r/RivalsOfAether • • 12h ago

Rivals 2 Appreciation thread for the workshop patch

90 Upvotes

I don’t post on here often, but I just wanted to give a shoutout to the devs for the recent big patch.

Idk about other people’s experiences but for me the game runs WAY SMOOTHER (on steamdeck) and Rivals workshop is absolutely badass.

I’ve been playing local with my homie damn near every day just having a blast, trying goofy shit with these characters, and playing matchups that I never even imagined.

Appreciate all the people who worked on these workshop characters, too. Beyond impressed with some of them!

There’s always a lot of criticism on this sub but I wanted to shoutout all the people who worked on this patch. Y’all keep this mighty little community strong.


r/RivalsOfAether • • 3h ago

Other Day #596 of Posting Snake Facts Until Elliana Gets Announced Spoiler

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10 Upvotes

Anilios nema, also known as the thread-like or Fannie Bay blind snake, is a tiny, non-venomous burrowing snake endemic to Australia. Growing to an average length of about 27 cm, it features a very slender body and lives a nocturnal, underground lifestyle in the tropical Top End of the Northern Territory.


r/RivalsOfAether • • 2h ago

Other Wrastr

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6 Upvotes

typo in shop


r/RivalsOfAether • • 15m ago

Rivals 1 Flowery vs forsburn

• Upvotes

r/RivalsOfAether • • 6h ago

Clip Kaiju Battle

8 Upvotes

r/RivalsOfAether • • 17h ago

Discussion Where does the hostility come from?

20 Upvotes

Ever since Evo I've noticed a harsh uptick in hostility in our community across all platforms, even before then the hostility towards this game and it's devs I felt was way higher than other games of similar size and fan base. It started with the 2027+ roadmap but it spilled over into other topics about the game, namely balance and monetization.

I'd like to explain my background in the genre and talk about how I view the game, and then if anyone would be willing to share their opinions if they feel different, I'd love to start a conversation that maybe our community could benefit from. I think the most important thing for the success of rivals is the positivity we show newcomers about the game.

When I started playing smash as a kid, I hadn't touched 64 or melee cause I didn't own those consoles, but I fell in love with brawl in about 2009. When smash 4 came out, I eventually wanted something faster and that's when I discovered project M and then soon after Rivals 1 early access. PM meant a lot to me because it was my first experience playing a fast, "competitive" smash bros and it felt directly catered to me. Rivals 1 was even better, I love pixel art and I love the character design aether studios goes for. I love how much thought went into the kits, I love seeing popular moves get translated into Rivals ( Charizard nair -> Kragg Nair etc ). I love that all of the previously difficult tech is optimized to be easier. Nothing about the lack of ledges or shields was a plus for me, it was just different. Never have I thought " thank God this game doesn't have shields it's so much better " I could not care less.

Since then, a number of platfighters have hit the scene and died, and I'll be honest I have not touched any of them except maybe to try brawlhala once. I played R1 and Ult every now and then until r2 came out. When R2 came out, it hit the same note as when I discovered PM and R1. It's an upgraded, faster, more unique version of ultimate catered directly to our community. There really isn't another option on the market for exactly the type of gameplay we're looking for, unless you want to hop on HDR which I only discovered this year.

I guess my main point is that there is typically such a drought in this genre, especially with most of us dealing with Nintendo for half of our smash "careers", I think the vitriol towards Aetherstudios is a little uncalled for.

I just don't get why the floorhugging discussion and zetterburn balance is so angering that some of us ( I think ) are forgetting how much we've been catered to, and what the scene would look like if Rivals wasn't a thing. I'm interested to hear your thoughts, especially if something in this game has made you put it down and speak negatively about the game. I don't want to attack anyone here if they've done so, in another world we could be in each other's shoes. I simply wish to understand the other side, especially because I'm noticing it slowly becoming the vocal majority in the community.

