r/Bioshock • u/abca98 • 2h ago
Discussion [Bioshock 2] Thinking about doing a Drill Specialist playtrough. I have some doubts about certain plasmids/tonic interactions.
First, I would avoid using Incinerate, Electro Bolt and Winter Blast since they are the most straightforward and usual plasmids. My tonic selection would be:
Drill Specialist: cuts the EVE cost of plasmids in half and makes it so you can only use the Drill, research camera and hacking tool.
Armored Shell 1 and 2, Sports Boost, since I will be in melee range most of the time.
Booze Hound, Elemental Sponge, Eve Saver 1 and 2, Fountain of Youth, Drill Vampire to have as much EVE available as possible
Damage Research, Drill Lurker, Drill Power 1 and 2, Freezing Drill to squeeze every last point of damage from the Drill.
Scrounger, Arms Race, Thrifty Hacker and Vending Expert 1 and 2 for getting Drill fuel, since it and EVE will be the only two ammo types I will actually be able to use.
Walking Inferno, Electric Flesh, Electrical Storm, Fire Storm, Ice Storm, Elemental Storm. The Storm tonics all work by causing a fire, electric or freezing discharge around you after you get hit by a melee attack. My question would be if these stack for multiple AoE effects at the same time or only one activates. If so, it feels like electric would be the same to combo with a drill and Fire would be good for dps. As for Ice Storm, and this also applies to Freezing Drill, shattering a frozen enemy makes it so the loot is lost, unless frozen by a charged Winter Blast 2 or regular WB 3. So, if you upgrade Incinerate, Winter Blast and Electro Bolt, do these effects transfer to the Storm tonics? Even if the plasmids are not equipped? Thank you.