r/Warframe • • 3h ago

Question/Request New-ish Tenno here! Gimme your MEMES/REFERENCES/COMMUNITY JOKES

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247 Upvotes

Hello Fellow Tennos!

I've been enjoying my time over the past few weeks playing the game. I want to understand the community "language" when joking about the game!

What are some running jokes within the community?

For example, I know alot of people jokingly call Khora the B*SM frame, or that Rell is a neurodivergent CHAD.

Hoping to experience the game and lore as how the collective community enjoys it! Any popular memes, jokes, references, out of context, community head canons, etc will help! Really want to get to know the community through these!


r/Warframe • • 6h ago

Screenshot It is a shame we cant play it all at one go

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540 Upvotes

r/Warframe • • 4h ago

Fluff DE after annoucing the riven disposition retirement:

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2.2k Upvotes

r/Warframe • • 5h ago

Screenshot Acid Shells changes incoming

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571 Upvotes

As part of the latest Devshort and dev workshop, a change to Acid Shells is on the way (most likely with the Riven dispo hotfix).

https://forums.warframe.com/topic/1529475-dev-workshop-ammo-efficiency-changes-riven-disposition-retirement/

I suppose it was only a matter of time, especially now that so many people are bringing their outrageous Cyte or Grendel builds into public matchmaking. How far do you think they’ll go - a blanket nerf or tweaking the way some specific interactions work?


r/Warframe • • 3h ago

Discussion Acid Shells was introduced way before Cyte and Grendel’s new augment. Who’s really at fault here?

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479 Upvotes

r/Warframe • • 5h ago

Discussion Hold me…I’m scared…

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457 Upvotes

r/Warframe • • 9h ago

Fluff I found this... warframe

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1.8k Upvotes

Batman... I foung this... interesting warframe...


r/Warframe • • 9h ago

Screenshot What would Captain Vorr think?

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387 Upvotes

I find Vorr to be appearing in the most random places, I compare him to Alexander Hamilton, cause this guy keep popping up in USA history. So this makes me laugh.


r/Warframe • • 2h ago

Bug Uhh how was I inactive exactly?

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228 Upvotes

It is not like that big of a deal to miss one reward but how was I afk while running around and killing 1.5k enemies? I maybe stood still for 10 seconds just to type a message and that's it


r/Warframe • • 5h ago

Discussion Devshorts #120 - Stream Summary

200 Upvotes

Happy Tuesday everyone! What a glorious day for Canada, and therefore of course, the world.

Here is a wiki page going over the previous Devshort, and here is link to the youtube VOD of todays. Lets get into it!

As usual, adding in as I watch. If someone from the stream hasn't been added yet, I likely have not reach that part just yet.

  • We got a stream with Rebb and Erich (Warframes Audio Director) this time around.
  • There will be 10 new music tracks for the Tau update.
  • Lots of cool new enemy audio sounds coming along as well
  • Rebb reads a comment from chat: "Need pay to skip story mission. My buddy won't play but he will swipe credit card."
  • Rebbs response: "The year is 2024, and we proposed that very same thing to players like you, and the riots were severe. We did not do it. I would tell your friend to give me a call and I will walk them through it."
  • First topic: Rivens.
  • Later this week: All weapons will be capped to 75% ammo efficiency. Source of infinite ammo will remain infinite, and they will adjust in game language to better communicate that. Certain mods that gave infinite ammo at max rank will now give a chance a chance for infinite ammo that increases with rank.
  • Riven dispo changes: Weapon dispo is going away with the next hotfix. All weapons will have a dispo of 1.2 (aka 4/5 pips)
  • "Many popular weapons will get much stronger rivens. Many average weapons will be increased slighty. Some rivens on popular weapons will be reduced slightly, and some rivens on some unpopular weapons will be reduced slightly."
  • Happens this thursday.
  • Riven Trading is paused until the hotfix.
  • Anyone who used a riven splicer up to this point will get a riven splicer back and 100k Kuva.
  • Everyone will also get 100k Kuva and a built forma for the dispo system retirement.
  • Dev workshop they posted will also have conversations on Acid shells.
  • Erich then talks about the "the devourer" track that released with the operation.
  • "Our first initial thought was to make it as slow as we could to match the pace of the vessel as it was moving. Matt showed me this cool riff he was working on. Her got a new bass pedal."
  • Rebb then interjects to ask if he bought the bass pedal she was using at tennocon because Matt had asked her what model she was using.
  • Someone asks if Caliban will get the floating walking/running animation with Tau. Rebb says no.
  • QTCC is brought up.
  • Rebb seems to really want the community to name Bryskos dog Valko.
  • Rebb also likes how people want to name it brisket.
  • Apparently, they recorded the sounds of a bloodhound one of the sound team members owns for the hound.
  • Reminder that the first Tau devstream is next friday.
  • They will be showing off more info on the yet unnamed hound.
  • Reminder from rebb to not burn yourself out on the operation.
  • Erich then brings up the Voruna prime trailer music.
  • The track was specifically made for the Voruna prime trailer.
  • The plan to turn it into a full track in January and will release it on all the usual places.
  • Someone asks Erich when is the next vinyl release. He doesn't have any solid plans on that yet.
  • Someone asks what the next prime is. "More on that later" ~Rebb
  • Someone asks for more drifter idles. Rebb says great idea.
  • Someone asks for another prime trailer. Rebb gives her "must not spoil" smile while inching towards the camera to end the stream.
  • "Someone will definitely be getting a prime trailer" ~Erich.

r/Warframe • • 5h ago

Article Dev Workshop: Ammo Efficiency Changes & Riven Disposition Retirement

1.0k Upvotes

Greetings Tenno!

