r/MagicArena • • 1d ago

Event Tibalt's Friday Tirades

6 Upvotes

TIBALT LOVES TO HAVE FUN IN HIS OWN WAY, WHICH IS CAUSING PAIN AND MISFORTUNE TO THOSE AROUND HIM. HE CAN FEEL THIS PAIN AND EVEN SEEKS IT OUT, TO HEIGHTEN IT AND REVEL WITHIN IT. HE CARES NOT FOR OTHERS, BEING SELFISH AND SADISTIC TO AN ALMOST INHUMAN DEGREE.

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WELCOME TO THE WEEKLY TIBALT'S TIRADES!

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THIS IS THE ***RAGE*** THREAD

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CAPS ON = TIME TO SHINE


r/MagicArena • • 18h ago

Fluff Empower in a nutshell

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750 Upvotes

r/MagicArena • • 2h ago

Fluff Reality Fracture limited

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35 Upvotes

r/MagicArena • • 16h ago

Fluff šŸ¤”

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197 Upvotes

r/MagicArena • • 19h ago

Event PSA: Alchemy Deck Duels Event (MWM style rewards)

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136 Upvotes

I haven't seen it mentioned here, but this event has got Midweek Magic rewards and is free to enter. Not a huge alchemy fan and the decks are wildly imbalanced, but there are a LOT (every alchemy precon released) and I'm having fun trying them out! Always nice to get two free rares and a cosmetic.


r/MagicArena • • 19h ago

Fluff [MDD] Beta Ray Bill (uncommon in Darkhold Destiny, also in Secret Lair)

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121 Upvotes

r/MagicArena • • 22h ago

Discussion I get it now

208 Upvotes

I've been playing B01 standard for a few years. I dont know if it was mostly out of stubbornness or not having older cards for other formats I just stuck with standard. Last night I got sick of playing against the same four decks over and over.

So I decided what the heck, I'll use my wildcards and make a commander deck and try some brawl. Guys...I played for over an hour and didn't play against a single repeat deck, everyone was playing something different and interesting and no games ended on turn 3. I'll still probably play standard but I feel dumb for not trying other formats earlier.


r/MagicArena • • 47m ago

Question How to upgrade Ally deck?

• Upvotes

Hello. Wondering how I can improve this deck! Reccos please

https://moxfield.com/decks/FZZa3qMMaEOzRBCFQmh7Hg


r/MagicArena • • 8h ago

Question Am I Missing Something?

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6 Upvotes

I thought there were only 10 secret achievements for Reality Fracture Achievements?!? Am I missing something???


r/MagicArena • • 20h ago

Limited Help As expected, pretty good drafting leads to 0-3

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76 Upvotes

Mulligan down to 5 and 2 lands, and no more lands. Then played against perfect draws and great tempo deck with more mythics than myself to finally keep a 3 lands hand and only draw lands until death. Anyway, at least it was a quick draft. Anything really awful in my deck? I am still learning the format.


r/MagicArena • • 16h ago

Nice Deck

28 Upvotes

I really thought all my opponents meant it when they said ā€œNice Deckā€ and said ā€œThanksā€

Anyway - just thought I would share that. 🤣


r/MagicArena • • 1d ago

Fluff The hero we need in time of this

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870 Upvotes

r/MagicArena • • 21h ago

Information Daily Deals - October 16, 2026: Halloween Avatar & Sleeves šŸ§›šŸ»ā€ā™‚ļøšŸŽƒšŸŗ

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52 Upvotes

r/MagicArena • • 8h ago

Question Can the hidden achievements be done in Direct Games?

5 Upvotes

Specifically the Reality Fracture ones. I hate Fblthp and self-mill decks so much. Please tell me I can just do this BS with a friend.


r/MagicArena • • 6h ago

Discussion How do i deal going second versus ramp?

3 Upvotes

I've been trying to make more Janky brawl decks but one of the main things i struggle with is going second against people having early ramp. With how common it feels i feel like i should be dealing with it better. Specially if they turn 1 utopia sprawl , or elves/bird without me having early removal.

Usually if i sweep turn 5ish , they still bounce back quicker than i do, and if i do not i tend to die. I've had some success with counter spells in blue, stopping their big pay off/card draw but specially outside of blue it has been really though in those matches.

