r/runescape • • 14h ago

News - J-Mod reply PSA - Plugin Crashes (21st October)

108 Upvotes

PSA: We recently encountered an issue with deploying an update to several plugins, which has resulted in crashes for some players.

We have now reverted this change, but if you experienced crashes and updated any plugins between 15:00 BST and 16:00 BST you may need to do the following:

Navigate to the C:\ProgramData\Jagex\RuneScape\plugins folder of your computer and delete all folders (e.g. 6398181), which will uninstall all plugins, then re-install them. This should not remove any plugin saved settings. Windows normally hides this path, so you may need to paste this path into file browser. If you are not using Windows, then the equivalent path is the \plugins folder of your jagex cache: Jagex cache - The RuneScape Wiki

Once that's sorted, you'll just need to reinstall your plugins for it to work again as intended.

Thanks for your patience!


r/runescape • • 2d ago

News - J-Mod reply The Week Ahead: API Plugin Hub Launches today!

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180 Upvotes

In case you missed it:

What's happening this week:

  • Plugins are officially arriving in RuneScape today! Check the section below and the dedicated blog for more information.
  • RuneScape Reignited was cancelled last week, but we're aware that there still some remaining questions and discussions in community around the decision. We will likely be speaking to these in different ways this week.
  • We are working on the design preview for the MTX items that are being revised in November. Our plan is to share this preview towards the end of the week, but it may make more sense to roll the preview for these items into next weeks larger preview of the Lategame Rebalance project, as there is some overlap between the two.

Live Stream Details:

  • Join Mod Light and the Quest Helper dev team, Zoinkwiz / JosTheFarmer and Mod Jewel, this Thursday, 22nd Oct at 15:00 game time on the official Twitch channel. Get a behind-the-scenes look at how Quest Helper is developed, see how the quests are being coded live, and find out how you can contribute, with a live Q&A!

JMod Comments Worth Highlighting:


r/runescape • • 4h ago

Creative Finished my house!

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131 Upvotes

I've been working on this on and off for about a week now but I'm pretty much done (until I unlock more furniture slots) Lots of bond money and indecisiveness put into this but I'm super happy with how it turned out!


r/runescape • • 6h ago

Achievement This is lame but...

164 Upvotes

I've been playing for around 20 years, at this point I'm a casual mobile player. I mostly do gathering. Who am I kidding, I mostly mine lmao. As far as PvM goes, I do GWD 1 and occasionally some GWD 2. I can handle a little Arch Glacor (usually without mechanics, because I'm bad.).

I got a wild hair across my ass today and decided I WAS learning how to take down Araxxi. I've tried many times in the past and usually die before the end of phase two. Once or twice I've made it to phase 3 before dying. About ten minutes ago I hit phase 4, and ultimately squashed that stupid bug. It was only 500k worth of drops, but it's probably my favorite 500k drop I've ever gotten. I proved to myself I can beat the spider. Once I feel comfortable enough farming the spider, I might even start learning other fights and actually getting into what makes this game so great.

That's really all I came to say. Yay me. If you read all this, thank you for taking the time! I appreciate you for that!

Edit: if you're one of the potential new players hearing that this community is toxic, read through these comments. This community is NOT toxic, it's the fucking best.


r/runescape • • 2h ago

Appreciation Came back to RS3 after years of OSRS and I’m honestly hooked

66 Upvotes

Reignited got me interested in RS3 again and I was pretty bummed when that fell through. Ended up logging into the only account I could remember, around 40 combat, and I’ve been hooked since.

XP rates, afk training easy scape, I’m loving it.

I’ve burned out on OSRS probably 5+ times now. My main is 126 combat with 15 99s after 14 years. Always wanted to max but I just don’t have the time for that grind anymore. We’re all 30+ now, I have shit to do.

Honestly the faster progression is exactly what I wanted and I just turned cosmetics off which was a W addition.