Our recent introduction of Ammo Efficiency traits to Riven mods via Riven Splicers has made this stat more accessible to players, and led to much discussion internally on how the availability of infinite ammo builds affects Warframe’s game balance. We mentioned briefly in Devshort #119 that we were looking at Ammo Efficiency specifically, and we’re here to cash the checks we wrote. 

The conversation has led us with two key decisions, which you will see reflected in a hotfix later this week:

  • Capping Ammo Efficiency
  • Retiring the Riven Disposition System

There’s a lot to go over on both of these topics, so we’ll dive right in!

Arsenal Retuning Inbox
With the coming changes to Ammo Efficiency and Riven Dispositions, all players who log in after Thursday’s hotfix will receive the following (until December 31st 2026 at 11:59pm ET):

  • 1 Built Forma + 100,000 Kuva

Players who have installed a Riven Splicer in a Riven Mod prior to Thursday’s hotfix will also receive the following in a separate inbox as a thank you for being an early adopter:

  • 1 Riven Splicer + 100,000 Kuva

Ammo Efficiency Changes

Warframe is about the power fantasy, and infinite ammo is the epitome of that. Shooting endlessly into hordes of enemies can feel incredible, and we want players to be able to experience that — sometimes. The recent introduction of Riven Splicers has changed that “sometimes” for infinite ammo into a much more guaranteed thing, which has brought around this entire conversation. 

Our main concern with 100% Ammo Efficiency (a.k.a. infinite ammo) builds is the possibility for automated gameplay. We want infinite ammo to be a limited buff you experience occasionally in-mission, not a guaranteed part of your build. 

With that in mind, a hotfix is shipping later this week with the following changes:

  • Ammo Efficiency is capped at 75%. 
    • For those unfamiliar with the Ammo Efficiency mechanic, this means only 1 in 4 shots will consume ammo. 
    • This applies to Ammo Efficiency increases from multiple sources — they will only increase the stat up to this cap. 
  • Sources that intentionally gave 100% Ammo Efficiency (ex: Void Relic cracking buffs) have now been rephrased to indicate they give Infinite Ammo.
  • There are other Mods, Arcanes, and Incarnon Evolutions that come with their own edge-cases, which we’ll explain in detail below. 

Arsenal Retuning Inbox
(This information was included at the top of the Dev Workshop, but we’re including these details in each section for those who skip ahead)

With these changes to Ammo Efficiency (and Riven Dispositions, see below), all players who log in after Thursday’s hotfix will receive the following:

  • 1 Built Forma + 100,000 Kuva

Players who have installed a Riven Splicer in a Riven Mod prior to Thursday’s hotfix will also receive the following in a separate inbox as a thank you for being an early adopter:

  • 1 Riven Splicer + 100,000 Kuva

Sources of Infinite Ammo
These mechanics remain unchanged, but their buff descriptions have been updated to specify that they give Infinite Ammo

  • Void Relic Cracking Buffs
  • Akmagnus Prime and Magnus Prime unique trait: Chamber Cascade
  • Athodai (Prime) unique trait: Overdrive
  • Dual Toxocyst unique trait: Frenzy
  • Knell (Prime) unique trait: Death Knell
  • Perigale (Prime) unique trait: Gale Force
  • Vasto Incarnon evolution: Reaper’s Plenty

Changes to Sources of Ammo Efficiency

  • Arcane Pistoleer
    • Was*:* On Pistol Weak Point Kill: 60% chance for +102% (+17% at Unranked) Ammo Efficiency for 12s
    • Now*:* On Pistol Weak Point Kill: 60% (10% at Unranked) Chance for Infinite Ammo for 12s
  • Brain Storm Augment (Grakata)
    • Was: On Headshot: +100% (25% at Unranked) Ammo Efficiency for 0.5s (0.125s at Unranked)
    • Now: On Headshot: 40% (10% at Unranked) Chance for Infinite Ammo for 2s (0.5s at Unranked)
  • Skull Shots Augment (Viper)
    • Was: On Headshot: 100% Ammo Efficiency (25% at Unranked) for 2.0s (0.5s at Unranked)
    • Now: On Headshot: 40% Chance for Infinite Ammo (10% chance at Unranked) for 2.0s (0.5s at Unranked)
  • Incarnon Evolution “Enough for Everyone” (Bronco)
    • Was: +80% Ammo efficiency when 6 enemies are within 6m.
    • Now: +75% Ammo efficiency when 6 enemies are within 6m.
  • Incarnon Evolution “Crimson Overture” (Dera and Boltor)
    • Was: On Kill: +20% Ammo Efficiency for 5 seconds. Stacks up to 4x.
    • Now: On Kill: +25% Ammo Efficiency for 5 seconds. Stacks up to 3x.
    • Note: the increase to Base Damage is unchanged.

Retiring the Riven Disposition System

Iceblade of Narin has brought with it a number of shake-ups to the Riven ecosystem - and we’re not done yet! Join us as we explain why and how we are retiring the Riven Disposition system.

