https://www.reddit.com/r/Wizard101/comments/1ph1bvp/darkmoor_final_dungeon/


r/Wizard101 • • 6h ago

Pet/Hatching Pet kiosk

3 Upvotes

Every pet ive tried to hatch with it says is unavailable? Is this a bug or what? Ive literally tried about 50 and none of them have worked 😭


r/Wizard101 • • 6h ago

Stitch Help a girl out!

3 Upvotes

Hey wizards!!! I currently am coming back from a hiatus from wizard after playing with friends. I’ve been waiting for Halloween since that’s what everyone told me the best stitches are from! Anyone want to assist me with gambling for stitches? I’m going to open a huge haul and hope I get what I want for my lovely death character Esmee. If not tell me what Halloween stitches you guys like best or the better packs to open!!!!


r/Wizard101 • • 4h ago

Questing/Quest Help Wer hat Lust zusammen zu spielen

2 Upvotes

Hallo suche Leute mit denen man zusammen spielen kann


r/Wizard101 • • 1d ago

Other Khrysalis is done!!!

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84 Upvotes

Took a while to finish all main and side quests but I'm done with khrysalis. Let's goooo!!!


r/Wizard101 • • 10h ago

Pet/Hatching Is this a good pet so far?

6 Upvotes
I just started getting into pets, this is the first pet where im actually trying. is this good so far? or are there better options?

r/Wizard101 • • 1h ago

Discussion Battle View Feature

• Upvotes

I'm getting dizzy playing this game. Should build a feature that allows you to view the battle in a fixed, third person view and not have your screen locked onto animations. Player could toggle between the two. Thoughts?


r/Wizard101 • • 1d ago

Media I finally have stitches made for all 7 characters

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189 Upvotes

r/Wizard101 • • 6h ago

Questing/Quest Help Returning to Wiz

2 Upvotes

Hello fellow wizards. I am just recently returning to Wizard101 as I finally have time to play in my adult life. My first ever wizard, 15 years ago, was a death wizard so for my return I chose to play as a death wizard. I have sense looked at forums and found that death’s progress is difficult because it takes so long to get an AoE but with this current Halloween event I’m able to farm Loremaster for the ship of fools spell. Unfortunately I’m level 11 and do not have anywhere close to enough time to grind all the way to Loremaster before the Halloween event is over. I’m hoping someone here is generous enough to absolutely 100% carry me through the Loremaster fight until I can unlock ship of fools. I know it’s asking a lot but I would really appreciate the help!! Also I play on PC


r/Wizard101 • • 23h ago

Pet/Hatching Jewel?

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43 Upvotes

This pet is endgame right? I just got back not too long ago after years. What jewel should i put?