Only complaints so far are I have absolutely no idea wtf I’m doing half the time because I’m trying to follow the osrs mental guide and I can’t find any early game stuff in the GE so have to iron mode lol


r/runescape • • 3h ago

Humor Every modern quest I swear. Just let me surge bro

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80 Upvotes

r/runescape • • 3h ago

Suggestion Really wish the Harvest Hollow Skybox was an unlock. Maybe next year...

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59 Upvotes

r/runescape • • 11h ago

Appreciation A massive thank you to the JMods — Listening to feedback, the incredible roadmap, and plugins!

232 Upvotes

Hey everyone,

I very rarely post things to Reddit but I wanted to take a moment to drop some well-deserved praise for the RS3 dev team. Recently, Mod Ryan mentioned how important it is for us as a community to voice our appreciation just as loudly as we voice our dissatisfaction when things go off track and the team miss a step. After everything that’s been announced and handled lately, I felt it was high time to do exactly that, especially seeing the way this community is coming together to help with plugins.

A couple of special shout outs:

1. The Reignited U-Turn

When Reignited was first presented, a lot of us had serious concerns, and for many of us it completely killed all the hype around the Roadmap that had been announced. The community made sure those voices were heard. But the way the JMods handled the situation, listened to our feedback, and completely pivoted was a massive breath of fresh air. Seeing the team actually adapt based on what players want completely reignited my passion and hype for the future of the game (and made me genuinely thrilled for what’s coming in the roadmap!).

2. An Insanely Exciting Roadmap

The vision for where RS3 is heading right now is easily some of the most exciting stuff we’ve seen in a long time. The communication around future content has been fantastic, and for the first time in a while, it feels like the team and the player base are aligned on the long-term direction of the game. I am actually so excited for where the game is going and all the bits of content to get involved with. A new raid is so hype, and I know group content gets a rough ride in this game but Yaka is a genuinely unique and fun piece of group content.

3. The Release of Plugins

Finally, the official stance and release regarding plugins is a monumental step forward for RS3’s quality of life and future growth. Giving players modern customisation tools and supporting community innovation is huge for the game's longevity. A special shout out for not forgetting about us players who also use mobile and saying we will be getting these in the future (I might FINALLY get to clue on mobile!)

Huge shoutout to all the JMods working hard behind the scenes. We can be a tough crowd to please at times, but when you hit the mark like this, you deserve all the praise in the world. Keep up the amazing work—the hype is very real!


r/runescape • • 10h ago

Discussion Suggestion: Membership Should Be Tied to Your Jagex Account, Not Individual Characters

190 Upvotes

"English isn't my native language, so I used a translator to help me write this post. The idea and suggestions are my own. Sorry if anything sounds a bit off!"

I've been thinking about how Jagex could improve the membership system for RS3 and OSRS players.
Right now, we can have multiple characters linked to the same Jagex Account, but each one needs its own membership to access Members content.
For example, if I have a main and an Ironman, why should I pay for two memberships to enjoy Members content on both, even if I never play them at the same time?
My idea is simple: membership should belong to the Jagex Account, not to a specific character.

1. Flexible Membership Slots

Instead of buying membership for a specific character, you'd have a Flexible Membership Slot linked to your Jagex Account.
One membership would give you:
1 Members slot in RS3.
1 Members slot in OSRS.
You could play both games at the same time with just one membership. These slots wouldn't be tied to specific characters.
Let's say you have a main and an Ironman in RS3. If you log into your main, it takes the available Members slot. Once you log out, that slot becomes available for your Ironman.
If you try to play both at the same time, only one can access Members worlds. The other could still play in F2P worlds. The same rule would apply to OSRS.

Basically, you'd pay for how many Members characters you want online at the same time, not how many characters you own.

2. Independent Characters Under One Jagex Account

I'd also change how RS3 and OSRS characters are linked. Each game would have its own character slots, usernames and progression, all managed through the same Jagex Account.
Creating a new OSRS character wouldn't automatically create a corresponding RS3 character, and vice versa. Existing characters would keep all their levels, items, achievements and progress.
Usernames already linked to your Jagex Account would also be protected across both games, following the current name-change and name-release rules. This way, players could create new characters without losing their old identities.