Before going into details, a brief history on key points to help illuminate how we got here! 

Both Riven Dispositions numbers, and the system itself, have evolved to match the changing needs of our playerbase and game. However, these changes have always been at odds with a fundamental fact: Warframe players like big numbers. 

Reducing values and taking away power was never popular, and starting new weapons low made the system less exciting to engage with. Offering higher Dispositions on unpopular weapons was not enough to level the playing field, and instead of encouraging engagement in lesser weapons, we saw that investment was still focused on making powerful weapons more powerful. Incarnons were a more successful attempt at breathing life into older outdated weapons, and the overlapping of these systems only multiplied their power further.

Therefore, we believe (like many of you, based on feedback) that the system has run its course, and simplification would help reduce complexity. Therefore!

The Plan Going Forward:
Rivens no longer have varying Dispositions, meaning all Rivens share the same range for stat values (the equivalent to a Disposition of 1.2).

Rivens have pre-set ranges for each stat roll generated, and Disposition is applied as a multiplier to each stat. In practical terms, this means ALL Rivens will be slightly above the current average in terms of power. 

Since this has a significant impact on Rivens**, we are disabling the ability to trade Rivens until this change goes out in a hotfix on Thursday.** We want players to be able to make informed trading decisions, and there is no way to guarantee all players will know about the coming changes to their Riven within this ~48 hour window. Attempting to trade Rivens during this window will result in a "Failed to make offer" message until we are able to re-establish trading. 

This will shake things up in a few ways!

  • Some Rivens for popular weapons will be increased significantly.
    • Examples: 
      • Nataruk: 0.65->1.2
      • Grimoire: 0.6->1.2
  • Some Rivens for “average” weapons will be increased slightly.
    • Examples: 
      • Gotva Prime: 0.85->1.2
      • Staticor: 0.9->1.2
  • Some Rivens for popular weapons will be reduced slightly. 
    • This only really applies to certain standout Incarnons.
    • Examples:
      • Burston Prime: 1.35->1.2
      • Dual Ichor: 1.25->1.2
  • Some Rivens for unpopular weapons will be reduced slightly. 
    • This is not ideal, but accessible low-powered weapons usually exist as a stepping stone for new players on their journey through the Mastery system. And as discussed above, there is no telling when a low MR weapon will get the glow-up of a lifetime through new upgrades and variants! 
    • Examples:
      • Harpak: 1.55->1.2
      • Heat Sword: 1.45->1.2

What is the desired outcome of this change?

  • Brand new weapons will have powerful Rivens available on day one
  • All Rivens are guaranteed to offer a noticeable boost, including those for your favorite powerful weapons
  • No more constant adjustments — your Rivens will not change unless you change them through rerolling
  • All weapons get equal treatment, giving us more control when balancing old and new weapons
  • Simplified system by removing Disposition as a factor when comparing and evaluating Rivens

Why now?

  • With the addition of various Riven rerolling quality improvements, the price of many Rivens has been “reset” somewhat recently. The sooner we make this change, the less of an impact it will hopefully have on the Riven ecosystem.

Arsenal Retuning Inbox
(This information was included at the top of the Dev Workshop, but we’re including these details in each section for those who skip ahead)

With these changes to Riven Disposition (and Ammo Efficiency, see above), all players who log in after Thursday’s hotfix will receive the following:

  • 1 Built Forma + 100,000 Kuva

Players who have installed a Riven Splicer in a Riven Mod prior to Thursday’s hotfix will also receive the following in a separate inbox as a thank you for being an early adopter:

  • 1 Riven Splicer + 100,000 Kuva

Here is a full list of all the numeric changes:

RIFLES

Acceltra: 0.65->1.2
Acceltra Prime: 0.55->1.2

Aeolak: No changes

Afentis: 1.05->1.2
Afentis Prime: 0.65->1.2

Alternox: No changes
Alternox Prime: 0.95->1.2

Ambassador: 1.15->1.2

Amprex: 0.85->1.2

Argonak: 1.25->1.2

Attica: 1.42->1.2

AX-52: 0.85->1.2

Basmu: No changes

Battacor: 1.1->1.2

Baza: 1.05->1.2
Baza Prime: 1->1.2

Boltor: 1.3->1.2
Boltor Prime: No changes

MK1-Braton: 1.35->1.2
Braton: 1.35->1.2
Braton Prime: 1.25->1.2
Braton Vandal: 1.3->1.2

