r/AvatarLegendsTTRPG • u/Champol • 17h ago
Is "Live Up to Your Principle" meant to be used during combat?
Hi, I'm GMing a campaign, and I've had some questions about moves during combat.
I guess the answer to the question in the title is "yes", but I'd like to hear your insights on the subject, because I may have misunderstood the logic of some of these rules:
The broader question is: what basic and balance moves are meant to be used during combat, and how and when can they be applied?
The "Commit" technique says "the next time you live up to that principle (...)", so I deduce you can do it during combat, but the only moment it makes sense is when resolving your approach/stance, which is the only moment when dice are thrown during combat. That makes sense, except that you haven't necessarily chosen what you want to do, and you might change plans depending on your result in a way that might not align with your chosen principle. How do you solve this?
Other moves, like "plead", "trick" or "deny a callout" are most likely not meant to be used in combat, as there are techniques which cover the same situations with clear outcomes, but I'm not sure if all the remaining moves fit in the same category, or if I should decide it according to the situation, and how to do it.
Also, when would you allow PCs to use moves again? After each combat round sounds the most obvious, but there might be other considerations.
Happy to read your insights!