Does all that not matter to u? Do you simply prefer slippi, ult or even HDR? Lemme know. 🙏 I didn't cover all of my thoughts here so I'd love to talk more about this to paint a clearer picture.


r/RivalsOfAether • • 1d ago

Other Day #595 of Posting Snake Facts Until Elliana Gets Announced

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47 Upvotes

Legally obtained, medical-grade Snake venom generally costs between $100 to $4,000 per gram. On a larger scale, highly sought-after species can command prices up to $153,000 per gallon.


r/RivalsOfAether • • 8h ago

Rivals 1 Why is match making torment

0 Upvotes

Why, i go into casual match making expecting to be able to have a fun game with an opponent who atleast acts like a human, instead i watch these people wave dash across the stage and stun lock me in mid-air combos with the same move 3 times before hitting me off the top of the stage

why, why do i suffer like this, why am i tormented this way to play with these "people" who respond to "Good Game" with "Thank You", why must i suffer watching dannycoolman6767 land his 30th aerial jarona on me while all of my buttons don't do anything, why is my knockback percent suddenly 30% while if i land a heavy hit on him whilst he's on 130% it does jack shit

why can other people seemingly do whatever the hell they want during combos but i'm stun locked for full seconds at a time

this is genuine torture.


r/RivalsOfAether • • 14h ago

Rivals 2 Is Workshop Matchmaking broken

3 Upvotes

90% of the workshop players that I connect to, once it gets to the character select screen, they're just instantly gone. Like is everyone quitting out(which would be weird as hell) or is matchmaking broken or something? Like I havent selected a character or anything, we just get to the character select screen and they're gone.


r/RivalsOfAether • • 22h ago

Rivals 1 Tenna vs Mr (ant) tenna vs Mr ant tenna?!

8 Upvotes

What the hell doing that on rivals of Aether?!😭💀


r/RivalsOfAether • • 17h ago

Rivals 2 Game crashes when trying to play online

2 Upvotes

I dont know if anyone has been running into this issue but when I try to play unranked and im warming up while trying to find an opponent it says "matched" and that part is no problem as per usual but when it specifically says "joining" the game crashes.

This has been persisting since basically the latest update and was wondering if there is any way to fix this?


r/RivalsOfAether • • 1d ago

Seeking Advice Too much at once, getting burned out despite having the strongest desire to play the game I've had in a year.

15 Upvotes

Hey, just wanted to share my thoughts and maybe see what you think. I play the game off and on, I've had a good habit of getting on most days to get the daily XP bonus, and at the moment I have this massive desire to play the game. I have been researching more about my characters' knockdown percents, ironing out a few specific issues with my gameplay, trying to get better at improving than just trying to force out games hoping I'll learn something. And I've played 20 hours in the last two weeks!

And I've only gotten worse online. Last season, I was 1200. This season, I'm ~1080 this season and today my low was 1030. I understand that when you add more to your mental stack, such as new knowledge, it can tend to worsen your gameplay for a bit. I think it's much more than that. The grab range changes have ruined my intuition on when I can grab (I've been playing since beta). The constant weight/hitstun gravity changes have made my intuition on combos and death percents worse, and it doesn't matter if I play a heavy because if I DI wrong once I die at 80-90% even before that update so I don't understand the changes. I feel frustrated because it feels like the gameplay has devolved into spammers vs. campers and I can't find my niche anymore.

And on top of this, the engine changes seem to have caused some instability with my machine, as I get frequent enough crashes to be a constant fear. I am likely to get 1 crash per day, but today I got 2 crashes within an hour, and in both cases I forfeited ranked sets as a result. All I wanted to do was follow through on the massive amount of drive I have to play this game rather than the 4-5 games that I have active goals in... and yet I feel like I've hit a wall at every turn. I want to keep playing the game so bad right now but I'm sorry to say I'm just not having any fun with R2 anymore, which is funny because even 2 days ago I felt like I was having enough fun to make up for it.

I know the classic response: this is burnout and I should take a break. But I don't feel burnt out. I want to enjoy playing the game, but when I try to I just don't get anything out of it. Idk maybe I just am just a smasher at heart but I don't like what the modern games seem to reward over what I enjoy. I never seem to really, actually improve in the ways I want to...

