r/MasterSystem • • Jun 12 '21

Join the Retro Gaming Network Discord Server and talk about Sega Master System!

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10 Upvotes

r/MasterSystem • • Nov 07 '23

[ConsoleMods.org] Knowledgeable about the Master System? Consider contributing to the community console modding, repair, and restoration wiki!

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5 Upvotes

r/MasterSystem • • 5h ago

Gangster Town and Phantasy Star for PC, with mouse input for light gun gameplay. link included

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16 Upvotes

Both run from a single html file, no emulator to install or setup. Full gameplay, and multiple save slots.

Both run very smoothly.

Use your mouse exactly like you would use a light gun to shoot and select.

You can also remap keys to keyboard or a controller.

Made with help from Claude.

https://drive.google.com/drive/folders/10x3bk2Qhv2O2Dzbvm60zRjZh46xb_xoR?usp=sharing


r/MasterSystem • • 14h ago

Shadow Dancer , bug engraçado.

62 Upvotes

O meu cartucho está sujo, daí ao jogar e pular ele reiniciou e ficou travado nessa dela dessa forma hahahaha

Achei curioso que a animação não travou.


r/MasterSystem • • 3d ago

New SMS/GG/Mark III podcast started

12 Upvotes

I've put up a trailer and the first episode, hope to post new ones every two weeks. Let me know what you think, you can use harsh language if you like.

https://rss.com/podcasts/are-you-alex-kidding


r/MasterSystem • • 4d ago

RAMBO

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17 Upvotes

My retrospective video review of all the Rambo games released. I grew up with with the early home computer and the Sega console versions. Also loved the arcades games too. However, not too fond of the later and more recent games. Most are pish. Let me know your favourite and I hope you watch and like my video too. It certainly took me flipping ages to make.


r/MasterSystem • • 5d ago

Enduro Racer Arcade 40th Anniversary Live FLYER

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29 Upvotes

Enduro Racer (エンデューロレーサー) is a 1986 racing video game developed and published by Sega for arcades. It was released in two arcade cabinet versions: a stand-up cabinet with handlebars and a full-sized dirt bike cabinet. It is often seen as a dirt racing version of Hang-On, as it uses a similar engine and PCB. The game was later released for the Master System, ZX Spectrum, Commodore 64, Amstrad CPC, Thomson computers and Atari ST in 1987.[7]


r/MasterSystem • • 5d ago

Help with connection please

5 Upvotes

I am selling my sega master system 2. Unfortunately, I don't have the TV I used to play my retro consoles on. I haven't used the Sega for a while and I want to test it and show it working. What options do I have connecting it to a new TV? Is the only option buying a RF to HDMI converter? I am seeing a lot of hdmi to rf converters, is this the same thing?

The issue with this is buying a converter could potentially make no point of selling the Sega because of the cost. Thanks in advance


r/MasterSystem • • 6d ago

Dark Falz pixel art rework Fanart

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111 Upvotes

Phantasy Star was definitely one of the most impactful games of my life, so I made some pixel art of Dark Falz!


r/MasterSystem • • 7d ago

Looking for Manual Scans

12 Upvotes

Hi there all.

I recently bought some games without manuals and would like them CIB for my collection. Does anyone have manuals and scanned in copies of the following games?

Sega Master System

  • Back to the Future part 2
  • Crash Dummies
  • Wolfchild
  • The Simpsons: Bart Vs The Space Mutants

Sega Mega Drive

  • Taz In Escape from Mars
  • The Terminator
  • Terminator 2
  • Universal Soldier

Thank you


r/MasterSystem • • 8d ago

One row (Nintendo or Sega) gotta go FOREVER

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64 Upvotes

r/MasterSystem • • 10d ago

SMS Resurrection: Step 1

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322 Upvotes

Grabbed the box tucked away at my parents’ house. Hooking it up through my TV/AV receiver is step 2. Reading through the posts on here on how to do that is helpful!


r/MasterSystem • • 10d ago

Filling collection holes at PRGE :-)

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102 Upvotes

This weekend was Portland retro gaming expo, and it’s a great place to fill collection holes. 😁👍


r/MasterSystem • • 10d ago

What could be causing this? (Power Base Converter)

8 Upvotes

r/MasterSystem • • 10d ago

Fruity Frank port

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13 Upvotes

Hi fellows !

here is my port of game from my childhood: Fruity Frank from Amstrad CPC.
It is kind of tribute and nostalgia for game that i have spend plenty hours :)
I hope you gonna like it.

https://sielaq.itch.io/fruity-frank-sms

let me know what you think and what can be improved


r/MasterSystem • • 12d ago

Recycled at My Job

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222 Upvotes

I work at a place where people can recycle electronics and every now and then, there's a diamond in the rough. We're not supposed to take stuff but I mean...I wasn't gonna let this get this turned into a bench or something lol.

