r/unity_tutorials • u/Most_Hawk_4910 • 11h ago
Text Help Designing A Isometric Bedroom in Unity 2D
Hi all. I've just started learning Unity to create a 'fake video game' for an indie short film I'm working on. I don't know yet if I'm totally out of my element. I don't know nothin about coding or games really but looking for help navigating the design portion since I can't find any tutorials to help me out.
I'm trying to make a room and then bring in idling characters into it to walk around and interact with furniture and each other.
I downloaded the asset pack bundle from itch.o and brought them into the asset folders to organize the sprite. I ran into an issue a few times where when I was duplicating the walls and floors to save time since it's so monotonous, that when I'd delete a panel, it would change the level of a random floor/wall tile. Idk what I changed but it stopped doing that and I thought I hit a flow when I got the room completely assembled.
I began adding furniture and playing with the layering order to knock up the furniture from 0 to 1 or 2 so that it would sit above the floors.
I tried copying 4 pieces of floor at a time to extend the size of the room and when I did, all the layers changed and are overlapping weird, even though it says the order laying is at 0 for everything.
I eventually need to bring in characters (bought from this pack https://klimmos.itch.io/cozy-assets-iso-modular-female-character-kit-idle-walk-sit ) but I don't even know where to begin in dressing them or having them move.
I've watched all the 2D video tutorials on Unity and skimmed the options on YouTube but can't find anything that references these kinds of isometric bedrooms.
Any tips? Thank you in advance!