r/riftboundcustoms • u/otzura • 4h ago
r/riftboundcustoms • u/iamfroott • Nov 18 '25
👋Welcome to r/riftboundcustoms - Introduce Yourself and Read First!
Hey everyone! I'm u/iamfroott, a founding moderator of r/riftboundcustoms. This is our new home for all things related to Riftbound custom art cards, playmats and other things riftbound! Proxying and making custom items is a great way to share the love for a game. We're excited to have you join us!
What to Post Post anything that you think the community would find interesting, helpful, or inspiring. Feel free to share your thoughts, photos, or questions. PLEASE REMEMBER THAT NO AI ART IS ALLOWED!
Community Vibe We're all about being friendly, constructive, and inclusive. Let's build a space where everyone feels comfortable sharing and connecting.
How to Get Started 1) Introduce yourself in the comments below. 2) Post something today! Even a simple question can spark a great conversation. 3) If you know someone who would love this community, invite them to join. 4) Interested in helping out? We're always looking for new moderators, so feel free to reach out to me to apply.
Thanks for being part of the very first wave. Together, let's make r/riftboundcustoms amazing.
r/riftboundcustoms • u/otzura • 7h ago
Yunara Pack (Updated)
Made some changes to my Yunara cards after reading comments on my last post. I think this makes all the other cards actually playable now. Some of them might actually be too strong now... especially Cultivation of Spirit as it's no longer just "this turn," but then again, it is pretty expensive so IDK.
r/riftboundcustoms • u/Frame-Dragging-IRL • 15h ago
Vel'Koz, Eye of the Void
My take on my favorite squid. I wanted to combine his in-game mechanics of obscenely high magic damage with his lore of killing organics to understand them. I tried to make these as balanced as possible, but let me know what you think!
r/riftboundcustoms • u/otzura • 21h ago
My take on Yunara! (+Xolaani)
My idea was to have her play kinda similar to Kai'sa but in a more ramping way + with the AoE fantasy she has in League.
The two things I'm unsure about are:
- Is the Legend ability two cheap?
- Is Shrine Maiden's ability too OP for 7p1e (maybe give her 6 base might, but only reduce by half)?
Let me know what y'all think.
r/riftboundcustoms • u/Dogga565 • 1d ago
Custom Champion Unit - Zac, Division
Welcome to any and all feedback or criticism.
Card's Effect Text:
Tank — (I must be assigned combat damage first.)
Deathknell — Play four 0[M] Blob unit tokens with Tank. At the end of this turn, kill those tokens, then play me from your Trash, ignoring my costs, and give me −1[M] for each of those four tokens you didn't kill. (When I die, get the effect.)
(Units with 0[M] can conquer and hold.)
I would like to clarify, that this can only be played back from the trash as long as you killed at least 1 of those Blob unit tokens. If none are killed during the end of the turn, it cannot be played from the Trash.
Card art is from Pinterest.
r/riftboundcustoms • u/DetectiveAmandaCC • 1d ago
Nilah Concept (Legend + Champs + Sig)
r/riftboundcustoms • u/Kreyace • 2d ago
Custom Akali Legend Proxy
Made this for a friend last night. My best one yet!
r/riftboundcustoms • u/Leading_Corner_2081 • 2d ago
Udyr, The Spirit Walker
The gamer in me that loves choices would love Riot to lean into the modal theme that set 1 Udyr had, really calling back to his stance swapping playstyle.
Also I miswrote the final ability on the leader, as I meant it to be a fight effect not a one sided might attack.
r/riftboundcustoms • u/No-Path544 • 2d ago
Tryndamere Painter Binder
Recently had a commission for this painted Riftbound binder, wanted to share as I think it turned out sick!
r/riftboundcustoms • u/AugustusCuddles • 3d ago
Vladimir, The Crimson Reaper
My take on Vladimir
r/riftboundcustoms • u/nxmycards • 3d ago
Altered Legends
Other altered legends i did :)
r/riftboundcustoms • u/dustyjuicebox • 3d ago
Wanted to make an alt win-con that takes inspiration from Coming of the second Sun in mtg
r/riftboundcustoms • u/Leading_Corner_2081 • 3d ago
Xin Zhao, The Seneschal of Demacia
So I figured the fight mechanic could use an actual keyword update so I designed this to pretty much be the iconic Challenge wording from set 1 but without having to type out that mouthful each time, but it is intended to work with the old cards like Rampage and Challenge.