Burston: 1.45->1.2
Burston Prime: 1.35->1.2

Buzlok: 1.45->1.2

Catchmoon (primary): 1.1->1.2

Cernos: 1.3->1.2
Rakta Cernos: 1.25->1.2
Cernos Prime: 1.25->1.2

Cinta: 1.25->1.2

Daikyu: 1.3->1.2
Daikyu Prime: 1->1.2

Dera: 1.4->1.2
Dera Vandal: 1.35->1.2

Dread: 1.3->1.2

EFV-5 Jupiter: 1.05->1.2

Enkaus: 0.8->1.2

Evensong: No changes

Ferrox: 1.25->1.2
Tenet Ferrox: 1.15->1.2

Fulmin: 1->1.2
Fulmin Prime: 0.75->1.2

Flux Rifle: 1.55->1.2
Tenet Flux Rifle: No changes

Gaze (primary): 1.1->1.2

Glaxion: 1.3->1.2
Glaxion Vandal: 1.25->1.2
Tenet Glaxion: 0.65->1.2

Gorgon: 1.4->1.2
Gorgon Wraith: 1.35->1.2
Prisma Gorgon: 1.3->1.2

Gotva Prime: 0.85->1.2

Grakata: 1.35->1.2
Prisma Grakata: 1.3->1.2

Grinlok: 1.3->1.2
Prisma Grinlok: 1.25->1.2

Haalvu: 0.6->1.2

Harpak: 1.55->1.2

Hema: 1.3->1.2
Coda Hema: 1->1.2

Higasa: 1.25->1.2

Hind: 1.42->1.2
Kuva Hind: 1.1->1.2

Ignis: 0.7->1.2
Ignis Wraith: 0.65->1.2

Javlok: 1.3->1.2

Karak: 1.35->1.2
Karak Wraith: 1.28->1.2
Kuva Karak: 1.05->1.2

Lanka: 1.05->1.2

Latron: 1.4->1.2
Latron Prime: 1.3->1.2
Latron Wraith: 1.35->1.2

Lenz: 1.05->1.2
Prisma Lenz: 1->1.2

Miter: 1.5->1.2

Mutalist Cernos: 1.35->1.2

Mutalist Quanta: 1.5->1.2

Nagantaka: 1.3->1.2
Nagantaka Prime: 1.15->1.2

Nataruk: 0.65->1.2

Nunchasa: 0.5->1.2

Ogris: 1.3->1.2
Kuva Ogris: 0.7->1.2

Opticor: 1.15->1.2
Opticor Vandal: 1.1->1.2

Panthera: 1.4->1.2
Panthera Prime: 1.25->1.2

Paracyst: 1.3->1.2

MK1-Paris: 1.45->1.2
Paris: 1.4->1.2
Paris Prime: 1.35->1.2

Penta: 1.35->1.2
Carmine Penta: 1.3->1.2
Secura Penta: 1.3->1.2

Perigale: 1.15->1.2
Perigale Prime: 0.8->1.2

Phenmor: 0.6->1.2

Proboscis Cernos: 0.9->1.2

Purgator 1: No changes

Quanta: 1.4->1.2
Quanta Vandal: 1.4->1.2
Tenet Quanta: 0.85->1.2

Quartakk: 1.25->1.2
Kuva Quartakk: 1.1->1.2

Quellor: 1.15->1.2

Rattleguts (primary): 1->1.2

Reconifex: 1->1.2

Rubico: 0.95->1.2
Rubico Prime: 0.7->1.2

Scourge: No changes
Scourge Prime: 1.1->1.2

Shedu: 0.75->1.2

Simulor: 1.25->1.2
Synoid Simulor: No changes

Snipetron: 1.3->1.2
Snipetron Vandal: 1.25->1.2

Soma: 1.15->1.2
Soma Prime: 1.1->1.2

Sporelacer (primary): 1.15->1.2

Sporothrix: 1.3->1.2
Coda Sporothrix: 0.95->1.2

Stahlta: 1.05->1.2

Stradavar: 1.1->1.2
Stradavar Prime: 1.1->1.2

Supra: 1.1->1.2
Supra Vandal: 1->1.2

Sybaris: 1.3->1.2
Dex Sybaris: 1.3->1.2
Sybaris Prime: No changes

Synapse: 1.31->1.2
Coda Synapse: 0.9->1.2

Tenet Envoy: 0.65->1.2

Tetra: 1.5->1.2
Prisma Tetra: 1.45->1.2
Tenet Tetra: 1.25->1.2

Tenora: 1.1->1.2
Tenora Prime: 1.05->1.2

Thornbak: No changes

Tiberon: 1.1->1.2
Tiberon Prime: 1->1.2

Tombfinger (primary): 1->1.2

Tonkor: 1.3->1.2
Kuva Tonkor: 0.9->1.2

Trumna: 0.85->1.2
Trumna Prime: 0.65->1.2

Vadarya Prime: 0.8->1.2

Vectis: 1.15->1.2
Vectis Prime: 1->1.2

Veldt: 1.3->1.2

Vermisplicer (primary): 0.9->1.2

Vinquibus (rifle): 0.6->1.2

Vulkar: 1.45->1.2
Vulkar Wraith: 1.4->1.2

Zarr: 1.15->1.2
Kuva Zarr: 0.7->1.2

Zenith: 1.1->1.2

Zhuge: No changes
Zhuge Prime: 1.15->1.2

SHOTGUNS

Arca Plasmor: 0.95->1.2
Tenet Arca Plasmor: 0.6->1.2

Astilla: 1.3->1.2
Astilla Prime: No changes

Boar: 1.45->1.2
Boar Prime: 1.34->1.2

Bubonico: 0.75->1.2
Coda Bubonico: 0.6->1.2

Cedo: 0.65->1.2
Cedo Prime: 0.55->1.2

Coda Bassocyst: 0.6->1.2

Convectrix: 1.46->1.2

Corinth: 1.15->1.2
Corinth Prime: 1->1.2

Drakgoon: 1.4->1.2
Kuva Drakgoon: 1.15->1.2

Exergis: 1.1->1.2

Felarx: 0.6->1.2

Hek: No changes
Vaykor Hek: 1.15->1.2
Kuva Hek: 1->1.2

Kohm: 1.3->1.2
Kuva Kohm: 0.9->1.2

Phage: 1.46->1.2

Phantasma: 1.1->1.2
Phantasma Prime: 0.8->1.2

Rauta: 1.1->1.2

Sobek: 1.33->1.2
Kuva Sobek: 0.8->1.2

Steflos: 1.25->1.2
Steflos Prime: 0.5->1.2

MK1-Strun: 1.45->1.2
Strun: 1.4->1.2
Strun Wraith: 1.35->1.2
Strun Prime: No changes

