r/ErgoMechKeyboards • • 10h ago

[guide] Built a browser tool to tilt, resize, and mod KLP Lamé / CLP / CS keycap STLs

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48 Upvotes

I've been printing sculpted caps (KLP Lamé) for my Geist Totem and wanted a little customization-mostly angles, and also fixing the clearance on silent Choc switches (Ambients / Golden Kiwis) so I don't need a spacer.

For pinky columns, inner index columns, and splayed thumb keys, I wanted to angle the top dish in both directions (pitch and roll) without having to remodel the surface from scratch in CAD.

So "I" put together a single-page web tool that loads the actual `.stl` files directly from the GitHub repos (`braindefender/KLP-Lame-Keycaps`, `vvhg1/clp-keycaps`, `cfx_chicago_stenographer`, or you can drop in your own local `.stl`) and deforms the mesh directly in the browser:

  • Top tilt (up/down & left/right) + explicit height:** Only the sculpted top surface tilts or changes height; the walls loft smoothly down to a flat bottom skirt and the stem stays vertical.
  • Spacer-free Ambient / silent switch mod:** Instead of shimming the stem and raising the cap, you can trim the bottom edge of the skirt walls upward (+0.4mm to +0.6mm) and tweak prong tip length.
  • Homing & legends (raised or recessed):** You can add homing bars/dots/rings or arbitrary letters/symbols, and toggle them between protruding (embossed) or reverse (engraved).
  • Print tolerances & socket swap:** Slider to tweak XY stem tightness for resin/FDM, or swap a cap between Choc v1 (0° or 90°) and MX.

Live Tool: https://c1oover.github.io/ErgoCapSTLStudio/

Source: https://github.com/c1oover/ErgoCapSTLStudio

Currently using KLP Lamé 0 pitch (tilted saddle top and bottom row) with outers angled 6 degrees inside; thumb keys at 10 degrees pitch and 6 degrees inward, with an extra indicator. All on MoErgo Golden Kiwi switches, so that's what's most tested and I can confirm working. Don't judge the 3D-print quality ... still needs post-processing.

Everything runs locally in the browser and exports a binary `.stl`. Hope somebody needs or enjoys it :)


r/ErgoMechKeyboards • • 16h ago

[photo] corne heatmap with colemakdh

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42 Upvotes

I just switched over to colemakdh. ZMK lets you build with a debug flag which streams key outputs, which you can use to visualize data with!


r/ErgoMechKeyboards • • 3h ago

[video] Presenting NullKeys: 1 hand optimized Corne build.

25 Upvotes

Full Case Study: https://nullmoniker.ca/keyboard.html

I have been working on my Corne keyboard for the past few years, mostly dialing in a unique layout that is optimized for single handed use.

The biggest slowdown on a computer is the trip between mouse and keyboard. Most ergonomic keyboards try to solve that by keeping you on the keyboard. That works for coding. It falls apart in CAD, video editing, and any workflow that jumps between programs, where the mouse is doing half the work.

In that kind of work you are rarely typing a whole word. You type the first few letters of a command, or a hotkey. So I flipped the goal: keep one hand on the mouse, and put the whole keyboard under the other one.

That set the requirements. Every key has to be pressable without shifting the hand. Common tasks live on the home row. Every letter can be typed with one hand. And every hotkey has to work from that same hand, whether it is Shift plus a key or Ctrl plus Shift plus a key.

This project also includes a custom feature rich case design, and custom software overlay that helps you learn the new layout while using the keyboard.

I would love feedback, and to know if anyone else has attempted this approach before?


r/ErgoMechKeyboards • • 9h ago

[discussion] Can’t play FPS/S&D anymore due to RSI/nerve issues… how are you setting up for competitive gaming?

7 Upvotes

I'm an FPS gamer.. ranked Search & Destroy and BRs are my jam, and my ADHD brain thrives on outsmarting opponents.

Due to nerve issues, hEDS, and injuries, I can't play games like Valorant, CS, or CoD on standard inputs without constantly re-injuring myself.
For those using ergonomic split setups (or custom layers/trackballs/azeron/etc.):

How have you mapped or adapted your setup to play high-intensity competitive games without wrecking your hands/arms?

Are there specific switches, layouts, or hardware configurations that reduced physical strain for you while keeping up with twitchy inputs?


r/ErgoMechKeyboards • • 9h ago

[help] Ergonaut One aluminium case

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6 Upvotes

I am a proud owner of an Ergonaut One, whose case has been 3D printed (not by myself) in a plastic material. I am wondering if any of you have experience of printing an aluminium case for it, to give it a more premium feel.