Are there any tools i could be using or any ways to get back ahead going second vs ramp on 1 and 3 ?


r/MagicArena • • 19h ago

Fluff [MDD] Doctor Strange, Master of Magic (uncommon in Darkhold Destiny, also in Secret Lair)

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36 Upvotes

r/MagicArena • • 1h ago

Discussion Brutal feedback to push through platinum-standard

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• Upvotes

Need some advise on this deck ive been working with for a while. Ive referred to deck building websites for other decks but this has been my pride and joy since i started Magic with LE and has been a labour of love.

This started as a goblin tribal deck, there was a lot more use of the llorwyn goblins specifically (4x bile-vial, 4x eclipsed boggart-which has since been removed) there has been heaps of changes since, a lot of varied removal. Its now a mess.

Howlsquad heavy, dawn-blessed pendant and boggarts mischief are the ā€œengineā€. Everything works around them. Keep my life topped up, board presence, chip down opponent.

The full gameplan is to chip you out. Either chip you out on entry (impact tremors), swinging at you (ingris-stingerquill) or dying (boggart cards). The plan itself is pretty solid but clearly needs tweaking since i cant ascend past platinum 3.

The removal is to combat anything i cant swing at to give my opponent less life-lifelink creatures, authority of consul type non creatures, trample.

I used to run a few more inside information and emrakul sized creatures because the mana id get from 1/2 howlsquad heavies was being wasted each turn.

Sozin is my game ender. Usually the opponents life difference is at a point, sozin enters and boggart mischief/cursecrafter triggers you down to 0 thanks to how many tokens i have.

As mentioned, this deck is no longer tribal and im stagnating at plat 3, despite sifting through my crafted and the non crafted cards on arena. I cant figure out how to improve.

Any advice on better black removal, red/black/non creature cards that i could utilise? I think i have the best (goblin) creature token generating cards at my disposal. My red/blue deck make massive use from 2026 releases but with the exception of llorwyn eclipsed, ive been reliant on pre 2026 releases with this deck.

I encourage tough love, tell me i suck and heres why. Fire away and TIA


r/MagicArena • • 17h ago

Bug My game has repeatedly not shown names of cards or abilities. Good thing I memorize arts

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17 Upvotes

r/MagicArena • • 15h ago

Information Export your collection from Untapped.gg

12 Upvotes

In case anyone needs this, there's a workaround for exporting your collection from untapped.gg without a premium account.

First, head to:

https://mtga.untapped.gg/profile/collection

Then open your web browsers javascript console (will need developer mode enabled) and paste this in, hit enter, and enjoy!

(async () => {
  const fail = (msg) => { console.error(msg); throw new Error(msg); };

  const fromUrl = location.pathname.match(/\/profile\/([a-f0-9-]+)\/([A-Za-z0-9]+)/i);
  let userId, playerId;
  if (fromUrl) {
    userId = fromUrl[1];
    playerId = fromUrl[2];
  } else {
    const el = document.getElementById("__NEXT_DATA__");
    if (!el) fail("Open your collection page first. The URL should contain /profile/.");
    const props = JSON.parse(el.textContent).props || {};
    const account = props.initialMtgaAccount || props.pageProps?.initialMtgaAccount || {};
    const player = (account.mtga_players || [])[0] || {};
    userId = account.id;
    playerId = player.player_id;
  }
  if (!userId || !playerId) fail("Could not find your profile ids on this page.");

  console.log("Fetching collection…");
  const collRes = await fetch(
    `https://api.mtga.untapped.gg/api/v1/account/collections/${playerId}?user_id=${userId}`,
    { credentials: "include" }
  );
  if (!collRes.ok) fail(`Collection request failed (${collRes.status}). Stay logged in on the collection page and try again.`);
  const collection = await collRes.json();
  const owned = collection.cards || [];
  if (!owned.length) fail("No cards in the response. Keys: " + Object.keys(collection).join(", "));

  console.log(`Loaded ${owned.length} printings. Fetching names…`);
  const [meta, loc] = await Promise.all([
    fetch("https://mtgajson.untapped.gg/v1/latest/cards.json").then((r) => r.json()),
    fetch("https://mtgajson.untapped.gg/v1/latest/loc_en.json").then((r) => r.json()),
  ]);
  const locMap = new Map(loc.filter((x) => x.id != null).map((x) => [x.id, x.text]));
  const byGrp = new Map(meta.filter((c) => c.grpid != null).map((c) => [c.grpid, c]));

