r/TeamfightTactics • • 14d ago

A Rioter Replied! A Check in on TFT: Stability, Performance, and Known Issues We're Still Working w/ RiotCapretto

102 Upvotes

TL;DR: We’ve fixed some stuff, there’s some other stuff we’re still working on, and we still want to keep hearing from you

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Hey everyone it’s u/RiotCapretto here again! 

So, we’ve been live for about six weeks, and we’ve done a lot in that time, but we know that there’s more to be done, so, in an effort to continually track what we’re doing and the path ahead I wanted to use this post to communicate two main things:

(1) The list of things we think we’ve (mostly) knocked down - this is making sure we’ve cleaned up our known messes - this includes an early preview of 18.4 fixes!
(2) What we still know to be a problem - we’re not out of the woods yet!  I wanted to call attention to a few specific things to make sure you know that we know these are still going on.  These are larger or more gnarly issues that we’re doing our best to fix.

We don’t want to make promises about fixes before they’re validated and in the build. But we do want to be clear about what we’re focused on and use your reports to narrow down the problems that are still having the biggest impact.

Category 1 - List of things we know we've fixed

Broadly, we know we’ve made up some ground in the following:

  • Stability, performance, crashes
    • Reduced crashes
    • Improved crash diagnostics
    • Fixed multiple VFX and particle memory leaks
    • Improved startup and in-game loading
    • Reduced frame-time spikes
    • Improved asset and shader loading
  • Mobile reliability: 
    • Better memory and thermal handling on mobile
    • Fixed “Update Available” issues
    • Restored mobile login persistence (sorry about that one) 
    • Fixed several mobile-specific UI, reconnect, and input issue
  • Gameplay: Fixed missing PvE rounds, incorrect targeting, loot placement and overflow issues, incorrect Augment selection and offer behavior, champion-pool and bench interactions, and several Wisp and trait edge cases
  • UI, visuals, and game feel: Added clearer loading feedback and fixed health bars, tooltips, ability and VFX presentation, death animations, and other visual and UI issues

Patch 18.4 includes over 40 additional fixes, many aimed at stability and some especially frustrating edge cases, including:

  • Fixing an issue where dead dashing champions could still be treated as valid combat targets, which could cause extra player damage and incorrect ability targeting
  • Improving logic around acquiring 2- and 3-star champions when your bench is full
  • Fixing an issue that could prevent a champion from being sold after another champion was starred up on the bench
  • Fixing more server crashes
  • Cleaning up lingering Orb VFX while scouting
  • Fixing an issue where deploying a champion at the last second could fail when network latency was high

These are meaningful improvements, but they don’t mean every launch issue is resolved

Category 2 - What we still know is affecting players

Besides getting all your cosmetics back, the biggest area we’re continuing to investigate is performance, especially on lower-end devices. We’re still seeing reports of:

  • Frame-time problems, including hitching and stutter
  • Blurry visuals on lower-end devices where render scale is limited by performance
  • Devices getting hot and throttling during play

There’s a few other things unrelated to performance that we’re still working on:

  • MacOS going live (still on track to get this to you during Set 18!)
  • Taking too long to get into a game on some devices
  • An iOS patching freeze that can leave affected players unable to play on iOS
  • We’re also keeping an eye on game install size as we continue to add in cosmetics

Where we’re asking for help

If you’re still running into issues not listed here or things that we thought we fixed and didn’t, the most useful reports include 

  • Your platform (PC/Mobile) and specs (PC)/device (Mobile)
  • What the problem looks like
  • When it happens
  • How often it happens (one time or repeatable?) 
  • Video or screenshots that help show the issue - full screenshots preferred as sometimes game state can be affected by something that seems unrelated (e.g. augment choice, trait mix, bench state)

You can leave them in comments, direct message me, or submit a Player Support ticket if you want to share logs - see this post for more info on how to do that

Thanks to everyone who has taken the time to report issues and provide feedback!  Many of you have provided information that has made it easier for us to identify root causes and fix issues faster - thank you!


r/TeamfightTactics • • 3d ago

News Follow the Fix | TFT Dev Update [YouTube]

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263 Upvotes

r/TeamfightTactics • • 10h ago

Gameplay Tft mobile is even worse now

58 Upvotes

I quit playing for a while after 18 came out because the game kept crashing 4-5 times during each match. Just today decided to play 1 match and the game kept crashing every 30-60 seconds or so. Literally unplayable. Its been almost 2 months since it came out and let alone fixing these issues, somehow it got worse. My tablet keeps closing the app and my laptop shuts itself down completely. Any tips??


r/TeamfightTactics • • 6h ago

Gameplay My highest all time

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10 Upvotes

My first tft set is set 14.. and only can reached Emerald 3 only

and then

I finally hit diamond, tbh this is currently highest tft rank ever reached. Probably tryna reach to master, atleast before Choncc Treasure is released. Because i wont touch any other game mode beside Chonnc's

I really-really enjoy tft especially for reroll(gambling) addict like me... I never feel so passionate at individual compe game like this other than Tekken 8

Thank you guys, i just wanna share my happiness 😭🙏💪🗣️


r/TeamfightTactics • • 20h ago

Discussion Favorite emblem on champion

38 Upvotes

I love Diana with spellweaver emblem! She kicks so much ass and throws her balls around while being tanky!

What is your favorite emblem and champion combo?


r/TeamfightTactics • • 1h ago

Discussion Am I the only who dislikes the BGM?