Xin is supposed to be a draw legend in Body/Order that actually rewards you for things you want to do naturally (play big units and fight with them to deal with enemy units) the legend allows that first Fight effect to replace itself and get a little bigger.
Let me know what you know about the cards!
**Correction**: The legend is supposed to buff the unit +1 before the fight occurs but as currently worded I am not so sure it does.
r/riftboundcustoms • u/Dazzling-Amount-3902 • 4d ago
Vladimir, The Crimson Reaper
Inspired by his Legends of Runeterra cards, I wanted to make a balanced equivalent in Riftbound - "hurting" your units to buff them. I think getting benefits from reducing power in blue could be an interesting addition to the color.
r/riftboundcustoms • u/CardTrickOTK • 4d ago
Twisted Fate, WIP
I had this idea cause I've been looking at Twisted Fate- Gambler, and been thinking about how a TF card would work.
So I gave him some rune filtering so he can play a diverse Rune deck, and then represented his Destiny cards and gave him payoff for leaning into Fury, and order runes in the deck to do some tricks with.
Feedback welcome.
r/riftboundcustoms • u/CardTrickOTK • 4d ago
Twisted Fate Updated (Legend, Rare, Epic, and Sig)
Okay, so took the feedback in, also workshopped a rare and signature spell.
The goal was to use CAN beats can't. So he can now use any runes in his deck. We also cut out the gold gen from the legend to add some limitations, shifting it to his rare champion unit who can stack the deck a small amount and get gold as you're playing through cards (similar to how in LOR he played destiny cards for the first three cards you played each turn).
Epic TF gets bigger as you recycle non mind/chaos runes, and has a few ways to recycle those runes innately, at a slightly steeper cost than rare TF because he can do this during combat while rare TF can't.
Then we have Pick A Card.
So you pay two, then can pay any of the additional effects to 'build a card' as it were while making the actual cost higher the more you invest into it.
I wanted it to be really strong and really give you a good reason to run those other runes in a TF deck alongside the already existing Twisted Fate Gambler.
As ever, feedback is appreciated.
r/riftboundcustoms • u/CardTrickOTK • 4d ago
A custom bundle of mostly Fury stuff.
I've also made these, mostly because I'm tired of Fury not getting good cards or even really interesting cards and solid synergies.
I have made these one, cause I had the idea, but also to find out what people WANT out of fury to get a sense of direction. Personally I just think they get bullied too easily by colors with stronger interaction tools (hence some interaction denial here).
Feedback is genuinely appreciated.
r/riftboundcustoms • u/HomeworkSuspicious52 • 5d ago
Shouldn't have played Faefolk buddy
r/riftboundcustoms • u/LazySquirrel24 • 5d ago
Custom Bomb Token for Radiance (feat. our beloved Feafolk)
r/riftboundcustoms • u/CardTrickOTK • 4d ago
Sejuani, updated for Clarity
I wanted to make an aggressive legend that could play bigger cost units late, without devolving into Aurora slop. So I made Sejuani here to encourage swarming with medium and big units.
So for example your Sejuani can 'Ride' Anivia into battle, combining their might into a shared health pool you need to deal with to kill them both at once or not at all.
I also wanted to push her harder into having playable signatures and such so I made it uncounterable but slow and Body Sejuani can't be bounced to hand, while having a smaller base health pool.
I really want Sejuani to be kinda this disruptive force that while manageable, isn't just 'play defy' or 'play star-crossed' countered. She isn't spell immune, but you also aren't going to just toss her away, which I think is the biggest weakness of most bigger units like Volibear, that make them really kinda bad.
[This has been updated to be more clear about rulings of what is can be chosen and adds on defense to the Rider keyword, because it didn't make sense that she would dismount while defending.]
Thoughts?