Anyway, for the life of me, I cannot find this console box art anywhere. Maybe I just haven't searched the right channels on Google or this sub enough, but I cannot find "Sega Video Game System" anywhere. It is a model 3010 from the back of the console and the back of the box says Sega 1988 Tonka Corp. Is this rare? Not rare? Does anyone know a ballpark value of what this is worth? Everything was in the box but the connection cables, so I spent like six bucks to get the white and yellow cable to connect it.

Amazingly, I have like a whole box full of games already but didn't have the console, so it was good being able to test out the games and they worked! Thanks for any input or advice!

Side observation: This box art is awesome and let me tell you, that kid with the Light Phaser is having *FUN*!


r/MasterSystem • • 12d ago

Looka this awesome cover art

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260 Upvotes

r/MasterSystem • • 12d ago

Just Finished Shinobi

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38 Upvotes

r/MasterSystem • • 15d ago

Folks. That's every course segment completed, finally!

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194 Upvotes

I've been playing basically only this game for what seems like 1.5 years now. 2 months ago I beat my first full route, route A, which is Left Left Left Left. And for the past two months I've been working on beating my second full course. Well ladies and gentlemen Tonight was the night. The first round I played I beat RLLL, then RRLL, and then i felt committed. I then beat RRRL, then RRRR, and finally back to LLLL, and BOOM. 5 rounds, 5 courses, every segment complete

Now I'm not going to know what to play next 😂


r/MasterSystem • • 15d ago

Hey guysess who just joined the SMS club?

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34 Upvotes

r/MasterSystem • • 17d ago

Sega Master System II PAL to NTSC + RGB Mod + Recap

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123 Upvotes

Recently got a PAL Master System II with built-in Alex Kidd in Miracle World. I have no way of testing a PAL console via RF on my CRT so I went ahead and modded it yesterday. It was fairly straightforward.

Followed the instructions here: https://consolemods.org/.../Master_System:Convert_PAL...

Guide recommends also replacing L2 and L3 with 39uh inductors and removing L1, but I left these as is since the image via composite looks fine to me.

Additionally, I also removed R27, R28, and replaced the 0.1uf ceramic capacitor on C40 with a 10uf 16v electrolytic capacitor. This matches the audio circuit on the Model 1 Master System and is louder compared to the Model 2's stock audio circuit.

I also did not have a mounting brace available for my mini DIN, so I soldered it directly to the ground plane after aligning it.

9-Pin Mini DIN is the same type found on Genesis/Mega Drive 2 consoles, and it fits nicely on the Master System 2 since the hole on the shell is big enough to easily plug a Genesis/Mega Drive 2 video cable.

Pics 10 and 11 is a comparison of composite video and RGB on the same console.

I'm quite satisfied with the result of this mod and the console works great!


r/MasterSystem • • 18d ago

Solomon's Key Graphics Overhaul Hack

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29 Upvotes

Edit 2: Alright everyone, it's done!

More info and links to the patches can be found here: https://minirevver.weebly.com/solomons-key-sms---improvement-hacks.html

If you're getting the fan translation, make sure to apply it before the graphics overhaul or all improvements hack, otherwise the ending cutscene will look a little off.

---

The hack will feature touched up and recoloured sprites, items, zodiac symbols and paintings, with an extended colour palette inspired in part by the arcade version. This alongside several extended enemy and some other animations (the NES version actually used more frames than the SMS version for several enemies), a few redesigned items and blocks, an updated HUD and a recoloured title screen. The ending has also been enhanced with a day to night transition for the sky island. Finally, there are some smaller graphical fixes like removing random black pixels in some of Dana's frames and a typo in-between levels.

There will also be a separate patch that gets rid of the heavy dithering for the brick backgrounds, while increasing color variety between the shrines.

Coming soon!

Edit: Regarding the background bricks. The initial idea was just less severe dithering with an added shade in-between black and the darkest brick color, which changes per shrine. But then I'd have to also spend a sprite palette color on it as all the placed items and paintings use background tiles for space and performance reasons, each one using either the background or sprite sub palette. As you can see in my response to Goodwill_Gamer below, some pixels around each placed item will not use that darkest brickwork shade without it.

See the comparison pic below. The muted teal is the extra sprite palette shade. Without it, the ghosts and Nuels (orange winged hooded demons) will have a light blue there instead. The paintings either have the light blue or no additional shade

https://ibb.co/Q3TdHRR7


r/MasterSystem • • 18d ago

I love the master system

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83 Upvotes

r/MasterSystem • • 18d ago

How do you obtain the Charm Stones in the Master System version of Wonder Boy III: The Dragon's Trap?

13 Upvotes

I know it's much easier in the remake of this game, but in the original version, you absolutely had to get it as a drop from certain enemies which ones?


r/MasterSystem • • 20d ago

Sound system in SMS - Super Mario perspective

19 Upvotes

I was playing the new Super Mario on the USA SMS (no YM chip), and the first thing that surprised me was the near-identical sound. I've often thought the SMS sound chip was fundamentally different from the NES, but this port proves otherwise. I kind of feel like the sound design ideas started from a very different place on the SMS for most titles. Any insights?