For some context I use a lot of potion effects to target the player/entity to get a sort of effect. I've been working on a map, but a lot of items have broken. An example command is
"execute as -e at -s if predicate {"condition":"minecraft:entity_properties","entity":"this","predicate":{"effects":{"minecraft:resistance":{"amplifier":10}}}} run particle minecraft:soul_fire_flame ~ ~1 ~ 0.5 0.5 0.5 0.1 1 normal"
But in the latest version, it seems like you can't target these effects anymore on an entity? I'm unsure of what changed or how to fix this, and I honestly feel like giving up because it broke a lot LOT of commands on the map :/
So, I wanted to ask if anyone knows a possible workaround, or what exactly changed/went wrong? I've checked around but for the life of me cannot find anything.
Any insight whatsoever is greatly appreciated, you all have been super helpful before and anything, even a nugget of info, is helpful