  const totals = new Map();
  for (const entry of owned) {
    const card = byGrp.get(entry.grpid);
    const name = card && (card.name || locMap.get(card.titleId));
    if (!name) continue;
    totals.set(name, (totals.get(name) || 0) + (entry.quantity || 0));
  }

  const lines = [...totals.entries()]
    .sort((a, b) => a[0].localeCompare(b[0]))
    .map(([name, qty]) => `${qty} ${name}`);
  const text = lines.join("\n") + "\n";

  const a = document.createElement("a");
  a.href = URL.createObjectURL(new Blob([text], { type: "text/plain" }));
  a.download = "arena-collection.txt";
  document.body.appendChild(a);
  a.click();
  a.remove();

  console.log(`Saved ${lines.length} unique cards.`);
  console.log(lines.slice(0, 8).join("\n"));
})();

r/MagicArena • • 3h ago

Question Which Chandra is better in Standard?

0 Upvotes

Doing a Quick Draft and can choose between blue or red Chandra. Sounds like red is better in Draft, but which one is more likely to get more use in Standard?

FYI I'm a casual beginner just trying to collect cards to build a decent deck with the cards I have without having to craft too much using wildcards. Which one has more potential in Standard?


r/MagicArena • • 10h ago

Fluff New player- first time mythic! Standard constructed BO1 mono green landfall

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4 Upvotes

Started playing magic (both paper and arena) during the hobbit, but couldn’t quite achieve mythic during the hobbit season. The final version of this deck is what I used all the way through diamond to mythic this season. Not sure what my win rate is because I play on my phone. I basically built it based off of decks I would lose to. I wasn’t even a landfall player at first, it just kind of happened naturally. I’m excited to move on from it and try some new archetypes.

My question to the community is how do you think this deck will hold up in the mythic ranks and how would you make it better. Any thoughts are welcome!

I also just started on my limited journey which has been a lot of fun!


r/MagicArena • • 17h ago

Discussion I wish I could exchange rare or mythic wildcards for draft tokens in the store.

13 Upvotes

Just that. I'm desperate to draft more, but not quite "spend more money" desperate.

What do you think? What would the wildcard cost need to be for it to be appealing?


r/MagicArena • • 11h ago

Bug Alchemy Duels - Which Decks Are Giving You Connection Error?

4 Upvotes

So far out of the first 2 rows the only one giving me trouble is "All For One" but it seems to be different for everyone?

update: also Driven To Win doesn't work for me.

another update: Leaping Lizards is bugged


r/MagicArena • • 4h ago

Event Set my self a challenge to get a win with each deck in the new Alchemy event, Azorius Control is straight up depressing.

1 Upvotes

Honestly how anybody enjoys playing that I may have just been playing on my own.

Counter, counter, return to hand, draw cards, exile all, counter, counter. I'm sorry to the guy who had to sit through 20 minutes of me not letting you do anything until I drew my planeswaker with 8 cards left.

Also this event should be permanent I'd love more permanent MWM style events.


r/MagicArena • • 8h ago

Deck Starting Lizard Rakdos deck

1 Upvotes

Hey, I've been playing a mono blue spellelemental deck, but rather than making it izzet I'd like to spend my resources in a more aggressive creature deck. I like the lizard rakdos list but only have 20 rare wildcards; does this list make sense as a starting one while I gather about 10 more wildcards to finish it? I cut some lands, which will have priority in crafting, and 2 Valley Flamecallers and added 2 Alesha instead.

Thank you!

Creature Spells: (29)

3 Gev, Scaled Scorch

4 Hired Claw

2 Alesha, Who Laughs at Fate

3 Ingris Stingerquill

4 Master of Barbs

4 Flamecache Gecko

4 Fireglass Mentor

4 Iridescent Vinelasher

1 Valley Flamecaller

Non-creature Spells: (8)

4 Burst Lightning

4 Stingerquill Charm

Lands: (23)

7 Mountain (AKH) 264

7 Swamp

4 Blazemire Verge

3 Rockface Village

2 Cavern of Souls