Tigris: 1.1->1.2
Sancti Tigris: 1->1.2
Tigris Prime: 0.95->1.2

SECONDARIES

Acrid: 1.33->1.2

Aegrit: 1->1.2

Afuris: 1.45->1.2
Dex Furis: 1.39->1.2
Afuris Prime: 1.1->1.2

Akarius: 1.05->1.2
Akarius Prime: 0.65->1.2

Akbolto: 1.3->1.2
Telos Akbolto: 1.25->1.2
Akbolto Prime: No changes

Akbronco: 1.35->1.2
Akbronco Prime: 1.3->1.2

Akjagara: 1.1->1.2
Akjagara Prime: 1->1.2

Aklato: 1.52->1.2

Aklex: 1.05->1.2
Aklex Prime: 0.95->1.2

Akmagnus: 1.35->1.2
Akmagnus Prime: 1.1->1.2

Aksomati: 1.25->1.2
Aksomati Prime: 1.1->1.2

Aksondol: 0.5->1.2

Akstiletto: 0.95->1.2
Akstiletto Prime: 0.85->1.2

Akvasto: 1.25->1.2
Akvasto Prime: No changes

Akzani: 1.52->1.2

Angstrum: 1.35->1.2
Prisma Angstrum: 1.3->1.2

Arca Scisco: 1.1->1.2

Athodai: 1.05->1.2
Athodai Prime: 0.65->1.2

Atomos: 0.95->1.2

Azima: 1.25->1.2

Ballistica: 1.25->1.2
Rakta Ballistica: No changes
Ballistica Prime: No changes

Bolto: 1.51->1.2

Brakk: 1.25->1.2
Kuva Brakk: 0.95->1.2

Bronco: 1.45->1.2
Bronco Prime: 1.4->1.2

Cantare: 1.05->1.2

Castanas: 1.4->1.2
Sancti Castanas: 1.35->1.2

Catabolyst: No changes
Coda Catabolyst: 0.7->1.2

Catchmoon (secondary): 0.75->1.2

Cestra: 1.52->1.2

Cyanex: 1->1.2

Cycron: No changes
Tenet Cycron: 0.7->1.2

Despair: 1.3->1.2

Detron: 1.15->1.2
Mara Detron: 1.15->1.2
Tenet Detron: 1->1.2

Dual Cestra: 1.35->1.2
Secura Dual Cestra: 1.3->1.2

Dual Coda Torxica: 0.55->1.2

Dual Toxocyst: 1.35->1.2

EFV-8 Mars: 1.05->1.2

Embolist: 1.4->1.2

Epitaph: 0.6->1.2
Epitaph Prime: 0.55->1.2

Euphona Prime: 0.95->1.2

Furis: 1.35->1.2

Fusilai: 1.35->1.2

Gammacor:1.15->1.2
Synoid Gammacor: 1.1->1.2

Gaze (secondary): 1.05->1.2

Grimoire: 0.6->1.2

Hikou: 1.3->1.2
Hikou Prime: 1.25->1.2

Hystrix: No changes
Hystrix Prime: 1.05->1.2

Knell: 1.25->1.2
Knell Prime: 0.85->1.2

Kohmak: 1.35->1.2

Kompressa: 1.15->1.2
Kompressa Prime: 0.6->1.2

Kraken: 1.53->1.2
Kuva Kraken: 1.1->1.2

Kulstar: 1.3->1.2

MK1-Kunai: 1.51->1.2
Kunai: 1.51->1.2

Kuva Twin Stubbas: 1->1.2

Laetum: 0.5->1.2

Lato: 1.4->1.2
Lato Prime: 1.35->1.2
Lato Vandal: 1.35->1.2

Lex: 1.25->1.2
Lex Prime: No changes

Magnus: 1.53->1.2
Magnus Prime: 1.25->1.2

Marelok: No changes
Vaykor Marelok: 1.1->1.2

Nukor: 1.45->1.2
Kuva Nukor: 0.5->1.2

Ocucor: No changes

Onos: 0.85->1.2

Pandero: No changes
Pandero Prime: 1.1->1.2

Plinx: No changes
Tenet Plinx: 0.75->1.2

Pox: No changes
Coda Pox: 1.05->1.2

Pyrana: 0.95->1.2
Pyrana Prime: 0.65->1.2

Quatz: No changes

Rattleguts (secondary): 1->1.2

Riot-848: 1->1.2

Sagek Prime: 0.9->1.2

Scyotid: 0.75->1.2

Seer: 1.5->1.2
Kuva Seer: 1.1->1.2

Sepulcrum: 1.1->1.2

Sicarus: No changes
Sicarus Prime: 1.15->1.2

Sonicor: 1.15->1.2

Spectra: 1.49->1.2
Spectra Vandal: 1.45->1.2

Spira: 1.35->1.2
Spira Prime: 1.25->1.2

Sporelacer (secondary): 0.6->1.2

Staticor: 0.9->1.2

Stubba: 1.35->1.2

Stug: 1.48->1.2

Talons: 1.44->1.2

Tenet Diplos: 0.8->1.2

Tenet Spirex: 1.05->1.2

Tombfinger (secondary): 0.9->1.2

Twin Gremlins: No changes
Prisma Twin Gremlins: 1.15->1.2

Twin Kohmak: 1.25->1.2

Twin Rogga: 1.3->1.2

Twin Vipers: 1.45->1.2
Twin Vipers Wraith: 1.41->1.2

Tysis: 1.45->1.2
Coda Tysis: 1->1.2

Vasto 1.4->1.2
Vasto Prime: 1.35->1.2

Velox: 1.25->1.2
Velox Prime: 0.85->1.2

Vermisplicer (secondary): 1.15->1.2

Vesper 77: 0.8->1.2

Viper: 1.45->1.2
Viper Wraith: 1.4->1.2

Zakti: 1.25->1.2
Zakti Prime: 1.1->1.2

Zylok: 1.25->1.2
Zylok Prime: 0.95->1.2

Zymos: No changes

MELEES

Ack & Brunt: 1.35-1.2

Amanata: 0.85->1.2

Amphis: 1.5->1.2

Anku: 1.46->1.2