• Upvotes

Hi
I don't want to off put anyone so the lack of better words, I "dislike" the default BGM.

I can't quite pin point the exact words to describe it. The chimes?

the subtle crescendo of chimes on repeat each round is driving me nuts. and I keep finding myself switching to battlegrounds of higher rarity so I don't hear that sound.

I know that turning off the BGM is an option, but am I the only one?


r/TeamfightTactics • • 5h ago

Discussion Tft weekly and seasonal quests not counting?

2 Upvotes

Hi all,

I just wanted to check if its just me and my duo but we are getting absolutely no progress in TFT weekly or seasonal quests for the new battlepass.

The only ones that go up are - Play 4 matches of TFT and - Top 4 10 matches of TFT

If anyone knows the solution or is having the same problem id love to know!


r/TeamfightTactics • • 18h ago

Discussion I wish eclipse would work for me like that too.

15 Upvotes

Like i get it, he is a 1 cost units but still, atleast kill the cinderling (no items) first, when i play eclipse it only kills units that are about to die anyway, anyone else?


r/TeamfightTactics • • 3h ago

Discussion Two High roller Eclipse Player

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1 Upvotes

1st place got his/her eclipse at 3-5


r/TeamfightTactics • • 13h ago

Discussion Board infestation

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5 Upvotes

Is this a lunar Kha'zix spot? Chain vest only, might go rammus..


r/TeamfightTactics • • 20h ago

Discussion Tft on Tablet

14 Upvotes

I really like playing TFT on my tablet (Honor MagicPad 4). The performance should be enough, and it always ran okay before—not super smooth, but playable on a tablet. However, since the last patch on Wednesday, it's completely unplayable. I'm getting 1 frame per minute... Am I the only one? Does anyone know a workaround, or can I only hope that the next patch fixes it?


r/TeamfightTactics • • 1d ago

Gameplay Azir and Rammus is way too broken

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110 Upvotes

So this Azir and Rammus was able to double team both a 3* Sivir and a 2* Elder without Rammus dying. What are these devs thinking and why are they not nerfing Rammus in the PBE patch?


r/TeamfightTactics • • 18h ago

Discussion Lux ???

11 Upvotes

I guess anything goes atm with the new client.


r/TeamfightTactics • • 14h ago

Gameplay The nastiest comp I've ever gotten

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3 Upvotes

r/TeamfightTactics • • 1d ago

Gameplay I didn't really want first place anyways

25 Upvotes

Not entirely sure what happened here, guess the Draven had one hell of a crit.


r/TeamfightTactics • • 1h ago

Gameplay Warpath , primile and golden egg

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• Upvotes

This was the most devastating team I made. Got warpath yuna 2 star got her to 3 quick, with 3 rift jugernut, hunter, brawler, rolled a vi. Next I got a prime 2 stard vi and got my 2nd hunter after 3 turns, took items and executed. Was on a 15g win streek warpath procked got a 2 star malfite and x2 ash hunters some good items. Next got a gold egg procked it after 7 turns had 1 loss. Got a blossom lux and 1 ash and good items, Got ezeril on the weel with exacute and finished with 86hp. 1 loss to 2nd. The dopamine is high...


r/TeamfightTactics • • 17h ago

Gameplay I got lucky af

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2 Upvotes

I got 2 3 star four cost because of Pandora’s box and coven cash out


r/TeamfightTactics • • 18h ago

Discussion Any good educational streamers?

2 Upvotes

Just got back into TFT and I'm looking for a few channels/streamers that explains their decision making, comps and pivots. I think the only comp I seem to be comfortable playing is solar and I've been trying to branch out.


r/TeamfightTactics • • 14h ago

Discussion Tft on macOS

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0 Upvotes

r/TeamfightTactics • • 1d ago

Discussion Le blanc copy mechanic

8 Upvotes

So I've gathered she favors non 3 stars. Can choose herself even if she's 3 star. Ergo, shes always in the pool. Some said she takes into account shop odds, which makes sense. The copy chance carries over until it triggers.

-My question is this: does she choose per unique unit on board or any unit on the board? Say you'd want an earlier orn 3 for some reason. Does she have a higher chance of choosing him if you board multiple copies? From my limited testing it didn't seem to work. My guess is it's per unique unit, simply balance wise. Can someone with more experience share their findings?


r/TeamfightTactics • • 18h ago

Highlight This was a huge win/defeat triangle

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0 Upvotes

I kept going back and forth with people, but these kept winning, until finally Nidalee went against Sett, that phantom won and I won against Nidalee ending in first by surviving in like 20 hp with my last unit alive. Never struggled for a win this bad. Lmao


r/TeamfightTactics • • 1d ago

A Rioter Replied! Noxian Pengu Fanart

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79 Upvotes

Fan art I made of a Noxian pengu a while ago.


r/TeamfightTactics • • 1d ago

Discussion hyper roll

111 Upvotes

its been 2 years since we last been together 😔 You gave the best quickie


r/TeamfightTactics • • 1d ago

A Rioter Replied! Patch Notes 18.5 PBE Update

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66 Upvotes

r/TeamfightTactics • • 2d ago

Gameplay PSA: Don’t take Life Debt at 1hp

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906 Upvotes

PSA: DO NOT TAKE LIFE DEBT!

“Heal 3 health” in Double Up… unsure if an issue in normal/ranked.

My gf took it whilst we were 1hp double up and we died 😒