And yes, I've played the workshop. But my deep, ingrained sense of how to play the smash characters kind of sidesteps the whole issue. And I want to get good with the main cast, as thats something I can actually track progress with rather than "does X mod have a good matchup against X mod".


r/RivalsOfAether • • 1d ago

Discussion Slade post-1.7.3 discussion

20 Upvotes

I haven’t seen a ton of opinions on the shark after the recent update and was curious how people are feeling.

I like the changes overall but I do slightly question whether the nerfs to shuriken were necessary, particularly not being able to spawn one with no money. My main thinking is just that his recovery was already one of the worst in the game and limiting it further feels a little unnecessary. Also the buffs to his gold gain are mostly cancelled out by the extra cost of getting back to the stage.

I’ll say again I am happy with the changes in general but I do think there’s some discussion to be had.


r/RivalsOfAether • • 1d ago

Rivals 2 Illusions of Grandeur: A Series Discussing Forsburn

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40 Upvotes

My crew and I have a lot of fun teasing one another over our mains, and recently it's come to my attention that none of them know much about how Forsburn works. I took this as an excuse to make some cheeky but high effort content to educate them, and we've all been having fun with it. Some folks have stumbled upon the series randomly on YouTube and encouraged me to share it more broadly, so here's to hoping some here get a kick out of it too!


r/RivalsOfAether • • 1d ago

Rivals 2 Help with offical gamecube adapter set up via steam OS

11 Upvotes

I cant get my gcc adapter to be recognized in rivals 2. Dolphin and slippi work great. Im on a steam machine with steam os and i was wondering if there is a way to get it to pick up. Ive seen different methods via Linux but there seems to be additional limitations within the steam os. Its also hard because I am an absolute linux noob lol. Any amount of help would be greatly appreciated. Thanks!


r/RivalsOfAether • • 2d ago

Other Day #594 of Posting Snake Facts Until Elliana Gets Announced

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23 Upvotes

Brewmeister Snake Venom is a fortified Scottish beer produced by Brewmeister in Moray, Scotland, and is widely recognized as one of the world's strongest beers.


r/RivalsOfAether • • 2d ago

Events Congratulations to the winner of Platfight Gaming Championships 2026!

71 Upvotes

Congratulations to the winner of Platfight Gaming Championships 2026!


Top 8 Bracket

Bracket

VODs


Platfight Gaming Championships is an esports event uniting the platform fighter community under one competitive roof, fostering connection between scenes. It enters as a R2CS silver tier, being of national level!


Place Player Sent to Losers by Eliminated by
1st Sandstorm Olympia Galvan --- ---
2nd Shrug Club Sophilo Zetterburn Rongunshu Sandstorm
3rd GCU Rongunshu Clairen Sandstorm Sophilo
4th NS Godly Ranno Sandstorm Sophilo
5th AQUA maya Orcane Sandstorm Sophilo
5th Mystery Sol Fleet Galvan Rongunshu Godly
7th 10F darai Ranno Orcane Godly maya
7th AQUA Sawstep Fleet Sophilo Mystery Sol
9th Bullets Etalus Godly Mystery Sol
9th WPI Nick Fury Ranno Nurse Sawstep
9th Commentator Nurse Slade La Reina Mystery Sol darai
9th Necroflyer Wrastor Godly maya

Grand Finals

Sandstorm // Twitter

vs

Sophilo (L) Twitter

Galvan Olympia Sandstorm - 3-2 - Zetterburn Sophilo (L)
--- = Olympia Armada Flagship = Zetterburn 2 stock
2 stock = Olympia Julesvale = Zetterburn ---
1 stock = Olympia Merchant Port = Zetterburn ---
--- = Olympia Merchant Port = Zetterburn 1 stock
2 stock = Olympia Fire Capital = Zetterburn ---

r/RivalsOfAether • • 2d ago

Events Platfight Top 8 highlights (through winners finals)