Ankyros: 1.5->1.2
Ankyros Prime: 1.45->1.2 

Arca Titron: 1.3->1.2

Argo & Vel: 1.15->1.2

Arum Spinosa: 1.25->1.2

Atterax: 1.15->1.2

Azothane: 1.1->1.2

Balla: 0.8->1.2

MK1-Bo: 1.4->1.2
Bo: 1.35->1.2
Bo Prime: 1.35->1.2

Boltace: 1.25->1.2
Telos Boltace: 1.1->1.2

Broken Scepter: 1.4->1.2

Broken War: 1.15->1.2

Cadus: 1.29->1.2

Cassowar: 1.35->1.2

Caustacyst: 1.3->1.2
Coda Caustacyst: 0.85->1.2

Ceramic Dagger: 1.43->1.2

Cerata: 1.25->1.2

Cobra & Crane: 1.35->1.2 
Cobra & Crane Prime: No changes

Coda Motovore: 0.8->1.2

Corufell: 1.05->1.2
Corufell Prime: 0.5->1.2

Cronus: 1.48->1.2

Cyath: 1.05->1.2

Dakra Prime: 1.1->1.2

Dark Dagger: 1.1->1.2
Rakta Dark Dagger: 1->1.2

Dark Split-Sword: 1.3->1.2

Dark Sword: 1.48->1.2

Dehtat: 1.25->1.2

Destreza: 1.25->1.2
Destreza Prime: 1.14->1.2

Dex Dakra: 1.35->1.2

Dokrahm: 0.75->1.2

Dorrclave: 1.1->1.2

Dragon Nikana: 1.15->1.2

Dual Cleavers: No changes
Prisma Dual Cleavers: 1.1->1.2

Dual Ether: 1.45->1.2

Dual Heat Swords: 1.44->1.2 

Dual Ichor: 1.25->1.2 

Dual Kamas: 1.35->1.2 
Dual Kama Prime: 1.25->1.2 

Dual Keres: 1.1->1.2 
Dual Keres Prime: 0.8->1.2 

Dual Raza: 1.4->1.2 

Dual Skana: 1.48->1.2 

Dual Viciss: 0.8->1.2 

Dual Zoren: 1.44->1.2 
Dual Zoren Prime: 0.95->1.2 

Edun: 1.15->1.2

Ekhein: No changes

Endura: 1.4->1.2

Ether Daggers: 1.49->1.2

Ether Reaper: 1.45->1.2

Ether Sword: 1.44->1.2

Falcor: 1.3->1.2

Fang: 1.36->1.2
Fang Prime: 1.3->1.2

Fragor: No changes
Fragor Prime: 1.05->1.2

Mk1-Furax: 1.45->1.2
Furax: 1.38->1.2
Furax Wraith: 1.15->1.2 

Galariak Prime: 0.9->1.2

Galatine: 1.05->1.2
Galatine Prime: 0.9->1.2

Galvacord: 1.35->1.2

Gazal Machete: 1.4->1.2

Ghoulsaw: 1.25->1.2
Kuva Ghoulsaw: 0.8->1.2 

Glaive: 1.3->1.2
Glaive Prime: 0.7->1.2

Gram: 1.44->1.2
Gram Prime: 0.8->1.2

Guandao: 1.05->1.2
Guandao Prime: 0.7->1.2

Gunsen: 1.35->1.2
Gunsen Prime: 1->1.2

Halikar: 1.44->1.2
Halikar Wraith: No changes

Harmony: 0.6->1.2

Hate: 1.1->1.2

Heat Dagger: 1.44->1.2

Heat Sword: 1.48->1.2

Heliocor: 1.35->1.2
Synoid Heliocor: 1.35->1.2

Hespar: 1.05->1.2

Hirudo: 1.15->1.2
Coda Hirudo: 0.75->1.2

Innodem: 0.65->1.2

Jat Kittag: 1.35->1.2

Jat Kusar: No changes

Jaw Sword: 1.4->1.2

Kama: 1.47->1.2

Karyst: 1.35->1.2
Karyst Prime: 1.15->1.2

Keratinos: 1.05->1.2

Kesheg: 1.35->1.2

Kestrel: 1.45->1.2
Kestrel Prime: 0.85->1.2

Kogake: 1.46->1.2
Kogake Prime: 1.4->1.2

Korrudo: 1.35->1.2

Korrum: 1.1->1.2

Kreska: 1.35->1.2

Krohkur: 1.35->1.2

Kronen: 1.43->1.2
Kronen Prime: 0.7->1.2

Kronsh: 1.3->1.2

Kuva Shildeg: 0.85->1.2

Lacera: 1.31->1.2
Ceti Lacera: No changes

Lecta: 1.25->1.2
Secura Lecta: No changes

Lesion: 0.85->1.2

Machete: 1.45->1.2
Machete Wraith: 1.4->1.2
Prisma Machete: 1.45->1.2

Magistar: 1.35->1.2
Sancti Magistar: 1.25->1.2

Masseter: 1.25->1.2
Masseter Prime: 1->1.2

Mewan: 1.15->1.2

Mios: 1.3->1.2

Mire: 1.3->1.2
Coda Mire: 0.75->1.2

Nami Skyla: 1.3->1.2
Nami Skyla Prime: 1->1.2

Nami Solo: 1.43->1.2

Nepheri: 0.95->1.2

Nikana: 0.95->1.2
Dex Nikana: 1.1->1.2
Nikana Prime: 0.6->1.2

Ninkondi: 1.41->1.2
Ninkondi Prime: 1.1->1.2

Obex: 1.3->1.2
Prisma Obex: 1.25->1.2

Ohma: 1.25->1.2
Prisma Ohma: 0.95->1.2

Okina: 1.4->1.2
Okina Prime: 0.7->1.2

Ooltha: 1.3->1.2

Orthos: 1->1.2
Orthos Prime: 0.7->1.2

Orvius: 1.35->1.2

Pangolin Sword: 1.47->1.2
Pangolin Prime: 1.05->1.2

Paracesis: 0.65->1.2

Pathocyst: 1.35->1.2
Coda Pathocyst: 0.65->1.2

Pennant: 0.95->1.2

Plague Keewar: 0.9->1.2

Plague Kripath: 0.65->1.2

Plasma Sword: 1.48->1.2