3. Extra Slots With Discounts

Of course, some players like having multiple Members accounts online at once. For that, they could buy extra slots. Here's what I'd suggest:

  • 1st membership: Full price.
  • 2nd membership: 20% discount.
  • 3rd membership: 40% discount.
  • 4th membership onward: 50% discount on each extra slot.

Each additional membership would unlock one more simultaneous Members slot in BOTH games. For example, with two memberships, you could play two RS3 Members characters and two OSRS Members characters at the same time. The discounts are just suggestions. Jagex could adjust them based on what makes financial sense.

4. What About Bonds?

When redeeming a Bond, players would have two options:

  • Add 14 days to an existing membership.
  • Activate an additional Flexible Membership Slot for 14 days.

Since the slots belong to the Jagex Account, an extra slot would work in both RS3 and OSRS. This could also make Bonds more useful. After all, every Bond was originally bought with real money. If demand goes up, their GP price could also rise, encouraging more players to buy Bonds directly from Jagex and sell them on the Grand Exchange. I'm not saying this would automatically increase Jagex's revenue, but I think it's worth looking into.

5. Why Do I Think This Would Be Better?

I think the current system discourages people from making alt characters. Someone might want to try Ironman mode or start fresh, but paying for another full membership just to switch between characters isn't very appealing.
My idea would give casual players more freedom to enjoy different characters, while people who want to multilog would still pay for additional slots.
The point isn't to give everyone unlimited membership for free. It's to charge for simultaneous access instead of charging separately for every character.

What do you guys think? Would you prefer something like this, or would you keep the current membership system?


r/runescape • • 7h ago

Discussion I played a brand new account on a populated world and it was booming with life

100 Upvotes

I’m running it back on a brand new main and I thought I would try something different, instead of hopping to the least populated world in my region I went to the most populated one.

I seen hundreds of players because I don’t have wars or priff yet I didn’t think I would run into many but I did.

Varrock was packed so was lumbridge it was amazing and they were mainly all under level 80 the game is going good if you just sit back and look and not compare it to other games.

It’s amazing how many people you see when you’re looking out for them.

Exactly the same as thinking you never see any red cars anymore but once you purposely look for them you will see heaps of them 😀


r/runescape • • 6h ago

Suggestion Archaeology Suggestion: Can there be a toggle to stop receiving complete tomes say at 120 lvl or 200m arch.

66 Upvotes

Archaeology Suggestion: Can there be a toggle to stop receiving complete tomes say at 120 lvl or 200m arch. I am 200m on arch several times over from tetra/chronote farming. The complete tome serves no purpose after 200m arch. Thanks.


r/runescape • • 6h ago

Discussion Before Gilded dye comes out, can we make the rest of high level equipment dye-able first?

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60 Upvotes

Several high level equipment is still not dyeable, like Tumeken's Light. Not to mention a vast majority of Necromancer equipment.


r/runescape • • 5h ago

Luck First real Dye out of an elite. I am tilted.

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44 Upvotes

r/runescape • • 13h ago

Humor Ready to camp the Ghrazi Bloodknights :)

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158 Upvotes

r/runescape • • 12h ago

Suggestion Now that Advanced Pulse Cores are being removed from the game, can we please have Spicey Stews include Archaeology to the buffed skills? Or perhaps have the Archaeology Potion buff by 6 instead of 3?

130 Upvotes

Monthly repost until a Jmod replies :)


r/runescape • • 5h ago

Creative pet water fountain

36 Upvotes

r/runescape • • 5h ago

Discussion The archaeology grind feels brutal

36 Upvotes

I'm pretty new to the game, less than a month in, and I made a goal of getting to Gate of Elidinis. Most of the requirements have felt pretty reasonable. Running the Forinthry and Necromancy quests, getting Necro to 75 and Magic to 66, there's a fair amount to do but it has felt well paced.