76 Upvotes

r/RivalsOfAether • • 1d ago

Rivals 2 A Win

0 Upvotes

I get it now to whatever mod that doesnt let this post see the light of day this game is for anyone that needs a win. If you have ever play smash bros and sucked this is a game where you can try your heart out and finally you'll get a win. What a good game...


r/RivalsOfAether • • 2d ago

Seeking Advice Cant figure out how to make hitboxes or animation frames play out correctly

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19 Upvotes

Ive been learning how to create a custom character using some simple test sprites and code yet I cant seem to get the ftilt to play the animation correctly or create the hitbox, any help is appreciated


r/RivalsOfAether • • 2d ago

Clip Olympia

71 Upvotes

Stocks are rising


r/RivalsOfAether • • 1d ago

Rivals 2 Long time lurker, pretty much done with this game

0 Upvotes

Been a huge smash fans for decades. Rivals 1 was easily my favorite platform fighter of all time (I peaked in low diamond).

I’m honestly really tired for the balancing philosophy around this game. I get why Dan says he wants to balance everyone around zetter and says zetter being top tier is healthy but come on. We are 2 years deep into this game and at all levels of play no other character feels like zetter.

Between this and feeling like I’m being punished for hitting people I’m just tired of what this game is.

Loved the original due to the switch up in pace compared to all other platform fighters, but adding both ledges and shields feels like rivals lost alot of its identity that brought me here originally in the first place.

This was kind of word vomit I realize, and a bit of a salt post admittedly, but I just needed to speak something into the void.

Disclaimer: this is a great game, it’s a much more nuanced game than I am portraying here and a lot of my issues can boil down to “get gud”. I really hope this game succeeds and becomes huge, unfortunately this just isn’t why I came to rivals.


r/RivalsOfAether • • 2d ago

Rivals 2 Noob unfriendly

28 Upvotes

I'm new to the game and I last played a platform fighter about 10 years ago in college. I know I'm pretty rusty but I put many hours into melee and brawl, I at least somewhat know what I'm doing and am comfortable with a controller. Being brand new to the game I lost all my placement matches, naturally. Lol. But my issue is that after that I am still being matched with people higher than my rank. I have yet to win a single online match. I have yet to be placed against a single person in my actual rank. What the hell, how am I the single worst player online and there is not a single person at my skill level to fight me? Very discouraging from online play to just get stomped repeatedly. I've put 10 hours into the game (a lot being bot versus matches to learn what the characters do) which is not a lot but also pretty gruelling to have spent 10 hours without a fair match. Is this game just super noob unfriendly?


r/RivalsOfAether • • 2d ago

Discussion On orca hop getting rid of puddle

15 Upvotes

So this has been bugging me for a bit now, but what is the justification for Orcahop putting you into freefall if you no longer maintain puddle? I understand it with still having access to puddle , that would allow for too much mix up, but now it’s an extremely committal option with no hitbox so it seems odd that it isn’t actionable. It would be like if Etalus couldn’t attack out of his up special and was just at the mercy of his opponent being bad, but even worse because this uses up your jump, and now your puddle, you are just hoping to be able grab ledge or land on stage without being hit off again. Seems odd to me.


r/RivalsOfAether • • 3d ago

Rivals 2 The Dot joins Rivals 2 Workshop - Wii Fit Trainer x Bayonetta

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192 Upvotes

Hello everyone,

WFT x Bayonetta with "The Spot"-like animations published : https://steamcommunity.com/sharedfiles/filedetails/?id=3815271416 (will edit if I can't share links)

Normals, Nspecial and most sounds are from Wii Fit Trainer (DAir is inspired from Diddy Kong), Strongs are from Bayonetta and FSpecial and USpecial are custom (animating is hard man...)

Been loving the game so much I learnt how to use the editor and LUA (quite simple things first: humanoid model and already existing animations). I think I couldn't have learnt all that without AI with my current job on the side, so I think AI is really good for that.

Please tell me if you'd make any changes ! And thanks to both devs and the community doing such a good job, Workshop is already amazing and helps me bring more people to play the game !