Praedos: 0.6->1.2

Pride: 0.7->1.2

Prova: 1.4->1.2
Prova Vandal: 1.35->1.2

Pulmonars: No changes

Pupacyst: 1.35->1.2

Quassus: 1.15->1.2
Quassus Prime: 0.9->1.2

Rabvee: 1.3->1.2

Reaper Prime: 0.8->1.2

Redeemer: 1.05->1.2
Redeemer Prime: 0.65->1.2

Ripkas: 1.3->1.2

Rumblejack: No changes

Ruvok: 0.9->1.2

Sampotes: 1->1.2

Sarofang: 1.15->1.2
Sarofang Prime: 0.75->1.2

Sarpa: No changes

Scindo: 1.35->1.2
Scindo Prime: 1.3->1.2

Scoliac: 1.3->1.2

Sepfahn: 0.7->1.2

Serro: 1.38->1.2

Shaku: 1.35->1.2

Sheev: 1.35->1.2

Sibear: 1.35->1.2

Sigma & Octantis: 1.1->1.2

Silva & Aegis: 1.15->1.2
Silva & Aegis Prime: 1.05->1.2

Skana: 1.3->1.2
Skana Prime: No changes
Prisma Skana: No changes

Skiajati: 0.9->1.2

Slaytra: 1.05->1.2

Spinnerex: 0.85->1.2

Stropha: 0.65->1.2

Sun & Moon: 0.8->1.2

Syam: 0.75->1.2

Sydon: 1.35->1.2
Vaykor Sydon: 1.3->1.2

Tak & Lug: 1.05->1.2

Tatsu: 1.05->1.2
Tatsu Prime: 0.9->1.2

Tekko: 1.4->1.2
Tekko Prime: 1.3->1.2

Tenet Agendus: 0.9->1.2

Tenet Exec: 0.8->1.2

Tenet Grigori: 0.95->1.2

Tenet Livia: 0.95->1.2

Thalys: 0.65->1.2

Tipedo: 1.31->1.2
Tipedo Prime: 1.25->1.2

Tonbo: 1.38->1.2

Tonkkatt: 0.95->1.2

Twin Basolk: 1.3->1.2

Twin Krohkur: No changes

Vastilok: 0.9->1.2

Venato: 1.3->1.2
Venato Prime: 0.65->1.2

Venka: 1.1->1.2
Venka Prime: 0.85->1.2

Verdilac: 1.1->1.2

Vericres: 1.15->1.2

Vinquibus (Melee): 0.7->1.2

Vitrica: 1.1->1.2

Volnus: 1.4->1.2
Volnus Prime: 1.3->1.2

War: 1.05->1.2
War Prime: 0.65->1.2

Wolf Sledge: 1.25->1.2

Wrath: 0.7->1.2

Xoris: 0.65->1.2

Zenistar: 1.15->1.2

ARCHGUNS

Arbucep: 0.7->1.2

Cortege: 1->1.2

Corvas: No changes
Corvas Prime: 1->1.2

Cyngas: 1.3->1.2

Fluctus: 1.3->1.2

Grattler: 1.1->1.2
Kuva Grattler: 0.7->1.2

Imperator: 1.1->1.2
Imperator Vandal: 0.95->1.2

Kuva Ayanga: 0.95->1.2

Larkspur: 1.05->1.2
Larkspur Prime: 0.8->1.2

Mandonel: 1.1->1.2

Mausolon: 0.5->1.2

Morgha: 1->1.2

Phaedra: 1.25->1.2

Velocitus: 1.1->1.2

COMPANION WEAPONS

Akaten: 1->1.2

Artax: 1->1.2

Batoten: 1->1.2

Burst Laser: 1.45->1.2
Prisma Burst Laser: 1.45->1.2
Burst Laser Prime: 1.45->1.2

Cryotra: 1->1.2

Deconstructor: 1.25->1.2
Deconstructor Prime: 1.25->1.2

Deth Machine Rifle: 1.46->1.2
Deth Machine Rifle Prime: 1.46->1.2

Helstrum: 1->1.2

Lacerten: 1->1.2

Laser Rifle: 1.21->1.2
Prime Laser Rifle: 1.21->1.2

Multron: 1->1.2

Stinger 1.32->1.2

Sweeper: 1->1.2
Sweeper Prime: 1->1.2

Tazicor: 1->1.2

Verglas: 1.3->1.2
Verglas Prime: 1.3->1.2

Vulcax: 1->1.2

Vulklok: 1.25->1.2

Thank you for bearing with us through these changes. It is a fine line to walk, but when the dust settles, we hope Rivens can remain an exciting and sustainable reward used to make a weapon truly your own. Thanks everyone!

Devshorts 120 Update: Rebecca mentioned that we had news on Acid Shells changes in this Dev Workshop. We can confirm that changes are coming, but we do not have final details to share in this Dev Workshop. Please look to our hotfix patch notes for more information when it launches.


r/Warframe • • 10h ago

Video/Audio For all the sins the Eris tileset commits, redemption can be found in THE PIT.

624 Upvotes

Love watching enemies get slurped into the garbage disposal at Zabala.


r/Warframe • • 4h ago

Discussion What is the one Fashion "thing" u keep adding to ur frames?

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194 Upvotes

r/Warframe • • 3h ago

Suggestion With Ammo Efficiency being changed, certain weapons need to have their ammo counts looked at.

125 Upvotes