I've done everything except Archaeology and I'm on that grind now. I'm at 72 out of the 86 required and it feels like I'm probably still a couple weeks away. I can't afford Grace of the Elves so I'm stuck with Signs of the Porter and can't really afk it for more than a few minutes at a time. And every couple of days I have to take a break from archaeology to grind more jackalopes, collect sparkling energy for more signs, and grind out some gold so I can afford to buy archaeology materials when I need them.

I really wish there was a more active way to train the skill because I'm already putting a lot of attention into it just to get the painfully slow standard skill gains.


r/runescape • • 10h ago

Ninja Request NinjaTeam 2027 - Please change unlock order for skilling outfits.

74 Upvotes

You should get a full set instead of 3 helms, then 3 gloves, then 3 boots etc.

It would make the skilling outfit have actual progression instead of unlocking the final form all at once.

As it stands, you don't even get the option to use the standard skilling outfit.


r/runescape • • 10h ago

Humor Important plugin request that might even change Runescape forever

79 Upvotes

I am requesting a plugin where we make out w / gnome baddies at gnome stronghold

It will solve all God Wars even trust

Obligatory

This is a shitpost :3

r/runescape • • 3h ago

Question Why is Saradomin’s army so weak?

17 Upvotes

Saradomin is described as comparable to Zamorak but the only noteworthy combatant in his army commander Zil. Everyone else is a grunt sub level 100.

Meanwhile, Zamorak has an army of demons posing a threat to all of Gilienor. Zamorak has multiple generals on par with Zil.

Why do the npc vibes in the lore treat them as comparable with minor favoritism towards Saradomin for ethos?


r/runescape • • 1h ago

Creative Returned after 20 years, and Gielinor is..

• Upvotes

Returned after 20 years, and Gielinor is absolutely beautiful.

For the first time in ten thousand hours of play, I toggled off my run button. I stopped every few seconds to inspect something interesting, to solve a puzzle, or to take on a quest I’d inherited just from interacting with the world around me.

I turned off the map and followed a road, picked at random when I came to a fork, follow the rivers, and let the sounds of activity lead me from town to town.

And in between those towns I found peaceful woodland pools where I could fish and eat peacefully as the sound of the nearby bellows rumbled beneath the music track.

But I'll have to get used to enjoying this world alone.
The other thirty players on the server were nowhere to be found.


r/runescape • • 5h ago

Question Finally deciding to try it out

23 Upvotes

Sort of new player here, I played into RS2 a bit before I initially quit the game. I play OSRS a bit and despite the recent stuff that happened surrounding Reignited I finally decided to take the plunge and see what RS3 is like. So far I enjoy the differences but I feel very overwhelmed and like I have a lack of direction, when it comes to OSRS since I know it pretty well I always have clear goals in mind but I don't have that yet with RS3 (Obviously I only started it yesterday). I was wondering if anyone here could offer some advice on what to be going for early on, it would be greatly appreciated!


r/runescape • • 11h ago

Discussion recent RS Wiki downtime (PHP2Shell mitigation)

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69 Upvotes

r/runescape • • 3h ago

Tip/Guide Tip: If you hate dailies notification at every reset, disable EVERY challenge and you'll never get any.

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15 Upvotes

If you're still interested in the XP they give, don't do this, obviously.

Can be done both in Burthorpe or Priff


r/runescape • • 13h ago

Appreciation Menu Entry Swapper plugin is a godsend for clues

79 Upvotes

There are so many things you can set to teleport or interact as on click, here's my current list

  • Dungeoneering and Slayer Skillcapes
  • Tokkul-Zo
  • Explorer ring 4(I would say, but for some reason cabbage port IS NOT available as 1st, same for arch journal)
  • Sixth-age circuit
  • Wicked hood(if needed)
  • Arc teleport from Journal

Also this applies to items when equipped!

  • Desert amulet 4, fremmy boots, karamja gloves, wildy sword
  • GotE, LotD
  • Globetrotter shorts/outfit

Honestly the list just goes on and on and I don't know how the super efficient clue hunters organize their inventory, but not having to use the extra right clicks is awesome.