r/DeltaGreenRPG • u/WellAintThatGrand • 8h ago
Campaigning Made some resources for Singularity!
Hey yall! I've been running the homebrew campaign Singularity for my Agents and they're all loving it so far. I made a bunch of handouts and resources for them as we all play in person, and I just thought I'd share for anyone else looking for more clues and things to give to their players! I'd highly recommend the campaign, and if you're interested, you can find it here! - https://lecham.info/
GDrive link with full lot of clues here - https://drive.google.com/drive/folders/1JDOMQL54TKuhXfpoc-scdzy1fV3FY7xf?usp=sharing
Inside, there's polaroids of all the characters the players can meet (still need to make more, but the bulk of characters are there!), character sheets for the SWAT Agents the players will play in Chapter 1 (shoutout to my friend Em who made two of them!), and I made an audio that's the phone call that originally trips up Delta Green at the start of the scenario; I played it just before "briefing" the SWAT agents in the back of the van in Chapter 1.Huge shoutout to the Delta Cream community for recording themselves, wouldn't have been possible without them, and to Cody Scott (Singularity's author) for the track used in the background - it can be found on the Campaign website!
I also made a bunch of screen bites from the bodycam footage of the dead SWAT agentsthat the players will receive in Chapter 2. I modified my run-through slightly, in so that the players do not know the identity of Mircalla or Lucy at the start of Chapter 2, so the Handouts have snippets of them labelled as "Person of Interest 1 and 2". I'm still working on more clues, so I might add more as things go along, like social media profiles and more images.
Some of the clues are tailored to my Players, so if you'd like an editable version feel free to DM me and I can send you the Canva link where you can get a copyable version!