How often do we see weapons like Probscosis Cernos or the Tonkor? Poor ammo economy from the long ago AoE weapon nerf has absolutely murdered the already meager usage of these weapons. Maybe some of them should have some of the nerfs lifted if not removed.


r/Warframe • • 13h ago

Screenshot 1999 has been out for a long time now and I'm still hoping we get these tilesets we were teased about in the skybox lol

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755 Upvotes

r/Warframe • • 4h ago

Discussion No more riven dispositions!!

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113 Upvotes

If you haven't seen yet, they just announced that theyre doing away with the riven dispositions in an upcoming hotfix. Everything will be set to a dispo of 1.2, which will slightly nerf some but overall bring everything to a standard. I for one am super happy, and have honestly been praying for this change for years. I've unveiled so many rivens for weapons I love, only to find out they have a 0.55 dispo and the riven is worthless. It will be painful to lose some efficacy on the current maximum dispo weapons but honestly I think its worth it


r/Warframe • • 18h ago

Screenshot it is now my canon that grandma knitted/made this for me

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1.3k Upvotes

r/Warframe • • 2h ago

Screenshot All weapons that previously had a synergy greater than 1.2

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58 Upvotes

r/Warframe • • 5h ago

Screenshot No more Riven Trades until Thursday

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110 Upvotes

r/Warframe • • 1h ago

Fluff Well, she got the 'frame right.

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• Upvotes

r/Warframe • • 5h ago

Video/Audio I came up with an extremely niche movement tech for my custom obstacle course

78 Upvotes

I decided to try my hand at creating a obstacle course after being inspired by u/Comfortable_Claim_88's posts, and this was the end result.

The niche tech is an aimglide slide into mantle, details below:

You can't mantle over a wall in the middle of bullet jumping, but you can animation cancel it with an aimglide. This doesn't really work for the last vertical jump of the course because the angle is so steep and aimgliding kills your vertical momentum, so you either end up gliding into the wall or latching onto it. While the rolling animation also stops you from mantling, I found out that sliding doesn't. The whole sequence is bullet jump -> aimglide -> slide -> mantle.


r/Warframe • • 5h ago

Discussion Rip Riven Dispo

80 Upvotes

Per Devshorts


r/Warframe • • 12h ago

Screenshot 30% Chance to apply nothing?

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298 Upvotes

I was busy going through some of my builds and the mods used on them in the Warframe Companion app when i noticed Hunter Munitions only says this and doesnt actually say what it applies


r/Warframe • • 15h ago

Screenshot yeah sure man

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450 Upvotes

r/Warframe • • 4h ago

Other the jack o' naut keychain is the best sugatra in the game

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63 Upvotes

the extreme length of it as it flows freely with all of your movements really makes it feel like it's part of your character design, and not just a tiny barely visible trinket. it's so sick, and I love putting it on fist/sparring weapons so multiple are spiraling around me when I bullet jump. I love it!